Use directly drm_connector_cleanup in the destroy ops instead of having
a custom function that does nothing more.
Signed-off-by: Kory Maincent (TI.com) <kory.maincent@bootlin.com>
---
drivers/gpu/drm/bridge/tda998x_drv.c | 7 +------
1 file changed, 1 insertion(+), 6 deletions(-)
diff --git a/drivers/gpu/drm/bridge/tda998x_drv.c b/drivers/gpu/drm/bridge/tda998x_drv.c
index 4be49dd5bfc01..43ace6ee2ca35 100644
--- a/drivers/gpu/drm/bridge/tda998x_drv.c
+++ b/drivers/gpu/drm/bridge/tda998x_drv.c
@@ -1203,16 +1203,11 @@ tda998x_connector_detect(struct drm_connector *connector, bool force)
connector_status_disconnected;
}
-static void tda998x_connector_destroy(struct drm_connector *connector)
-{
- drm_connector_cleanup(connector);
-}
-
static const struct drm_connector_funcs tda998x_connector_funcs = {
.reset = drm_atomic_helper_connector_reset,
.fill_modes = drm_helper_probe_single_connector_modes,
.detect = tda998x_connector_detect,
- .destroy = tda998x_connector_destroy,
+ .destroy = drm_connector_cleanup,
.atomic_duplicate_state = drm_atomic_helper_connector_duplicate_state,
.atomic_destroy_state = drm_atomic_helper_connector_destroy_state,
};
--
2.43.0