[PATCH 0/2] drm/msm/adreno: Update GPU name format

Rob Clark posted 2 patches 3 weeks ago
drivers/gpu/drm/msm/adreno/a8xx_gpu.c   | 10 ++++++++++
drivers/gpu/drm/msm/adreno/adreno_gpu.h |  8 ++------
2 files changed, 12 insertions(+), 6 deletions(-)
[PATCH 0/2] drm/msm/adreno: Update GPU name format
Posted by Rob Clark 3 weeks ago
The "ipv4 style" of formatting the chip_id is less useful after a740
with the new chip_id format.  Rather than doing dec->hex conversion in
my head, just switch to using %08x, which is still easy enough to read
for the old scheme.

Also, for a8xx update the name after patching in the slice-count.

This series only changes things for kernel dmesg.

Rob Clark (2):
  drm/msm/adreno: Change chip_id format
  drm/msm/a8xx: Update GPU name with slice_mask

 drivers/gpu/drm/msm/adreno/a8xx_gpu.c   | 10 ++++++++++
 drivers/gpu/drm/msm/adreno/adreno_gpu.h |  8 ++------
 2 files changed, 12 insertions(+), 6 deletions(-)

-- 
2.53.0
Re: [PATCH 0/2] drm/msm/adreno: Update GPU name format
Posted by Akhil P Oommen 3 weeks ago
On 3/17/2026 12:04 AM, Rob Clark wrote:
> The "ipv4 style" of formatting the chip_id is less useful after a740
> with the new chip_id format.  Rather than doing dec->hex conversion in
> my head, just switch to using %08x, which is still easy enough to read
> for the old scheme.
> 
> Also, for a8xx update the name after patching in the slice-count.
> 
> This series only changes things for kernel dmesg.
> 
> Rob Clark (2):
>   drm/msm/adreno: Change chip_id format
>   drm/msm/a8xx: Update GPU name with slice_mask
> 
>  drivers/gpu/drm/msm/adreno/a8xx_gpu.c   | 10 ++++++++++
>  drivers/gpu/drm/msm/adreno/adreno_gpu.h |  8 ++------
>  2 files changed, 12 insertions(+), 6 deletions(-)
> 

Reviewed-by: Akhil P Oommen <akhilpo@oss.qualcomm.com>

-Akhil.