[PATCH] arm64/fpsimd: simplify sme_setup()

Yury Norov (NVIDIA) posted 1 patch 2 weeks, 5 days ago
arch/arm64/kernel/fpsimd.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
[PATCH] arm64/fpsimd: simplify sme_setup()
Posted by Yury Norov (NVIDIA) 2 weeks, 5 days ago
The function checks info->vq_map for emptiness right before calling
find_last_bit().

We can use the find_last_bit() output and save on bitmap_empty() call,
which is O(N).

Signed-off-by: Yury Norov (NVIDIA) <yury.norov@gmail.com>
---
 arch/arm64/kernel/fpsimd.c | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index c37f02d7194e..e3f8f51748bc 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -1265,6 +1265,8 @@ void __init sme_setup(void)
 	if (!system_supports_sme())
 		return;
 
+	min_bit = find_last_bit(info->vq_map, SVE_VQ_MAX);
+
 	/*
 	 * SME doesn't require any particular vector length be
 	 * supported but it does require at least one.  We should have
@@ -1272,9 +1274,8 @@ void __init sme_setup(void)
 	 * let's double check here.  The bitmap is SVE_VQ_MAP sized for
 	 * sharing with SVE.
 	 */
-	WARN_ON(bitmap_empty(info->vq_map, SVE_VQ_MAX));
+	WARN_ON(min_bit >= SVE_VQ_MAX);
 
-	min_bit = find_last_bit(info->vq_map, SVE_VQ_MAX);
 	info->min_vl = sve_vl_from_vq(__bit_to_vq(min_bit));
 
 	max_bit = find_first_bit(info->vq_map, SVE_VQ_MAX);
-- 
2.43.0
Re: [PATCH] arm64/fpsimd: simplify sme_setup()
Posted by Will Deacon 2 weeks, 1 day ago
On Fri, 12 Sep 2025 20:09:05 -0400, Yury Norov (NVIDIA) wrote:
> The function checks info->vq_map for emptiness right before calling
> find_last_bit().
> 
> We can use the find_last_bit() output and save on bitmap_empty() call,
> which is O(N).
> 
> 
> [...]

Applied to arm64 (for-next/misc), thanks!

[1/1] arm64/fpsimd: simplify sme_setup()
      https://git.kernel.org/arm64/c/19dd484cd19c

Cheers,
-- 
Will

https://fixes.arm64.dev
https://next.arm64.dev
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