Rework base64_encode() and base64_decode() with extended interfaces
that support custom 64-character tables and optional '=' padding.
This makes them flexible enough to cover both standard RFC4648 Base64
and non-standard variants such as base64url.
The encoder is redesigned to process input in 3-byte blocks, each
mapped directly into 4 output symbols. Base64 naturally encodes
24 bits of input as four 6-bit values, so operating on aligned
3-byte chunks matches the algorithm's structure. This block-based
approach eliminates the need for bit-by-bit streaming, reduces shifts,
masks, and loop iterations, and removes data-dependent branches from
the main loop. Only the final 1 or 2 leftover bytes are handled
separately according to the standard rules. As a result, the encoder
achieves ~2.8x speedup for small inputs (64B) and up to ~2.6x
speedup for larger inputs (1KB), while remaining fully RFC4648-compliant.
The decoder replaces strchr()-based lookups with direct table-indexed
mapping. It processes input in 4-character groups and supports both
padded and non-padded forms. Validation has been strengthened: illegal
characters and misplaced '=' padding now cause errors, preventing
silent data corruption.
These changes improve decoding performance by ~12-15x.
Benchmarks on x86_64 (Intel Core i7-10700 @ 2.90GHz, averaged
over 1000 runs, tested with KUnit):
Encode:
- 64B input: avg ~90ns -> ~32ns (~2.8x faster)
- 1KB input: avg ~1332ns -> ~510ns (~2.6x faster)
Decode:
- 64B input: avg ~1530ns -> ~122ns (~12.5x faster)
- 1KB input: avg ~27726ns -> ~1859ns (~15x faster)
Update nvme-auth to use the reworked base64_encode() and base64_decode()
interfaces, which now require explicit padding and table parameters.
A static base64_table is defined to preserve RFC4648 standard encoding
with padding enabled, ensuring functional behavior remains unchanged.
While this is a mechanical update following the lib/base64 rework,
nvme-auth also benefits from the performance improvements in the new
encoder/decoder, achieving faster encode/decode without altering the
output format.
The reworked encoder and decoder unify Base64 handling across the kernel
with higher performance, stricter correctness, and flexibility to support
subsystem-specific variants.
Co-developed-by: Kuan-Wei Chiu <visitorckw@gmail.com>
Signed-off-by: Kuan-Wei Chiu <visitorckw@gmail.com>
Co-developed-by: Yu-Sheng Huang <home7438072@gmail.com>
Signed-off-by: Yu-Sheng Huang <home7438072@gmail.com>
Signed-off-by: Guan-Chun Wu <409411716@gms.tku.edu.tw>
---
drivers/nvme/common/auth.c | 7 +-
include/linux/base64.h | 4 +-
lib/base64.c | 238 ++++++++++++++++++++++++++++---------
3 files changed, 192 insertions(+), 57 deletions(-)
diff --git a/drivers/nvme/common/auth.c b/drivers/nvme/common/auth.c
index 91e273b89..4d57694f8 100644
--- a/drivers/nvme/common/auth.c
+++ b/drivers/nvme/common/auth.c
@@ -161,6 +161,9 @@ u32 nvme_auth_key_struct_size(u32 key_len)
}
EXPORT_SYMBOL_GPL(nvme_auth_key_struct_size);
+static const char base64_table[65] =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+
struct nvme_dhchap_key *nvme_auth_extract_key(unsigned char *secret,
u8 key_hash)
{
@@ -178,7 +181,7 @@ struct nvme_dhchap_key *nvme_auth_extract_key(unsigned char *secret,
if (!key)
return ERR_PTR(-ENOMEM);
- key_len = base64_decode(secret, allocated_len, key->key);
+ key_len = base64_decode(secret, allocated_len, key->key, true, base64_table);
if (key_len < 0) {
pr_debug("base64 key decoding error %d\n",
key_len);
@@ -663,7 +666,7 @@ int nvme_auth_generate_digest(u8 hmac_id, u8 *psk, size_t psk_len,
if (ret)
goto out_free_digest;
- ret = base64_encode(digest, digest_len, enc);
+ ret = base64_encode(digest, digest_len, enc, true, base64_table);
if (ret < hmac_len) {
ret = -ENOKEY;
goto out_free_digest;
diff --git a/include/linux/base64.h b/include/linux/base64.h
index 660d4cb1e..22351323d 100644
--- a/include/linux/base64.h
+++ b/include/linux/base64.h
@@ -10,7 +10,7 @@
#define BASE64_CHARS(nbytes) DIV_ROUND_UP((nbytes) * 4, 3)
-int base64_encode(const u8 *src, int len, char *dst);
-int base64_decode(const char *src, int len, u8 *dst);
+int base64_encode(const u8 *src, int len, char *dst, bool padding, const char *table);
+int base64_decode(const char *src, int len, u8 *dst, bool padding, const char *table);
#endif /* _LINUX_BASE64_H */
diff --git a/lib/base64.c b/lib/base64.c
index 9416bded2..b2bd5dab5 100644
--- a/lib/base64.c
+++ b/lib/base64.c
@@ -15,104 +15,236 @@
#include <linux/string.h>
#include <linux/base64.h>
-static const char base64_table[65] =
- "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+#define BASE64_6BIT_MASK 0x3f /* Mask to extract lowest 6 bits */
+#define BASE64_BITS_PER_BYTE 8
+#define BASE64_CHUNK_BITS 6
+
+/* Output-char-indexed shifts: for output chars 0,1,2,3 respectively */
+#define BASE64_SHIFT_OUT0 (BASE64_CHUNK_BITS * 3) /* 18 */
+#define BASE64_SHIFT_OUT1 (BASE64_CHUNK_BITS * 2) /* 12 */
+#define BASE64_SHIFT_OUT2 (BASE64_CHUNK_BITS * 1) /* 6 */
+/* OUT3 uses 0 shift and just masks with BASE64_6BIT_MASK */
+
+/* For extracting bytes from the 24-bit value (decode main loop) */
+#define BASE64_SHIFT_BYTE0 (BASE64_BITS_PER_BYTE * 2) /* 16 */
+#define BASE64_SHIFT_BYTE1 (BASE64_BITS_PER_BYTE * 1) /* 8 */
+
+/* Tail (no padding) shifts to extract bytes */
+#define BASE64_TAIL2_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 2) - BASE64_BITS_PER_BYTE) /* 4 */
+#define BASE64_TAIL3_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 3) - BASE64_BITS_PER_BYTE) /* 10 */
+#define BASE64_TAIL3_BYTE1_SHIFT ((BASE64_CHUNK_BITS * 3) - (BASE64_BITS_PER_BYTE * 2)) /* 2 */
+
+/* Extra: masks for leftover validation (no padding) */
+#define BASE64_MASK(n) ({ \
+ unsigned int __n = (n); \
+ __n ? ((1U << __n) - 1U) : 0U; \
+})
+#define BASE64_TAIL2_UNUSED_BITS (BASE64_CHUNK_BITS * 2 - BASE64_BITS_PER_BYTE) /* 4 */
+#define BASE64_TAIL3_UNUSED_BITS (BASE64_CHUNK_BITS * 3 - BASE64_BITS_PER_BYTE * 2) /* 2 */
static inline const char *find_chr(const char *base64_table, char ch)
{
if ('A' <= ch && ch <= 'Z')
- return base64_table + ch - 'A';
+ return base64_table + (ch - 'A');
if ('a' <= ch && ch <= 'z')
- return base64_table + 26 + ch - 'a';
+ return base64_table + 26 + (ch - 'a');
if ('0' <= ch && ch <= '9')
- return base64_table + 26 * 2 + ch - '0';
- if (ch == base64_table[26 * 2 + 10])
- return base64_table + 26 * 2 + 10;
- if (ch == base64_table[26 * 2 + 10 + 1])
- return base64_table + 26 * 2 + 10 + 1;
+ return base64_table + 52 + (ch - '0');
+ if (ch == base64_table[62])
+ return &base64_table[62];
+ if (ch == base64_table[63])
+ return &base64_table[63];
return NULL;
}
/**
- * base64_encode() - base64-encode some binary data
+ * base64_encode() - base64-encode with custom table and optional padding
* @src: the binary data to encode
* @srclen: the length of @src in bytes
- * @dst: (output) the base64-encoded string. Not NUL-terminated.
+ * @dst: (output) the base64-encoded string. Not NUL-terminated.
+ * @padding: whether to append '=' characters so output length is a multiple of 4
+ * @table: 64-character encoding table to use (e.g. standard or URL-safe variant)
*
- * Encodes data using base64 encoding, i.e. the "Base 64 Encoding" specified
- * by RFC 4648, including the '='-padding.
+ * Encodes data using the given 64-character @table. If @padding is true,
+ * the output is padded with '=' as described in RFC 4648; otherwise padding
+ * is omitted. This allows generation of both standard and non-standard
+ * Base64 variants (e.g. URL-safe encoding).
*
* Return: the length of the resulting base64-encoded string in bytes.
*/
-int base64_encode(const u8 *src, int srclen, char *dst)
+int base64_encode(const u8 *src, int srclen, char *dst, bool padding, const char *table)
{
u32 ac = 0;
- int bits = 0;
- int i;
char *cp = dst;
- for (i = 0; i < srclen; i++) {
- ac = (ac << 8) | src[i];
- bits += 8;
- do {
- bits -= 6;
- *cp++ = base64_table[(ac >> bits) & 0x3f];
- } while (bits >= 6);
- }
- if (bits) {
- *cp++ = base64_table[(ac << (6 - bits)) & 0x3f];
- bits -= 6;
+ while (srclen >= 3) {
+ ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)) |
+ ((u32)src[1] << (BASE64_BITS_PER_BYTE)) |
+ (u32)src[2];
+
+ *cp++ = table[ac >> BASE64_SHIFT_OUT0];
+ *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK];
+ *cp++ = table[(ac >> BASE64_SHIFT_OUT2) & BASE64_6BIT_MASK];
+ *cp++ = table[ac & BASE64_6BIT_MASK];
+
+ src += 3;
+ srclen -= 3;
}
- while (bits < 0) {
- *cp++ = '=';
- bits += 2;
+
+ switch (srclen) {
+ case 2:
+ ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)) |
+ ((u32)src[1] << (BASE64_BITS_PER_BYTE));
+
+ *cp++ = table[ac >> BASE64_SHIFT_OUT0];
+ *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK];
+ *cp++ = table[(ac >> BASE64_SHIFT_OUT2) & BASE64_6BIT_MASK];
+ if (padding)
+ *cp++ = '=';
+ break;
+ case 1:
+ ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2));
+ *cp++ = table[ac >> BASE64_SHIFT_OUT0];
+ *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK];
+ if (padding) {
+ *cp++ = '=';
+ *cp++ = '=';
+ }
+ break;
}
return cp - dst;
}
EXPORT_SYMBOL_GPL(base64_encode);
/**
- * base64_decode() - base64-decode a string
+ * base64_decode() - base64-decode with custom table and optional padding
* @src: the string to decode. Doesn't need to be NUL-terminated.
* @srclen: the length of @src in bytes
* @dst: (output) the decoded binary data
+ * @padding: when true, accept and handle '=' padding as per RFC 4648;
+ * when false, '=' is treated as invalid
+ * @table: 64-character encoding table to use (e.g. standard or URL-safe variant)
*
- * Decodes a string using base64 encoding, i.e. the "Base 64 Encoding"
- * specified by RFC 4648, including the '='-padding.
+ * Decodes a string using the given 64-character @table. If @padding is true,
+ * '=' padding is accepted as described in RFC 4648; otherwise '=' is
+ * treated as an error. This allows decoding of both standard and
+ * non-standard Base64 variants (e.g. URL-safe decoding).
*
* This implementation hasn't been optimized for performance.
*
* Return: the length of the resulting decoded binary data in bytes,
* or -1 if the string isn't a valid base64 string.
*/
-int base64_decode(const char *src, int srclen, u8 *dst)
+static inline int base64_decode_table(char ch, const char *table)
+{
+ if (ch == '\0')
+ return -1;
+ const char *p = find_chr(table, ch);
+
+ return p ? (p - table) : -1;
+}
+
+static inline int decode_base64_block(const char *src, const char *table,
+ int *input1, int *input2,
+ int *input3, int *input4,
+ bool padding)
+{
+ *input1 = base64_decode_table(src[0], table);
+ *input2 = base64_decode_table(src[1], table);
+ *input3 = base64_decode_table(src[2], table);
+ *input4 = base64_decode_table(src[3], table);
+
+ /* Return error if any base64 character is invalid */
+ if (*input1 < 0 || *input2 < 0 || (!padding && (*input3 < 0 || *input4 < 0)))
+ return -1;
+
+ /* Handle padding */
+ if (padding) {
+ if (*input3 < 0 && *input4 >= 0)
+ return -1;
+ if (*input3 < 0 && src[2] != '=')
+ return -1;
+ if (*input4 < 0 && src[3] != '=')
+ return -1;
+ }
+ return 0;
+}
+
+int base64_decode(const char *src, int srclen, u8 *dst, bool padding, const char *table)
{
- u32 ac = 0;
- int bits = 0;
- int i;
u8 *bp = dst;
+ int input1, input2, input3, input4;
+ u32 val;
- for (i = 0; i < srclen; i++) {
- const char *p = find_chr(base64_table, src[i]);
+ if (srclen == 0)
+ return 0;
- if (src[i] == '=') {
- ac = (ac << 6);
- bits += 6;
- if (bits >= 8)
- bits -= 8;
- continue;
+ /* Validate the input length for padding */
+ if (padding && (srclen & 0x03) != 0)
+ return -1;
+
+ while (srclen >= 4) {
+ /* Decode the next 4 characters */
+ if (decode_base64_block(src, table, &input1, &input2, &input3,
+ &input4, padding) < 0)
+ return -1;
+ if (padding && srclen > 4) {
+ if (input3 < 0 || input4 < 0)
+ return -1;
}
- if (p == NULL || src[i] == 0)
+ val = ((u32)input1 << BASE64_SHIFT_OUT0) |
+ ((u32)input2 << BASE64_SHIFT_OUT1) |
+ ((u32)((input3 < 0) ? 0 : input3) << BASE64_SHIFT_OUT2) |
+ (u32)((input4 < 0) ? 0 : input4);
+
+ *bp++ = (u8)(val >> BASE64_SHIFT_BYTE0);
+
+ if (input3 >= 0)
+ *bp++ = (u8)(val >> BASE64_SHIFT_BYTE1);
+ if (input4 >= 0)
+ *bp++ = (u8)val;
+
+ src += 4;
+ srclen -= 4;
+ }
+
+ /* Handle leftover characters when padding is not used */
+ if (!padding && srclen > 0) {
+ switch (srclen) {
+ case 2:
+ input1 = base64_decode_table(src[0], table);
+ input2 = base64_decode_table(src[1], table);
+ if (input1 < 0 || input2 < 0)
+ return -1;
+
+ val = ((u32)input1 << BASE64_CHUNK_BITS) | (u32)input2; /* 12 bits */
+ if (val & BASE64_MASK(BASE64_TAIL2_UNUSED_BITS))
+ return -1; /* low 4 bits must be zero */
+
+ *bp++ = (u8)(val >> BASE64_TAIL2_BYTE0_SHIFT);
+ break;
+ case 3:
+ input1 = base64_decode_table(src[0], table);
+ input2 = base64_decode_table(src[1], table);
+ input3 = base64_decode_table(src[2], table);
+ if (input1 < 0 || input2 < 0 || input3 < 0)
+ return -1;
+
+ val = ((u32)input1 << (BASE64_CHUNK_BITS * 2)) |
+ ((u32)input2 << BASE64_CHUNK_BITS) |
+ (u32)input3; /* 18 bits */
+
+ if (val & BASE64_MASK(BASE64_TAIL3_UNUSED_BITS))
+ return -1; /* low 2 bits must be zero */
+
+ *bp++ = (u8)(val >> BASE64_TAIL3_BYTE0_SHIFT);
+ *bp++ = (u8)((val >> BASE64_TAIL3_BYTE1_SHIFT) & 0xFF);
+ break;
+ default:
return -1;
- ac = (ac << 6) | (p - base64_table);
- bits += 6;
- if (bits >= 8) {
- bits -= 8;
- *bp++ = (u8)(ac >> bits);
}
}
- if (ac & ((1 << bits) - 1))
- return -1;
+
return bp - dst;
}
EXPORT_SYMBOL_GPL(base64_decode);
--
2.34.1
On Thu, Sep 11, 2025 at 03:41:59PM +0800, Guan-Chun Wu wrote: > Rework base64_encode() and base64_decode() with extended interfaces > that support custom 64-character tables and optional '=' padding. > This makes them flexible enough to cover both standard RFC4648 Base64 > and non-standard variants such as base64url. RFC4648 specifies both base64 and base64url. > The encoder is redesigned to process input in 3-byte blocks, each > mapped directly into 4 output symbols. Base64 naturally encodes > 24 bits of input as four 6-bit values, so operating on aligned > 3-byte chunks matches the algorithm's structure. This block-based > approach eliminates the need for bit-by-bit streaming, reduces shifts, > masks, and loop iterations, and removes data-dependent branches from > the main loop. There already weren't any data-dependent branches in the encoder. > The decoder replaces strchr()-based lookups with direct table-indexed > mapping. It processes input in 4-character groups and supports both > padded and non-padded forms. Validation has been strengthened: illegal > characters and misplaced '=' padding now cause errors, preventing > silent data corruption. The decoder already detected invalid inputs. > While this is a mechanical update following the lib/base64 rework, > nvme-auth also benefits from the performance improvements in the new > encoder/decoder, achieving faster encode/decode without altering the > output format. > > The reworked encoder and decoder unify Base64 handling across the kernel > with higher performance, stricter correctness, and flexibility to support > subsystem-specific variants. Which part is more strictly correct? > diff --git a/lib/base64.c b/lib/base64.c > index 9416bded2..b2bd5dab5 100644 > --- a/lib/base64.c > +++ b/lib/base64.c > @@ -15,104 +15,236 @@ > #include <linux/string.h> > #include <linux/base64.h> > > -static const char base64_table[65] = > - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; > +#define BASE64_6BIT_MASK 0x3f /* Mask to extract lowest 6 bits */ > +#define BASE64_BITS_PER_BYTE 8 > +#define BASE64_CHUNK_BITS 6 > + > +/* Output-char-indexed shifts: for output chars 0,1,2,3 respectively */ > +#define BASE64_SHIFT_OUT0 (BASE64_CHUNK_BITS * 3) /* 18 */ > +#define BASE64_SHIFT_OUT1 (BASE64_CHUNK_BITS * 2) /* 12 */ > +#define BASE64_SHIFT_OUT2 (BASE64_CHUNK_BITS * 1) /* 6 */ > +/* OUT3 uses 0 shift and just masks with BASE64_6BIT_MASK */ > + > +/* For extracting bytes from the 24-bit value (decode main loop) */ > +#define BASE64_SHIFT_BYTE0 (BASE64_BITS_PER_BYTE * 2) /* 16 */ > +#define BASE64_SHIFT_BYTE1 (BASE64_BITS_PER_BYTE * 1) /* 8 */ > + > +/* Tail (no padding) shifts to extract bytes */ > +#define BASE64_TAIL2_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 2) - BASE64_BITS_PER_BYTE) /* 4 */ > +#define BASE64_TAIL3_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 3) - BASE64_BITS_PER_BYTE) /* 10 */ > +#define BASE64_TAIL3_BYTE1_SHIFT ((BASE64_CHUNK_BITS * 3) - (BASE64_BITS_PER_BYTE * 2)) /* 2 */ > + > +/* Extra: masks for leftover validation (no padding) */ > +#define BASE64_MASK(n) ({ \ > + unsigned int __n = (n); \ > + __n ? ((1U << __n) - 1U) : 0U; \ > +}) > +#define BASE64_TAIL2_UNUSED_BITS (BASE64_CHUNK_BITS * 2 - BASE64_BITS_PER_BYTE) /* 4 */ > +#define BASE64_TAIL3_UNUSED_BITS (BASE64_CHUNK_BITS * 3 - BASE64_BITS_PER_BYTE * 2) /* 2 */ These #defines make the code unnecessarily hard to read. Most of them should just be replaced with the integer literals. > * This implementation hasn't been optimized for performance. But the commit message claims performance improvements. > * > * Return: the length of the resulting decoded binary data in bytes, > * or -1 if the string isn't a valid base64 string. base64 => Base64, since multiple variants are supported now. Refer to the terminology used by RFC4686. Base64 is the general term, and "base64" and "base64url" specific variants of Base64. - Eric
On Thu, Sep 11, 2025 at 11:27:42AM -0700, Eric Biggers wrote: > On Thu, Sep 11, 2025 at 03:41:59PM +0800, Guan-Chun Wu wrote: > > Rework base64_encode() and base64_decode() with extended interfaces > > that support custom 64-character tables and optional '=' padding. > > This makes them flexible enough to cover both standard RFC4648 Base64 > > and non-standard variants such as base64url. > > RFC4648 specifies both base64 and base64url. > Got it, I'll update the commit message in the next version. > > The encoder is redesigned to process input in 3-byte blocks, each > > mapped directly into 4 output symbols. Base64 naturally encodes > > 24 bits of input as four 6-bit values, so operating on aligned > > 3-byte chunks matches the algorithm's structure. This block-based > > approach eliminates the need for bit-by-bit streaming, reduces shifts, > > masks, and loop iterations, and removes data-dependent branches from > > the main loop. > > There already weren't any data-dependent branches in the encoder. > Got it, I'll update the commit message in the next version. > > The decoder replaces strchr()-based lookups with direct table-indexed > > mapping. It processes input in 4-character groups and supports both > > padded and non-padded forms. Validation has been strengthened: illegal > > characters and misplaced '=' padding now cause errors, preventing > > silent data corruption. > > The decoder already detected invalid inputs. > You're right, the decoder already rejected invalid inputs. What has been strengthened in the new version is the padding handling (length must be a multiple of 4, and = only allowed in the last two positions). > > While this is a mechanical update following the lib/base64 rework, > > nvme-auth also benefits from the performance improvements in the new > > encoder/decoder, achieving faster encode/decode without altering the > > output format. > > > > The reworked encoder and decoder unify Base64 handling across the kernel > > with higher performance, stricter correctness, and flexibility to support > > subsystem-specific variants. > > Which part is more strictly correct? > The stricter correctness here refers to the decoder, specifically the padding checks (length must be a multiple of 4, and = only allowed in the last two positions). > > diff --git a/lib/base64.c b/lib/base64.c > > index 9416bded2..b2bd5dab5 100644 > > --- a/lib/base64.c > > +++ b/lib/base64.c > > @@ -15,104 +15,236 @@ > > #include <linux/string.h> > > #include <linux/base64.h> > > > > -static const char base64_table[65] = > > - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; > > +#define BASE64_6BIT_MASK 0x3f /* Mask to extract lowest 6 bits */ > > +#define BASE64_BITS_PER_BYTE 8 > > +#define BASE64_CHUNK_BITS 6 > > + > > +/* Output-char-indexed shifts: for output chars 0,1,2,3 respectively */ > > +#define BASE64_SHIFT_OUT0 (BASE64_CHUNK_BITS * 3) /* 18 */ > > +#define BASE64_SHIFT_OUT1 (BASE64_CHUNK_BITS * 2) /* 12 */ > > +#define BASE64_SHIFT_OUT2 (BASE64_CHUNK_BITS * 1) /* 6 */ > > +/* OUT3 uses 0 shift and just masks with BASE64_6BIT_MASK */ > > + > > +/* For extracting bytes from the 24-bit value (decode main loop) */ > > +#define BASE64_SHIFT_BYTE0 (BASE64_BITS_PER_BYTE * 2) /* 16 */ > > +#define BASE64_SHIFT_BYTE1 (BASE64_BITS_PER_BYTE * 1) /* 8 */ > > + > > +/* Tail (no padding) shifts to extract bytes */ > > +#define BASE64_TAIL2_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 2) - BASE64_BITS_PER_BYTE) /* 4 */ > > +#define BASE64_TAIL3_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 3) - BASE64_BITS_PER_BYTE) /* 10 */ > > +#define BASE64_TAIL3_BYTE1_SHIFT ((BASE64_CHUNK_BITS * 3) - (BASE64_BITS_PER_BYTE * 2)) /* 2 */ > > + > > +/* Extra: masks for leftover validation (no padding) */ > > +#define BASE64_MASK(n) ({ \ > > + unsigned int __n = (n); \ > > + __n ? ((1U << __n) - 1U) : 0U; \ > > +}) > > +#define BASE64_TAIL2_UNUSED_BITS (BASE64_CHUNK_BITS * 2 - BASE64_BITS_PER_BYTE) /* 4 */ > > +#define BASE64_TAIL3_UNUSED_BITS (BASE64_CHUNK_BITS * 3 - BASE64_BITS_PER_BYTE * 2) /* 2 */ > > These #defines make the code unnecessarily hard to read. Most of them > should just be replaced with the integer literals. > Got it, thanks for the feedback. I'll simplify this in the next version. > > * This implementation hasn't been optimized for performance. > > But the commit message claims performance improvements. > That was my mistake. I forgot to update this part of the comment. I’ll fix it in the next version. > > * > > * Return: the length of the resulting decoded binary data in bytes, > > * or -1 if the string isn't a valid base64 string. > > base64 => Base64, since multiple variants are supported now. Refer to > the terminology used by RFC4686. Base64 is the general term, and > "base64" and "base64url" specific variants of Base64. > > - Eric Ok, I'll update the comments to use Base64. Best regards, Guan-chun
On Thu, Sep 11, 2025 at 11:27:42AM -0700, Eric Biggers wrote: > On Thu, Sep 11, 2025 at 03:41:59PM +0800, Guan-Chun Wu wrote: > > Rework base64_encode() and base64_decode() with extended interfaces > > that support custom 64-character tables and optional '=' padding. > > This makes them flexible enough to cover both standard RFC4648 Base64 > > and non-standard variants such as base64url. > > RFC4648 specifies both base64 and base64url. > Got it, I'll update the commit message in the next version. > > The encoder is redesigned to process input in 3-byte blocks, each > > mapped directly into 4 output symbols. Base64 naturally encodes > > 24 bits of input as four 6-bit values, so operating on aligned > > 3-byte chunks matches the algorithm's structure. This block-based > > approach eliminates the need for bit-by-bit streaming, reduces shifts, > > masks, and loop iterations, and removes data-dependent branches from > > the main loop. > > There already weren't any data-dependent branches in the encoder. > Got it, I'll update the commit message in the next version. > > The decoder replaces strchr()-based lookups with direct table-indexed > > mapping. It processes input in 4-character groups and supports both > > padded and non-padded forms. Validation has been strengthened: illegal > > characters and misplaced '=' padding now cause errors, preventing > > silent data corruption. > > The decoder already detected invalid inputs. > You're right, the decoder already rejected invalid inputs. What has been strengthened in the new version is the padding handling (length must be a multiple of 4, and = only allowed in the last two positions). > > While this is a mechanical update following the lib/base64 rework, > > nvme-auth also benefits from the performance improvements in the new > > encoder/decoder, achieving faster encode/decode without altering the > > output format. > > > > The reworked encoder and decoder unify Base64 handling across the kernel > > with higher performance, stricter correctness, and flexibility to support > > subsystem-specific variants. > > Which part is more strictly correct? > The stricter correctness here refers to the decoder — specifically the padding checks (length must be a multiple of 4, and = only allowed in the last two positions). > > diff --git a/lib/base64.c b/lib/base64.c > > index 9416bded2..b2bd5dab5 100644 > > --- a/lib/base64.c > > +++ b/lib/base64.c > > @@ -15,104 +15,236 @@ > > #include <linux/string.h> > > #include <linux/base64.h> > > > > -static const char base64_table[65] = > > - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; > > +#define BASE64_6BIT_MASK 0x3f /* Mask to extract lowest 6 bits */ > > +#define BASE64_BITS_PER_BYTE 8 > > +#define BASE64_CHUNK_BITS 6 > > + > > +/* Output-char-indexed shifts: for output chars 0,1,2,3 respectively */ > > +#define BASE64_SHIFT_OUT0 (BASE64_CHUNK_BITS * 3) /* 18 */ > > +#define BASE64_SHIFT_OUT1 (BASE64_CHUNK_BITS * 2) /* 12 */ > > +#define BASE64_SHIFT_OUT2 (BASE64_CHUNK_BITS * 1) /* 6 */ > > +/* OUT3 uses 0 shift and just masks with BASE64_6BIT_MASK */ > > + > > +/* For extracting bytes from the 24-bit value (decode main loop) */ > > +#define BASE64_SHIFT_BYTE0 (BASE64_BITS_PER_BYTE * 2) /* 16 */ > > +#define BASE64_SHIFT_BYTE1 (BASE64_BITS_PER_BYTE * 1) /* 8 */ > > + > > +/* Tail (no padding) shifts to extract bytes */ > > +#define BASE64_TAIL2_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 2) - BASE64_BITS_PER_BYTE) /* 4 */ > > +#define BASE64_TAIL3_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 3) - BASE64_BITS_PER_BYTE) /* 10 */ > > +#define BASE64_TAIL3_BYTE1_SHIFT ((BASE64_CHUNK_BITS * 3) - (BASE64_BITS_PER_BYTE * 2)) /* 2 */ > > + > > +/* Extra: masks for leftover validation (no padding) */ > > +#define BASE64_MASK(n) ({ \ > > + unsigned int __n = (n); \ > > + __n ? ((1U << __n) - 1U) : 0U; \ > > +}) > > +#define BASE64_TAIL2_UNUSED_BITS (BASE64_CHUNK_BITS * 2 - BASE64_BITS_PER_BYTE) /* 4 */ > > +#define BASE64_TAIL3_UNUSED_BITS (BASE64_CHUNK_BITS * 3 - BASE64_BITS_PER_BYTE * 2) /* 2 */ > > These #defines make the code unnecessarily hard to read. Most of them > should just be replaced with the integer literals. > Got it, thanks for the feedback. I'll simplify this in the next version. > > * This implementation hasn't been optimized for performance. > > But the commit message claims performance improvements. > That was my mistake — I forgot to update this part of the comment. I’ll fix it in the next version. > > * > > * Return: the length of the resulting decoded binary data in bytes, > > * or -1 if the string isn't a valid base64 string. > > base64 => Base64, since multiple variants are supported now. Refer to > the terminology used by RFC4686. Base64 is the general term, and > "base64" and "base64url" specific variants of Base64. > > - Eric Ok, I'll update the comments to use Base64. Best regards, Guan-chun
Sorry, please ignore my previous email. My email client was not configured correctly. Best regards, Guan-chun
On Thu, Sep 11, 2025 at 12:43 AM Guan-Chun Wu <409411716@gms.tku.edu.tw> wrote: > > Rework base64_encode() and base64_decode() with extended interfaces > that support custom 64-character tables and optional '=' padding. > This makes them flexible enough to cover both standard RFC4648 Base64 > and non-standard variants such as base64url. > > The encoder is redesigned to process input in 3-byte blocks, each > mapped directly into 4 output symbols. Base64 naturally encodes > 24 bits of input as four 6-bit values, so operating on aligned > 3-byte chunks matches the algorithm's structure. This block-based > approach eliminates the need for bit-by-bit streaming, reduces shifts, > masks, and loop iterations, and removes data-dependent branches from > the main loop. Only the final 1 or 2 leftover bytes are handled > separately according to the standard rules. As a result, the encoder > achieves ~2.8x speedup for small inputs (64B) and up to ~2.6x > speedup for larger inputs (1KB), while remaining fully RFC4648-compliant. > > The decoder replaces strchr()-based lookups with direct table-indexed > mapping. It processes input in 4-character groups and supports both > padded and non-padded forms. Validation has been strengthened: illegal > characters and misplaced '=' padding now cause errors, preventing > silent data corruption. > > These changes improve decoding performance by ~12-15x. > > Benchmarks on x86_64 (Intel Core i7-10700 @ 2.90GHz, averaged > over 1000 runs, tested with KUnit): > > Encode: > - 64B input: avg ~90ns -> ~32ns (~2.8x faster) > - 1KB input: avg ~1332ns -> ~510ns (~2.6x faster) > > Decode: > - 64B input: avg ~1530ns -> ~122ns (~12.5x faster) > - 1KB input: avg ~27726ns -> ~1859ns (~15x faster) > > Update nvme-auth to use the reworked base64_encode() and base64_decode() > interfaces, which now require explicit padding and table parameters. > A static base64_table is defined to preserve RFC4648 standard encoding > with padding enabled, ensuring functional behavior remains unchanged. > > While this is a mechanical update following the lib/base64 rework, > nvme-auth also benefits from the performance improvements in the new > encoder/decoder, achieving faster encode/decode without altering the > output format. > > The reworked encoder and decoder unify Base64 handling across the kernel > with higher performance, stricter correctness, and flexibility to support > subsystem-specific variants. > > Co-developed-by: Kuan-Wei Chiu <visitorckw@gmail.com> > Signed-off-by: Kuan-Wei Chiu <visitorckw@gmail.com> > Co-developed-by: Yu-Sheng Huang <home7438072@gmail.com> > Signed-off-by: Yu-Sheng Huang <home7438072@gmail.com> > Signed-off-by: Guan-Chun Wu <409411716@gms.tku.edu.tw> > --- > drivers/nvme/common/auth.c | 7 +- > include/linux/base64.h | 4 +- > lib/base64.c | 238 ++++++++++++++++++++++++++++--------- > 3 files changed, 192 insertions(+), 57 deletions(-) > > diff --git a/drivers/nvme/common/auth.c b/drivers/nvme/common/auth.c > index 91e273b89..4d57694f8 100644 > --- a/drivers/nvme/common/auth.c > +++ b/drivers/nvme/common/auth.c > @@ -161,6 +161,9 @@ u32 nvme_auth_key_struct_size(u32 key_len) > } > EXPORT_SYMBOL_GPL(nvme_auth_key_struct_size); > > +static const char base64_table[65] = > + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; > + > struct nvme_dhchap_key *nvme_auth_extract_key(unsigned char *secret, > u8 key_hash) > { > @@ -178,7 +181,7 @@ struct nvme_dhchap_key *nvme_auth_extract_key(unsigned char *secret, > if (!key) > return ERR_PTR(-ENOMEM); > > - key_len = base64_decode(secret, allocated_len, key->key); > + key_len = base64_decode(secret, allocated_len, key->key, true, base64_table); > if (key_len < 0) { > pr_debug("base64 key decoding error %d\n", > key_len); > @@ -663,7 +666,7 @@ int nvme_auth_generate_digest(u8 hmac_id, u8 *psk, size_t psk_len, > if (ret) > goto out_free_digest; > > - ret = base64_encode(digest, digest_len, enc); > + ret = base64_encode(digest, digest_len, enc, true, base64_table); > if (ret < hmac_len) { > ret = -ENOKEY; > goto out_free_digest; > diff --git a/include/linux/base64.h b/include/linux/base64.h > index 660d4cb1e..22351323d 100644 > --- a/include/linux/base64.h > +++ b/include/linux/base64.h > @@ -10,7 +10,7 @@ > > #define BASE64_CHARS(nbytes) DIV_ROUND_UP((nbytes) * 4, 3) > > -int base64_encode(const u8 *src, int len, char *dst); > -int base64_decode(const char *src, int len, u8 *dst); > +int base64_encode(const u8 *src, int len, char *dst, bool padding, const char *table); > +int base64_decode(const char *src, int len, u8 *dst, bool padding, const char *table); > > #endif /* _LINUX_BASE64_H */ > diff --git a/lib/base64.c b/lib/base64.c > index 9416bded2..b2bd5dab5 100644 > --- a/lib/base64.c > +++ b/lib/base64.c > @@ -15,104 +15,236 @@ > #include <linux/string.h> > #include <linux/base64.h> > > -static const char base64_table[65] = > - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; > +#define BASE64_6BIT_MASK 0x3f /* Mask to extract lowest 6 bits */ > +#define BASE64_BITS_PER_BYTE 8 > +#define BASE64_CHUNK_BITS 6 > + > +/* Output-char-indexed shifts: for output chars 0,1,2,3 respectively */ > +#define BASE64_SHIFT_OUT0 (BASE64_CHUNK_BITS * 3) /* 18 */ > +#define BASE64_SHIFT_OUT1 (BASE64_CHUNK_BITS * 2) /* 12 */ > +#define BASE64_SHIFT_OUT2 (BASE64_CHUNK_BITS * 1) /* 6 */ > +/* OUT3 uses 0 shift and just masks with BASE64_6BIT_MASK */ > + > +/* For extracting bytes from the 24-bit value (decode main loop) */ > +#define BASE64_SHIFT_BYTE0 (BASE64_BITS_PER_BYTE * 2) /* 16 */ > +#define BASE64_SHIFT_BYTE1 (BASE64_BITS_PER_BYTE * 1) /* 8 */ > + > +/* Tail (no padding) shifts to extract bytes */ > +#define BASE64_TAIL2_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 2) - BASE64_BITS_PER_BYTE) /* 4 */ > +#define BASE64_TAIL3_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 3) - BASE64_BITS_PER_BYTE) /* 10 */ > +#define BASE64_TAIL3_BYTE1_SHIFT ((BASE64_CHUNK_BITS * 3) - (BASE64_BITS_PER_BYTE * 2)) /* 2 */ > + > +/* Extra: masks for leftover validation (no padding) */ > +#define BASE64_MASK(n) ({ \ > + unsigned int __n = (n); \ > + __n ? ((1U << __n) - 1U) : 0U; \ > +}) > +#define BASE64_TAIL2_UNUSED_BITS (BASE64_CHUNK_BITS * 2 - BASE64_BITS_PER_BYTE) /* 4 */ > +#define BASE64_TAIL3_UNUSED_BITS (BASE64_CHUNK_BITS * 3 - BASE64_BITS_PER_BYTE * 2) /* 2 */ > > static inline const char *find_chr(const char *base64_table, char ch) > { > if ('A' <= ch && ch <= 'Z') > - return base64_table + ch - 'A'; > + return base64_table + (ch - 'A'); > if ('a' <= ch && ch <= 'z') > - return base64_table + 26 + ch - 'a'; > + return base64_table + 26 + (ch - 'a'); > if ('0' <= ch && ch <= '9') > - return base64_table + 26 * 2 + ch - '0'; > - if (ch == base64_table[26 * 2 + 10]) > - return base64_table + 26 * 2 + 10; > - if (ch == base64_table[26 * 2 + 10 + 1]) > - return base64_table + 26 * 2 + 10 + 1; > + return base64_table + 52 + (ch - '0'); > + if (ch == base64_table[62]) > + return &base64_table[62]; > + if (ch == base64_table[63]) > + return &base64_table[63]; All the changes in this function look cosmetic. Could you fold them into the patch that introduced the function to avoid touching the lines multiple times? Best, Caleb > return NULL; > } > > /** > - * base64_encode() - base64-encode some binary data > + * base64_encode() - base64-encode with custom table and optional padding > * @src: the binary data to encode > * @srclen: the length of @src in bytes > - * @dst: (output) the base64-encoded string. Not NUL-terminated. > + * @dst: (output) the base64-encoded string. Not NUL-terminated. > + * @padding: whether to append '=' characters so output length is a multiple of 4 > + * @table: 64-character encoding table to use (e.g. standard or URL-safe variant) > * > - * Encodes data using base64 encoding, i.e. the "Base 64 Encoding" specified > - * by RFC 4648, including the '='-padding. > + * Encodes data using the given 64-character @table. If @padding is true, > + * the output is padded with '=' as described in RFC 4648; otherwise padding > + * is omitted. This allows generation of both standard and non-standard > + * Base64 variants (e.g. URL-safe encoding). > * > * Return: the length of the resulting base64-encoded string in bytes. > */ > -int base64_encode(const u8 *src, int srclen, char *dst) > +int base64_encode(const u8 *src, int srclen, char *dst, bool padding, const char *table) > { > u32 ac = 0; > - int bits = 0; > - int i; > char *cp = dst; > > - for (i = 0; i < srclen; i++) { > - ac = (ac << 8) | src[i]; > - bits += 8; > - do { > - bits -= 6; > - *cp++ = base64_table[(ac >> bits) & 0x3f]; > - } while (bits >= 6); > - } > - if (bits) { > - *cp++ = base64_table[(ac << (6 - bits)) & 0x3f]; > - bits -= 6; > + while (srclen >= 3) { > + ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)) | > + ((u32)src[1] << (BASE64_BITS_PER_BYTE)) | > + (u32)src[2]; > + > + *cp++ = table[ac >> BASE64_SHIFT_OUT0]; > + *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK]; > + *cp++ = table[(ac >> BASE64_SHIFT_OUT2) & BASE64_6BIT_MASK]; > + *cp++ = table[ac & BASE64_6BIT_MASK]; > + > + src += 3; > + srclen -= 3; > } > - while (bits < 0) { > - *cp++ = '='; > - bits += 2; > + > + switch (srclen) { > + case 2: > + ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)) | > + ((u32)src[1] << (BASE64_BITS_PER_BYTE)); > + > + *cp++ = table[ac >> BASE64_SHIFT_OUT0]; > + *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK]; > + *cp++ = table[(ac >> BASE64_SHIFT_OUT2) & BASE64_6BIT_MASK]; > + if (padding) > + *cp++ = '='; > + break; > + case 1: > + ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)); > + *cp++ = table[ac >> BASE64_SHIFT_OUT0]; > + *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK]; > + if (padding) { > + *cp++ = '='; > + *cp++ = '='; > + } > + break; > } > return cp - dst; > } > EXPORT_SYMBOL_GPL(base64_encode); > > /** > - * base64_decode() - base64-decode a string > + * base64_decode() - base64-decode with custom table and optional padding > * @src: the string to decode. Doesn't need to be NUL-terminated. > * @srclen: the length of @src in bytes > * @dst: (output) the decoded binary data > + * @padding: when true, accept and handle '=' padding as per RFC 4648; > + * when false, '=' is treated as invalid > + * @table: 64-character encoding table to use (e.g. standard or URL-safe variant) > * > - * Decodes a string using base64 encoding, i.e. the "Base 64 Encoding" > - * specified by RFC 4648, including the '='-padding. > + * Decodes a string using the given 64-character @table. If @padding is true, > + * '=' padding is accepted as described in RFC 4648; otherwise '=' is > + * treated as an error. This allows decoding of both standard and > + * non-standard Base64 variants (e.g. URL-safe decoding). > * > * This implementation hasn't been optimized for performance. > * > * Return: the length of the resulting decoded binary data in bytes, > * or -1 if the string isn't a valid base64 string. > */ > -int base64_decode(const char *src, int srclen, u8 *dst) > +static inline int base64_decode_table(char ch, const char *table) > +{ > + if (ch == '\0') > + return -1; > + const char *p = find_chr(table, ch); > + > + return p ? (p - table) : -1; > +} > + > +static inline int decode_base64_block(const char *src, const char *table, > + int *input1, int *input2, > + int *input3, int *input4, > + bool padding) > +{ > + *input1 = base64_decode_table(src[0], table); > + *input2 = base64_decode_table(src[1], table); > + *input3 = base64_decode_table(src[2], table); > + *input4 = base64_decode_table(src[3], table); > + > + /* Return error if any base64 character is invalid */ > + if (*input1 < 0 || *input2 < 0 || (!padding && (*input3 < 0 || *input4 < 0))) > + return -1; > + > + /* Handle padding */ > + if (padding) { > + if (*input3 < 0 && *input4 >= 0) > + return -1; > + if (*input3 < 0 && src[2] != '=') > + return -1; > + if (*input4 < 0 && src[3] != '=') > + return -1; > + } > + return 0; > +} > + > +int base64_decode(const char *src, int srclen, u8 *dst, bool padding, const char *table) > { > - u32 ac = 0; > - int bits = 0; > - int i; > u8 *bp = dst; > + int input1, input2, input3, input4; > + u32 val; > > - for (i = 0; i < srclen; i++) { > - const char *p = find_chr(base64_table, src[i]); > + if (srclen == 0) > + return 0; > > - if (src[i] == '=') { > - ac = (ac << 6); > - bits += 6; > - if (bits >= 8) > - bits -= 8; > - continue; > + /* Validate the input length for padding */ > + if (padding && (srclen & 0x03) != 0) > + return -1; > + > + while (srclen >= 4) { > + /* Decode the next 4 characters */ > + if (decode_base64_block(src, table, &input1, &input2, &input3, > + &input4, padding) < 0) > + return -1; > + if (padding && srclen > 4) { > + if (input3 < 0 || input4 < 0) > + return -1; > } > - if (p == NULL || src[i] == 0) > + val = ((u32)input1 << BASE64_SHIFT_OUT0) | > + ((u32)input2 << BASE64_SHIFT_OUT1) | > + ((u32)((input3 < 0) ? 0 : input3) << BASE64_SHIFT_OUT2) | > + (u32)((input4 < 0) ? 0 : input4); > + > + *bp++ = (u8)(val >> BASE64_SHIFT_BYTE0); > + > + if (input3 >= 0) > + *bp++ = (u8)(val >> BASE64_SHIFT_BYTE1); > + if (input4 >= 0) > + *bp++ = (u8)val; > + > + src += 4; > + srclen -= 4; > + } > + > + /* Handle leftover characters when padding is not used */ > + if (!padding && srclen > 0) { > + switch (srclen) { > + case 2: > + input1 = base64_decode_table(src[0], table); > + input2 = base64_decode_table(src[1], table); > + if (input1 < 0 || input2 < 0) > + return -1; > + > + val = ((u32)input1 << BASE64_CHUNK_BITS) | (u32)input2; /* 12 bits */ > + if (val & BASE64_MASK(BASE64_TAIL2_UNUSED_BITS)) > + return -1; /* low 4 bits must be zero */ > + > + *bp++ = (u8)(val >> BASE64_TAIL2_BYTE0_SHIFT); > + break; > + case 3: > + input1 = base64_decode_table(src[0], table); > + input2 = base64_decode_table(src[1], table); > + input3 = base64_decode_table(src[2], table); > + if (input1 < 0 || input2 < 0 || input3 < 0) > + return -1; > + > + val = ((u32)input1 << (BASE64_CHUNK_BITS * 2)) | > + ((u32)input2 << BASE64_CHUNK_BITS) | > + (u32)input3; /* 18 bits */ > + > + if (val & BASE64_MASK(BASE64_TAIL3_UNUSED_BITS)) > + return -1; /* low 2 bits must be zero */ > + > + *bp++ = (u8)(val >> BASE64_TAIL3_BYTE0_SHIFT); > + *bp++ = (u8)((val >> BASE64_TAIL3_BYTE1_SHIFT) & 0xFF); > + break; > + default: > return -1; > - ac = (ac << 6) | (p - base64_table); > - bits += 6; > - if (bits >= 8) { > - bits -= 8; > - *bp++ = (u8)(ac >> bits); > } > } > - if (ac & ((1 << bits) - 1)) > - return -1; > + > return bp - dst; > } > EXPORT_SYMBOL_GPL(base64_decode); > -- > 2.34.1 > >
Hi Caleb, On Thu, Sep 11, 2025 at 08:59:26AM -0700, Caleb Sander Mateos wrote: > On Thu, Sep 11, 2025 at 12:43 AM Guan-Chun Wu <409411716@gms.tku.edu.tw> wrote: > > > > Rework base64_encode() and base64_decode() with extended interfaces > > that support custom 64-character tables and optional '=' padding. > > This makes them flexible enough to cover both standard RFC4648 Base64 > > and non-standard variants such as base64url. > > > > The encoder is redesigned to process input in 3-byte blocks, each > > mapped directly into 4 output symbols. Base64 naturally encodes > > 24 bits of input as four 6-bit values, so operating on aligned > > 3-byte chunks matches the algorithm's structure. This block-based > > approach eliminates the need for bit-by-bit streaming, reduces shifts, > > masks, and loop iterations, and removes data-dependent branches from > > the main loop. Only the final 1 or 2 leftover bytes are handled > > separately according to the standard rules. As a result, the encoder > > achieves ~2.8x speedup for small inputs (64B) and up to ~2.6x > > speedup for larger inputs (1KB), while remaining fully RFC4648-compliant. > > > > The decoder replaces strchr()-based lookups with direct table-indexed > > mapping. It processes input in 4-character groups and supports both > > padded and non-padded forms. Validation has been strengthened: illegal > > characters and misplaced '=' padding now cause errors, preventing > > silent data corruption. > > > > These changes improve decoding performance by ~12-15x. > > > > Benchmarks on x86_64 (Intel Core i7-10700 @ 2.90GHz, averaged > > over 1000 runs, tested with KUnit): > > > > Encode: > > - 64B input: avg ~90ns -> ~32ns (~2.8x faster) > > - 1KB input: avg ~1332ns -> ~510ns (~2.6x faster) > > > > Decode: > > - 64B input: avg ~1530ns -> ~122ns (~12.5x faster) > > - 1KB input: avg ~27726ns -> ~1859ns (~15x faster) > > > > Update nvme-auth to use the reworked base64_encode() and base64_decode() > > interfaces, which now require explicit padding and table parameters. > > A static base64_table is defined to preserve RFC4648 standard encoding > > with padding enabled, ensuring functional behavior remains unchanged. > > > > While this is a mechanical update following the lib/base64 rework, > > nvme-auth also benefits from the performance improvements in the new > > encoder/decoder, achieving faster encode/decode without altering the > > output format. > > > > The reworked encoder and decoder unify Base64 handling across the kernel > > with higher performance, stricter correctness, and flexibility to support > > subsystem-specific variants. > > > > Co-developed-by: Kuan-Wei Chiu <visitorckw@gmail.com> > > Signed-off-by: Kuan-Wei Chiu <visitorckw@gmail.com> > > Co-developed-by: Yu-Sheng Huang <home7438072@gmail.com> > > Signed-off-by: Yu-Sheng Huang <home7438072@gmail.com> > > Signed-off-by: Guan-Chun Wu <409411716@gms.tku.edu.tw> > > --- > > drivers/nvme/common/auth.c | 7 +- > > include/linux/base64.h | 4 +- > > lib/base64.c | 238 ++++++++++++++++++++++++++++--------- > > 3 files changed, 192 insertions(+), 57 deletions(-) > > > > diff --git a/drivers/nvme/common/auth.c b/drivers/nvme/common/auth.c > > index 91e273b89..4d57694f8 100644 > > --- a/drivers/nvme/common/auth.c > > +++ b/drivers/nvme/common/auth.c > > @@ -161,6 +161,9 @@ u32 nvme_auth_key_struct_size(u32 key_len) > > } > > EXPORT_SYMBOL_GPL(nvme_auth_key_struct_size); > > > > +static const char base64_table[65] = > > + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; > > + > > struct nvme_dhchap_key *nvme_auth_extract_key(unsigned char *secret, > > u8 key_hash) > > { > > @@ -178,7 +181,7 @@ struct nvme_dhchap_key *nvme_auth_extract_key(unsigned char *secret, > > if (!key) > > return ERR_PTR(-ENOMEM); > > > > - key_len = base64_decode(secret, allocated_len, key->key); > > + key_len = base64_decode(secret, allocated_len, key->key, true, base64_table); > > if (key_len < 0) { > > pr_debug("base64 key decoding error %d\n", > > key_len); > > @@ -663,7 +666,7 @@ int nvme_auth_generate_digest(u8 hmac_id, u8 *psk, size_t psk_len, > > if (ret) > > goto out_free_digest; > > > > - ret = base64_encode(digest, digest_len, enc); > > + ret = base64_encode(digest, digest_len, enc, true, base64_table); > > if (ret < hmac_len) { > > ret = -ENOKEY; > > goto out_free_digest; > > diff --git a/include/linux/base64.h b/include/linux/base64.h > > index 660d4cb1e..22351323d 100644 > > --- a/include/linux/base64.h > > +++ b/include/linux/base64.h > > @@ -10,7 +10,7 @@ > > > > #define BASE64_CHARS(nbytes) DIV_ROUND_UP((nbytes) * 4, 3) > > > > -int base64_encode(const u8 *src, int len, char *dst); > > -int base64_decode(const char *src, int len, u8 *dst); > > +int base64_encode(const u8 *src, int len, char *dst, bool padding, const char *table); > > +int base64_decode(const char *src, int len, u8 *dst, bool padding, const char *table); > > > > #endif /* _LINUX_BASE64_H */ > > diff --git a/lib/base64.c b/lib/base64.c > > index 9416bded2..b2bd5dab5 100644 > > --- a/lib/base64.c > > +++ b/lib/base64.c > > @@ -15,104 +15,236 @@ > > #include <linux/string.h> > > #include <linux/base64.h> > > > > -static const char base64_table[65] = > > - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; > > +#define BASE64_6BIT_MASK 0x3f /* Mask to extract lowest 6 bits */ > > +#define BASE64_BITS_PER_BYTE 8 > > +#define BASE64_CHUNK_BITS 6 > > + > > +/* Output-char-indexed shifts: for output chars 0,1,2,3 respectively */ > > +#define BASE64_SHIFT_OUT0 (BASE64_CHUNK_BITS * 3) /* 18 */ > > +#define BASE64_SHIFT_OUT1 (BASE64_CHUNK_BITS * 2) /* 12 */ > > +#define BASE64_SHIFT_OUT2 (BASE64_CHUNK_BITS * 1) /* 6 */ > > +/* OUT3 uses 0 shift and just masks with BASE64_6BIT_MASK */ > > + > > +/* For extracting bytes from the 24-bit value (decode main loop) */ > > +#define BASE64_SHIFT_BYTE0 (BASE64_BITS_PER_BYTE * 2) /* 16 */ > > +#define BASE64_SHIFT_BYTE1 (BASE64_BITS_PER_BYTE * 1) /* 8 */ > > + > > +/* Tail (no padding) shifts to extract bytes */ > > +#define BASE64_TAIL2_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 2) - BASE64_BITS_PER_BYTE) /* 4 */ > > +#define BASE64_TAIL3_BYTE0_SHIFT ((BASE64_CHUNK_BITS * 3) - BASE64_BITS_PER_BYTE) /* 10 */ > > +#define BASE64_TAIL3_BYTE1_SHIFT ((BASE64_CHUNK_BITS * 3) - (BASE64_BITS_PER_BYTE * 2)) /* 2 */ > > + > > +/* Extra: masks for leftover validation (no padding) */ > > +#define BASE64_MASK(n) ({ \ > > + unsigned int __n = (n); \ > > + __n ? ((1U << __n) - 1U) : 0U; \ > > +}) > > +#define BASE64_TAIL2_UNUSED_BITS (BASE64_CHUNK_BITS * 2 - BASE64_BITS_PER_BYTE) /* 4 */ > > +#define BASE64_TAIL3_UNUSED_BITS (BASE64_CHUNK_BITS * 3 - BASE64_BITS_PER_BYTE * 2) /* 2 */ > > > > static inline const char *find_chr(const char *base64_table, char ch) > > { > > if ('A' <= ch && ch <= 'Z') > > - return base64_table + ch - 'A'; > > + return base64_table + (ch - 'A'); > > if ('a' <= ch && ch <= 'z') > > - return base64_table + 26 + ch - 'a'; > > + return base64_table + 26 + (ch - 'a'); > > if ('0' <= ch && ch <= '9') > > - return base64_table + 26 * 2 + ch - '0'; > > - if (ch == base64_table[26 * 2 + 10]) > > - return base64_table + 26 * 2 + 10; > > - if (ch == base64_table[26 * 2 + 10 + 1]) > > - return base64_table + 26 * 2 + 10 + 1; > > + return base64_table + 52 + (ch - '0'); > > + if (ch == base64_table[62]) > > + return &base64_table[62]; > > + if (ch == base64_table[63]) > > + return &base64_table[63]; > > All the changes in this function look cosmetic. Could you fold them > into the patch that introduced the function to avoid touching the > lines multiple times? > > Best, > Caleb > You're right, these are just cosmetic changes. I'll fold them into the original patch. Best regards, Guan-chun > > return NULL; > > } > > > > /** > > - * base64_encode() - base64-encode some binary data > > + * base64_encode() - base64-encode with custom table and optional padding > > * @src: the binary data to encode > > * @srclen: the length of @src in bytes > > - * @dst: (output) the base64-encoded string. Not NUL-terminated. > > + * @dst: (output) the base64-encoded string. Not NUL-terminated. > > + * @padding: whether to append '=' characters so output length is a multiple of 4 > > + * @table: 64-character encoding table to use (e.g. standard or URL-safe variant) > > * > > - * Encodes data using base64 encoding, i.e. the "Base 64 Encoding" specified > > - * by RFC 4648, including the '='-padding. > > + * Encodes data using the given 64-character @table. If @padding is true, > > + * the output is padded with '=' as described in RFC 4648; otherwise padding > > + * is omitted. This allows generation of both standard and non-standard > > + * Base64 variants (e.g. URL-safe encoding). > > * > > * Return: the length of the resulting base64-encoded string in bytes. > > */ > > -int base64_encode(const u8 *src, int srclen, char *dst) > > +int base64_encode(const u8 *src, int srclen, char *dst, bool padding, const char *table) > > { > > u32 ac = 0; > > - int bits = 0; > > - int i; > > char *cp = dst; > > > > - for (i = 0; i < srclen; i++) { > > - ac = (ac << 8) | src[i]; > > - bits += 8; > > - do { > > - bits -= 6; > > - *cp++ = base64_table[(ac >> bits) & 0x3f]; > > - } while (bits >= 6); > > - } > > - if (bits) { > > - *cp++ = base64_table[(ac << (6 - bits)) & 0x3f]; > > - bits -= 6; > > + while (srclen >= 3) { > > + ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)) | > > + ((u32)src[1] << (BASE64_BITS_PER_BYTE)) | > > + (u32)src[2]; > > + > > + *cp++ = table[ac >> BASE64_SHIFT_OUT0]; > > + *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK]; > > + *cp++ = table[(ac >> BASE64_SHIFT_OUT2) & BASE64_6BIT_MASK]; > > + *cp++ = table[ac & BASE64_6BIT_MASK]; > > + > > + src += 3; > > + srclen -= 3; > > } > > - while (bits < 0) { > > - *cp++ = '='; > > - bits += 2; > > + > > + switch (srclen) { > > + case 2: > > + ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)) | > > + ((u32)src[1] << (BASE64_BITS_PER_BYTE)); > > + > > + *cp++ = table[ac >> BASE64_SHIFT_OUT0]; > > + *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK]; > > + *cp++ = table[(ac >> BASE64_SHIFT_OUT2) & BASE64_6BIT_MASK]; > > + if (padding) > > + *cp++ = '='; > > + break; > > + case 1: > > + ac = ((u32)src[0] << (BASE64_BITS_PER_BYTE * 2)); > > + *cp++ = table[ac >> BASE64_SHIFT_OUT0]; > > + *cp++ = table[(ac >> BASE64_SHIFT_OUT1) & BASE64_6BIT_MASK]; > > + if (padding) { > > + *cp++ = '='; > > + *cp++ = '='; > > + } > > + break; > > } > > return cp - dst; > > } > > EXPORT_SYMBOL_GPL(base64_encode); > > > > /** > > - * base64_decode() - base64-decode a string > > + * base64_decode() - base64-decode with custom table and optional padding > > * @src: the string to decode. Doesn't need to be NUL-terminated. > > * @srclen: the length of @src in bytes > > * @dst: (output) the decoded binary data > > + * @padding: when true, accept and handle '=' padding as per RFC 4648; > > + * when false, '=' is treated as invalid > > + * @table: 64-character encoding table to use (e.g. standard or URL-safe variant) > > * > > - * Decodes a string using base64 encoding, i.e. the "Base 64 Encoding" > > - * specified by RFC 4648, including the '='-padding. > > + * Decodes a string using the given 64-character @table. If @padding is true, > > + * '=' padding is accepted as described in RFC 4648; otherwise '=' is > > + * treated as an error. This allows decoding of both standard and > > + * non-standard Base64 variants (e.g. URL-safe decoding). > > * > > * This implementation hasn't been optimized for performance. > > * > > * Return: the length of the resulting decoded binary data in bytes, > > * or -1 if the string isn't a valid base64 string. > > */ > > -int base64_decode(const char *src, int srclen, u8 *dst) > > +static inline int base64_decode_table(char ch, const char *table) > > +{ > > + if (ch == '\0') > > + return -1; > > + const char *p = find_chr(table, ch); > > + > > + return p ? (p - table) : -1; > > +} > > + > > +static inline int decode_base64_block(const char *src, const char *table, > > + int *input1, int *input2, > > + int *input3, int *input4, > > + bool padding) > > +{ > > + *input1 = base64_decode_table(src[0], table); > > + *input2 = base64_decode_table(src[1], table); > > + *input3 = base64_decode_table(src[2], table); > > + *input4 = base64_decode_table(src[3], table); > > + > > + /* Return error if any base64 character is invalid */ > > + if (*input1 < 0 || *input2 < 0 || (!padding && (*input3 < 0 || *input4 < 0))) > > + return -1; > > + > > + /* Handle padding */ > > + if (padding) { > > + if (*input3 < 0 && *input4 >= 0) > > + return -1; > > + if (*input3 < 0 && src[2] != '=') > > + return -1; > > + if (*input4 < 0 && src[3] != '=') > > + return -1; > > + } > > + return 0; > > +} > > + > > +int base64_decode(const char *src, int srclen, u8 *dst, bool padding, const char *table) > > { > > - u32 ac = 0; > > - int bits = 0; > > - int i; > > u8 *bp = dst; > > + int input1, input2, input3, input4; > > + u32 val; > > > > - for (i = 0; i < srclen; i++) { > > - const char *p = find_chr(base64_table, src[i]); > > + if (srclen == 0) > > + return 0; > > > > - if (src[i] == '=') { > > - ac = (ac << 6); > > - bits += 6; > > - if (bits >= 8) > > - bits -= 8; > > - continue; > > + /* Validate the input length for padding */ > > + if (padding && (srclen & 0x03) != 0) > > + return -1; > > + > > + while (srclen >= 4) { > > + /* Decode the next 4 characters */ > > + if (decode_base64_block(src, table, &input1, &input2, &input3, > > + &input4, padding) < 0) > > + return -1; > > + if (padding && srclen > 4) { > > + if (input3 < 0 || input4 < 0) > > + return -1; > > } > > - if (p == NULL || src[i] == 0) > > + val = ((u32)input1 << BASE64_SHIFT_OUT0) | > > + ((u32)input2 << BASE64_SHIFT_OUT1) | > > + ((u32)((input3 < 0) ? 0 : input3) << BASE64_SHIFT_OUT2) | > > + (u32)((input4 < 0) ? 0 : input4); > > + > > + *bp++ = (u8)(val >> BASE64_SHIFT_BYTE0); > > + > > + if (input3 >= 0) > > + *bp++ = (u8)(val >> BASE64_SHIFT_BYTE1); > > + if (input4 >= 0) > > + *bp++ = (u8)val; > > + > > + src += 4; > > + srclen -= 4; > > + } > > + > > + /* Handle leftover characters when padding is not used */ > > + if (!padding && srclen > 0) { > > + switch (srclen) { > > + case 2: > > + input1 = base64_decode_table(src[0], table); > > + input2 = base64_decode_table(src[1], table); > > + if (input1 < 0 || input2 < 0) > > + return -1; > > + > > + val = ((u32)input1 << BASE64_CHUNK_BITS) | (u32)input2; /* 12 bits */ > > + if (val & BASE64_MASK(BASE64_TAIL2_UNUSED_BITS)) > > + return -1; /* low 4 bits must be zero */ > > + > > + *bp++ = (u8)(val >> BASE64_TAIL2_BYTE0_SHIFT); > > + break; > > + case 3: > > + input1 = base64_decode_table(src[0], table); > > + input2 = base64_decode_table(src[1], table); > > + input3 = base64_decode_table(src[2], table); > > + if (input1 < 0 || input2 < 0 || input3 < 0) > > + return -1; > > + > > + val = ((u32)input1 << (BASE64_CHUNK_BITS * 2)) | > > + ((u32)input2 << BASE64_CHUNK_BITS) | > > + (u32)input3; /* 18 bits */ > > + > > + if (val & BASE64_MASK(BASE64_TAIL3_UNUSED_BITS)) > > + return -1; /* low 2 bits must be zero */ > > + > > + *bp++ = (u8)(val >> BASE64_TAIL3_BYTE0_SHIFT); > > + *bp++ = (u8)((val >> BASE64_TAIL3_BYTE1_SHIFT) & 0xFF); > > + break; > > + default: > > return -1; > > - ac = (ac << 6) | (p - base64_table); > > - bits += 6; > > - if (bits >= 8) { > > - bits -= 8; > > - *bp++ = (u8)(ac >> bits); > > } > > } > > - if (ac & ((1 << bits) - 1)) > > - return -1; > > + > > return bp - dst; > > } > > EXPORT_SYMBOL_GPL(base64_decode); > > -- > > 2.34.1 > > > >
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