this_cpu_ptr() is rather more expensive than raw_cpu_read() since
the latter can use an 'offset from register' (%gs for x86-84).
Add a 'self' field to 'struct optimistic_spin_node' that can be
read with raw_cpu_read(), initialise on first call.
Signed-off-by: David Laight <david.laight@aculab.com>
---
kernel/locking/osq_lock.c | 14 +++++++++-----
1 file changed, 9 insertions(+), 5 deletions(-)
diff --git a/kernel/locking/osq_lock.c b/kernel/locking/osq_lock.c
index 9bb3a077ba92..b60b0add0161 100644
--- a/kernel/locking/osq_lock.c
+++ b/kernel/locking/osq_lock.c
@@ -13,7 +13,7 @@
*/
struct optimistic_spin_node {
- struct optimistic_spin_node *next, *prev;
+ struct optimistic_spin_node *self, *next, *prev;
int locked; /* 1 if lock acquired */
int cpu; /* encoded CPU # + 1 value */
};
@@ -93,12 +93,16 @@ osq_wait_next(struct optimistic_spin_queue *lock,
bool osq_lock(struct optimistic_spin_queue *lock)
{
- struct optimistic_spin_node *node = this_cpu_ptr(&osq_node);
+ struct optimistic_spin_node *node = raw_cpu_read(osq_node.self);
struct optimistic_spin_node *prev, *next;
int old;
- if (unlikely(node->cpu == OSQ_UNLOCKED_VAL))
- node->cpu = encode_cpu(smp_processor_id());
+ if (unlikely(!node)) {
+ int cpu = encode_cpu(smp_processor_id());
+ node = decode_cpu(cpu);
+ node->self = node;
+ node->cpu = cpu;
+ }
/*
* We need both ACQUIRE (pairs with corresponding RELEASE in
@@ -222,7 +226,7 @@ void osq_unlock(struct optimistic_spin_queue *lock)
/*
* Second most likely case.
*/
- node = this_cpu_ptr(&osq_node);
+ node = raw_cpu_read(osq_node.self);
next = xchg(&node->next, NULL);
if (next) {
WRITE_ONCE(next->locked, 1);
--
2.17.1
-
Registered Address Lakeside, Bramley Road, Mount Farm, Milton Keynes, MK1 1PT, UK
Registration No: 1397386 (Wales)
On Fri, 29 Dec 2023 at 12:57, David Laight <David.Laight@aculab.com> wrote:
>
> this_cpu_ptr() is rather more expensive than raw_cpu_read() since
> the latter can use an 'offset from register' (%gs for x86-84).
>
> Add a 'self' field to 'struct optimistic_spin_node' that can be
> read with raw_cpu_read(), initialise on first call.
No, this is horrible.
The problem isn't the "this_cpu_ptr()", it's the rest of the code.
> bool osq_lock(struct optimistic_spin_queue *lock)
> {
> - struct optimistic_spin_node *node = this_cpu_ptr(&osq_node);
> + struct optimistic_spin_node *node = raw_cpu_read(osq_node.self);
No. Both of these are crap.
> struct optimistic_spin_node *prev, *next;
> int old;
>
> - if (unlikely(node->cpu == OSQ_UNLOCKED_VAL))
> - node->cpu = encode_cpu(smp_processor_id());
> + if (unlikely(!node)) {
> + int cpu = encode_cpu(smp_processor_id());
> + node = decode_cpu(cpu);
> + node->self = node;
> + node->cpu = cpu;
> + }
The proper fix here is to not do that silly
node = this_cpu_ptr(&osq_node);
..
node->next = NULL;
dance at all, but to simply do
this_cpu_write(osq_node.next, NULL);
in the first place. That makes the whole thing just a single store off
the segment descriptor.
Yes, you'll eventually end up doing that
node = this_cpu_ptr(&osq_node);
thing because it then wants to use that raw pointer to do
WRITE_ONCE(prev->next, node);
but that's a separate issue and still does not make it worth it to
create a pointless self-pointer.
Btw, if you *really* want to solve that separate issue, then make the
optimistic_spin_node struct not contain the pointers at all, but the
CPU numbers, and then turn those numbers into the pointers the exact
same way it does for the "lock->tail" thing, ie doing that whole
prev = decode_cpu(old);
dance. That *may* then result in avoiding turning them into pointers
at all in some cases.
Also, I think that you might want to look into making OSQ_UNLOCKED_VAL
be -1 instead, and add something like
#define IS_OSQ_UNLOCKED(x) ((int)(x)<0)
and that would then avoid the +1 / -1 games in encoding/decoding the
CPU numbers. It causes silly code generated like this:
subl $1, %eax #, cpu_nr
...
cltq
addq __per_cpu_offset(,%rax,8), %rcx
which seems honestly stupid. The cltq is there for sign-extension,
which is because all these things are "int", and the "subl" will
zero-extend to 64-bit, not sign-extend.
At that point, I think gcc might be able to just generate
addq __per_cpu_offset-8(,%rax,8), %rcx
but honestly, I think it would be nicer to just have decode_cpu() do
unsigned int cpu_nr = encoded_cpu_val;
return per_cpu_ptr(&osq_node, cpu_nr);
and not have the -1/+1 at all.
Hmm?
UNTESTED patch to just do the "this_cpu_write()" parts attached.
Again, note how we do end up doing that this_cpu_ptr conversion later
anyway, but at least it's off the critical path.
Linus
From: Linus Torvalds
> Sent: 30 December 2023 20:41
>
> On Fri, 29 Dec 2023 at 12:57, David Laight <David.Laight@aculab.com> wrote:
> >
> > this_cpu_ptr() is rather more expensive than raw_cpu_read() since
> > the latter can use an 'offset from register' (%gs for x86-84).
> >
> > Add a 'self' field to 'struct optimistic_spin_node' that can be
> > read with raw_cpu_read(), initialise on first call.
>
> No, this is horrible.
>
> The problem isn't the "this_cpu_ptr()", it's the rest of the code.
>
> > bool osq_lock(struct optimistic_spin_queue *lock)
> > {
> > - struct optimistic_spin_node *node = this_cpu_ptr(&osq_node);
> > + struct optimistic_spin_node *node = raw_cpu_read(osq_node.self);
>
> No. Both of these are crap.
>
> > struct optimistic_spin_node *prev, *next;
> > int old;
> >
> > - if (unlikely(node->cpu == OSQ_UNLOCKED_VAL))
> > - node->cpu = encode_cpu(smp_processor_id());
> > + if (unlikely(!node)) {
> > + int cpu = encode_cpu(smp_processor_id());
> > + node = decode_cpu(cpu);
> > + node->self = node;
> > + node->cpu = cpu;
> > + }
>
> The proper fix here is to not do that silly
>
> node = this_cpu_ptr(&osq_node);
> ..
> node->next = NULL;
>
> dance at all, but to simply do
>
> this_cpu_write(osq_node.next, NULL);
>
> in the first place. That makes the whole thing just a single store off
> the segment descriptor.
Is the equivalent true (ie offset from fixed register) for all SMP archs?
Or do some have to do something rather more complicated?
> Yes, you'll eventually end up doing that
>
> node = this_cpu_ptr(&osq_node);
For some reason I've had CONFIG_DEBUG_PREEMPT set. I don't remember
setting it, and can't imagine why I might have.
Best guess is it was inherited from the ubuntu .config I started with.
In any case it changes smp_processor_id() into a real function
in order to check that preemption is disabled.
I'd guess something like BUG_ON(!raw_cpu_read(preempt_disable_count))
would be faster and more obvious!
> thing because it then wants to use that raw pointer to do
>
> WRITE_ONCE(prev->next, node);
>
> but that's a separate issue and still does not make it worth it to
> create a pointless self-pointer.
I could claim that loading it is one instruction shorter and that
if the cache line containing 'node' is needed and 'pcpu_hot'
is (unexpectedly) not cached it saves a cache line load.
But I probably won't!
>
> Btw, if you *really* want to solve that separate issue, then make the
> optimistic_spin_node struct not contain the pointers at all, but the
> CPU numbers, and then turn those numbers into the pointers the exact
> same way it does for the "lock->tail" thing, ie doing that whole
>
> prev = decode_cpu(old);
>
> dance. That *may* then result in avoiding turning them into pointers
> at all in some cases.
Don't think so.
Pretty much all the uses need to dereference the next/prev pointers.
> Also, I think that you might want to look into making OSQ_UNLOCKED_VAL
> be -1 instead, and add something like
>
> #define IS_OSQ_UNLOCKED(x) ((int)(x)<0)
I did think about that (but not for these patches).
But it is a lot more dangerous because it absolutely requires
the structure be correctly initialised, not just be all zero.
That might show up some very strange bugs.
> and that would then avoid the +1 / -1 games in encoding/decoding the
> CPU numbers. It causes silly code generated like this:
>
> subl $1, %eax #, cpu_nr
> ...
> cltq
> addq __per_cpu_offset(,%rax,8), %rcx
>
> which seems honestly stupid. The cltq is there for sign-extension,
> which is because all these things are "int", and the "subl" will
> zero-extend to 64-bit, not sign-extend.
Changing all the variables to 'unsigned int' will remove the sign
extension and, after the decrement, gcc will know the high bits
are zero so shouldn't need to zero extend.
> At that point, I think gcc might be able to just generate
>
> addq __per_cpu_offset-8(,%rax,8), %rcx
That would need the decrement to be 64bit.
A quick test failed to make that work.
Probably (as you mentioned in the next email) because gcc
doesn't know that the high bits from atomic_xchg() are zero.
> but honestly, I think it would be nicer to just have decode_cpu() do
>
> unsigned int cpu_nr = encoded_cpu_val;
>
> return per_cpu_ptr(&osq_node, cpu_nr);
>
> and not have the -1/+1 at all.
Unless you can persuade gcc that the high bits from atomic_xchg()
are zero that will require a zero extend.
David
-
Registered Address Lakeside, Bramley Road, Mount Farm, Milton Keynes, MK1 1PT, UK
Registration No: 1397386 (Wales)
On Sat, 30 Dec 2023 at 12:41, Linus Torvalds
<torvalds@linux-foundation.org> wrote:
>
> UNTESTED patch to just do the "this_cpu_write()" parts attached.
> Again, note how we do end up doing that this_cpu_ptr conversion later
> anyway, but at least it's off the critical path.
Also note that while 'this_cpu_ptr()' doesn't exactly generate lovely
code, it really is still better than caching a value in memory.
At least the memory location that 'this_cpu_ptr()' accesses is
slightly more likely to be hot (and is right next to the cpu number,
iirc).
That said, I think we should fix this_cpu_ptr() to not ever generate
that disgusting cltq just because the cpu pointer has the wrong
signedness. I don't quite know how to do it, but this:
-#define per_cpu_offset(x) (__per_cpu_offset[x])
+#define per_cpu_offset(x) (__per_cpu_offset[(unsigned)(x)])
at least helps a *bit*. It gets rid of the cltq, at least, but if
somebody actually passes in an 'unsigned long' cpuid, it would cause
an unnecessary truncation.
And gcc still generates
subl $1, %eax #, cpu_nr
addq __per_cpu_offset(,%rax,8), %rcx
instead of just doing
addq __per_cpu_offset-8(,%rax,8), %rcx
because it still needs to clear the upper 32 bits and doesn't know
that the 'xchg()' already did that.
Oh well. I guess even without the -1/+1 games by the OSQ code, we
would still end up with a "movl" just to do that upper bits clearing
that the compiler doesn't know is unnecessary.
I don't think we have any reasonable way to tell the compiler that the
register output of our xchg() inline asm has the upper 32 bits clear.
Linus
From: Linus Torvalds > Sent: 30 December 2023 20:59 > > On Sat, 30 Dec 2023 at 12:41, Linus Torvalds > <torvalds@linux-foundation.org> wrote: > > > > UNTESTED patch to just do the "this_cpu_write()" parts attached. > > Again, note how we do end up doing that this_cpu_ptr conversion later > > anyway, but at least it's off the critical path. > > Also note that while 'this_cpu_ptr()' doesn't exactly generate lovely > code, it really is still better than caching a value in memory. > > At least the memory location that 'this_cpu_ptr()' accesses is > slightly more likely to be hot (and is right next to the cpu number, > iirc). I was only going to access the 'self' field in code that required the 'node' cache line be present. > > That said, I think we should fix this_cpu_ptr() to not ever generate > that disgusting cltq just because the cpu pointer has the wrong > signedness. I don't quite know how to do it, but this: > > -#define per_cpu_offset(x) (__per_cpu_offset[x]) > +#define per_cpu_offset(x) (__per_cpu_offset[(unsigned)(x)]) > > at least helps a *bit*. It gets rid of the cltq, at least, but if > somebody actually passes in an 'unsigned long' cpuid, it would cause > an unnecessary truncation. Doing the conversion using arithmetic might help, so: __per_cpu_offset[(x) + 0u] > And gcc still generates > > subl $1, %eax #, cpu_nr > addq __per_cpu_offset(,%rax,8), %rcx > > instead of just doing > > addq __per_cpu_offset-8(,%rax,8), %rcx > > because it still needs to clear the upper 32 bits and doesn't know > that the 'xchg()' already did that. Not only that, you need to do the 'subl' after converting to 64 bits. Otherwise the wrong location is read were cpu_nr to be zero. I've tried that - but it still failed. > Oh well. I guess even without the -1/+1 games by the OSQ code, we > would still end up with a "movl" just to do that upper bits clearing > that the compiler doesn't know is unnecessary. > > I don't think we have any reasonable way to tell the compiler that the > register output of our xchg() inline asm has the upper 32 bits clear. It could be done for a 32bit unsigned xchg() - just make the return type unsigned 64bit. But that won't work for the signed exchange - and 'atomic_t' is signed. OTOH I'd guess this code could use 'unsigned int' instead of atomic_t? David - Registered Address Lakeside, Bramley Road, Mount Farm, Milton Keynes, MK1 1PT, UK Registration No: 1397386 (Wales)
* David Laight <David.Laight@ACULAB.COM> wrote:
> bool osq_lock(struct optimistic_spin_queue *lock)
> {
> - struct optimistic_spin_node *node = this_cpu_ptr(&osq_node);
> + struct optimistic_spin_node *node = raw_cpu_read(osq_node.self);
> struct optimistic_spin_node *prev, *next;
> int old;
>
> - if (unlikely(node->cpu == OSQ_UNLOCKED_VAL))
> - node->cpu = encode_cpu(smp_processor_id());
> + if (unlikely(!node)) {
> + int cpu = encode_cpu(smp_processor_id());
> + node = decode_cpu(cpu);
> + node->self = node;
> + node->cpu = cpu;
This whole initialization sequence is suboptimal and needs to be
cleaned up first: the node->cpu field is constant once initialized, so
it should be initialized from appropriate init methods, not runtime in
osq_lock(), right?
Eliminating that initialization branch is a useful micro-optimization
in itself for the hot path.
Thanks,
Ingo
From: Ingo Molnar
> Sent: 30 December 2023 20:38
>
> * David Laight <David.Laight@ACULAB.COM> wrote:
>
> > bool osq_lock(struct optimistic_spin_queue *lock)
> > {
> > - struct optimistic_spin_node *node = this_cpu_ptr(&osq_node);
> > + struct optimistic_spin_node *node = raw_cpu_read(osq_node.self);
> > struct optimistic_spin_node *prev, *next;
> > int old;
> >
> > - if (unlikely(node->cpu == OSQ_UNLOCKED_VAL))
> > - node->cpu = encode_cpu(smp_processor_id());
> > + if (unlikely(!node)) {
> > + int cpu = encode_cpu(smp_processor_id());
> > + node = decode_cpu(cpu);
> > + node->self = node;
> > + node->cpu = cpu;
>
> This whole initialization sequence is suboptimal and needs to be
> cleaned up first: the node->cpu field is constant once initialized, so
> it should be initialized from appropriate init methods, not runtime in
> osq_lock(), right?
I thought that as well, but there would need to be a list of 'init'
functions for the per-cpu data. I didn't spot one.
David
-
Registered Address Lakeside, Bramley Road, Mount Farm, Milton Keynes, MK1 1PT, UK
Registration No: 1397386 (Wales)
On 12/29/23 15:57, David Laight wrote:
> this_cpu_ptr() is rather more expensive than raw_cpu_read() since
> the latter can use an 'offset from register' (%gs for x86-84).
>
> Add a 'self' field to 'struct optimistic_spin_node' that can be
> read with raw_cpu_read(), initialise on first call.
>
> Signed-off-by: David Laight <david.laight@aculab.com>
> ---
> kernel/locking/osq_lock.c | 14 +++++++++-----
> 1 file changed, 9 insertions(+), 5 deletions(-)
>
> diff --git a/kernel/locking/osq_lock.c b/kernel/locking/osq_lock.c
> index 9bb3a077ba92..b60b0add0161 100644
> --- a/kernel/locking/osq_lock.c
> +++ b/kernel/locking/osq_lock.c
> @@ -13,7 +13,7 @@
> */
>
> struct optimistic_spin_node {
> - struct optimistic_spin_node *next, *prev;
> + struct optimistic_spin_node *self, *next, *prev;
> int locked; /* 1 if lock acquired */
> int cpu; /* encoded CPU # + 1 value */
> };
> @@ -93,12 +93,16 @@ osq_wait_next(struct optimistic_spin_queue *lock,
>
> bool osq_lock(struct optimistic_spin_queue *lock)
> {
> - struct optimistic_spin_node *node = this_cpu_ptr(&osq_node);
> + struct optimistic_spin_node *node = raw_cpu_read(osq_node.self);
My gcc 11 compiler produces the following x86-64 code:
92 struct optimistic_spin_node *node = this_cpu_ptr(&osq_node);
0x0000000000000029 <+25>: mov %rcx,%rdx
0x000000000000002c <+28>: add %gs:0x0(%rip),%rdx # 0x34
<osq_lock+36>
Which looks pretty optimized for me. Maybe older compiler may generate
more complex code. However, I do have some doubt as to the benefit of
this patch at the expense of making the code a bit more complex.
Cheers,
Longman
* Waiman Long <longman@redhat.com> wrote:
> On 12/29/23 15:57, David Laight wrote:
> > this_cpu_ptr() is rather more expensive than raw_cpu_read() since
> > the latter can use an 'offset from register' (%gs for x86-84).
> >
> > Add a 'self' field to 'struct optimistic_spin_node' that can be
> > read with raw_cpu_read(), initialise on first call.
> >
> > Signed-off-by: David Laight <david.laight@aculab.com>
> > ---
> > kernel/locking/osq_lock.c | 14 +++++++++-----
> > 1 file changed, 9 insertions(+), 5 deletions(-)
> >
> > diff --git a/kernel/locking/osq_lock.c b/kernel/locking/osq_lock.c
> > index 9bb3a077ba92..b60b0add0161 100644
> > --- a/kernel/locking/osq_lock.c
> > +++ b/kernel/locking/osq_lock.c
> > @@ -13,7 +13,7 @@
> > */
> > struct optimistic_spin_node {
> > - struct optimistic_spin_node *next, *prev;
> > + struct optimistic_spin_node *self, *next, *prev;
> > int locked; /* 1 if lock acquired */
> > int cpu; /* encoded CPU # + 1 value */
> > };
> > @@ -93,12 +93,16 @@ osq_wait_next(struct optimistic_spin_queue *lock,
> > bool osq_lock(struct optimistic_spin_queue *lock)
> > {
> > - struct optimistic_spin_node *node = this_cpu_ptr(&osq_node);
> > + struct optimistic_spin_node *node = raw_cpu_read(osq_node.self);
>
> My gcc 11 compiler produces the following x86-64 code:
>
> 92 struct optimistic_spin_node *node = this_cpu_ptr(&osq_node);
> 0x0000000000000029 <+25>: mov %rcx,%rdx
> 0x000000000000002c <+28>: add %gs:0x0(%rip),%rdx # 0x34
> <osq_lock+36>
>
> Which looks pretty optimized for me. Maybe older compiler may generate more
> complex code. However, I do have some doubt as to the benefit of this patch
> at the expense of making the code a bit more complex.
GCC-11 is plenty of a look-back window in terms of compiler efficiency:
latest enterprise distros use GCC-11 or newer, while recent desktop
distros use GCC-13. Anything older won't matter, because no major
distribution is going to use new kernels with old compilers.
Thanks,
Ingo
From: Ingo Molnar
> Sent: 30 December 2023 11:09
>
>
> * Waiman Long <longman@redhat.com> wrote:
>
> > On 12/29/23 15:57, David Laight wrote:
> > > this_cpu_ptr() is rather more expensive than raw_cpu_read() since
> > > the latter can use an 'offset from register' (%gs for x86-84).
> > >
> > > Add a 'self' field to 'struct optimistic_spin_node' that can be
> > > read with raw_cpu_read(), initialise on first call.
> > >
> > > Signed-off-by: David Laight <david.laight@aculab.com>
> > > ---
> > > kernel/locking/osq_lock.c | 14 +++++++++-----
> > > 1 file changed, 9 insertions(+), 5 deletions(-)
> > >
> > > diff --git a/kernel/locking/osq_lock.c b/kernel/locking/osq_lock.c
> > > index 9bb3a077ba92..b60b0add0161 100644
> > > --- a/kernel/locking/osq_lock.c
> > > +++ b/kernel/locking/osq_lock.c
> > > @@ -13,7 +13,7 @@
> > > */
> > > struct optimistic_spin_node {
> > > - struct optimistic_spin_node *next, *prev;
> > > + struct optimistic_spin_node *self, *next, *prev;
> > > int locked; /* 1 if lock acquired */
> > > int cpu; /* encoded CPU # + 1 value */
> > > };
> > > @@ -93,12 +93,16 @@ osq_wait_next(struct optimistic_spin_queue *lock,
> > > bool osq_lock(struct optimistic_spin_queue *lock)
> > > {
> > > - struct optimistic_spin_node *node = this_cpu_ptr(&osq_node);
> > > + struct optimistic_spin_node *node = raw_cpu_read(osq_node.self);
> >
> > My gcc 11 compiler produces the following x86-64 code:
> >
> > 92 struct optimistic_spin_node *node = this_cpu_ptr(&osq_node);
> > 0x0000000000000029 <+25>: mov %rcx,%rdx
> > 0x000000000000002c <+28>: add %gs:0x0(%rip),%rdx # 0x34
> > <osq_lock+36>
> >
> > Which looks pretty optimized for me. Maybe older compiler may generate more
> > complex code. However, I do have some doubt as to the benefit of this patch
> > at the expense of making the code a bit more complex.
My changed code is one instruction shorter!
18: 65 48 8b 15 00 00 00 mov %gs:0x0(%rip),%rdx # 20 <osq_lock+0x20>
1f: 00
1c: R_X86_64_PC32 .data..percpu..shared_aligned-0x4
However is might have one less cache line miss.
> GCC-11 is plenty of a look-back window in terms of compiler efficiency:
> latest enterprise distros use GCC-11 or newer, while recent desktop
> distros use GCC-13. Anything older won't matter, because no major
> distribution is going to use new kernels with old compilers.
There must be a difference in the header files as well.
Possibly forced by the older compiler I'm using (7.5 from Ubuntu 18.04).
But maybe based on some config option.
I'm seeing this_cpu_ptr(&xxx) converted to per_cpu_ptr(&xxx, smp_processor_id())
which necessitates an array lookup (indexed by cpu number).
Whereas I think you are seeing it implemented as
raw_cpu_read(per_cpu_data_base) + offset_to(xxx)
So the old code generates (after the prologue):
10: 49 89 fd mov %rdi,%r13
13: 49 c7 c4 00 00 00 00 mov $0x0,%r12
16: R_X86_64_32S .data..percpu..shared_aligned
1a: e8 00 00 00 00 callq 1f <osq_lock+0x1f>
1b: R_X86_64_PC32 debug_smp_processor_id-0x4
1f: 89 c0 mov %eax,%eax
21: 48 8b 1c c5 00 00 00 mov 0x0(,%rax,8),%rbx
28: 00
25: R_X86_64_32S __per_cpu_offset
29: e8 00 00 00 00 callq 2e <osq_lock+0x2e>
2a: R_X86_64_PC32 debug_smp_processor_id-0x4
2e: 4c 01 e3 add %r12,%rbx
31: 83 c0 01 add $0x1,%eax
34: c7 43 10 00 00 00 00 movl $0x0,0x10(%rbx)
3b: 48 c7 03 00 00 00 00 movq $0x0,(%rbx)
42: 89 43 14 mov %eax,0x14(%rbx)
45: 41 87 45 00 xchg %eax,0x0(%r13)
I was also surprised that smp_processor_id() is a real function rather
than an offset from %gs.
David
-
Registered Address Lakeside, Bramley Road, Mount Farm, Milton Keynes, MK1 1PT, UK
Registration No: 1397386 (Wales)
On 12/30/23 06:35, David Laight wrote:
> From: Ingo Molnar
>> Sent: 30 December 2023 11:09
>>
>>
>> * Waiman Long <longman@redhat.com> wrote:
>>
>>> On 12/29/23 15:57, David Laight wrote:
>>>> this_cpu_ptr() is rather more expensive than raw_cpu_read() since
>>>> the latter can use an 'offset from register' (%gs for x86-84).
>>>>
>>>> Add a 'self' field to 'struct optimistic_spin_node' that can be
>>>> read with raw_cpu_read(), initialise on first call.
>>>>
>>>> Signed-off-by: David Laight <david.laight@aculab.com>
>>>> ---
>>>> kernel/locking/osq_lock.c | 14 +++++++++-----
>>>> 1 file changed, 9 insertions(+), 5 deletions(-)
>>>>
>>>> diff --git a/kernel/locking/osq_lock.c b/kernel/locking/osq_lock.c
>>>> index 9bb3a077ba92..b60b0add0161 100644
>>>> --- a/kernel/locking/osq_lock.c
>>>> +++ b/kernel/locking/osq_lock.c
>>>> @@ -13,7 +13,7 @@
>>>> */
>>>> struct optimistic_spin_node {
>>>> - struct optimistic_spin_node *next, *prev;
>>>> + struct optimistic_spin_node *self, *next, *prev;
>>>> int locked; /* 1 if lock acquired */
>>>> int cpu; /* encoded CPU # + 1 value */
>>>> };
>>>> @@ -93,12 +93,16 @@ osq_wait_next(struct optimistic_spin_queue *lock,
>>>> bool osq_lock(struct optimistic_spin_queue *lock)
>>>> {
>>>> - struct optimistic_spin_node *node = this_cpu_ptr(&osq_node);
>>>> + struct optimistic_spin_node *node = raw_cpu_read(osq_node.self);
>>> My gcc 11 compiler produces the following x86-64 code:
>>>
>>> 92 struct optimistic_spin_node *node = this_cpu_ptr(&osq_node);
>>> 0x0000000000000029 <+25>: mov %rcx,%rdx
>>> 0x000000000000002c <+28>: add %gs:0x0(%rip),%rdx # 0x34
>>> <osq_lock+36>
>>>
>>> Which looks pretty optimized for me. Maybe older compiler may generate more
>>> complex code. However, I do have some doubt as to the benefit of this patch
>>> at the expense of making the code a bit more complex.
> My changed code is one instruction shorter!
> 18: 65 48 8b 15 00 00 00 mov %gs:0x0(%rip),%rdx # 20 <osq_lock+0x20>
> 1f: 00
> 1c: R_X86_64_PC32 .data..percpu..shared_aligned-0x4
> However is might have one less cache line miss.
>
>> GCC-11 is plenty of a look-back window in terms of compiler efficiency:
>> latest enterprise distros use GCC-11 or newer, while recent desktop
>> distros use GCC-13. Anything older won't matter, because no major
>> distribution is going to use new kernels with old compilers.
> There must be a difference in the header files as well.
> Possibly forced by the older compiler I'm using (7.5 from Ubuntu 18.04).
> But maybe based on some config option.
>
> I'm seeing this_cpu_ptr(&xxx) converted to per_cpu_ptr(&xxx, smp_processor_id())
> which necessitates an array lookup (indexed by cpu number).
> Whereas I think you are seeing it implemented as
> raw_cpu_read(per_cpu_data_base) + offset_to(xxx)
>
> So the old code generates (after the prologue):
> 10: 49 89 fd mov %rdi,%r13
> 13: 49 c7 c4 00 00 00 00 mov $0x0,%r12
> 16: R_X86_64_32S .data..percpu..shared_aligned
> 1a: e8 00 00 00 00 callq 1f <osq_lock+0x1f>
> 1b: R_X86_64_PC32 debug_smp_processor_id-0x4
> 1f: 89 c0 mov %eax,%eax
> 21: 48 8b 1c c5 00 00 00 mov 0x0(,%rax,8),%rbx
> 28: 00
> 25: R_X86_64_32S __per_cpu_offset
> 29: e8 00 00 00 00 callq 2e <osq_lock+0x2e>
> 2a: R_X86_64_PC32 debug_smp_processor_id-0x4
> 2e: 4c 01 e3 add %r12,%rbx
> 31: 83 c0 01 add $0x1,%eax
> 34: c7 43 10 00 00 00 00 movl $0x0,0x10(%rbx)
> 3b: 48 c7 03 00 00 00 00 movq $0x0,(%rbx)
> 42: 89 43 14 mov %eax,0x14(%rbx)
> 45: 41 87 45 00 xchg %eax,0x0(%r13)
>
> I was also surprised that smp_processor_id() is a real function rather
> than an offset from %gs.
I have looked up definition of this_cpu_ptr() and gotten the following
results:
this_cpu_ptr() => raw_cpu_ptr() => arch_raw_cpu_ptr()
/*
* Compared to the generic __my_cpu_offset version, the following
* saves one instruction and avoids clobbering a temp register.
*/
#define arch_raw_cpu_ptr(ptr) \
({ \
unsigned long tcp_ptr__; \
asm ("add " __percpu_arg(1) ", %0" \
: "=r" (tcp_ptr__) \
: "m" (this_cpu_off), "0" (ptr)); \
(typeof(*(ptr)) __kernel __force *)tcp_ptr__; \
})
The presence of debug_smp_processor_id in your compiled code is likely
due to the setting of CONFIG_DEBUG_PREEMPT in your kernel config.
#ifdef CONFIG_DEBUG_PREEMPT
extern unsigned int debug_smp_processor_id(void);
# define smp_processor_id() debug_smp_processor_id()
#else
# define smp_processor_id() __smp_processor_id()
#endif
I don't have that config entry in my kernel config and so I only get 2
instructions for this_cpu_ptr(). We are not going to optimize the code
specifically for CONFIG_DEBUG_PREEMPT and so this patch should be dropped.
Cheers,
Longman
From: Waiman Long > Sent: 31 December 2023 03:04 .... > The presence of debug_smp_processor_id in your compiled code is likely > due to the setting of CONFIG_DEBUG_PREEMPT in your kernel config. > > #ifdef CONFIG_DEBUG_PREEMPT > extern unsigned int debug_smp_processor_id(void); > # define smp_processor_id() debug_smp_processor_id() > #else > # define smp_processor_id() __smp_processor_id() > #endif > > I don't have that config entry in my kernel config and so I only get 2 > instructions for this_cpu_ptr(). We are not going to optimize the code > specifically for CONFIG_DEBUG_PREEMPT and so this patch should be dropped. Yes, I discovered that late last night. I've no idea why it is set. It might even be inherited from the ubuntu 18.04 (I think) .config I started with (mostly removing extra modules to reduce compile time and the size of uramdisk). I'll look at the patches again. Saving node->prev->cpu as node->prev_cpu will definitely save the cache-line bounce. David - Registered Address Lakeside, Bramley Road, Mount Farm, Milton Keynes, MK1 1PT, UK Registration No: 1397386 (Wales)
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