On Sat, 28 Mar 2026 16:49:20 +0100, Tobias Heider wrote:
> In commit 2377626fd216 ("arm64: dts: qcom: add gpu_zap_shader label")
> most of the Hamoa DTs were converted to use the gpu_zap_shader label
> instead of patching &gpu directly.
>
> This fixes the remaining ones that were added after the
> original fix landed. While there we can also remove the redundant
> memory-region property that is already defined in the original
> node.
>
> [...]
Applied, thanks!
[1/2] arm64: dts: qcom: fix remaining gpu_zap_shader labels
commit: 79772ce80eb9615b69b00e77135bbfc6e4b6f158
[2/2] arm64: dts: qcom: drop redundant zap-shader memory-region
commit: c7c8ed27b71272fad8049d34257cf8ce3e37b097
Best regards,
--
Bjorn Andersson <andersson@kernel.org>