Allow platform drivers to pre-allocate bounce buffer by checking if
host->bounce_buffer is already set before attempting allocation.
This enables platforms with specific DMA constraints (such as 32-bit
DMA on controllers that cannot access high memory) to use their own
reserved memory regions for the bounce buffer.
Suggested-by: Adrian Hunter <adrian.hunter@intel.com>
Signed-off-by: Albert Yang <yangzh0906@thundersoft.com>
Acked-by: Adrian Hunter <adrian.hunter@intel.com>
---
Changes for v5:
- Split from platform series per Arnd's feedback
Changes for v4:
- New patch suggested by Adrian Hunter
---
drivers/mmc/host/sdhci.c | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/drivers/mmc/host/sdhci.c b/drivers/mmc/host/sdhci.c
index ac7e11f37af7..dc5960e72a38 100644
--- a/drivers/mmc/host/sdhci.c
+++ b/drivers/mmc/host/sdhci.c
@@ -4193,6 +4193,12 @@ static void sdhci_allocate_bounce_buffer(struct sdhci_host *host)
unsigned int bounce_size;
int ret;
+ /* Drivers may have already allocated the buffer */
+ if (host->bounce_buffer) {
+ bounce_size = host->bounce_buffer_size;
+ max_blocks = bounce_size / 512;
+ goto out;
+ }
/*
* Cap the bounce buffer at 64KB. Using a bigger bounce buffer
* has diminishing returns, this is probably because SD/MMC
@@ -4241,6 +4247,7 @@ static void sdhci_allocate_bounce_buffer(struct sdhci_host *host)
host->bounce_buffer_size = bounce_size;
+out:
/* Lie about this since we're bouncing */
mmc->max_segs = max_blocks;
mmc->max_seg_size = bounce_size;
--
2.43.0