[PATCH v2] drm/gud: Ignore damage clips in full update mode

Sophie D posted 1 patch 2 weeks, 1 day ago
drivers/gpu/drm/gud/gud_pipe.c | 3 +++
1 file changed, 3 insertions(+)
[PATCH v2] drm/gud: Ignore damage clips in full update mode
Posted by Sophie D 2 weeks, 1 day ago
When running in full update mode, previously small updates (such as
moving the mouse across the screen) would cause many full frames to be
generated. This would bog down the bus and lower the effective framerate
significantly - I was seeing a drop from 60 FPS to 2 FPS.

Set ignore_damage_clips in full update mode so the damage iterator
yields a single full-plane rectangle instead of one per clip.

Fixes: 73cfd166e045 ("drm/gud: Replace simple display pipe with DRM atomic helpers")
Cc: <stable@vger.kernel.org> # 6.18.x
Signed-off-by: Sophie D <patches@scd31.com>
---
v2: set ignore_damage_clips in atomic_check instead of merging clips in
    atomic_update (Thomas Zimmermann)

 drivers/gpu/drm/gud/gud_pipe.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/drivers/gpu/drm/gud/gud_pipe.c b/drivers/gpu/drm/gud/gud_pipe.c
index 5ef887d84..3388fdc8e 100644
--- a/drivers/gpu/drm/gud/gud_pipe.c
+++ b/drivers/gpu/drm/gud/gud_pipe.c
@@ -482,6 +482,9 @@ int gud_plane_atomic_check(struct drm_plane *plane,
 	if (!new_plane_state->visible)
 		return 0;
 
+	if (gdrm->flags & GUD_DISPLAY_FLAG_FULL_UPDATE)
+		new_plane_state->ignore_damage_clips = true;
+
 	if (old_plane_state->rotation != new_plane_state->rotation)
 		crtc_state->mode_changed = true;
 
-- 
2.55.0
Re: [PATCH v2] drm/gud: Ignore damage clips in full update mode
Posted by Thomas Zimmermann 2 weeks, 1 day ago

Am 10.09.26 um 03:49 schrieb Sophie D:
> When running in full update mode, previously small updates (such as
> moving the mouse across the screen) would cause many full frames to be
> generated. This would bog down the bus and lower the effective framerate
> significantly - I was seeing a drop from 60 FPS to 2 FPS.
>
> Set ignore_damage_clips in full update mode so the damage iterator
> yields a single full-plane rectangle instead of one per clip.
>
> Fixes: 73cfd166e045 ("drm/gud: Replace simple display pipe with DRM atomic helpers")
> Cc: <stable@vger.kernel.org> # 6.18.x
> Signed-off-by: Sophie D <patches@scd31.com>

Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de>

Thanks for the fix.

> ---
> v2: set ignore_damage_clips in atomic_check instead of merging clips in
>      atomic_update (Thomas Zimmermann)
>
>   drivers/gpu/drm/gud/gud_pipe.c | 3 +++
>   1 file changed, 3 insertions(+)
>
> diff --git a/drivers/gpu/drm/gud/gud_pipe.c b/drivers/gpu/drm/gud/gud_pipe.c
> index 5ef887d84..3388fdc8e 100644
> --- a/drivers/gpu/drm/gud/gud_pipe.c
> +++ b/drivers/gpu/drm/gud/gud_pipe.c
> @@ -482,6 +482,9 @@ int gud_plane_atomic_check(struct drm_plane *plane,
>   	if (!new_plane_state->visible)
>   		return 0;
>   
> +	if (gdrm->flags & GUD_DISPLAY_FLAG_FULL_UPDATE)
> +		new_plane_state->ignore_damage_clips = true;
> +
>   	if (old_plane_state->rotation != new_plane_state->rotation)
>   		crtc_state->mode_changed = true;
>   

-- 
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Frankenstr. 146, 90461 Nürnberg, Germany, www.suse.com
GF: Jochen Jaser, Andrew McDonald, (HRB 36809, AG Nürnberg)


Re: [PATCH v2] drm/gud: Ignore damage clips in full update mode
Posted by Ruben Wauters 1 week, 6 days ago
On Thu, 2026-09-10 at 08:17 +0200, Thomas Zimmermann wrote:
> 
> Am 10.09.26 um 03:49 schrieb Sophie D:
> > When running in full update mode, previously small updates (such as
> > moving the mouse across the screen) would cause many full frames to be
> > generated. This would bog down the bus and lower the effective framerate
> > significantly - I was seeing a drop from 60 FPS to 2 FPS.
> > 
> > Set ignore_damage_clips in full update mode so the damage iterator
> > yields a single full-plane rectangle instead of one per clip.
> > 
> > Fixes: 73cfd166e045 ("drm/gud: Replace simple display pipe with DRM atomic helpers")
> > Cc: <stable@vger.kernel.org> # 6.18.x
> > Signed-off-by: Sophie D <patches@scd31.com>
> 
> Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Ruben Wauters <rubenru09@aol.com>
> 
> Thanks for the fix.
> 
> > ---
> > v2: set ignore_damage_clips in atomic_check instead of merging clips in
> >      atomic_update (Thomas Zimmermann)
> > 
> >   drivers/gpu/drm/gud/gud_pipe.c | 3 +++
> >   1 file changed, 3 insertions(+)
> > 
> > diff --git a/drivers/gpu/drm/gud/gud_pipe.c b/drivers/gpu/drm/gud/gud_pipe.c
> > index 5ef887d84..3388fdc8e 100644
> > --- a/drivers/gpu/drm/gud/gud_pipe.c
> > +++ b/drivers/gpu/drm/gud/gud_pipe.c
> > @@ -482,6 +482,9 @@ int gud_plane_atomic_check(struct drm_plane *plane,
> >   	if (!new_plane_state->visible)
> >   		return 0;
> >   
> > +	if (gdrm->flags & GUD_DISPLAY_FLAG_FULL_UPDATE)
> > +		new_plane_state->ignore_damage_clips = true;
> > +
> >   	if (old_plane_state->rotation != new_plane_state->rotation)
> >   		crtc_state->mode_changed = true;
> >