[PATCH v1 2/3] cpuidle: governors: menu: Rearrange main loop in menu_select()

Rafael J. Wysocki posted 3 patches 1 month, 3 weeks ago
[PATCH v1 2/3] cpuidle: governors: menu: Rearrange main loop in menu_select()
Posted by Rafael J. Wysocki 1 month, 3 weeks ago
From: Rafael J. Wysocki <rafael.j.wysocki@intel.com>

Reduce the indentation level in the main loop of menu_select() by
rearranging some checks and assignments in it.

No intentional functional impact.

Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
---
 drivers/cpuidle/governors/menu.c |   72 ++++++++++++++++++++-------------------
 1 file changed, 37 insertions(+), 35 deletions(-)

--- a/drivers/cpuidle/governors/menu.c
+++ b/drivers/cpuidle/governors/menu.c
@@ -314,45 +314,47 @@
 		if (s->exit_latency_ns > latency_req)
 			break;
 
-		if (s->target_residency_ns > predicted_ns) {
-			/*
-			 * Use a physical idle state, not busy polling, unless
-			 * a timer is going to trigger soon enough.
-			 */
-			if ((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) &&
-			    s->target_residency_ns <= data->next_timer_ns) {
-				predicted_ns = s->target_residency_ns;
-				idx = i;
-				break;
-			}
-			if (predicted_ns < TICK_NSEC)
-				break;
-
-			if (!tick_nohz_tick_stopped()) {
-				/*
-				 * If the state selected so far is shallow,
-				 * waking up early won't hurt, so retain the
-				 * tick in that case and let the governor run
-				 * again in the next iteration of the loop.
-				 */
-				predicted_ns = drv->states[idx].target_residency_ns;
-				break;
-			}
+		if (s->target_residency_ns <= predicted_ns) {
+			idx = i;
+			continue;
+		}
+
+		/*
+		 * Use a physical idle state, not busy polling, unless a timer
+		 * is going to trigger soon enough.
+		 */
+		if ((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) &&
+		    s->target_residency_ns <= data->next_timer_ns) {
+			predicted_ns = s->target_residency_ns;
+			idx = i;
+			break;
+		}
 
+		if (predicted_ns < TICK_NSEC)
+			break;
+
+		if (!tick_nohz_tick_stopped()) {
 			/*
-			 * If the state selected so far is shallow and this
-			 * state's target residency matches the time till the
-			 * closest timer event, select this one to avoid getting
-			 * stuck in the shallow one for too long.
+			 * If the state selected so far is shallow, waking up
+			 * early won't hurt, so retain the tick in that case and
+			 * let the governor run again in the next iteration of
+			 * the idle loop.
 			 */
-			if (drv->states[idx].target_residency_ns < TICK_NSEC &&
-			    s->target_residency_ns <= delta_tick)
-				idx = i;
-
-			return idx;
+			predicted_ns = drv->states[idx].target_residency_ns;
+			break;
 		}
 
-		idx = i;
+		/*
+		 * If the state selected so far is shallow and this state's
+		 * target residency matches the time till the closest timer
+		 * event, select this one to avoid getting stuck in the shallow
+		 * one for too long.
+		 */
+		if (drv->states[idx].target_residency_ns < TICK_NSEC &&
+		    s->target_residency_ns <= delta_tick)
+			idx = i;
+
+		return idx;
 	}
 
 	if (idx == -1)
Re: [PATCH v1 2/3] cpuidle: governors: menu: Rearrange main loop in menu_select()
Posted by Frederic Weisbecker 3 weeks, 2 days ago
Le Wed, Aug 13, 2025 at 12:26:35PM +0200, Rafael J. Wysocki a écrit :
> From: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
> 
> Reduce the indentation level in the main loop of menu_select() by
> rearranging some checks and assignments in it.
> 
> No intentional functional impact.
> 
> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>

Acked-by: Frederic Weisbecker <frederic@kernel.org>

-- 
Frederic Weisbecker
SUSE Labs
Re: [PATCH v1 2/3] cpuidle: governors: menu: Rearrange main loop in menu_select()
Posted by Christian Loehle 1 month, 3 weeks ago
On 8/13/25 11:26, Rafael J. Wysocki wrote:
> From: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
> 
> Reduce the indentation level in the main loop of menu_select() by
> rearranging some checks and assignments in it.
> 
> No intentional functional impact.
> 
> Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>


Reviewed-by: Christian Loehle <christian.loehle@arm.com>

> ---
>  drivers/cpuidle/governors/menu.c |   72 ++++++++++++++++++++-------------------
>  1 file changed, 37 insertions(+), 35 deletions(-)
> 
> --- a/drivers/cpuidle/governors/menu.c
> +++ b/drivers/cpuidle/governors/menu.c
> @@ -314,45 +314,47 @@
>  		if (s->exit_latency_ns > latency_req)
>  			break;
>  
> -		if (s->target_residency_ns > predicted_ns) {
> -			/*
> -			 * Use a physical idle state, not busy polling, unless
> -			 * a timer is going to trigger soon enough.
> -			 */
> -			if ((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) &&
> -			    s->target_residency_ns <= data->next_timer_ns) {
> -				predicted_ns = s->target_residency_ns;
> -				idx = i;
> -				break;
> -			}
> -			if (predicted_ns < TICK_NSEC)
> -				break;
> -
> -			if (!tick_nohz_tick_stopped()) {
> -				/*
> -				 * If the state selected so far is shallow,
> -				 * waking up early won't hurt, so retain the
> -				 * tick in that case and let the governor run
> -				 * again in the next iteration of the loop.
> -				 */
> -				predicted_ns = drv->states[idx].target_residency_ns;
> -				break;
> -			}
> +		if (s->target_residency_ns <= predicted_ns) {
> +			idx = i;
> +			continue;
> +		}
> +
> +		/*
> +		 * Use a physical idle state, not busy polling, unless a timer
> +		 * is going to trigger soon enough.
> +		 */
> +		if ((drv->states[idx].flags & CPUIDLE_FLAG_POLLING) &&
> +		    s->target_residency_ns <= data->next_timer_ns) {
> +			predicted_ns = s->target_residency_ns;
> +			idx = i;
> +			break;
> +		}
>  
> +		if (predicted_ns < TICK_NSEC)
> +			break;
> +
> +		if (!tick_nohz_tick_stopped()) {
>  			/*
> -			 * If the state selected so far is shallow and this
> -			 * state's target residency matches the time till the
> -			 * closest timer event, select this one to avoid getting
> -			 * stuck in the shallow one for too long.
> +			 * If the state selected so far is shallow, waking up
> +			 * early won't hurt, so retain the tick in that case and
> +			 * let the governor run again in the next iteration of
> +			 * the idle loop.
>  			 */
> -			if (drv->states[idx].target_residency_ns < TICK_NSEC &&
> -			    s->target_residency_ns <= delta_tick)
> -				idx = i;
> -
> -			return idx;
> +			predicted_ns = drv->states[idx].target_residency_ns;
> +			break;
>  		}
>  
> -		idx = i;
> +		/*
> +		 * If the state selected so far is shallow and this state's
> +		 * target residency matches the time till the closest timer
> +		 * event, select this one to avoid getting stuck in the shallow
> +		 * one for too long.
> +		 */
> +		if (drv->states[idx].target_residency_ns < TICK_NSEC &&
> +		    s->target_residency_ns <= delta_tick)
> +			idx = i;
> +
> +		return idx;
>  	}
>  
>  	if (idx == -1)
> 
> 
>