[PATCH -next v8 2/3] rust: gpu: Add GPU buddy allocator bindings

Joel Fernandes posted 3 patches 11 hours ago
[PATCH -next v8 2/3] rust: gpu: Add GPU buddy allocator bindings
Posted by Joel Fernandes 11 hours ago
Add safe Rust abstractions over the Linux kernel's GPU buddy
allocator for physical memory management. The GPU buddy allocator
implements a binary buddy system useful for GPU physical memory
allocation. nova-core will use it for physical memory allocation.

Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com>
---
 rust/bindings/bindings_helper.h |  11 +
 rust/helpers/gpu.c              |  23 ++
 rust/helpers/helpers.c          |   1 +
 rust/kernel/gpu/buddy.rs        | 530 ++++++++++++++++++++++++++++++++
 rust/kernel/gpu/mod.rs          |   5 +
 rust/kernel/lib.rs              |   2 +
 6 files changed, 572 insertions(+)
 create mode 100644 rust/helpers/gpu.c
 create mode 100644 rust/kernel/gpu/buddy.rs
 create mode 100644 rust/kernel/gpu/mod.rs

diff --git a/rust/bindings/bindings_helper.h b/rust/bindings/bindings_helper.h
index 083cc44aa952..dbb765a9fdbd 100644
--- a/rust/bindings/bindings_helper.h
+++ b/rust/bindings/bindings_helper.h
@@ -29,6 +29,7 @@
 #include <linux/hrtimer_types.h>
 
 #include <linux/acpi.h>
+#include <linux/gpu_buddy.h>
 #include <drm/drm_device.h>
 #include <drm/drm_drv.h>
 #include <drm/drm_file.h>
@@ -146,6 +147,16 @@ const vm_flags_t RUST_CONST_HELPER_VM_MIXEDMAP = VM_MIXEDMAP;
 const vm_flags_t RUST_CONST_HELPER_VM_HUGEPAGE = VM_HUGEPAGE;
 const vm_flags_t RUST_CONST_HELPER_VM_NOHUGEPAGE = VM_NOHUGEPAGE;
 
+#if IS_ENABLED(CONFIG_GPU_BUDDY)
+const unsigned long RUST_CONST_HELPER_GPU_BUDDY_RANGE_ALLOCATION = GPU_BUDDY_RANGE_ALLOCATION;
+const unsigned long RUST_CONST_HELPER_GPU_BUDDY_TOPDOWN_ALLOCATION = GPU_BUDDY_TOPDOWN_ALLOCATION;
+const unsigned long RUST_CONST_HELPER_GPU_BUDDY_CONTIGUOUS_ALLOCATION =
+								GPU_BUDDY_CONTIGUOUS_ALLOCATION;
+const unsigned long RUST_CONST_HELPER_GPU_BUDDY_CLEAR_ALLOCATION = GPU_BUDDY_CLEAR_ALLOCATION;
+const unsigned long RUST_CONST_HELPER_GPU_BUDDY_CLEARED = GPU_BUDDY_CLEARED;
+const unsigned long RUST_CONST_HELPER_GPU_BUDDY_TRIM_DISABLE = GPU_BUDDY_TRIM_DISABLE;
+#endif
+
 #if IS_ENABLED(CONFIG_ANDROID_BINDER_IPC_RUST)
 #include "../../drivers/android/binder/rust_binder.h"
 #include "../../drivers/android/binder/rust_binder_events.h"
diff --git a/rust/helpers/gpu.c b/rust/helpers/gpu.c
new file mode 100644
index 000000000000..38b1a4e6bef8
--- /dev/null
+++ b/rust/helpers/gpu.c
@@ -0,0 +1,23 @@
+// SPDX-License-Identifier: GPL-2.0
+
+#include <linux/gpu_buddy.h>
+
+#ifdef CONFIG_GPU_BUDDY
+
+__rust_helper u64 rust_helper_gpu_buddy_block_offset(const struct gpu_buddy_block *block)
+{
+	return gpu_buddy_block_offset(block);
+}
+
+__rust_helper unsigned int rust_helper_gpu_buddy_block_order(struct gpu_buddy_block *block)
+{
+	return gpu_buddy_block_order(block);
+}
+
+__rust_helper u64 rust_helper_gpu_buddy_block_size(struct gpu_buddy *mm,
+						   struct gpu_buddy_block *block)
+{
+	return gpu_buddy_block_size(mm, block);
+}
+
+#endif /* CONFIG_GPU_BUDDY */
diff --git a/rust/helpers/helpers.c b/rust/helpers/helpers.c
index 724fcb8240ac..a53929ce52a3 100644
--- a/rust/helpers/helpers.c
+++ b/rust/helpers/helpers.c
@@ -32,6 +32,7 @@
 #include "err.c"
 #include "irq.c"
 #include "fs.c"
+#include "gpu.c"
 #include "io.c"
 #include "jump_label.c"
 #include "kunit.c"
diff --git a/rust/kernel/gpu/buddy.rs b/rust/kernel/gpu/buddy.rs
new file mode 100644
index 000000000000..00290ce53aeb
--- /dev/null
+++ b/rust/kernel/gpu/buddy.rs
@@ -0,0 +1,530 @@
+// SPDX-License-Identifier: GPL-2.0
+
+//! GPU buddy allocator bindings.
+//!
+//! C header: [`include/linux/gpu_buddy.h`](srctree/include/linux/gpu_buddy.h)
+//!
+//! This module provides Rust abstractions over the Linux kernel's GPU buddy
+//! allocator, which implements a binary buddy memory allocator.
+//!
+//! The buddy allocator manages a contiguous address space and allocates blocks
+//! in power-of-two sizes, useful for GPU physical memory management.
+//!
+//! # Examples
+//!
+//! ```
+//! use kernel::{
+//!     gpu::buddy::{BuddyFlags, GpuBuddy, GpuBuddyAllocParams, GpuBuddyParams},
+//!     prelude::*,
+//!     sizes::*, //
+//! };
+//!
+//! // Create a 1GB buddy allocator with 4KB minimum chunk size.
+//! let buddy = GpuBuddy::new(&GpuBuddyParams {
+//!     base_offset_bytes: 0,
+//!     physical_memory_size_bytes: SZ_1G as u64,
+//!     chunk_size_bytes: SZ_4K as u64,
+//! })?;
+//!
+//! // Verify initial state.
+//! assert_eq!(buddy.size(), SZ_1G as u64);
+//! assert_eq!(buddy.chunk_size(), SZ_4K as u64);
+//! let initial_free = buddy.free_memory_bytes();
+//!
+//! // Base allocation params - mutated between calls for field overrides.
+//! let mut params = GpuBuddyAllocParams {
+//!     start_range_address: 0,
+//!     end_range_address: 0,   // Entire range.
+//!     size_bytes: SZ_16M as u64,
+//!     min_block_size_bytes: SZ_16M as u64,
+//!     buddy_flags: BuddyFlags::try_new(BuddyFlags::RANGE_ALLOCATION)?,
+//! };
+//!
+//! // Test top-down allocation (allocates from highest addresses).
+//! params.buddy_flags = BuddyFlags::try_new(BuddyFlags::TOPDOWN_ALLOCATION)?;
+//! let topdown = buddy.alloc_blocks(&params)?;
+//! assert_eq!(buddy.free_memory_bytes(), initial_free - SZ_16M as u64);
+//!
+//! for block in topdown.iter() {
+//!     assert_eq!(block.offset(), (SZ_1G - SZ_16M) as u64);
+//!     assert_eq!(block.order(), 12); // 2^12 pages
+//!     assert_eq!(block.size(), SZ_16M as u64);
+//! }
+//! drop(topdown);
+//! assert_eq!(buddy.free_memory_bytes(), initial_free);
+//!
+//! // Allocate 16MB - should result in a single 16MB block at offset 0.
+//! params.buddy_flags = BuddyFlags::try_new(BuddyFlags::RANGE_ALLOCATION)?;
+//! let allocated = buddy.alloc_blocks(&params)?;
+//! assert_eq!(buddy.free_memory_bytes(), initial_free - SZ_16M as u64);
+//!
+//! for block in allocated.iter() {
+//!     assert_eq!(block.offset(), 0);
+//!     assert_eq!(block.order(), 12); // 2^12 pages
+//!     assert_eq!(block.size(), SZ_16M as u64);
+//! }
+//! drop(allocated);
+//! assert_eq!(buddy.free_memory_bytes(), initial_free);
+//!
+//! // Test non-contiguous allocation with fragmented memory.
+//! // Create fragmentation by allocating 4MB blocks at [0,4M) and [8M,12M).
+//! params.end_range_address = SZ_4M as u64;
+//! params.size_bytes = SZ_4M as u64;
+//! params.min_block_size_bytes = SZ_4M as u64;
+//! let frag1 = buddy.alloc_blocks(&params)?;
+//! assert_eq!(buddy.free_memory_bytes(), initial_free - SZ_4M as u64);
+//!
+//! params.start_range_address = SZ_8M as u64;
+//! params.end_range_address = (SZ_8M + SZ_4M) as u64;
+//! let frag2 = buddy.alloc_blocks(&params)?;
+//! assert_eq!(buddy.free_memory_bytes(), initial_free - SZ_8M as u64);
+//!
+//! // Allocate 8MB without CONTIGUOUS - should return 2 blocks from the holes.
+//! params.start_range_address = 0;
+//! params.end_range_address = SZ_16M as u64;
+//! params.size_bytes = SZ_8M as u64;
+//! let fragmented = buddy.alloc_blocks(&params)?;
+//! assert_eq!(buddy.free_memory_bytes(), initial_free - (SZ_16M) as u64);
+//!
+//! let (mut count, mut total) = (0u32, 0u64);
+//! for block in fragmented.iter() {
+//!     // The 8MB allocation should return 2 blocks, each 4MB.
+//!     assert_eq!(block.size(), SZ_4M as u64);
+//!     total += block.size();
+//!     count += 1;
+//! }
+//! assert_eq!(total, SZ_8M as u64);
+//! assert_eq!(count, 2);
+//! drop(fragmented);
+//! drop(frag2);
+//! drop(frag1);
+//! assert_eq!(buddy.free_memory_bytes(), initial_free);
+//!
+//! // Test CONTIGUOUS failure when only fragmented space available.
+//! // Create a small buddy allocator with only 16MB of memory.
+//! let small = GpuBuddy::new(&GpuBuddyParams {
+//!     base_offset_bytes: 0,
+//!     physical_memory_size_bytes: SZ_16M as u64,
+//!     chunk_size_bytes: SZ_4K as u64,
+//! })?;
+//!
+//! // Allocate 4MB blocks at [0,4M) and [8M,12M) to create fragmented memory.
+//! params.start_range_address = 0;
+//! params.end_range_address = SZ_4M as u64;
+//! params.size_bytes = SZ_4M as u64;
+//! let hole1 = small.alloc_blocks(&params)?;
+//!
+//! params.start_range_address = SZ_8M as u64;
+//! params.end_range_address = (SZ_8M + SZ_4M) as u64;
+//! let hole2 = small.alloc_blocks(&params)?;
+//!
+//! // 8MB contiguous should fail - only two non-contiguous 4MB holes exist.
+//! params.start_range_address = 0;
+//! params.end_range_address = 0;
+//! params.size_bytes = SZ_8M as u64;
+//! params.buddy_flags = BuddyFlags::try_new(BuddyFlags::CONTIGUOUS_ALLOCATION)?;
+//! let result = small.alloc_blocks(&params);
+//! assert!(result.is_err());
+//! drop(hole2);
+//! drop(hole1);
+//!
+//! # Ok::<(), Error>(())
+//! ```
+
+use crate::{
+    bindings,
+    clist::CListHead,
+    clist_create,
+    error::to_result,
+    new_mutex,
+    prelude::*,
+    sync::{
+        lock::mutex::MutexGuard,
+        Arc,
+        Mutex, //
+    },
+    types::Opaque,
+};
+
+/// Flags for GPU buddy allocator operations.
+///
+/// These flags control the allocation behavior of the buddy allocator.
+#[derive(Clone, Copy, Default, PartialEq, Eq)]
+pub struct BuddyFlags(usize);
+
+impl BuddyFlags {
+    /// Range-based allocation from start to end addresses.
+    pub const RANGE_ALLOCATION: usize = bindings::GPU_BUDDY_RANGE_ALLOCATION;
+
+    /// Allocate from top of address space downward.
+    pub const TOPDOWN_ALLOCATION: usize = bindings::GPU_BUDDY_TOPDOWN_ALLOCATION;
+
+    /// Allocate physically contiguous blocks.
+    pub const CONTIGUOUS_ALLOCATION: usize = bindings::GPU_BUDDY_CONTIGUOUS_ALLOCATION;
+
+    /// Request allocation from the cleared (zeroed) memory. The zero'ing is not
+    /// done by the allocator, but by the caller before freeing old blocks.
+    pub const CLEAR_ALLOCATION: usize = bindings::GPU_BUDDY_CLEAR_ALLOCATION;
+
+    /// Disable trimming of partially used blocks.
+    pub const TRIM_DISABLE: usize = bindings::GPU_BUDDY_TRIM_DISABLE;
+
+    /// Mark blocks as cleared (zeroed) when freeing. When set during free,
+    /// indicates that the caller has already zeroed the memory.
+    pub const CLEARED: usize = bindings::GPU_BUDDY_CLEARED;
+
+    /// Create [`BuddyFlags`] from a raw value with validation.
+    ///
+    /// Use `|` operator to combine flags if needed, before calling this method.
+    pub fn try_new(flags: usize) -> Result<Self> {
+        // Flags must not exceed u32::MAX to satisfy the GPU buddy allocator C API.
+        if flags > u32::MAX as usize {
+            return Err(EINVAL);
+        }
+
+        // `TOPDOWN_ALLOCATION` only works without `RANGE_ALLOCATION`. When both are
+        // set, `TOPDOWN_ALLOCATION` is silently ignored by the allocator. Reject this.
+        if (flags & Self::RANGE_ALLOCATION) != 0 && (flags & Self::TOPDOWN_ALLOCATION) != 0 {
+            return Err(EINVAL);
+        }
+
+        Ok(Self(flags))
+    }
+
+    /// Get raw value of the flags.
+    pub(crate) fn as_raw(self) -> usize {
+        self.0
+    }
+}
+
+/// Parameters for creating a GPU buddy allocator.
+pub struct GpuBuddyParams {
+    /// Base offset in bytes where the managed memory region starts.
+    /// Allocations will be offset by this value.
+    pub base_offset_bytes: u64,
+    /// Total physical memory size managed by the allocator in bytes.
+    pub physical_memory_size_bytes: u64,
+    /// Minimum allocation unit / chunk size in bytes, must be >= 4KB.
+    pub chunk_size_bytes: u64,
+}
+
+/// Parameters for allocating blocks from a GPU buddy allocator.
+pub struct GpuBuddyAllocParams {
+    /// Start of allocation range in bytes. Use 0 for beginning.
+    pub start_range_address: u64,
+    /// End of allocation range in bytes. Use 0 for entire range.
+    pub end_range_address: u64,
+    /// Total size to allocate in bytes.
+    pub size_bytes: u64,
+    /// Minimum block size for fragmented allocations in bytes.
+    pub min_block_size_bytes: u64,
+    /// Buddy allocator behavior flags.
+    pub buddy_flags: BuddyFlags,
+}
+
+/// Inner structure holding the actual buddy allocator.
+///
+/// # Synchronization
+///
+/// The C `gpu_buddy` API requires synchronization (see `include/linux/gpu_buddy.h`).
+/// The internal [`GpuBuddyGuard`] ensures that the lock is held for all
+/// allocator and free operations, preventing races between concurrent allocations
+/// and the freeing that occurs when [`AllocatedBlocks`] is dropped.
+///
+/// # Invariants
+///
+/// The inner [`Opaque`] contains a valid, initialized buddy allocator.
+#[pin_data(PinnedDrop)]
+struct GpuBuddyInner {
+    #[pin]
+    inner: Opaque<bindings::gpu_buddy>,
+    #[pin]
+    lock: Mutex<()>,
+    /// Base offset for all allocations (does not change after init).
+    base_offset: u64,
+    /// Cached chunk size (does not change after init).
+    chunk_size: u64,
+    /// Cached total size (does not change after init).
+    size: u64,
+}
+
+impl GpuBuddyInner {
+    /// Create a pin-initializer for the buddy allocator.
+    fn new(params: &GpuBuddyParams) -> impl PinInit<Self, Error> {
+        let base_offset = params.base_offset_bytes;
+        let size = params.physical_memory_size_bytes;
+        let chunk_size = params.chunk_size_bytes;
+
+        try_pin_init!(Self {
+            inner <- Opaque::try_ffi_init(|ptr| {
+                // SAFETY: ptr points to valid uninitialized memory from the pin-init
+                // infrastructure. gpu_buddy_init will initialize the structure.
+                to_result(unsafe { bindings::gpu_buddy_init(ptr, size, chunk_size) })
+            }),
+            lock <- new_mutex!(()),
+            base_offset: base_offset,
+            chunk_size: chunk_size,
+            size: size,
+        })
+    }
+
+    /// Lock the mutex and return a guard for accessing the allocator.
+    fn lock(&self) -> GpuBuddyGuard<'_> {
+        GpuBuddyGuard {
+            inner: self,
+            _guard: self.lock.lock(),
+        }
+    }
+}
+
+#[pinned_drop]
+impl PinnedDrop for GpuBuddyInner {
+    fn drop(self: Pin<&mut Self>) {
+        let guard = self.lock();
+
+        // SAFETY: guard provides exclusive access to the allocator.
+        unsafe {
+            bindings::gpu_buddy_fini(guard.as_raw());
+        }
+    }
+}
+
+// SAFETY: [`GpuBuddyInner`] can be sent between threads.
+unsafe impl Send for GpuBuddyInner {}
+
+// SAFETY: [`GpuBuddyInner`] is `Sync` because the internal [`GpuBuddyGuard`]
+// serializes all access to the C allocator, preventing data races.
+unsafe impl Sync for GpuBuddyInner {}
+
+/// Guard that proves the lock is held, enabling access to the allocator.
+///
+/// # Invariants
+///
+/// The inner `_guard` holds the lock for the duration of this guard's lifetime.
+pub(crate) struct GpuBuddyGuard<'a> {
+    inner: &'a GpuBuddyInner,
+    _guard: MutexGuard<'a, ()>,
+}
+
+impl GpuBuddyGuard<'_> {
+    /// Get a raw pointer to the underlying C `gpu_buddy` structure.
+    fn as_raw(&self) -> *mut bindings::gpu_buddy {
+        self.inner.inner.get()
+    }
+}
+
+/// GPU buddy allocator instance.
+///
+/// This structure wraps the C `gpu_buddy` allocator using reference counting.
+/// The allocator is automatically cleaned up when all references are dropped.
+///
+/// # Invariants
+///
+/// The inner [`Arc`] points to a valid, initialized GPU buddy allocator.
+pub struct GpuBuddy(Arc<GpuBuddyInner>);
+
+impl GpuBuddy {
+    /// Create a new buddy allocator.
+    ///
+    /// Creates a buddy allocator that manages a contiguous address space of the given
+    /// size, with the specified minimum allocation unit (chunk_size must be at least 4KB).
+    pub fn new(params: &GpuBuddyParams) -> Result<Self> {
+        Ok(Self(Arc::pin_init(
+            GpuBuddyInner::new(params),
+            GFP_KERNEL,
+        )?))
+    }
+
+    /// Get the base offset for allocations.
+    pub fn base_offset(&self) -> u64 {
+        self.0.base_offset
+    }
+
+    /// Get the chunk size (minimum allocation unit).
+    pub fn chunk_size(&self) -> u64 {
+        self.0.chunk_size
+    }
+
+    /// Get the total managed size.
+    pub fn size(&self) -> u64 {
+        self.0.size
+    }
+
+    /// Get the available (free) memory in bytes.
+    pub fn free_memory_bytes(&self) -> u64 {
+        let guard = self.0.lock();
+        // SAFETY: guard provides exclusive access to the allocator.
+        unsafe { (*guard.as_raw()).avail }
+    }
+
+    /// Allocate blocks from the buddy allocator.
+    ///
+    /// Returns an [`Arc<AllocatedBlocks>`] structure that owns the allocated blocks
+    /// and automatically frees them when all references are dropped.
+    ///
+    /// Takes `&self` instead of `&mut self` because the internal [`Mutex`] provides
+    /// synchronization - no external `&mut` exclusivity needed.
+    pub fn alloc_blocks(&self, params: &GpuBuddyAllocParams) -> Result<Arc<AllocatedBlocks>> {
+        let buddy_arc = Arc::clone(&self.0);
+
+        // Create pin-initializer that initializes list and allocates blocks.
+        let init = try_pin_init!(AllocatedBlocks {
+            buddy: Arc::clone(&buddy_arc),
+            list <- CListHead::new(),
+            flags: params.buddy_flags,
+            _: {
+                // Lock while allocating to serialize with concurrent frees.
+                let guard = buddy.lock();
+
+                // SAFETY: `guard` provides exclusive access to the buddy allocator.
+                to_result(unsafe {
+                    bindings::gpu_buddy_alloc_blocks(
+                        guard.as_raw(),
+                        params.start_range_address,
+                        params.end_range_address,
+                        params.size_bytes,
+                        params.min_block_size_bytes,
+                        list.as_raw(),
+                        params.buddy_flags.as_raw(),
+                    )
+                })?
+            }
+        });
+
+        Arc::pin_init(init, GFP_KERNEL)
+    }
+}
+
+/// Allocated blocks from the buddy allocator with automatic cleanup.
+///
+/// This structure owns a list of allocated blocks and ensures they are
+/// automatically freed when dropped. Use `iter()` to iterate over all
+/// allocated [`Block`] structures.
+///
+/// # Invariants
+///
+/// - `list` is an initialized, valid list head containing allocated blocks.
+/// - `buddy` references a valid [`GpuBuddyInner`].
+#[pin_data(PinnedDrop)]
+pub struct AllocatedBlocks {
+    #[pin]
+    list: CListHead,
+    buddy: Arc<GpuBuddyInner>,
+    flags: BuddyFlags,
+}
+
+impl AllocatedBlocks {
+    /// Check if the block list is empty.
+    pub fn is_empty(&self) -> bool {
+        // An empty list head points to itself.
+        !self.list.is_linked()
+    }
+
+    /// Iterate over allocated blocks.
+    ///
+    /// Returns an iterator yielding [`AllocatedBlock`] references. The blocks
+    /// are only valid for the duration of the borrow of `self`.
+    pub fn iter(&self) -> impl Iterator<Item = AllocatedBlock<'_>> + '_ {
+        // SAFETY: list contains gpu_buddy_block items linked via __bindgen_anon_1.link.
+        let clist = unsafe {
+            clist_create!(
+                self.list.as_raw(),
+                Block,
+                bindings::gpu_buddy_block,
+                __bindgen_anon_1.link
+            )
+        };
+
+        clist
+            .iter()
+            .map(|block| AllocatedBlock { block, alloc: self })
+    }
+}
+
+#[pinned_drop]
+impl PinnedDrop for AllocatedBlocks {
+    fn drop(self: Pin<&mut Self>) {
+        let guard = self.buddy.lock();
+
+        // SAFETY:
+        // - list is valid per the type's invariants.
+        // - guard provides exclusive access to the allocator.
+        // CAST: BuddyFlags were validated to fit in u32 at construction.
+        unsafe {
+            bindings::gpu_buddy_free_list(
+                guard.as_raw(),
+                self.list.as_raw(),
+                self.flags.as_raw() as u32,
+            );
+        }
+    }
+}
+
+/// A GPU buddy block.
+///
+/// Transparent wrapper over C `gpu_buddy_block` structure. This type is returned
+/// as references from [`CListIter`] during iteration over [`AllocatedBlocks`].
+///
+/// # Invariants
+///
+/// The inner [`Opaque`] contains a valid, allocated `gpu_buddy_block`.
+#[repr(transparent)]
+pub struct Block(Opaque<bindings::gpu_buddy_block>);
+
+impl Block {
+    /// Get a raw pointer to the underlying C block.
+    fn as_raw(&self) -> *mut bindings::gpu_buddy_block {
+        self.0.get()
+    }
+
+    /// Get the block's offset in the address space.
+    pub(crate) fn offset(&self) -> u64 {
+        // SAFETY: self.as_raw() is valid per the type's invariants.
+        unsafe { bindings::gpu_buddy_block_offset(self.as_raw()) }
+    }
+
+    /// Get the block order.
+    pub(crate) fn order(&self) -> u32 {
+        // SAFETY: self.as_raw() is valid per the type's invariants.
+        unsafe { bindings::gpu_buddy_block_order(self.as_raw()) }
+    }
+}
+
+// SAFETY: `Block` is a transparent wrapper over `gpu_buddy_block` which is not
+// modified after allocation. It can be safely sent between threads.
+unsafe impl Send for Block {}
+
+// SAFETY: `Block` is a transparent wrapper over `gpu_buddy_block` which is not
+// modified after allocation. It can be safely shared among threads.
+unsafe impl Sync for Block {}
+
+/// An allocated block with access to the allocation list.
+///
+/// # Invariants
+///
+/// - `block` is a valid reference to an allocated [`Block`].
+/// - `alloc` is a valid reference to the [`AllocatedBlocks`] that owns this block.
+pub struct AllocatedBlock<'a> {
+    block: &'a Block,
+    alloc: &'a AllocatedBlocks,
+}
+
+impl AllocatedBlock<'_> {
+    /// Get the block's offset in the address space.
+    ///
+    /// Returns the absolute offset including the allocator's base offset.
+    /// This is the actual address to use for accessing the allocated memory.
+    pub fn offset(&self) -> u64 {
+        self.alloc.buddy.base_offset + self.block.offset()
+    }
+
+    /// Get the block order (size = chunk_size << order).
+    pub fn order(&self) -> u32 {
+        self.block.order()
+    }
+
+    /// Get the block's size in bytes.
+    pub fn size(&self) -> u64 {
+        self.alloc.buddy.chunk_size << self.block.order()
+    }
+}
diff --git a/rust/kernel/gpu/mod.rs b/rust/kernel/gpu/mod.rs
new file mode 100644
index 000000000000..8f25e6367edc
--- /dev/null
+++ b/rust/kernel/gpu/mod.rs
@@ -0,0 +1,5 @@
+// SPDX-License-Identifier: GPL-2.0
+
+//! GPU subsystem abstractions.
+
+pub mod buddy;
diff --git a/rust/kernel/lib.rs b/rust/kernel/lib.rs
index fe711d34ca1e..02ec5b9b22c8 100644
--- a/rust/kernel/lib.rs
+++ b/rust/kernel/lib.rs
@@ -98,6 +98,8 @@
 pub mod firmware;
 pub mod fmt;
 pub mod fs;
+#[cfg(CONFIG_GPU_BUDDY)]
+pub mod gpu;
 #[cfg(CONFIG_I2C = "y")]
 pub mod i2c;
 pub mod id_pool;
-- 
2.34.1
Re: [PATCH -next v8 2/3] rust: gpu: Add GPU buddy allocator bindings
Posted by kernel test robot 2 hours ago
Hi Joel,

kernel test robot noticed the following build errors:

[auto build test ERROR on next-20260209]

url:    https://github.com/intel-lab-lkp/linux/commits/Joel-Fernandes/rust-clist-Add-support-to-interface-with-C-linked-lists/20260210-054655
base:   next-20260209
patch link:    https://lore.kernel.org/r/20260209214246.2783990-3-joelagnelf%40nvidia.com
patch subject: [PATCH -next v8 2/3] rust: gpu: Add GPU buddy allocator bindings
config: x86_64-rhel-9.4-rust (https://download.01.org/0day-ci/archive/20260210/202602100828.yiR4khw2-lkp@intel.com/config)
compiler: clang version 20.1.8 (https://github.com/llvm/llvm-project 87f0227cb60147a26a1eeb4fb06e3b505e9c7261)
rustc: rustc 1.88.0 (6b00bc388 2025-06-23)
reproduce (this is a W=1 build): (https://download.01.org/0day-ci/archive/20260210/202602100828.yiR4khw2-lkp@intel.com/reproduce)

If you fix the issue in a separate patch/commit (i.e. not just a new version of
the same patch/commit), kindly add following tags
| Reported-by: kernel test robot <lkp@intel.com>
| Closes: https://lore.kernel.org/oe-kbuild-all/202602100828.yiR4khw2-lkp@intel.com/

All errors (new ones prefixed by >>):

>> rust/bindings/bindings_helper.h:32:10: fatal error: 'linux/gpu_buddy.h' file not found
>> Unable to generate bindings: clang diagnosed error: rust/bindings/bindings_helper.h:32:10: fatal error: 'linux/gpu_buddy.h' file not found
--
>> rust/helpers/gpu.c:3:10: fatal error: 'linux/gpu_buddy.h' file not found
>> Unable to generate bindings: clang diagnosed error: rust/helpers/gpu.c:3:10: fatal error: 'linux/gpu_buddy.h' file not found
--
   In file included from rust/helpers/helpers.c:35:
>> rust/helpers/gpu.c:3:10: fatal error: 'linux/gpu_buddy.h' file not found
       3 | #include <linux/gpu_buddy.h>
         |          ^~~~~~~~~~~~~~~~~~~
   1 error generated.


vim +32 rust/bindings/bindings_helper.h

    30	
    31	#include <linux/acpi.h>
  > 32	#include <linux/gpu_buddy.h>
    33	#include <drm/drm_device.h>
    34	#include <drm/drm_drv.h>
    35	#include <drm/drm_file.h>
    36	#include <drm/drm_gem.h>
    37	#include <drm/drm_ioctl.h>
    38	#include <kunit/test.h>
    39	#include <linux/auxiliary_bus.h>
    40	#include <linux/bitmap.h>
    41	#include <linux/blk-mq.h>
    42	#include <linux/blk_types.h>
    43	#include <linux/blkdev.h>
    44	#include <linux/clk.h>
    45	#include <linux/completion.h>
    46	#include <linux/configfs.h>
    47	#include <linux/cpu.h>
    48	#include <linux/cpufreq.h>
    49	#include <linux/cpumask.h>
    50	#include <linux/cred.h>
    51	#include <linux/debugfs.h>
    52	#include <linux/device/faux.h>
    53	#include <linux/dma-direction.h>
    54	#include <linux/dma-mapping.h>
    55	#include <linux/errname.h>
    56	#include <linux/ethtool.h>
    57	#include <linux/fdtable.h>
    58	#include <linux/file.h>
    59	#include <linux/firmware.h>
    60	#include <linux/fs.h>
    61	#include <linux/i2c.h>
    62	#include <linux/interrupt.h>
    63	#include <linux/io-pgtable.h>
    64	#include <linux/ioport.h>
    65	#include <linux/jiffies.h>
    66	#include <linux/jump_label.h>
    67	#include <linux/mdio.h>
    68	#include <linux/mm.h>
    69	#include <linux/miscdevice.h>
    70	#include <linux/of_device.h>
    71	#include <linux/pci.h>
    72	#include <linux/phy.h>
    73	#include <linux/pid_namespace.h>
    74	#include <linux/platform_device.h>
    75	#include <linux/pm_opp.h>
    76	#include <linux/poll.h>
    77	#include <linux/property.h>
    78	#include <linux/pwm.h>
    79	#include <linux/random.h>
    80	#include <linux/refcount.h>
    81	#include <linux/regulator/consumer.h>
    82	#include <linux/sched.h>
    83	#include <linux/security.h>
    84	#include <linux/slab.h>
    85	#include <linux/sys_soc.h>
    86	#include <linux/task_work.h>
    87	#include <linux/tracepoint.h>
    88	#include <linux/usb.h>
    89	#include <linux/wait.h>
    90	#include <linux/workqueue.h>
    91	#include <linux/xarray.h>
    92	#include <trace/events/rust_sample.h>
    93	

-- 
0-DAY CI Kernel Test Service
https://github.com/intel/lkp-tests/wiki