[PATCH v3 1/4] fs: expand dump_inode()

Mateusz Guzik posted 4 patches 3 weeks ago
[PATCH v3 1/4] fs: expand dump_inode()
Posted by Mateusz Guzik 3 weeks ago
This adds fs name and few fields from struct inode: i_mode, i_opflags,
i_flags and i_state.

All values printed raw, no attempt to pretty-print anything.

Compile tested on for i386 and runtime tested on amd64.

Sample output:
[   31.450263] VFS_WARN_ON_INODE("crap") encountered for inode ffff9b10837a3240
               fs sockfs mode 140777 opflags c flags 0 state 100

Signed-off-by: Mateusz Guzik <mjguzik@gmail.com>
---
 fs/inode.c | 10 +++++++++-
 1 file changed, 9 insertions(+), 1 deletion(-)

diff --git a/fs/inode.c b/fs/inode.c
index 833de5457a06..e8c712211822 100644
--- a/fs/inode.c
+++ b/fs/inode.c
@@ -2935,10 +2935,18 @@ EXPORT_SYMBOL(mode_strip_sgid);
  *
  * TODO: add a proper inode dumping routine, this is a stub to get debug off the
  * ground.
+ *
+ * TODO: handle getting to fs type with get_kernel_nofault()?
+ * See dump_mapping() above.
  */
 void dump_inode(struct inode *inode, const char *reason)
 {
-	pr_warn("%s encountered for inode %px", reason, inode);
+	struct super_block *sb = inode->i_sb;
+
+	pr_warn("%s encountered for inode %px\n"
+		"fs %s mode %ho opflags %hx flags %u state %x\n",
+		reason, inode, sb->s_type->name, inode->i_mode, inode->i_opflags,
+		inode->i_flags, inode->i_state);
 }
 
 EXPORT_SYMBOL(dump_inode);
-- 
2.43.0
Re: [PATCH v3 1/4] fs: expand dump_inode()
Posted by Dave Chinner 3 weeks ago
On Thu, Sep 11, 2025 at 06:55:54AM +0200, Mateusz Guzik wrote:
> This adds fs name and few fields from struct inode: i_mode, i_opflags,
> i_flags and i_state.
> 
> All values printed raw, no attempt to pretty-print anything.

Please use '0x' prefixes for hexadecimal output.....

> 
> Compile tested on for i386 and runtime tested on amd64.
> 
> Sample output:
> [   31.450263] VFS_WARN_ON_INODE("crap") encountered for inode ffff9b10837a3240
>                fs sockfs mode 140777 opflags c flags 0 state 100

.... because reading this I have no idea if "state 100" means a
value of one hundred, 0x100 (i.e. 256 decimal), or something else
entirely. I have to go look at the code to work it out, then I have
to remember that every time I look at one of these lines of output.

When I'm looking through gigabytes of debug output, it's little
things like this make a big difference to how quickly I can read the
important information in the output...

Otherwise it's ok, though I would have added the reference count
for the inode as well...

-Dave.
-- 
Dave Chinner
david@fromorbit.com