As per DisplayID v2.1a spec "DSC pass-through timing support",
VESA vendor-specific data block may contain target DSC bits per pixel
fields, that should be always used for the VII modes that declare they
only support working with this value (Pass-through Timing Support for
Target DSC Bits per Pixel).
Signed-off-by: Yaroslav Bolyukin <iam@lach.pw>
---
drivers/gpu/drm/drm_displayid_internal.h | 4 ++++
drivers/gpu/drm/drm_edid.c | 16 ++++++++++++++++
include/drm/drm_connector.h | 6 ++++++
3 files changed, 26 insertions(+)
diff --git a/drivers/gpu/drm/drm_displayid_internal.h b/drivers/gpu/drm/drm_displayid_internal.h
index 55f972d32847..8f1a2f33ca1a 100644
--- a/drivers/gpu/drm/drm_displayid_internal.h
+++ b/drivers/gpu/drm/drm_displayid_internal.h
@@ -148,6 +148,8 @@ struct displayid_formula_timing_block {
#define DISPLAYID_VESA_DP_TYPE GENMASK(2, 0)
#define DISPLAYID_VESA_MSO_OVERLAP GENMASK(3, 0)
#define DISPLAYID_VESA_MSO_MODE GENMASK(6, 5)
+#define DISPLAYID_VESA_DSC_BPP_INT GENMASK(5, 0)
+#define DISPLAYID_VESA_DSC_BPP_FRACT GENMASK(3, 0)
#define DISPLAYID_VESA_DP_TYPE_EDP 0
#define DISPLAYID_VESA_DP_TYPE_DP 1
@@ -157,6 +159,8 @@ struct displayid_vesa_vendor_specific_block {
u8 oui[3];
u8 data_structure_type;
u8 mso;
+ u8 dsc_bpp_int;
+ u8 dsc_bpp_fract;
} __packed;
/*
diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c
index 7bdc99d5084a..b2502be2e807 100644
--- a/drivers/gpu/drm/drm_edid.c
+++ b/drivers/gpu/drm/drm_edid.c
@@ -6591,6 +6591,21 @@ static void drm_parse_vesa_specific_block(struct drm_connector *connector,
connector->base.id, connector->name,
info->mso_stream_count, info->mso_pixel_overlap);
}
+
+ if (block->num_bytes < 7) {
+ /* DSC bpp is optional */
+ return;
+ }
+
+ info->dp_dsc_bpp_x16 = FIELD_GET(DISPLAYID_VESA_DSC_BPP_INT, vesa->dsc_bpp_int) << 4 |
+ FIELD_GET(DISPLAYID_VESA_DSC_BPP_FRACT, vesa->dsc_bpp_fract);
+
+ if (info->dp_dsc_bpp_x16 > 0) {
+ drm_dbg_kms(connector->dev,
+ "[CONNECTOR:%d:%s] DSC bits per pixel x16 %u\n",
+ connector->base.id, connector->name,
+ info->dp_dsc_bpp_x16);
+ }
}
static void drm_update_vesa_specific_block(struct drm_connector *connector,
@@ -6639,6 +6654,7 @@ static void drm_reset_display_info(struct drm_connector *connector)
info->mso_stream_count = 0;
info->mso_pixel_overlap = 0;
info->max_dsc_bpp = 0;
+ info->dp_dsc_bpp_x16 = 0;
kfree(info->vics);
info->vics = NULL;
diff --git a/include/drm/drm_connector.h b/include/drm/drm_connector.h
index 8f34f4b8183d..7decfc288aa3 100644
--- a/include/drm/drm_connector.h
+++ b/include/drm/drm_connector.h
@@ -837,6 +837,12 @@ struct drm_display_info {
*/
u32 max_dsc_bpp;
+ /**
+ * @dp_dsc_bpp: DP Display-Stream-Compression (DSC) timing's target
+ * DSC bits per pixel in 6.4 fixed point format. 0 means undefined.
+ */
+ u16 dp_dsc_bpp_x16;
+
/**
* @vics: Array of vics_len VICs. Internal to EDID parsing.
*/
--
2.51.2
On Wed, 26 Nov 2025, Yaroslav Bolyukin <iam@lach.pw> wrote:
> As per DisplayID v2.1a spec "DSC pass-through timing support",
> VESA vendor-specific data block may contain target DSC bits per pixel
> fields, that should be always used for the VII modes that declare they
> only support working with this value (Pass-through Timing Support for
> Target DSC Bits per Pixel).
>
> Signed-off-by: Yaroslav Bolyukin <iam@lach.pw>
> ---
> drivers/gpu/drm/drm_displayid_internal.h | 4 ++++
> drivers/gpu/drm/drm_edid.c | 16 ++++++++++++++++
> include/drm/drm_connector.h | 6 ++++++
> 3 files changed, 26 insertions(+)
>
> diff --git a/drivers/gpu/drm/drm_displayid_internal.h b/drivers/gpu/drm/drm_displayid_internal.h
> index 55f972d32847..8f1a2f33ca1a 100644
> --- a/drivers/gpu/drm/drm_displayid_internal.h
> +++ b/drivers/gpu/drm/drm_displayid_internal.h
> @@ -148,6 +148,8 @@ struct displayid_formula_timing_block {
> #define DISPLAYID_VESA_DP_TYPE GENMASK(2, 0)
> #define DISPLAYID_VESA_MSO_OVERLAP GENMASK(3, 0)
> #define DISPLAYID_VESA_MSO_MODE GENMASK(6, 5)
> +#define DISPLAYID_VESA_DSC_BPP_INT GENMASK(5, 0)
> +#define DISPLAYID_VESA_DSC_BPP_FRACT GENMASK(3, 0)
>
> #define DISPLAYID_VESA_DP_TYPE_EDP 0
> #define DISPLAYID_VESA_DP_TYPE_DP 1
> @@ -157,6 +159,8 @@ struct displayid_vesa_vendor_specific_block {
> u8 oui[3];
> u8 data_structure_type;
> u8 mso;
> + u8 dsc_bpp_int;
> + u8 dsc_bpp_fract;
> } __packed;
>
> /*
> diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c
> index 7bdc99d5084a..b2502be2e807 100644
> --- a/drivers/gpu/drm/drm_edid.c
> +++ b/drivers/gpu/drm/drm_edid.c
> @@ -6591,6 +6591,21 @@ static void drm_parse_vesa_specific_block(struct drm_connector *connector,
> connector->base.id, connector->name,
> info->mso_stream_count, info->mso_pixel_overlap);
> }
> +
> + if (block->num_bytes < 7) {
> + /* DSC bpp is optional */
> + return;
> + }
> +
> + info->dp_dsc_bpp_x16 = FIELD_GET(DISPLAYID_VESA_DSC_BPP_INT, vesa->dsc_bpp_int) << 4 |
> + FIELD_GET(DISPLAYID_VESA_DSC_BPP_FRACT, vesa->dsc_bpp_fract);
> +
> + if (info->dp_dsc_bpp_x16 > 0) {
> + drm_dbg_kms(connector->dev,
> + "[CONNECTOR:%d:%s] DSC bits per pixel x16 %u\n",
> + connector->base.id, connector->name,
> + info->dp_dsc_bpp_x16);
Use drm_fixed.h, and do something like this:
drm_dbg_kms(connector->dev,
"[CONNECTOR:%d:%s] DSC bits per pixel " FXP_Q4_FMT "\n",
connector->base.id, connector->name,
FXP_Q4_ARGS(info->dp_dsc_bpp_x16));
and you'll get the actual x.y in the output.
> + }
> }
>
> static void drm_update_vesa_specific_block(struct drm_connector *connector,
> @@ -6639,6 +6654,7 @@ static void drm_reset_display_info(struct drm_connector *connector)
> info->mso_stream_count = 0;
> info->mso_pixel_overlap = 0;
> info->max_dsc_bpp = 0;
> + info->dp_dsc_bpp_x16 = 0;
>
> kfree(info->vics);
> info->vics = NULL;
> diff --git a/include/drm/drm_connector.h b/include/drm/drm_connector.h
> index 8f34f4b8183d..7decfc288aa3 100644
> --- a/include/drm/drm_connector.h
> +++ b/include/drm/drm_connector.h
> @@ -837,6 +837,12 @@ struct drm_display_info {
> */
> u32 max_dsc_bpp;
>
> + /**
> + * @dp_dsc_bpp: DP Display-Stream-Compression (DSC) timing's target
> + * DSC bits per pixel in 6.4 fixed point format. 0 means undefined.
> + */
> + u16 dp_dsc_bpp_x16;
> +
> /**
> * @vics: Array of vics_len VICs. Internal to EDID parsing.
> */
--
Jani Nikula, Intel
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