[PATCH v5 3/6] net/handshake: Ensure the request is destructed on completion

alistair23@gmail.com posted 6 patches 2 months, 4 weeks ago
There is a newer version of this series
[PATCH v5 3/6] net/handshake: Ensure the request is destructed on completion
Posted by alistair23@gmail.com 2 months, 4 weeks ago
From: Alistair Francis <alistair.francis@wdc.com>

To avoid future handshake_req_hash_add() calls failing with EEXIST when
performing a KeyUpdate let's make sure the old request is destructed
as part of the completion.

Until now a handshake would only be destroyed on a failure or when a
sock is freed (via the sk_destruct function pointer).
handshake_complete() is only called on errors, not a successful
handshake so it doesn't remove the request.

Signed-off-by: Alistair Francis <alistair.francis@wdc.com>
Reviewed-by: Hannes Reinecke <hare@suse.de>
---
v5:
 - No change
v4:
 - Improve description in commit message
v3:
 - New patch

 net/handshake/request.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/net/handshake/request.c b/net/handshake/request.c
index 0d1c91c80478..194725a8aaca 100644
--- a/net/handshake/request.c
+++ b/net/handshake/request.c
@@ -311,6 +311,8 @@ void handshake_complete(struct handshake_req *req, unsigned int status,
 		/* Handshake request is no longer pending */
 		sock_put(sk);
 	}
+
+	handshake_sk_destruct_req(sk);
 }
 EXPORT_SYMBOL_IF_KUNIT(handshake_complete);
 
-- 
2.51.1