[PATCH v2] HID: playstation: Center initial joystick axes to prevent spurious events

Siarhei Vishniakou posted 1 patch 2 months, 3 weeks ago
drivers/hid/hid-playstation.c | 5 +++++
1 file changed, 5 insertions(+)
[PATCH v2] HID: playstation: Center initial joystick axes to prevent spurious events
Posted by Siarhei Vishniakou 2 months, 3 weeks ago
When a new PlayStation gamepad (DualShock 4 or DualSense) is initialized,
the input subsystem sets the default value for its absolute axes (e.g.,
ABS_X, ABS_Y) to 0.

However, the hardware's actual neutral/resting state for these joysticks
is 128 (0x80). This creates a mismatch.

When the first HID report arrives from the device, the driver sees the
resting value of 128. The kernel compares this to its initial state of 0
and incorrectly interprets this as a delta (0 -> 128). Consequently, it
generates EV_ABS events for this initial, non-existent movement.

This behavior can fail userspace 'sanity check' tests (e.g., in
Android CTS) that correctly assert no motion events should be generated
from a device that is already at rest.

This patch fixes the issue by explicitly setting the initial value of the
main joystick axes (e.g., ABS_X, ABS_Y, ABS_RX, ABS_RY) to 128 (0x80)
in the common ps_gamepad_create() function.

This aligns the kernel's initial state with the hardware's expected
neutral state, ensuring that the first report (at 128) produces no
delta and thus, no spurious event.

Signed-off-by: Siarhei Vishniakou <svv@google.com>
---
 drivers/hid/hid-playstation.c | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/drivers/hid/hid-playstation.c b/drivers/hid/hid-playstation.c
index 1468fb11e39d..a145b5ea4405 100644
--- a/drivers/hid/hid-playstation.c
+++ b/drivers/hid/hid-playstation.c
@@ -718,11 +718,16 @@ static struct input_dev *ps_gamepad_create(struct hid_device *hdev,
 	if (IS_ERR(gamepad))
 		return ERR_CAST(gamepad);
 
+	/* Set initial resting state for joysticks to 128 (center) */
 	input_set_abs_params(gamepad, ABS_X, 0, 255, 0, 0);
+	gamepad->absinfo[ABS_X].value = 128;
 	input_set_abs_params(gamepad, ABS_Y, 0, 255, 0, 0);
+	gamepad->absinfo[ABS_Y].value = 128;
 	input_set_abs_params(gamepad, ABS_Z, 0, 255, 0, 0);
 	input_set_abs_params(gamepad, ABS_RX, 0, 255, 0, 0);
+	gamepad->absinfo[ABS_RX].value = 128;
 	input_set_abs_params(gamepad, ABS_RY, 0, 255, 0, 0);
+	gamepad->absinfo[ABS_RY].value = 128;
 	input_set_abs_params(gamepad, ABS_RZ, 0, 255, 0, 0);
 
 	input_set_abs_params(gamepad, ABS_HAT0X, -1, 1, 0, 0);
-- 
2.51.2.1041.gc1ab5b90ca-goog
Re: [PATCH v2] HID: playstation: Center initial joystick axes to prevent spurious events
Posted by Benjamin Tissoires 1 month, 2 weeks ago
On Tue, 11 Nov 2025 15:45:19 -0800, Siarhei Vishniakou wrote:
> When a new PlayStation gamepad (DualShock 4 or DualSense) is initialized,
> the input subsystem sets the default value for its absolute axes (e.g.,
> ABS_X, ABS_Y) to 0.
> 
> However, the hardware's actual neutral/resting state for these joysticks
> is 128 (0x80). This creates a mismatch.
> 
> [...]

Applied to hid/hid.git (for-6.19/upstream-fixes), thanks!

[1/1] HID: playstation: Center initial joystick axes to prevent spurious events
      https://git.kernel.org/hid/hid/c/e9143268d259

Cheers,
-- 
Benjamin Tissoires <bentiss@kernel.org>
Re: [PATCH v2] HID: playstation: Center initial joystick axes to prevent spurious events
Posted by Benjamin Tissoires 2 months, 1 week ago
On Nov 11 2025, Siarhei Vishniakou wrote:
> When a new PlayStation gamepad (DualShock 4 or DualSense) is initialized,
> the input subsystem sets the default value for its absolute axes (e.g.,
> ABS_X, ABS_Y) to 0.
> 
> However, the hardware's actual neutral/resting state for these joysticks
> is 128 (0x80). This creates a mismatch.
> 
> When the first HID report arrives from the device, the driver sees the
> resting value of 128. The kernel compares this to its initial state of 0
> and incorrectly interprets this as a delta (0 -> 128). Consequently, it
> generates EV_ABS events for this initial, non-existent movement.
> 
> This behavior can fail userspace 'sanity check' tests (e.g., in
> Android CTS) that correctly assert no motion events should be generated
> from a device that is already at rest.
> 
> This patch fixes the issue by explicitly setting the initial value of the
> main joystick axes (e.g., ABS_X, ABS_Y, ABS_RX, ABS_RY) to 128 (0x80)
> in the common ps_gamepad_create() function.
> 
> This aligns the kernel's initial state with the hardware's expected
> neutral state, ensuring that the first report (at 128) produces no
> delta and thus, no spurious event.
> 
> Signed-off-by: Siarhei Vishniakou <svv@google.com>

Reviewed-by: Benjamin Tissoires <bentiss@kernel.org>

FWIW, we are in the merge window for 6.19, so unless we sneak this one
in an early rc (which should be doable), I do not think we'll take this
one right now when we need to send the PR for 6.19 as we speak.

Cheers,
Benjamin

> ---
>  drivers/hid/hid-playstation.c | 5 +++++
>  1 file changed, 5 insertions(+)
> 
> diff --git a/drivers/hid/hid-playstation.c b/drivers/hid/hid-playstation.c
> index 1468fb11e39d..a145b5ea4405 100644
> --- a/drivers/hid/hid-playstation.c
> +++ b/drivers/hid/hid-playstation.c
> @@ -718,11 +718,16 @@ static struct input_dev *ps_gamepad_create(struct hid_device *hdev,
>  	if (IS_ERR(gamepad))
>  		return ERR_CAST(gamepad);
>  
> +	/* Set initial resting state for joysticks to 128 (center) */
>  	input_set_abs_params(gamepad, ABS_X, 0, 255, 0, 0);
> +	gamepad->absinfo[ABS_X].value = 128;
>  	input_set_abs_params(gamepad, ABS_Y, 0, 255, 0, 0);
> +	gamepad->absinfo[ABS_Y].value = 128;
>  	input_set_abs_params(gamepad, ABS_Z, 0, 255, 0, 0);
>  	input_set_abs_params(gamepad, ABS_RX, 0, 255, 0, 0);
> +	gamepad->absinfo[ABS_RX].value = 128;
>  	input_set_abs_params(gamepad, ABS_RY, 0, 255, 0, 0);
> +	gamepad->absinfo[ABS_RY].value = 128;
>  	input_set_abs_params(gamepad, ABS_RZ, 0, 255, 0, 0);
>  
>  	input_set_abs_params(gamepad, ABS_HAT0X, -1, 1, 0, 0);
> -- 
> 2.51.2.1041.gc1ab5b90ca-goog
>
Re: [PATCH v2] HID: playstation: Center initial joystick axes to prevent spurious events
Posted by Siarhei Vishniakou 2 months, 1 week ago
вт, 11 нояб. 2025 г. в 15:45, Siarhei Vishniakou <svv@google.com>:
>
> When a new PlayStation gamepad (DualShock 4 or DualSense) is initialized,
> the input subsystem sets the default value for its absolute axes (e.g.,
> ABS_X, ABS_Y) to 0.
>
> However, the hardware's actual neutral/resting state for these joysticks
> is 128 (0x80). This creates a mismatch.
>
> When the first HID report arrives from the device, the driver sees the
> resting value of 128. The kernel compares this to its initial state of 0
> and incorrectly interprets this as a delta (0 -> 128). Consequently, it
> generates EV_ABS events for this initial, non-existent movement.
>
> This behavior can fail userspace 'sanity check' tests (e.g., in
> Android CTS) that correctly assert no motion events should be generated
> from a device that is already at rest.
>
> This patch fixes the issue by explicitly setting the initial value of the
> main joystick axes (e.g., ABS_X, ABS_Y, ABS_RX, ABS_RY) to 128 (0x80)
> in the common ps_gamepad_create() function.
>
> This aligns the kernel's initial state with the hardware's expected
> neutral state, ensuring that the first report (at 128) produces no
> delta and thus, no spurious event.
>
> Signed-off-by: Siarhei Vishniakou <svv@google.com>
> ---
>  drivers/hid/hid-playstation.c | 5 +++++
>  1 file changed, 5 insertions(+)
>
> diff --git a/drivers/hid/hid-playstation.c b/drivers/hid/hid-playstation.c
> index 1468fb11e39d..a145b5ea4405 100644
> --- a/drivers/hid/hid-playstation.c
> +++ b/drivers/hid/hid-playstation.c
> @@ -718,11 +718,16 @@ static struct input_dev *ps_gamepad_create(struct hid_device *hdev,
>         if (IS_ERR(gamepad))
>                 return ERR_CAST(gamepad);
>
> +       /* Set initial resting state for joysticks to 128 (center) */
>         input_set_abs_params(gamepad, ABS_X, 0, 255, 0, 0);
> +       gamepad->absinfo[ABS_X].value = 128;
>         input_set_abs_params(gamepad, ABS_Y, 0, 255, 0, 0);
> +       gamepad->absinfo[ABS_Y].value = 128;
>         input_set_abs_params(gamepad, ABS_Z, 0, 255, 0, 0);
>         input_set_abs_params(gamepad, ABS_RX, 0, 255, 0, 0);
> +       gamepad->absinfo[ABS_RX].value = 128;
>         input_set_abs_params(gamepad, ABS_RY, 0, 255, 0, 0);
> +       gamepad->absinfo[ABS_RY].value = 128;
>         input_set_abs_params(gamepad, ABS_RZ, 0, 255, 0, 0);
>
>         input_set_abs_params(gamepad, ABS_HAT0X, -1, 1, 0, 0);
> --
> 2.51.2.1041.gc1ab5b90ca-goog
>

Hey Jiri,

Do you mind taking a look at this one?