[PATCH 6/6] drm/panic: Fix 24bit pixel crossing page boundaries

Jocelyn Falempe posted 6 patches 4 months ago
[PATCH 6/6] drm/panic: Fix 24bit pixel crossing page boundaries
Posted by Jocelyn Falempe 4 months ago
When using page list framebuffer, and using RGB888 format, some
pixels can cross the page boundaries, and this case was not handled,
leading to writing 1 or 2 bytes on the next virtual address.

Add a check and a specific function to handle this case.

Fixes: c9ff2808790f0 ("drm/panic: Add support to scanout buffer as array of pages")
Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
---
 drivers/gpu/drm/drm_panic.c | 46 +++++++++++++++++++++++++++++++++++--
 1 file changed, 44 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/drm_panic.c b/drivers/gpu/drm/drm_panic.c
index bc5158683b2b..d4b6ea42db0f 100644
--- a/drivers/gpu/drm/drm_panic.c
+++ b/drivers/gpu/drm/drm_panic.c
@@ -174,6 +174,33 @@ static void drm_panic_write_pixel24(void *vaddr, unsigned int offset, u32 color)
 	*p = color & 0xff;
 }
 
+/*
+ * Special case if the pixel crosses page boundaries
+ */
+static void drm_panic_write_pixel24_xpage(void *vaddr, struct page *next_page,
+					  unsigned int offset, u32 color)
+{
+	u8 *vaddr2;
+	u8 *p = vaddr + offset;
+
+	vaddr2 = kmap_local_page_try_from_panic(next_page);
+
+	*p++ = color & 0xff;
+	color >>= 8;
+
+	if (offset == PAGE_SIZE - 1)
+		p = vaddr2;
+
+	*p++ = color & 0xff;
+	color >>= 8;
+
+	if (offset == PAGE_SIZE - 2)
+		p = vaddr2;
+
+	*p = color & 0xff;
+	kunmap_local(vaddr2);
+}
+
 static void drm_panic_write_pixel32(void *vaddr, unsigned int offset, u32 color)
 {
 	u32 *p = vaddr + offset;
@@ -231,7 +258,14 @@ static void drm_panic_blit_page(struct page **pages, unsigned int dpitch,
 					page = new_page;
 					vaddr = kmap_local_page_try_from_panic(pages[page]);
 				}
-				if (vaddr)
+				if (!vaddr)
+					continue;
+
+				// Special case for 24bit, as a pixel might cross page boundaries
+				if (cpp == 3 && offset + 3 > PAGE_SIZE)
+					drm_panic_write_pixel24_xpage(vaddr, pages[page + 1],
+								      offset, fg32);
+				else
 					drm_panic_write_pixel(vaddr, offset, fg32, cpp);
 			}
 		}
@@ -321,7 +355,15 @@ static void drm_panic_fill_page(struct page **pages, unsigned int dpitch,
 				page = new_page;
 				vaddr = kmap_local_page_try_from_panic(pages[page]);
 			}
-			drm_panic_write_pixel(vaddr, offset, color, cpp);
+			if (!vaddr)
+				continue;
+
+			// Special case for 24bit, as a pixel might cross page boundaries
+			if (cpp == 3 && offset + 3 > PAGE_SIZE)
+				drm_panic_write_pixel24_xpage(vaddr, pages[page + 1],
+							      offset, color);
+			else
+				drm_panic_write_pixel(vaddr, offset, color, cpp);
 		}
 	}
 	if (vaddr)
-- 
2.51.0
Re: [PATCH 6/6] drm/panic: Fix 24bit pixel crossing page boundaries
Posted by Javier Martinez Canillas 3 months, 4 weeks ago
Jocelyn Falempe <jfalempe@redhat.com> writes:

> When using page list framebuffer, and using RGB888 format, some
> pixels can cross the page boundaries, and this case was not handled,
> leading to writing 1 or 2 bytes on the next virtual address.
>
> Add a check and a specific function to handle this case.
>
> Fixes: c9ff2808790f0 ("drm/panic: Add support to scanout buffer as array of pages")
> Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
> ---

Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>

-- 
Best regards,

Javier Martinez Canillas
Core Platforms
Red Hat