drivers/gpu/drm/scheduler/sched_main.c | 1 - 1 file changed, 1 deletion(-)
drm_sched_job_arm() just panics the kernel with BUG_ON() in case of an
entity being NULL. If the entity is NULL, subsequent accesses will crash
the particular CPU anyways with a NULL pointer exception backtrace.
Remove the BUG_ON().
Signed-off-by: Philipp Stanner <phasta@kernel.org>
---
Changes in v2:
- Drop BUG_ON() instead of replacing it. (Tvrtko)
---
drivers/gpu/drm/scheduler/sched_main.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index 1d4f1b822e7b..05eb50d4cf08 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -857,7 +857,6 @@ void drm_sched_job_arm(struct drm_sched_job *job)
struct drm_gpu_scheduler *sched;
struct drm_sched_entity *entity = job->entity;
- BUG_ON(!entity);
drm_sched_entity_select_rq(entity);
sched = entity->rq->sched;
--
2.49.0
On 12/11/2025 09:18, Philipp Stanner wrote: > drm_sched_job_arm() just panics the kernel with BUG_ON() in case of an > entity being NULL. If the entity is NULL, subsequent accesses will crash > the particular CPU anyways with a NULL pointer exception backtrace. > > Remove the BUG_ON(). > > Signed-off-by: Philipp Stanner <phasta@kernel.org> > --- > Changes in v2: > - Drop BUG_ON() instead of replacing it. (Tvrtko) The option of removing the BUG_ON was conditional on brainstorming a bit whether we think the null pointer dereference is the worst that can happen or not. Other option was "WARN_ON_ONCE() return" in arm and push. Problem being, if we allow it to continue, are we opening up the possibly to mess up the kernel in a worse way. For example push job writes to the entity. Okay offsets are low so is the zero page always safe to write? I don't know but sounds scary. From that point of view BUG_ON or WARN_ON_ONCE with exit are safer options. Regards, Tvrtko > --- > drivers/gpu/drm/scheduler/sched_main.c | 1 - > 1 file changed, 1 deletion(-) > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c > index 1d4f1b822e7b..05eb50d4cf08 100644 > --- a/drivers/gpu/drm/scheduler/sched_main.c > +++ b/drivers/gpu/drm/scheduler/sched_main.c > @@ -857,7 +857,6 @@ void drm_sched_job_arm(struct drm_sched_job *job) > struct drm_gpu_scheduler *sched; > struct drm_sched_entity *entity = job->entity; > > - BUG_ON(!entity); > drm_sched_entity_select_rq(entity); > sched = entity->rq->sched; >
On Wed, 2025-11-12 at 09:46 +0000, Tvrtko Ursulin wrote: > > On 12/11/2025 09:18, Philipp Stanner wrote: > > drm_sched_job_arm() just panics the kernel with BUG_ON() in case of an > > entity being NULL. If the entity is NULL, subsequent accesses will crash > > the particular CPU anyways with a NULL pointer exception backtrace. > > > > Remove the BUG_ON(). > > > > Signed-off-by: Philipp Stanner <phasta@kernel.org> > > --- > > Changes in v2: > > - Drop BUG_ON() instead of replacing it. (Tvrtko) > > The option of removing the BUG_ON was conditional on brainstorming a bit > whether we think the null pointer dereference is the worst that can > happen or not. > > Other option was "WARN_ON_ONCE() return" in arm and push. > Maybe even WARN_ON() is OK to make it noticable. I mostly care about getting rid of BUG_ON(). P.
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