[PATCH] media: atomisp: Fix block comment coding style in sh_css_param_shading.c

Mahad Ibrahim posted 1 patch 1 month, 1 week ago
.../media/atomisp/pci/sh_css_param_shading.c   | 18 ++++++++++++------
1 file changed, 12 insertions(+), 6 deletions(-)
[PATCH] media: atomisp: Fix block comment coding style in sh_css_param_shading.c
Posted by Mahad Ibrahim 1 month, 1 week ago
Fix checkpatch.pl warnings in sh_css_param_shading.c regarding block
comment formatting.

The warning was:
- Block comments use a trailing */ on a separate line

This change also moves text from the first line of block comments to
subsequent lines to adhere to the standard Linux kernel coding style.

Signed-off-by: Mahad Ibrahim <mahad.ibrahim.dev@gmail.com>
---
 .../media/atomisp/pci/sh_css_param_shading.c   | 18 ++++++++++++------
 1 file changed, 12 insertions(+), 6 deletions(-)

diff --git a/drivers/staging/media/atomisp/pci/sh_css_param_shading.c b/drivers/staging/media/atomisp/pci/sh_css_param_shading.c
index 513e272f2fdc..b5e9d11b28a6 100644
--- a/drivers/staging/media/atomisp/pci/sh_css_param_shading.c
+++ b/drivers/staging/media/atomisp/pci/sh_css_param_shading.c
@@ -20,7 +20,8 @@
 
 #include "platform_support.h"
 
-/* Bilinear interpolation on shading tables:
+/*
+ * Bilinear interpolation on shading tables:
  * For each target point T, we calculate the 4 surrounding source points:
  * ul (upper left), ur (upper right), ll (lower left) and lr (lower right).
  * We then calculate the distances from the T to the source points: x0, x1,
@@ -116,8 +117,10 @@ crop_and_interpolate(unsigned int cropped_width,
 		 */
 		ty = out_start_row + i * out_cell_size;
 
-		/* calculate closest source points in shading table and
-		   make sure they fall within the table */
+		/*
+		 * calculate closest source points in shading table and
+		 * make sure they fall within the table
+		 */
 		src_y0 = ty / (int)in_cell_size;
 		if (in_cell_size < out_cell_size)
 			src_y1 = (ty + out_cell_size) / in_cell_size;
@@ -173,7 +176,8 @@ crop_and_interpolate(unsigned int cropped_width,
 			dx0 = tx - sx0;
 			dx1 = sx1 - tx;
 			divx = sx1 - sx0;
-			/* if we're at the edge, we just use the closest
+			/*
+			 * if we're at the edge, we just use the closest
 			 * point still in the grid. We make up for the divider
 			 * in this case by setting the distance to
 			 * out_cell_size, since it's actually 0.
@@ -291,8 +295,10 @@ prepare_shading_table(const struct ia_css_shading_table *in_table,
 	input_width  = min(input_width,  in_table->sensor_width);
 	input_height = min(input_height, in_table->sensor_height);
 
-	/* This prepare_shading_table() function is called only in legacy API (not in new API).
-	   Then, the legacy shading table width and height should be used. */
+	/*
+	 * This prepare_shading_table() function is called only in legacy API (not in new API).
+	 * Then, the legacy shading table width and height should be used.
+	 */
 	table_width  = binary->sctbl_width_per_color;
 	table_height = binary->sctbl_height;
 
-- 
2.47.3