Rework base64_encode() and base64_decode() with extended interfaces
that support custom 64-character tables and optional '=' padding.
This makes them flexible enough to cover both standard RFC4648 Base64
and non-standard variants such as base64url.
The encoder is redesigned to process input in 3-byte blocks, each
mapped directly into 4 output symbols. Base64 naturally encodes
24 bits of input as four 6-bit values, so operating on aligned
3-byte chunks matches the algorithm's structure. This block-based
approach eliminates the need for bit-by-bit streaming, reduces shifts,
masks, and loop iterations, and removes data-dependent branches from
the main loop. Only the final 1 or 2 leftover bytes are handled
separately according to the standard rules. As a result, the encoder
achieves ~2.8x speedup for small inputs (64B) and up to ~2.6x
speedup for larger inputs (1KB), while remaining fully RFC4648-compliant.
The decoder replaces strchr()-based lookups with direct table-indexed
mapping. It processes input in 4-character groups and supports both
padded and non-padded forms. Validation has been strengthened: illegal
characters and misplaced '=' padding now cause errors, preventing
silent data corruption.
These changes improve decoding performance by ~12-15x.
Benchmarks on x86_64 (Intel Core i7-10700 @ 2.90GHz, averaged
over 1000 runs, tested with KUnit):
Encode:
- 64B input: avg ~90ns -> ~32ns (~2.8x faster)
- 1KB input: avg ~1332ns -> ~510ns (~2.6x faster)
Decode:
- 64B input: avg ~1530ns -> ~122ns (~12.5x faster)
- 1KB input: avg ~27726ns -> ~1859ns (~15x faster)
Update nvme-auth to use the reworked base64_encode() and base64_decode()
interfaces, which now require explicit padding and table parameters.
A static base64_table is defined to preserve RFC4648 standard encoding
with padding enabled, ensuring functional behavior remains unchanged.
While this is a mechanical update following the lib/base64 rework,
nvme-auth also benefits from the performance improvements in the new
encoder/decoder, achieving faster encode/decode without altering the
output format.
The reworked encoder and decoder unify Base64 handling across the kernel
with higher performance, stricter correctness, and flexibility to support
subsystem-specific variants.
Co-developed-by: Kuan-Wei Chiu <visitorckw@gmail.com>
Signed-off-by: Kuan-Wei Chiu <visitorckw@gmail.com>
Co-developed-by: Yu-Sheng Huang <home7438072@gmail.com>
Signed-off-by: Yu-Sheng Huang <home7438072@gmail.com>
Signed-off-by: Guan-Chun Wu <409411716@gms.tku.edu.tw>
---
drivers/nvme/common/auth.c | 7 +-
include/linux/base64.h | 4 +-
lib/base64.c | 238 ++++++++++++++++++++++++++++---------
3 files changed, 192 insertions(+), 57 deletions(-)
diff --git a/drivers/nvme/common/auth.c b/drivers/nvme/common/auth.c
index 91e273b89..4d57694f8 100644
--- a/drivers/nvme/common/auth.c
+++ b/drivers/nvme/common/auth.c
@@ -161,6 +161,9 @@ u32 nvme_auth_key_struct_size(u32 key_len)
}
EXPORT_SYMBOL_GPL(nvme_auth_key_struct_size);
+static const char base64_table[65] =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+
struct nvme_dhchap_key *nvme_auth_extract_key(unsigned char *secret,
u8 key_hash)
{
@@ -178,7 +181,7 @@ struct nvme_dhchap_key *nvme_auth_extract_key(unsigned char *secret,
if (!key)
return ERR_PTR(-ENOMEM);
- key_len = base64_decode(secret, allocated_len, key->key);
+ key_len = base64_decode(secret, allocated_len, key->key, true, base64_table);
if (key_len < 0) {
pr_debug("base64 key decoding error %d\n",
key_len);
@@ -663,7 +666,7 @@ int nvme_auth_generate_digest(u8 hmac_id, u8 *psk, size_t psk_len,
if (ret)
goto out_free_digest;
- ret = base64_encode(digest, digest_len, enc);
+ ret = base64_encode(digest, digest_len, enc, true, base64_table);
if (ret < hmac_len) {
ret = -ENOKEY;
goto out_free_digest;
diff --git a/include/linux/base64.h b/include/linux/base64.h
index 660d4cb1e..22351323d 100644
--- a/include/linux/base64.h
+++ b/include/linux/base64.h
@@ -10,7 +10,7 @@
#define BASE64_CHARS(nbytes) DIV_ROUND_UP((nbytes) * 4, 3)
-int base64_encode(const u8 *src, int len, char *dst);
-int base64_decode(const char *src, int len, u8 *dst);
+int base64_encode(const u8 *src, int len, char *dst, bool padding, const char *table);
+int base64_decode(const char *src, int len, u8 *dst, bool padding, const char *table);
#endif /* _LINUX_BASE64_H */
diff --git a/lib/base64.c b/lib/base64.c
index 9416bded2..b2bd5dab5 100644
--- a/lib/base64.c
+++ b/lib/base64.c
@@ -15,104 +15,236 @@
#include <linux/string.h>
#include <linux/base64.h>
-static const char base64_table[65] =
- "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+#define BASE64_6BIT_MASK 0x3f /* Mask to extract lowest 6 bits */
+#define BASE64_BITS_PER_BYTE 8
+#define BASE64_CHUNK_BITS 6
+
+/* Output-char-indexed shifts: for output chars 0,1,2,3 respectively */
+#define BASE64_SHIFT_OUT0 (BASE64_CHUNK_BITS * 3) /* 18 */
+#define BASE64_SHIFT_OUT1 (BASE64_CHUNK_BITS * 2) /* 12 */
+#define BASE64_SHIFT_OUT2 (BASE64_CHUNK_BITS * 1) /* 6 */
+/* OUT3 uses 0 shift and just masks with BASE64_6BIT_MASK */
+
+/* For extracting bytes from the 24-bit value (decode main loop) */
+#define BASE64_SHIFT_BYTE0 (BASE64_BITS_PER_BYTE * 2) /* 16 */
+#define BASE64_SHIFT_BYTE1 (BASE64_BITS_PER_BYTE * 1) /* 8 */
+
+/* Tail (no padding) shifts to extract bytes */
+#define BASE64_TAIL2_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 2) - BASE64_BITS_PER_BYTE) /* 4 */
+#define BASE64_TAIL3_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 3) - BASE64_BITS_PER_BYTE) /* 10 */
+#define BASE64_TAIL3_BYTE1_SHIFT ((BASE64_CHUNK_BITS * 3) - (BASE64_BITS_PER_BYTE * 2)) /* 2 */
+
+/* Extra: masks for leftover validation (no padding) */
+#define BASE64_MASK(n) ({ \
+ unsigned int __n = (n); \
+ __n ? ((1U << __n) - 1U) : 0U; \
+})
+#define BASE64_TAIL2_UNUSED_BITS (BASE64_CHUNK_BITS * 2 - BASE64_BITS_PER_BYTE) /* 4 */
+#define BASE64_TAIL3_UNUSED_BITS (BASE64_CHUNK_BITS * 3 - BASE64_BITS_PER_BYTE * 2) /* 2 */
static inline const char *find_chr(const char *base64_table, char ch)
{
if ('A' <= ch && ch <= 'Z')
- return base64_table + ch - 'A';
+ return base64_table + (ch - 'A');
if ('a' <= ch && ch <= 'z')
- return base64_table + 26 + ch - 'a';
+ return base64_table + 26 + (ch - 'a');
if ('0' <= ch && ch <= '9')
- return base64_table + 26 * 2 + ch - '0';
- if (ch == base64_table[26 * 2 + 10])
- return base64_table + 26 * 2 + 10;
- if (ch == base64_table[26 * 2 + 10 + 1])
- return base64_table + 26 * 2 + 10 + 1;
+ return base64_table + 52 + (ch - '0');
+ if (ch == base64_table[62])
+ return &base64_table[62];
+ if (ch == base64_table[63])
+ return &base64_table[63];
return NULL;
}
/**
- * base64_encode() - base64-encode some binary data
+ * base64_encode() - base64-encode with custom table and optional padding
* @src: the binary data to encode
* @srclen: the length of @src in bytes
- * @dst: (output) the base64-encoded string. Not NUL-terminated.
+ * @dst: (output) the base64-encoded string. Not NUL-terminated.
+ * @padding: whether to append '=' characters so output length is a multiple of 4
+ * @table: 64-character encoding table to use (e.g. standard or URL-safe variant)
*
- * Encodes data using base64 encoding, i.e. the "Base 64 Encoding" specified
- * by RFC 4648, including the '='-padding.
+ * Encodes data using the given 64-character @table. If @padding is true,
+ * the output is padded with '=' as described in RFC 4648; otherwise padding
+ * is omitted. This allows generation of both standard and non-standard
+ * Base64 variants (e.g. URL-safe encoding).
*
* Return: the length of the resulting base64-encoded string in bytes.
*/
-int base64_encode(const u8 *src, int srclen, char *dst)
+int base64_encode(const u8 *src, int srclen, char *dst, bool padding, const char *table)
{
u32 ac = 0;
- int bits = 0;
- int i;
char *cp = dst;
- for (i = 0; i < srclen; i++) {
- ac = (ac << 8) | src[i];
- bits += 8;
- do {
- bits -= 6;
- *cp++ = base64_table[(ac >> bits) & 0x3f];
- } while (bits >= 6);
- }
- if (bits) {
- *cp++ = base64_table[(ac << (6 - bits)) & 0x3f];
- bits -= 6;
+ while (srclen >= 3) {
+ ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)) |
+ ((u32)src[1] << (BASE64_BITS_PER_BYTE)) |
+ (u32)src[2];
+
+ *cp++ = table[ac >> BASE64_SHIFT_OUT0];
+ *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK];
+ *cp++ = table[(ac >> BASE64_SHIFT_OUT2) & BASE64_6BIT_MASK];
+ *cp++ = table[ac & BASE64_6BIT_MASK];
+
+ src += 3;
+ srclen -= 3;
}
- while (bits < 0) {
- *cp++ = '=';
- bits += 2;
+
+ switch (srclen) {
+ case 2:
+ ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)) |
+ ((u32)src[1] << (BASE64_BITS_PER_BYTE));
+
+ *cp++ = table[ac >> BASE64_SHIFT_OUT0];
+ *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK];
+ *cp++ = table[(ac >> BASE64_SHIFT_OUT2) & BASE64_6BIT_MASK];
+ if (padding)
+ *cp++ = '=';
+ break;
+ case 1:
+ ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2));
+ *cp++ = table[ac >> BASE64_SHIFT_OUT0];
+ *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK];
+ if (padding) {
+ *cp++ = '=';
+ *cp++ = '=';
+ }
+ break;
}
return cp - dst;
}
EXPORT_SYMBOL_GPL(base64_encode);
/**
- * base64_decode() - base64-decode a string
+ * base64_decode() - base64-decode with custom table and optional padding
* @src: the string to decode. Doesn't need to be NUL-terminated.
* @srclen: the length of @src in bytes
* @dst: (output) the decoded binary data
+ * @padding: when true, accept and handle '=' padding as per RFC 4648;
+ * when false, '=' is treated as invalid
+ * @table: 64-character encoding table to use (e.g. standard or URL-safe variant)
*
- * Decodes a string using base64 encoding, i.e. the "Base 64 Encoding"
- * specified by RFC 4648, including the '='-padding.
+ * Decodes a string using the given 64-character @table. If @padding is true,
+ * '=' padding is accepted as described in RFC 4648; otherwise '=' is
+ * treated as an error. This allows decoding of both standard and
+ * non-standard Base64 variants (e.g. URL-safe decoding).
*
* This implementation hasn't been optimized for performance.
*
* Return: the length of the resulting decoded binary data in bytes,
* or -1 if the string isn't a valid base64 string.
*/
-int base64_decode(const char *src, int srclen, u8 *dst)
+static inline int base64_decode_table(char ch, const char *table)
+{
+ if (ch == '\0')
+ return -1;
+ const char *p = find_chr(table, ch);
+
+ return p ? (p - table) : -1;
+}
+
+static inline int decode_base64_block(const char *src, const char *table,
+ int *input1, int *input2,
+ int *input3, int *input4,
+ bool padding)
+{
+ *input1 = base64_decode_table(src[0], table);
+ *input2 = base64_decode_table(src[1], table);
+ *input3 = base64_decode_table(src[2], table);
+ *input4 = base64_decode_table(src[3], table);
+
+ /* Return error if any base64 character is invalid */
+ if (*input1 < 0 || *input2 < 0 || (!padding && (*input3 < 0 || *input4 < 0)))
+ return -1;
+
+ /* Handle padding */
+ if (padding) {
+ if (*input3 < 0 && *input4 >= 0)
+ return -1;
+ if (*input3 < 0 && src[2] != '=')
+ return -1;
+ if (*input4 < 0 && src[3] != '=')
+ return -1;
+ }
+ return 0;
+}
+
+int base64_decode(const char *src, int srclen, u8 *dst, bool padding, const char *table)
{
- u32 ac = 0;
- int bits = 0;
- int i;
u8 *bp = dst;
+ int input1, input2, input3, input4;
+ u32 val;
- for (i = 0; i < srclen; i++) {
- const char *p = find_chr(base64_table, src[i]);
+ if (srclen == 0)
+ return 0;
- if (src[i] == '=') {
- ac = (ac << 6);
- bits += 6;
- if (bits >= 8)
- bits -= 8;
- continue;
+ /* Validate the input length for padding */
+ if (padding && (srclen & 0x03) != 0)
+ return -1;
+
+ while (srclen >= 4) {
+ /* Decode the next 4 characters */
+ if (decode_base64_block(src, table, &input1, &input2, &input3,
+ &input4, padding) < 0)
+ return -1;
+ if (padding && srclen > 4) {
+ if (input3 < 0 || input4 < 0)
+ return -1;
}
- if (p == NULL || src[i] == 0)
+ val = ((u32)input1 << BASE64_SHIFT_OUT0) |
+ ((u32)input2 << BASE64_SHIFT_OUT1) |
+ ((u32)((input3 < 0) ? 0 : input3) << BASE64_SHIFT_OUT2) |
+ (u32)((input4 < 0) ? 0 : input4);
+
+ *bp++ = (u8)(val >> BASE64_SHIFT_BYTE0);
+
+ if (input3 >= 0)
+ *bp++ = (u8)(val >> BASE64_SHIFT_BYTE1);
+ if (input4 >= 0)
+ *bp++ = (u8)val;
+
+ src += 4;
+ srclen -= 4;
+ }
+
+ /* Handle leftover characters when padding is not used */
+ if (!padding && srclen > 0) {
+ switch (srclen) {
+ case 2:
+ input1 = base64_decode_table(src[0], table);
+ input2 = base64_decode_table(src[1], table);
+ if (input1 < 0 || input2 < 0)
+ return -1;
+
+ val = ((u32)input1 << BASE64_CHUNK_BITS) | (u32)input2; /* 12 bits */
+ if (val & BASE64_MASK(BASE64_TAIL2_UNUSED_BITS))
+ return -1; /* low 4 bits must be zero */
+
+ *bp++ = (u8)(val >> BASE64_TAIL2_BYTE0_SHIFT);
+ break;
+ case 3:
+ input1 = base64_decode_table(src[0], table);
+ input2 = base64_decode_table(src[1], table);
+ input3 = base64_decode_table(src[2], table);
+ if (input1 < 0 || input2 < 0 || input3 < 0)
+ return -1;
+
+ val = ((u32)input1 << (BASE64_CHUNK_BITS * 2)) |
+ ((u32)input2 << BASE64_CHUNK_BITS) |
+ (u32)input3; /* 18 bits */
+
+ if (val & BASE64_MASK(BASE64_TAIL3_UNUSED_BITS))
+ return -1; /* low 2 bits must be zero */
+
+ *bp++ = (u8)(val >> BASE64_TAIL3_BYTE0_SHIFT);
+ *bp++ = (u8)((val >> BASE64_TAIL3_BYTE1_SHIFT) & 0xFF);
+ break;
+ default:
return -1;
- ac = (ac << 6) | (p - base64_table);
- bits += 6;
- if (bits >= 8) {
- bits -= 8;
- *bp++ = (u8)(ac >> bits);
}
}
- if (ac & ((1 << bits) - 1))
- return -1;
+
return bp - dst;
}
EXPORT_SYMBOL_GPL(base64_decode);
--
2.34.1
On Thu, Sep 11, 2025 at 03:41:59PM +0800, Guan-Chun Wu wrote:
> Rework base64_encode() and base64_decode() with extended interfaces
> that support custom 64-character tables and optional '=' padding.
> This makes them flexible enough to cover both standard RFC4648 Base64
> and non-standard variants such as base64url.
RFC4648 specifies both base64 and base64url.
> The encoder is redesigned to process input in 3-byte blocks, each
> mapped directly into 4 output symbols. Base64 naturally encodes
> 24 bits of input as four 6-bit values, so operating on aligned
> 3-byte chunks matches the algorithm's structure. This block-based
> approach eliminates the need for bit-by-bit streaming, reduces shifts,
> masks, and loop iterations, and removes data-dependent branches from
> the main loop.
There already weren't any data-dependent branches in the encoder.
> The decoder replaces strchr()-based lookups with direct table-indexed
> mapping. It processes input in 4-character groups and supports both
> padded and non-padded forms. Validation has been strengthened: illegal
> characters and misplaced '=' padding now cause errors, preventing
> silent data corruption.
The decoder already detected invalid inputs.
> While this is a mechanical update following the lib/base64 rework,
> nvme-auth also benefits from the performance improvements in the new
> encoder/decoder, achieving faster encode/decode without altering the
> output format.
>
> The reworked encoder and decoder unify Base64 handling across the kernel
> with higher performance, stricter correctness, and flexibility to support
> subsystem-specific variants.
Which part is more strictly correct?
> diff --git a/lib/base64.c b/lib/base64.c
> index 9416bded2..b2bd5dab5 100644
> --- a/lib/base64.c
> +++ b/lib/base64.c
> @@ -15,104 +15,236 @@
> #include <linux/string.h>
> #include <linux/base64.h>
>
> -static const char base64_table[65] =
> - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
> +#define BASE64_6BIT_MASK 0x3f /* Mask to extract lowest 6 bits */
> +#define BASE64_BITS_PER_BYTE 8
> +#define BASE64_CHUNK_BITS 6
> +
> +/* Output-char-indexed shifts: for output chars 0,1,2,3 respectively */
> +#define BASE64_SHIFT_OUT0 (BASE64_CHUNK_BITS * 3) /* 18 */
> +#define BASE64_SHIFT_OUT1 (BASE64_CHUNK_BITS * 2) /* 12 */
> +#define BASE64_SHIFT_OUT2 (BASE64_CHUNK_BITS * 1) /* 6 */
> +/* OUT3 uses 0 shift and just masks with BASE64_6BIT_MASK */
> +
> +/* For extracting bytes from the 24-bit value (decode main loop) */
> +#define BASE64_SHIFT_BYTE0 (BASE64_BITS_PER_BYTE * 2) /* 16 */
> +#define BASE64_SHIFT_BYTE1 (BASE64_BITS_PER_BYTE * 1) /* 8 */
> +
> +/* Tail (no padding) shifts to extract bytes */
> +#define BASE64_TAIL2_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 2) - BASE64_BITS_PER_BYTE) /* 4 */
> +#define BASE64_TAIL3_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 3) - BASE64_BITS_PER_BYTE) /* 10 */
> +#define BASE64_TAIL3_BYTE1_SHIFT ((BASE64_CHUNK_BITS * 3) - (BASE64_BITS_PER_BYTE * 2)) /* 2 */
> +
> +/* Extra: masks for leftover validation (no padding) */
> +#define BASE64_MASK(n) ({ \
> + unsigned int __n = (n); \
> + __n ? ((1U << __n) - 1U) : 0U; \
> +})
> +#define BASE64_TAIL2_UNUSED_BITS (BASE64_CHUNK_BITS * 2 - BASE64_BITS_PER_BYTE) /* 4 */
> +#define BASE64_TAIL3_UNUSED_BITS (BASE64_CHUNK_BITS * 3 - BASE64_BITS_PER_BYTE * 2) /* 2 */
These #defines make the code unnecessarily hard to read. Most of them
should just be replaced with the integer literals.
> * This implementation hasn't been optimized for performance.
But the commit message claims performance improvements.
> *
> * Return: the length of the resulting decoded binary data in bytes,
> * or -1 if the string isn't a valid base64 string.
base64 => Base64, since multiple variants are supported now. Refer to
the terminology used by RFC4686. Base64 is the general term, and
"base64" and "base64url" specific variants of Base64.
- Eric
On Thu, Sep 11, 2025 at 11:27:42AM -0700, Eric Biggers wrote:
> On Thu, Sep 11, 2025 at 03:41:59PM +0800, Guan-Chun Wu wrote:
> > Rework base64_encode() and base64_decode() with extended interfaces
> > that support custom 64-character tables and optional '=' padding.
> > This makes them flexible enough to cover both standard RFC4648 Base64
> > and non-standard variants such as base64url.
>
> RFC4648 specifies both base64 and base64url.
>
Got it, I'll update the commit message in the next version.
> > The encoder is redesigned to process input in 3-byte blocks, each
> > mapped directly into 4 output symbols. Base64 naturally encodes
> > 24 bits of input as four 6-bit values, so operating on aligned
> > 3-byte chunks matches the algorithm's structure. This block-based
> > approach eliminates the need for bit-by-bit streaming, reduces shifts,
> > masks, and loop iterations, and removes data-dependent branches from
> > the main loop.
>
> There already weren't any data-dependent branches in the encoder.
>
Got it, I'll update the commit message in the next version.
> > The decoder replaces strchr()-based lookups with direct table-indexed
> > mapping. It processes input in 4-character groups and supports both
> > padded and non-padded forms. Validation has been strengthened: illegal
> > characters and misplaced '=' padding now cause errors, preventing
> > silent data corruption.
>
> The decoder already detected invalid inputs.
>
You're right, the decoder already rejected invalid inputs.
What has been strengthened in the new version is the padding handling
(length must be a multiple of 4, and = only allowed in the last two positions).
> > While this is a mechanical update following the lib/base64 rework,
> > nvme-auth also benefits from the performance improvements in the new
> > encoder/decoder, achieving faster encode/decode without altering the
> > output format.
> >
> > The reworked encoder and decoder unify Base64 handling across the kernel
> > with higher performance, stricter correctness, and flexibility to support
> > subsystem-specific variants.
>
> Which part is more strictly correct?
>
The stricter correctness here refers to the decoder, specifically the padding
checks (length must be a multiple of 4, and = only allowed in the last two positions).
> > diff --git a/lib/base64.c b/lib/base64.c
> > index 9416bded2..b2bd5dab5 100644
> > --- a/lib/base64.c
> > +++ b/lib/base64.c
> > @@ -15,104 +15,236 @@
> > #include <linux/string.h>
> > #include <linux/base64.h>
> >
> > -static const char base64_table[65] =
> > - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
> > +#define BASE64_6BIT_MASK 0x3f /* Mask to extract lowest 6 bits */
> > +#define BASE64_BITS_PER_BYTE 8
> > +#define BASE64_CHUNK_BITS 6
> > +
> > +/* Output-char-indexed shifts: for output chars 0,1,2,3 respectively */
> > +#define BASE64_SHIFT_OUT0 (BASE64_CHUNK_BITS * 3) /* 18 */
> > +#define BASE64_SHIFT_OUT1 (BASE64_CHUNK_BITS * 2) /* 12 */
> > +#define BASE64_SHIFT_OUT2 (BASE64_CHUNK_BITS * 1) /* 6 */
> > +/* OUT3 uses 0 shift and just masks with BASE64_6BIT_MASK */
> > +
> > +/* For extracting bytes from the 24-bit value (decode main loop) */
> > +#define BASE64_SHIFT_BYTE0 (BASE64_BITS_PER_BYTE * 2) /* 16 */
> > +#define BASE64_SHIFT_BYTE1 (BASE64_BITS_PER_BYTE * 1) /* 8 */
> > +
> > +/* Tail (no padding) shifts to extract bytes */
> > +#define BASE64_TAIL2_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 2) - BASE64_BITS_PER_BYTE) /* 4 */
> > +#define BASE64_TAIL3_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 3) - BASE64_BITS_PER_BYTE) /* 10 */
> > +#define BASE64_TAIL3_BYTE1_SHIFT ((BASE64_CHUNK_BITS * 3) - (BASE64_BITS_PER_BYTE * 2)) /* 2 */
> > +
> > +/* Extra: masks for leftover validation (no padding) */
> > +#define BASE64_MASK(n) ({ \
> > + unsigned int __n = (n); \
> > + __n ? ((1U << __n) - 1U) : 0U; \
> > +})
> > +#define BASE64_TAIL2_UNUSED_BITS (BASE64_CHUNK_BITS * 2 - BASE64_BITS_PER_BYTE) /* 4 */
> > +#define BASE64_TAIL3_UNUSED_BITS (BASE64_CHUNK_BITS * 3 - BASE64_BITS_PER_BYTE * 2) /* 2 */
>
> These #defines make the code unnecessarily hard to read. Most of them
> should just be replaced with the integer literals.
>
Got it, thanks for the feedback. I'll simplify this in the next version.
> > * This implementation hasn't been optimized for performance.
>
> But the commit message claims performance improvements.
>
That was my mistake. I forgot to update this part of the comment.
I’ll fix it in the next version.
> > *
> > * Return: the length of the resulting decoded binary data in bytes,
> > * or -1 if the string isn't a valid base64 string.
>
> base64 => Base64, since multiple variants are supported now. Refer to
> the terminology used by RFC4686. Base64 is the general term, and
> "base64" and "base64url" specific variants of Base64.
>
> - Eric
Ok, I'll update the comments to use Base64.
Best regards,
Guan-chun
On Thu, Sep 11, 2025 at 11:27:42AM -0700, Eric Biggers wrote:
> On Thu, Sep 11, 2025 at 03:41:59PM +0800, Guan-Chun Wu wrote:
> > Rework base64_encode() and base64_decode() with extended interfaces
> > that support custom 64-character tables and optional '=' padding.
> > This makes them flexible enough to cover both standard RFC4648 Base64
> > and non-standard variants such as base64url.
>
> RFC4648 specifies both base64 and base64url.
>
Got it, I'll update the commit message in the next version.
> > The encoder is redesigned to process input in 3-byte blocks, each
> > mapped directly into 4 output symbols. Base64 naturally encodes
> > 24 bits of input as four 6-bit values, so operating on aligned
> > 3-byte chunks matches the algorithm's structure. This block-based
> > approach eliminates the need for bit-by-bit streaming, reduces shifts,
> > masks, and loop iterations, and removes data-dependent branches from
> > the main loop.
>
> There already weren't any data-dependent branches in the encoder.
>
Got it, I'll update the commit message in the next version.
> > The decoder replaces strchr()-based lookups with direct table-indexed
> > mapping. It processes input in 4-character groups and supports both
> > padded and non-padded forms. Validation has been strengthened: illegal
> > characters and misplaced '=' padding now cause errors, preventing
> > silent data corruption.
>
> The decoder already detected invalid inputs.
>
You're right, the decoder already rejected invalid inputs.
What has been strengthened in the new version is the padding handling
(length must be a multiple of 4, and = only allowed in the last two positions).
> > While this is a mechanical update following the lib/base64 rework,
> > nvme-auth also benefits from the performance improvements in the new
> > encoder/decoder, achieving faster encode/decode without altering the
> > output format.
> >
> > The reworked encoder and decoder unify Base64 handling across the kernel
> > with higher performance, stricter correctness, and flexibility to support
> > subsystem-specific variants.
>
> Which part is more strictly correct?
>
The stricter correctness here refers to the decoder — specifically the padding
checks (length must be a multiple of 4, and = only allowed in the last two positions).
> > diff --git a/lib/base64.c b/lib/base64.c
> > index 9416bded2..b2bd5dab5 100644
> > --- a/lib/base64.c
> > +++ b/lib/base64.c
> > @@ -15,104 +15,236 @@
> > #include <linux/string.h>
> > #include <linux/base64.h>
> >
> > -static const char base64_table[65] =
> > - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
> > +#define BASE64_6BIT_MASK 0x3f /* Mask to extract lowest 6 bits */
> > +#define BASE64_BITS_PER_BYTE 8
> > +#define BASE64_CHUNK_BITS 6
> > +
> > +/* Output-char-indexed shifts: for output chars 0,1,2,3 respectively */
> > +#define BASE64_SHIFT_OUT0 (BASE64_CHUNK_BITS * 3) /* 18 */
> > +#define BASE64_SHIFT_OUT1 (BASE64_CHUNK_BITS * 2) /* 12 */
> > +#define BASE64_SHIFT_OUT2 (BASE64_CHUNK_BITS * 1) /* 6 */
> > +/* OUT3 uses 0 shift and just masks with BASE64_6BIT_MASK */
> > +
> > +/* For extracting bytes from the 24-bit value (decode main loop) */
> > +#define BASE64_SHIFT_BYTE0 (BASE64_BITS_PER_BYTE * 2) /* 16 */
> > +#define BASE64_SHIFT_BYTE1 (BASE64_BITS_PER_BYTE * 1) /* 8 */
> > +
> > +/* Tail (no padding) shifts to extract bytes */
> > +#define BASE64_TAIL2_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 2) - BASE64_BITS_PER_BYTE) /* 4 */
> > +#define BASE64_TAIL3_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 3) - BASE64_BITS_PER_BYTE) /* 10 */
> > +#define BASE64_TAIL3_BYTE1_SHIFT ((BASE64_CHUNK_BITS * 3) - (BASE64_BITS_PER_BYTE * 2)) /* 2 */
> > +
> > +/* Extra: masks for leftover validation (no padding) */
> > +#define BASE64_MASK(n) ({ \
> > + unsigned int __n = (n); \
> > + __n ? ((1U << __n) - 1U) : 0U; \
> > +})
> > +#define BASE64_TAIL2_UNUSED_BITS (BASE64_CHUNK_BITS * 2 - BASE64_BITS_PER_BYTE) /* 4 */
> > +#define BASE64_TAIL3_UNUSED_BITS (BASE64_CHUNK_BITS * 3 - BASE64_BITS_PER_BYTE * 2) /* 2 */
>
> These #defines make the code unnecessarily hard to read. Most of them
> should just be replaced with the integer literals.
>
Got it, thanks for the feedback. I'll simplify this in the next version.
> > * This implementation hasn't been optimized for performance.
>
> But the commit message claims performance improvements.
>
That was my mistake — I forgot to update this part of the comment.
I’ll fix it in the next version.
> > *
> > * Return: the length of the resulting decoded binary data in bytes,
> > * or -1 if the string isn't a valid base64 string.
>
> base64 => Base64, since multiple variants are supported now. Refer to
> the terminology used by RFC4686. Base64 is the general term, and
> "base64" and "base64url" specific variants of Base64.
>
> - Eric
Ok, I'll update the comments to use Base64.
Best regards,
Guan-chun
Sorry, please ignore my previous email. My email client was not configured correctly. Best regards, Guan-chun
On Thu, Sep 11, 2025 at 12:43 AM Guan-Chun Wu <409411716@gms.tku.edu.tw> wrote:
>
> Rework base64_encode() and base64_decode() with extended interfaces
> that support custom 64-character tables and optional '=' padding.
> This makes them flexible enough to cover both standard RFC4648 Base64
> and non-standard variants such as base64url.
>
> The encoder is redesigned to process input in 3-byte blocks, each
> mapped directly into 4 output symbols. Base64 naturally encodes
> 24 bits of input as four 6-bit values, so operating on aligned
> 3-byte chunks matches the algorithm's structure. This block-based
> approach eliminates the need for bit-by-bit streaming, reduces shifts,
> masks, and loop iterations, and removes data-dependent branches from
> the main loop. Only the final 1 or 2 leftover bytes are handled
> separately according to the standard rules. As a result, the encoder
> achieves ~2.8x speedup for small inputs (64B) and up to ~2.6x
> speedup for larger inputs (1KB), while remaining fully RFC4648-compliant.
>
> The decoder replaces strchr()-based lookups with direct table-indexed
> mapping. It processes input in 4-character groups and supports both
> padded and non-padded forms. Validation has been strengthened: illegal
> characters and misplaced '=' padding now cause errors, preventing
> silent data corruption.
>
> These changes improve decoding performance by ~12-15x.
>
> Benchmarks on x86_64 (Intel Core i7-10700 @ 2.90GHz, averaged
> over 1000 runs, tested with KUnit):
>
> Encode:
> - 64B input: avg ~90ns -> ~32ns (~2.8x faster)
> - 1KB input: avg ~1332ns -> ~510ns (~2.6x faster)
>
> Decode:
> - 64B input: avg ~1530ns -> ~122ns (~12.5x faster)
> - 1KB input: avg ~27726ns -> ~1859ns (~15x faster)
>
> Update nvme-auth to use the reworked base64_encode() and base64_decode()
> interfaces, which now require explicit padding and table parameters.
> A static base64_table is defined to preserve RFC4648 standard encoding
> with padding enabled, ensuring functional behavior remains unchanged.
>
> While this is a mechanical update following the lib/base64 rework,
> nvme-auth also benefits from the performance improvements in the new
> encoder/decoder, achieving faster encode/decode without altering the
> output format.
>
> The reworked encoder and decoder unify Base64 handling across the kernel
> with higher performance, stricter correctness, and flexibility to support
> subsystem-specific variants.
>
> Co-developed-by: Kuan-Wei Chiu <visitorckw@gmail.com>
> Signed-off-by: Kuan-Wei Chiu <visitorckw@gmail.com>
> Co-developed-by: Yu-Sheng Huang <home7438072@gmail.com>
> Signed-off-by: Yu-Sheng Huang <home7438072@gmail.com>
> Signed-off-by: Guan-Chun Wu <409411716@gms.tku.edu.tw>
> ---
> drivers/nvme/common/auth.c | 7 +-
> include/linux/base64.h | 4 +-
> lib/base64.c | 238 ++++++++++++++++++++++++++++---------
> 3 files changed, 192 insertions(+), 57 deletions(-)
>
> diff --git a/drivers/nvme/common/auth.c b/drivers/nvme/common/auth.c
> index 91e273b89..4d57694f8 100644
> --- a/drivers/nvme/common/auth.c
> +++ b/drivers/nvme/common/auth.c
> @@ -161,6 +161,9 @@ u32 nvme_auth_key_struct_size(u32 key_len)
> }
> EXPORT_SYMBOL_GPL(nvme_auth_key_struct_size);
>
> +static const char base64_table[65] =
> + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
> +
> struct nvme_dhchap_key *nvme_auth_extract_key(unsigned char *secret,
> u8 key_hash)
> {
> @@ -178,7 +181,7 @@ struct nvme_dhchap_key *nvme_auth_extract_key(unsigned char *secret,
> if (!key)
> return ERR_PTR(-ENOMEM);
>
> - key_len = base64_decode(secret, allocated_len, key->key);
> + key_len = base64_decode(secret, allocated_len, key->key, true, base64_table);
> if (key_len < 0) {
> pr_debug("base64 key decoding error %d\n",
> key_len);
> @@ -663,7 +666,7 @@ int nvme_auth_generate_digest(u8 hmac_id, u8 *psk, size_t psk_len,
> if (ret)
> goto out_free_digest;
>
> - ret = base64_encode(digest, digest_len, enc);
> + ret = base64_encode(digest, digest_len, enc, true, base64_table);
> if (ret < hmac_len) {
> ret = -ENOKEY;
> goto out_free_digest;
> diff --git a/include/linux/base64.h b/include/linux/base64.h
> index 660d4cb1e..22351323d 100644
> --- a/include/linux/base64.h
> +++ b/include/linux/base64.h
> @@ -10,7 +10,7 @@
>
> #define BASE64_CHARS(nbytes) DIV_ROUND_UP((nbytes) * 4, 3)
>
> -int base64_encode(const u8 *src, int len, char *dst);
> -int base64_decode(const char *src, int len, u8 *dst);
> +int base64_encode(const u8 *src, int len, char *dst, bool padding, const char *table);
> +int base64_decode(const char *src, int len, u8 *dst, bool padding, const char *table);
>
> #endif /* _LINUX_BASE64_H */
> diff --git a/lib/base64.c b/lib/base64.c
> index 9416bded2..b2bd5dab5 100644
> --- a/lib/base64.c
> +++ b/lib/base64.c
> @@ -15,104 +15,236 @@
> #include <linux/string.h>
> #include <linux/base64.h>
>
> -static const char base64_table[65] =
> - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
> +#define BASE64_6BIT_MASK 0x3f /* Mask to extract lowest 6 bits */
> +#define BASE64_BITS_PER_BYTE 8
> +#define BASE64_CHUNK_BITS 6
> +
> +/* Output-char-indexed shifts: for output chars 0,1,2,3 respectively */
> +#define BASE64_SHIFT_OUT0 (BASE64_CHUNK_BITS * 3) /* 18 */
> +#define BASE64_SHIFT_OUT1 (BASE64_CHUNK_BITS * 2) /* 12 */
> +#define BASE64_SHIFT_OUT2 (BASE64_CHUNK_BITS * 1) /* 6 */
> +/* OUT3 uses 0 shift and just masks with BASE64_6BIT_MASK */
> +
> +/* For extracting bytes from the 24-bit value (decode main loop) */
> +#define BASE64_SHIFT_BYTE0 (BASE64_BITS_PER_BYTE * 2) /* 16 */
> +#define BASE64_SHIFT_BYTE1 (BASE64_BITS_PER_BYTE * 1) /* 8 */
> +
> +/* Tail (no padding) shifts to extract bytes */
> +#define BASE64_TAIL2_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 2) - BASE64_BITS_PER_BYTE) /* 4 */
> +#define BASE64_TAIL3_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 3) - BASE64_BITS_PER_BYTE) /* 10 */
> +#define BASE64_TAIL3_BYTE1_SHIFT ((BASE64_CHUNK_BITS * 3) - (BASE64_BITS_PER_BYTE * 2)) /* 2 */
> +
> +/* Extra: masks for leftover validation (no padding) */
> +#define BASE64_MASK(n) ({ \
> + unsigned int __n = (n); \
> + __n ? ((1U << __n) - 1U) : 0U; \
> +})
> +#define BASE64_TAIL2_UNUSED_BITS (BASE64_CHUNK_BITS * 2 - BASE64_BITS_PER_BYTE) /* 4 */
> +#define BASE64_TAIL3_UNUSED_BITS (BASE64_CHUNK_BITS * 3 - BASE64_BITS_PER_BYTE * 2) /* 2 */
>
> static inline const char *find_chr(const char *base64_table, char ch)
> {
> if ('A' <= ch && ch <= 'Z')
> - return base64_table + ch - 'A';
> + return base64_table + (ch - 'A');
> if ('a' <= ch && ch <= 'z')
> - return base64_table + 26 + ch - 'a';
> + return base64_table + 26 + (ch - 'a');
> if ('0' <= ch && ch <= '9')
> - return base64_table + 26 * 2 + ch - '0';
> - if (ch == base64_table[26 * 2 + 10])
> - return base64_table + 26 * 2 + 10;
> - if (ch == base64_table[26 * 2 + 10 + 1])
> - return base64_table + 26 * 2 + 10 + 1;
> + return base64_table + 52 + (ch - '0');
> + if (ch == base64_table[62])
> + return &base64_table[62];
> + if (ch == base64_table[63])
> + return &base64_table[63];
All the changes in this function look cosmetic. Could you fold them
into the patch that introduced the function to avoid touching the
lines multiple times?
Best,
Caleb
> return NULL;
> }
>
> /**
> - * base64_encode() - base64-encode some binary data
> + * base64_encode() - base64-encode with custom table and optional padding
> * @src: the binary data to encode
> * @srclen: the length of @src in bytes
> - * @dst: (output) the base64-encoded string. Not NUL-terminated.
> + * @dst: (output) the base64-encoded string. Not NUL-terminated.
> + * @padding: whether to append '=' characters so output length is a multiple of 4
> + * @table: 64-character encoding table to use (e.g. standard or URL-safe variant)
> *
> - * Encodes data using base64 encoding, i.e. the "Base 64 Encoding" specified
> - * by RFC 4648, including the '='-padding.
> + * Encodes data using the given 64-character @table. If @padding is true,
> + * the output is padded with '=' as described in RFC 4648; otherwise padding
> + * is omitted. This allows generation of both standard and non-standard
> + * Base64 variants (e.g. URL-safe encoding).
> *
> * Return: the length of the resulting base64-encoded string in bytes.
> */
> -int base64_encode(const u8 *src, int srclen, char *dst)
> +int base64_encode(const u8 *src, int srclen, char *dst, bool padding, const char *table)
> {
> u32 ac = 0;
> - int bits = 0;
> - int i;
> char *cp = dst;
>
> - for (i = 0; i < srclen; i++) {
> - ac = (ac << 8) | src[i];
> - bits += 8;
> - do {
> - bits -= 6;
> - *cp++ = base64_table[(ac >> bits) & 0x3f];
> - } while (bits >= 6);
> - }
> - if (bits) {
> - *cp++ = base64_table[(ac << (6 - bits)) & 0x3f];
> - bits -= 6;
> + while (srclen >= 3) {
> + ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)) |
> + ((u32)src[1] << (BASE64_BITS_PER_BYTE)) |
> + (u32)src[2];
> +
> + *cp++ = table[ac >> BASE64_SHIFT_OUT0];
> + *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK];
> + *cp++ = table[(ac >> BASE64_SHIFT_OUT2) & BASE64_6BIT_MASK];
> + *cp++ = table[ac & BASE64_6BIT_MASK];
> +
> + src += 3;
> + srclen -= 3;
> }
> - while (bits < 0) {
> - *cp++ = '=';
> - bits += 2;
> +
> + switch (srclen) {
> + case 2:
> + ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)) |
> + ((u32)src[1] << (BASE64_BITS_PER_BYTE));
> +
> + *cp++ = table[ac >> BASE64_SHIFT_OUT0];
> + *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK];
> + *cp++ = table[(ac >> BASE64_SHIFT_OUT2) & BASE64_6BIT_MASK];
> + if (padding)
> + *cp++ = '=';
> + break;
> + case 1:
> + ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2));
> + *cp++ = table[ac >> BASE64_SHIFT_OUT0];
> + *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK];
> + if (padding) {
> + *cp++ = '=';
> + *cp++ = '=';
> + }
> + break;
> }
> return cp - dst;
> }
> EXPORT_SYMBOL_GPL(base64_encode);
>
> /**
> - * base64_decode() - base64-decode a string
> + * base64_decode() - base64-decode with custom table and optional padding
> * @src: the string to decode. Doesn't need to be NUL-terminated.
> * @srclen: the length of @src in bytes
> * @dst: (output) the decoded binary data
> + * @padding: when true, accept and handle '=' padding as per RFC 4648;
> + * when false, '=' is treated as invalid
> + * @table: 64-character encoding table to use (e.g. standard or URL-safe variant)
> *
> - * Decodes a string using base64 encoding, i.e. the "Base 64 Encoding"
> - * specified by RFC 4648, including the '='-padding.
> + * Decodes a string using the given 64-character @table. If @padding is true,
> + * '=' padding is accepted as described in RFC 4648; otherwise '=' is
> + * treated as an error. This allows decoding of both standard and
> + * non-standard Base64 variants (e.g. URL-safe decoding).
> *
> * This implementation hasn't been optimized for performance.
> *
> * Return: the length of the resulting decoded binary data in bytes,
> * or -1 if the string isn't a valid base64 string.
> */
> -int base64_decode(const char *src, int srclen, u8 *dst)
> +static inline int base64_decode_table(char ch, const char *table)
> +{
> + if (ch == '\0')
> + return -1;
> + const char *p = find_chr(table, ch);
> +
> + return p ? (p - table) : -1;
> +}
> +
> +static inline int decode_base64_block(const char *src, const char *table,
> + int *input1, int *input2,
> + int *input3, int *input4,
> + bool padding)
> +{
> + *input1 = base64_decode_table(src[0], table);
> + *input2 = base64_decode_table(src[1], table);
> + *input3 = base64_decode_table(src[2], table);
> + *input4 = base64_decode_table(src[3], table);
> +
> + /* Return error if any base64 character is invalid */
> + if (*input1 < 0 || *input2 < 0 || (!padding && (*input3 < 0 || *input4 < 0)))
> + return -1;
> +
> + /* Handle padding */
> + if (padding) {
> + if (*input3 < 0 && *input4 >= 0)
> + return -1;
> + if (*input3 < 0 && src[2] != '=')
> + return -1;
> + if (*input4 < 0 && src[3] != '=')
> + return -1;
> + }
> + return 0;
> +}
> +
> +int base64_decode(const char *src, int srclen, u8 *dst, bool padding, const char *table)
> {
> - u32 ac = 0;
> - int bits = 0;
> - int i;
> u8 *bp = dst;
> + int input1, input2, input3, input4;
> + u32 val;
>
> - for (i = 0; i < srclen; i++) {
> - const char *p = find_chr(base64_table, src[i]);
> + if (srclen == 0)
> + return 0;
>
> - if (src[i] == '=') {
> - ac = (ac << 6);
> - bits += 6;
> - if (bits >= 8)
> - bits -= 8;
> - continue;
> + /* Validate the input length for padding */
> + if (padding && (srclen & 0x03) != 0)
> + return -1;
> +
> + while (srclen >= 4) {
> + /* Decode the next 4 characters */
> + if (decode_base64_block(src, table, &input1, &input2, &input3,
> + &input4, padding) < 0)
> + return -1;
> + if (padding && srclen > 4) {
> + if (input3 < 0 || input4 < 0)
> + return -1;
> }
> - if (p == NULL || src[i] == 0)
> + val = ((u32)input1 << BASE64_SHIFT_OUT0) |
> + ((u32)input2 << BASE64_SHIFT_OUT1) |
> + ((u32)((input3 < 0) ? 0 : input3) << BASE64_SHIFT_OUT2) |
> + (u32)((input4 < 0) ? 0 : input4);
> +
> + *bp++ = (u8)(val >> BASE64_SHIFT_BYTE0);
> +
> + if (input3 >= 0)
> + *bp++ = (u8)(val >> BASE64_SHIFT_BYTE1);
> + if (input4 >= 0)
> + *bp++ = (u8)val;
> +
> + src += 4;
> + srclen -= 4;
> + }
> +
> + /* Handle leftover characters when padding is not used */
> + if (!padding && srclen > 0) {
> + switch (srclen) {
> + case 2:
> + input1 = base64_decode_table(src[0], table);
> + input2 = base64_decode_table(src[1], table);
> + if (input1 < 0 || input2 < 0)
> + return -1;
> +
> + val = ((u32)input1 << BASE64_CHUNK_BITS) | (u32)input2; /* 12 bits */
> + if (val & BASE64_MASK(BASE64_TAIL2_UNUSED_BITS))
> + return -1; /* low 4 bits must be zero */
> +
> + *bp++ = (u8)(val >> BASE64_TAIL2_BYTE0_SHIFT);
> + break;
> + case 3:
> + input1 = base64_decode_table(src[0], table);
> + input2 = base64_decode_table(src[1], table);
> + input3 = base64_decode_table(src[2], table);
> + if (input1 < 0 || input2 < 0 || input3 < 0)
> + return -1;
> +
> + val = ((u32)input1 << (BASE64_CHUNK_BITS * 2)) |
> + ((u32)input2 << BASE64_CHUNK_BITS) |
> + (u32)input3; /* 18 bits */
> +
> + if (val & BASE64_MASK(BASE64_TAIL3_UNUSED_BITS))
> + return -1; /* low 2 bits must be zero */
> +
> + *bp++ = (u8)(val >> BASE64_TAIL3_BYTE0_SHIFT);
> + *bp++ = (u8)((val >> BASE64_TAIL3_BYTE1_SHIFT) & 0xFF);
> + break;
> + default:
> return -1;
> - ac = (ac << 6) | (p - base64_table);
> - bits += 6;
> - if (bits >= 8) {
> - bits -= 8;
> - *bp++ = (u8)(ac >> bits);
> }
> }
> - if (ac & ((1 << bits) - 1))
> - return -1;
> +
> return bp - dst;
> }
> EXPORT_SYMBOL_GPL(base64_decode);
> --
> 2.34.1
>
>
Hi Caleb,
On Thu, Sep 11, 2025 at 08:59:26AM -0700, Caleb Sander Mateos wrote:
> On Thu, Sep 11, 2025 at 12:43 AM Guan-Chun Wu <409411716@gms.tku.edu.tw> wrote:
> >
> > Rework base64_encode() and base64_decode() with extended interfaces
> > that support custom 64-character tables and optional '=' padding.
> > This makes them flexible enough to cover both standard RFC4648 Base64
> > and non-standard variants such as base64url.
> >
> > The encoder is redesigned to process input in 3-byte blocks, each
> > mapped directly into 4 output symbols. Base64 naturally encodes
> > 24 bits of input as four 6-bit values, so operating on aligned
> > 3-byte chunks matches the algorithm's structure. This block-based
> > approach eliminates the need for bit-by-bit streaming, reduces shifts,
> > masks, and loop iterations, and removes data-dependent branches from
> > the main loop. Only the final 1 or 2 leftover bytes are handled
> > separately according to the standard rules. As a result, the encoder
> > achieves ~2.8x speedup for small inputs (64B) and up to ~2.6x
> > speedup for larger inputs (1KB), while remaining fully RFC4648-compliant.
> >
> > The decoder replaces strchr()-based lookups with direct table-indexed
> > mapping. It processes input in 4-character groups and supports both
> > padded and non-padded forms. Validation has been strengthened: illegal
> > characters and misplaced '=' padding now cause errors, preventing
> > silent data corruption.
> >
> > These changes improve decoding performance by ~12-15x.
> >
> > Benchmarks on x86_64 (Intel Core i7-10700 @ 2.90GHz, averaged
> > over 1000 runs, tested with KUnit):
> >
> > Encode:
> > - 64B input: avg ~90ns -> ~32ns (~2.8x faster)
> > - 1KB input: avg ~1332ns -> ~510ns (~2.6x faster)
> >
> > Decode:
> > - 64B input: avg ~1530ns -> ~122ns (~12.5x faster)
> > - 1KB input: avg ~27726ns -> ~1859ns (~15x faster)
> >
> > Update nvme-auth to use the reworked base64_encode() and base64_decode()
> > interfaces, which now require explicit padding and table parameters.
> > A static base64_table is defined to preserve RFC4648 standard encoding
> > with padding enabled, ensuring functional behavior remains unchanged.
> >
> > While this is a mechanical update following the lib/base64 rework,
> > nvme-auth also benefits from the performance improvements in the new
> > encoder/decoder, achieving faster encode/decode without altering the
> > output format.
> >
> > The reworked encoder and decoder unify Base64 handling across the kernel
> > with higher performance, stricter correctness, and flexibility to support
> > subsystem-specific variants.
> >
> > Co-developed-by: Kuan-Wei Chiu <visitorckw@gmail.com>
> > Signed-off-by: Kuan-Wei Chiu <visitorckw@gmail.com>
> > Co-developed-by: Yu-Sheng Huang <home7438072@gmail.com>
> > Signed-off-by: Yu-Sheng Huang <home7438072@gmail.com>
> > Signed-off-by: Guan-Chun Wu <409411716@gms.tku.edu.tw>
> > ---
> > drivers/nvme/common/auth.c | 7 +-
> > include/linux/base64.h | 4 +-
> > lib/base64.c | 238 ++++++++++++++++++++++++++++---------
> > 3 files changed, 192 insertions(+), 57 deletions(-)
> >
> > diff --git a/drivers/nvme/common/auth.c b/drivers/nvme/common/auth.c
> > index 91e273b89..4d57694f8 100644
> > --- a/drivers/nvme/common/auth.c
> > +++ b/drivers/nvme/common/auth.c
> > @@ -161,6 +161,9 @@ u32 nvme_auth_key_struct_size(u32 key_len)
> > }
> > EXPORT_SYMBOL_GPL(nvme_auth_key_struct_size);
> >
> > +static const char base64_table[65] =
> > + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
> > +
> > struct nvme_dhchap_key *nvme_auth_extract_key(unsigned char *secret,
> > u8 key_hash)
> > {
> > @@ -178,7 +181,7 @@ struct nvme_dhchap_key *nvme_auth_extract_key(unsigned char *secret,
> > if (!key)
> > return ERR_PTR(-ENOMEM);
> >
> > - key_len = base64_decode(secret, allocated_len, key->key);
> > + key_len = base64_decode(secret, allocated_len, key->key, true, base64_table);
> > if (key_len < 0) {
> > pr_debug("base64 key decoding error %d\n",
> > key_len);
> > @@ -663,7 +666,7 @@ int nvme_auth_generate_digest(u8 hmac_id, u8 *psk, size_t psk_len,
> > if (ret)
> > goto out_free_digest;
> >
> > - ret = base64_encode(digest, digest_len, enc);
> > + ret = base64_encode(digest, digest_len, enc, true, base64_table);
> > if (ret < hmac_len) {
> > ret = -ENOKEY;
> > goto out_free_digest;
> > diff --git a/include/linux/base64.h b/include/linux/base64.h
> > index 660d4cb1e..22351323d 100644
> > --- a/include/linux/base64.h
> > +++ b/include/linux/base64.h
> > @@ -10,7 +10,7 @@
> >
> > #define BASE64_CHARS(nbytes) DIV_ROUND_UP((nbytes) * 4, 3)
> >
> > -int base64_encode(const u8 *src, int len, char *dst);
> > -int base64_decode(const char *src, int len, u8 *dst);
> > +int base64_encode(const u8 *src, int len, char *dst, bool padding, const char *table);
> > +int base64_decode(const char *src, int len, u8 *dst, bool padding, const char *table);
> >
> > #endif /* _LINUX_BASE64_H */
> > diff --git a/lib/base64.c b/lib/base64.c
> > index 9416bded2..b2bd5dab5 100644
> > --- a/lib/base64.c
> > +++ b/lib/base64.c
> > @@ -15,104 +15,236 @@
> > #include <linux/string.h>
> > #include <linux/base64.h>
> >
> > -static const char base64_table[65] =
> > - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
> > +#define BASE64_6BIT_MASK 0x3f /* Mask to extract lowest 6 bits */
> > +#define BASE64_BITS_PER_BYTE 8
> > +#define BASE64_CHUNK_BITS 6
> > +
> > +/* Output-char-indexed shifts: for output chars 0,1,2,3 respectively */
> > +#define BASE64_SHIFT_OUT0 (BASE64_CHUNK_BITS * 3) /* 18 */
> > +#define BASE64_SHIFT_OUT1 (BASE64_CHUNK_BITS * 2) /* 12 */
> > +#define BASE64_SHIFT_OUT2 (BASE64_CHUNK_BITS * 1) /* 6 */
> > +/* OUT3 uses 0 shift and just masks with BASE64_6BIT_MASK */
> > +
> > +/* For extracting bytes from the 24-bit value (decode main loop) */
> > +#define BASE64_SHIFT_BYTE0 (BASE64_BITS_PER_BYTE * 2) /* 16 */
> > +#define BASE64_SHIFT_BYTE1 (BASE64_BITS_PER_BYTE * 1) /* 8 */
> > +
> > +/* Tail (no padding) shifts to extract bytes */
> > +#define BASE64_TAIL2_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 2) - BASE64_BITS_PER_BYTE) /* 4 */
> > +#define BASE64_TAIL3_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 3) - BASE64_BITS_PER_BYTE) /* 10 */
> > +#define BASE64_TAIL3_BYTE1_SHIFT ((BASE64_CHUNK_BITS * 3) - (BASE64_BITS_PER_BYTE * 2)) /* 2 */
> > +
> > +/* Extra: masks for leftover validation (no padding) */
> > +#define BASE64_MASK(n) ({ \
> > + unsigned int __n = (n); \
> > + __n ? ((1U << __n) - 1U) : 0U; \
> > +})
> > +#define BASE64_TAIL2_UNUSED_BITS (BASE64_CHUNK_BITS * 2 - BASE64_BITS_PER_BYTE) /* 4 */
> > +#define BASE64_TAIL3_UNUSED_BITS (BASE64_CHUNK_BITS * 3 - BASE64_BITS_PER_BYTE * 2) /* 2 */
> >
> > static inline const char *find_chr(const char *base64_table, char ch)
> > {
> > if ('A' <= ch && ch <= 'Z')
> > - return base64_table + ch - 'A';
> > + return base64_table + (ch - 'A');
> > if ('a' <= ch && ch <= 'z')
> > - return base64_table + 26 + ch - 'a';
> > + return base64_table + 26 + (ch - 'a');
> > if ('0' <= ch && ch <= '9')
> > - return base64_table + 26 * 2 + ch - '0';
> > - if (ch == base64_table[26 * 2 + 10])
> > - return base64_table + 26 * 2 + 10;
> > - if (ch == base64_table[26 * 2 + 10 + 1])
> > - return base64_table + 26 * 2 + 10 + 1;
> > + return base64_table + 52 + (ch - '0');
> > + if (ch == base64_table[62])
> > + return &base64_table[62];
> > + if (ch == base64_table[63])
> > + return &base64_table[63];
>
> All the changes in this function look cosmetic. Could you fold them
> into the patch that introduced the function to avoid touching the
> lines multiple times?
>
> Best,
> Caleb
>
You're right, these are just cosmetic changes. I'll fold them into the original patch.
Best regards,
Guan-chun
> > return NULL;
> > }
> >
> > /**
> > - * base64_encode() - base64-encode some binary data
> > + * base64_encode() - base64-encode with custom table and optional padding
> > * @src: the binary data to encode
> > * @srclen: the length of @src in bytes
> > - * @dst: (output) the base64-encoded string. Not NUL-terminated.
> > + * @dst: (output) the base64-encoded string. Not NUL-terminated.
> > + * @padding: whether to append '=' characters so output length is a multiple of 4
> > + * @table: 64-character encoding table to use (e.g. standard or URL-safe variant)
> > *
> > - * Encodes data using base64 encoding, i.e. the "Base 64 Encoding" specified
> > - * by RFC 4648, including the '='-padding.
> > + * Encodes data using the given 64-character @table. If @padding is true,
> > + * the output is padded with '=' as described in RFC 4648; otherwise padding
> > + * is omitted. This allows generation of both standard and non-standard
> > + * Base64 variants (e.g. URL-safe encoding).
> > *
> > * Return: the length of the resulting base64-encoded string in bytes.
> > */
> > -int base64_encode(const u8 *src, int srclen, char *dst)
> > +int base64_encode(const u8 *src, int srclen, char *dst, bool padding, const char *table)
> > {
> > u32 ac = 0;
> > - int bits = 0;
> > - int i;
> > char *cp = dst;
> >
> > - for (i = 0; i < srclen; i++) {
> > - ac = (ac << 8) | src[i];
> > - bits += 8;
> > - do {
> > - bits -= 6;
> > - *cp++ = base64_table[(ac >> bits) & 0x3f];
> > - } while (bits >= 6);
> > - }
> > - if (bits) {
> > - *cp++ = base64_table[(ac << (6 - bits)) & 0x3f];
> > - bits -= 6;
> > + while (srclen >= 3) {
> > + ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)) |
> > + ((u32)src[1] << (BASE64_BITS_PER_BYTE)) |
> > + (u32)src[2];
> > +
> > + *cp++ = table[ac >> BASE64_SHIFT_OUT0];
> > + *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK];
> > + *cp++ = table[(ac >> BASE64_SHIFT_OUT2) & BASE64_6BIT_MASK];
> > + *cp++ = table[ac & BASE64_6BIT_MASK];
> > +
> > + src += 3;
> > + srclen -= 3;
> > }
> > - while (bits < 0) {
> > - *cp++ = '=';
> > - bits += 2;
> > +
> > + switch (srclen) {
> > + case 2:
> > + ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)) |
> > + ((u32)src[1] << (BASE64_BITS_PER_BYTE));
> > +
> > + *cp++ = table[ac >> BASE64_SHIFT_OUT0];
> > + *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK];
> > + *cp++ = table[(ac >> BASE64_SHIFT_OUT2) & BASE64_6BIT_MASK];
> > + if (padding)
> > + *cp++ = '=';
> > + break;
> > + case 1:
> > + ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2));
> > + *cp++ = table[ac >> BASE64_SHIFT_OUT0];
> > + *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK];
> > + if (padding) {
> > + *cp++ = '=';
> > + *cp++ = '=';
> > + }
> > + break;
> > }
> > return cp - dst;
> > }
> > EXPORT_SYMBOL_GPL(base64_encode);
> >
> > /**
> > - * base64_decode() - base64-decode a string
> > + * base64_decode() - base64-decode with custom table and optional padding
> > * @src: the string to decode. Doesn't need to be NUL-terminated.
> > * @srclen: the length of @src in bytes
> > * @dst: (output) the decoded binary data
> > + * @padding: when true, accept and handle '=' padding as per RFC 4648;
> > + * when false, '=' is treated as invalid
> > + * @table: 64-character encoding table to use (e.g. standard or URL-safe variant)
> > *
> > - * Decodes a string using base64 encoding, i.e. the "Base 64 Encoding"
> > - * specified by RFC 4648, including the '='-padding.
> > + * Decodes a string using the given 64-character @table. If @padding is true,
> > + * '=' padding is accepted as described in RFC 4648; otherwise '=' is
> > + * treated as an error. This allows decoding of both standard and
> > + * non-standard Base64 variants (e.g. URL-safe decoding).
> > *
> > * This implementation hasn't been optimized for performance.
> > *
> > * Return: the length of the resulting decoded binary data in bytes,
> > * or -1 if the string isn't a valid base64 string.
> > */
> > -int base64_decode(const char *src, int srclen, u8 *dst)
> > +static inline int base64_decode_table(char ch, const char *table)
> > +{
> > + if (ch == '\0')
> > + return -1;
> > + const char *p = find_chr(table, ch);
> > +
> > + return p ? (p - table) : -1;
> > +}
> > +
> > +static inline int decode_base64_block(const char *src, const char *table,
> > + int *input1, int *input2,
> > + int *input3, int *input4,
> > + bool padding)
> > +{
> > + *input1 = base64_decode_table(src[0], table);
> > + *input2 = base64_decode_table(src[1], table);
> > + *input3 = base64_decode_table(src[2], table);
> > + *input4 = base64_decode_table(src[3], table);
> > +
> > + /* Return error if any base64 character is invalid */
> > + if (*input1 < 0 || *input2 < 0 || (!padding && (*input3 < 0 || *input4 < 0)))
> > + return -1;
> > +
> > + /* Handle padding */
> > + if (padding) {
> > + if (*input3 < 0 && *input4 >= 0)
> > + return -1;
> > + if (*input3 < 0 && src[2] != '=')
> > + return -1;
> > + if (*input4 < 0 && src[3] != '=')
> > + return -1;
> > + }
> > + return 0;
> > +}
> > +
> > +int base64_decode(const char *src, int srclen, u8 *dst, bool padding, const char *table)
> > {
> > - u32 ac = 0;
> > - int bits = 0;
> > - int i;
> > u8 *bp = dst;
> > + int input1, input2, input3, input4;
> > + u32 val;
> >
> > - for (i = 0; i < srclen; i++) {
> > - const char *p = find_chr(base64_table, src[i]);
> > + if (srclen == 0)
> > + return 0;
> >
> > - if (src[i] == '=') {
> > - ac = (ac << 6);
> > - bits += 6;
> > - if (bits >= 8)
> > - bits -= 8;
> > - continue;
> > + /* Validate the input length for padding */
> > + if (padding && (srclen & 0x03) != 0)
> > + return -1;
> > +
> > + while (srclen >= 4) {
> > + /* Decode the next 4 characters */
> > + if (decode_base64_block(src, table, &input1, &input2, &input3,
> > + &input4, padding) < 0)
> > + return -1;
> > + if (padding && srclen > 4) {
> > + if (input3 < 0 || input4 < 0)
> > + return -1;
> > }
> > - if (p == NULL || src[i] == 0)
> > + val = ((u32)input1 << BASE64_SHIFT_OUT0) |
> > + ((u32)input2 << BASE64_SHIFT_OUT1) |
> > + ((u32)((input3 < 0) ? 0 : input3) << BASE64_SHIFT_OUT2) |
> > + (u32)((input4 < 0) ? 0 : input4);
> > +
> > + *bp++ = (u8)(val >> BASE64_SHIFT_BYTE0);
> > +
> > + if (input3 >= 0)
> > + *bp++ = (u8)(val >> BASE64_SHIFT_BYTE1);
> > + if (input4 >= 0)
> > + *bp++ = (u8)val;
> > +
> > + src += 4;
> > + srclen -= 4;
> > + }
> > +
> > + /* Handle leftover characters when padding is not used */
> > + if (!padding && srclen > 0) {
> > + switch (srclen) {
> > + case 2:
> > + input1 = base64_decode_table(src[0], table);
> > + input2 = base64_decode_table(src[1], table);
> > + if (input1 < 0 || input2 < 0)
> > + return -1;
> > +
> > + val = ((u32)input1 << BASE64_CHUNK_BITS) | (u32)input2; /* 12 bits */
> > + if (val & BASE64_MASK(BASE64_TAIL2_UNUSED_BITS))
> > + return -1; /* low 4 bits must be zero */
> > +
> > + *bp++ = (u8)(val >> BASE64_TAIL2_BYTE0_SHIFT);
> > + break;
> > + case 3:
> > + input1 = base64_decode_table(src[0], table);
> > + input2 = base64_decode_table(src[1], table);
> > + input3 = base64_decode_table(src[2], table);
> > + if (input1 < 0 || input2 < 0 || input3 < 0)
> > + return -1;
> > +
> > + val = ((u32)input1 << (BASE64_CHUNK_BITS * 2)) |
> > + ((u32)input2 << BASE64_CHUNK_BITS) |
> > + (u32)input3; /* 18 bits */
> > +
> > + if (val & BASE64_MASK(BASE64_TAIL3_UNUSED_BITS))
> > + return -1; /* low 2 bits must be zero */
> > +
> > + *bp++ = (u8)(val >> BASE64_TAIL3_BYTE0_SHIFT);
> > + *bp++ = (u8)((val >> BASE64_TAIL3_BYTE1_SHIFT) & 0xFF);
> > + break;
> > + default:
> > return -1;
> > - ac = (ac << 6) | (p - base64_table);
> > - bits += 6;
> > - if (bits >= 8) {
> > - bits -= 8;
> > - *bp++ = (u8)(ac >> bits);
> > }
> > }
> > - if (ac & ((1 << bits) - 1))
> > - return -1;
> > +
> > return bp - dst;
> > }
> > EXPORT_SYMBOL_GPL(base64_decode);
> > --
> > 2.34.1
> >
> >
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