Updating a sockmap from a unix iterator prog may lead to a deadlock.
Piggyback on the original selftest.
Signed-off-by: Michal Luczaj <mhal@rbox.co>
---
tools/testing/selftests/bpf/progs/bpf_iter_unix.c | 10 ++++++++++
1 file changed, 10 insertions(+)
diff --git a/tools/testing/selftests/bpf/progs/bpf_iter_unix.c b/tools/testing/selftests/bpf/progs/bpf_iter_unix.c
index fea275df9e22..a2652c8c3616 100644
--- a/tools/testing/selftests/bpf/progs/bpf_iter_unix.c
+++ b/tools/testing/selftests/bpf/progs/bpf_iter_unix.c
@@ -7,6 +7,13 @@
char _license[] SEC("license") = "GPL";
+SEC(".maps") struct {
+ __uint(type, BPF_MAP_TYPE_SOCKMAP);
+ __uint(max_entries, 1);
+ __type(key, __u32);
+ __type(value, __u64);
+} sockmap;
+
static long sock_i_ino(const struct sock *sk)
{
const struct socket *sk_socket = sk->sk_socket;
@@ -76,5 +83,8 @@ int dump_unix(struct bpf_iter__unix *ctx)
BPF_SEQ_PRINTF(seq, "\n");
+ /* Test for deadlock. */
+ bpf_map_update_elem(&sockmap, &(int){0}, sk, 0);
+
return 0;
}
--
2.52.0