[PATCH v6 5/9] gpu: nova-core: gsp: clarify invariant on command queue

Eliot Courtney posted 9 patches 1 month ago
[PATCH v6 5/9] gpu: nova-core: gsp: clarify invariant on command queue
Posted by Eliot Courtney 1 month ago
Clarify why using only the first returned slice from allocate_command
for the message headers is okay.

Tested-by: Zhi Wang <zhiw@nvidia.com>
Signed-off-by: Eliot Courtney <ecourtney@nvidia.com>
---
 drivers/gpu/nova-core/gsp/cmdq.rs | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/nova-core/gsp/cmdq.rs b/drivers/gpu/nova-core/gsp/cmdq.rs
index 8b970523d789..806b1e02715e 100644
--- a/drivers/gpu/nova-core/gsp/cmdq.rs
+++ b/drivers/gpu/nova-core/gsp/cmdq.rs
@@ -534,7 +534,9 @@ pub(crate) fn send_command<M>(&mut self, bar: &Bar0, command: M) -> Result
             .gsp_mem
             .allocate_command(command_size, Self::ALLOCATE_TIMEOUT)?;
 
-        // Extract area for the command itself.
+        // Extract area for the command itself. The GSP message header and the command header
+        // together are guaranteed to fit entirely into a single page, so it's ok to only look
+        // at `dst.contents.0` here.
         let (cmd, payload_1) = M::Command::from_bytes_mut_prefix(dst.contents.0).ok_or(EIO)?;
 
         // Fill the header and command in-place.

-- 
2.53.0