[PATCH 4/5] drm/msm/registers: Generate _HI/LO builders for reg64

Rob Clark posted 5 patches 3 months, 1 week ago
[PATCH 4/5] drm/msm/registers: Generate _HI/LO builders for reg64
Posted by Rob Clark 3 months, 1 week ago
The upstream mesa copy of the GPU regs has shifted more things to reg64
instead of seperate 32b HI/LO reg32's.  This works better with the "new-
style" c++ builders that mesa has been migrating to for a6xx+ (to better
handle register shuffling between gens), but it leaves the C builders
with missing _HI/LO builders.

So handle the special case of reg64, automatically generating the
missing _HI/LO builders.

Signed-off-by: Rob Clark <robin.clark@oss.qualcomm.com>
---
 drivers/gpu/drm/msm/registers/gen_header.py | 7 +++++++
 1 file changed, 7 insertions(+)

diff --git a/drivers/gpu/drm/msm/registers/gen_header.py b/drivers/gpu/drm/msm/registers/gen_header.py
index 16239b754804..1d603dadfabd 100644
--- a/drivers/gpu/drm/msm/registers/gen_header.py
+++ b/drivers/gpu/drm/msm/registers/gen_header.py
@@ -161,6 +161,7 @@ class Bitset(object):
 	def __init__(self, name, template):
 		self.name = name
 		self.inline = False
+		self.reg = None
 		if template:
 			self.fields = template.fields[:]
 		else:
@@ -266,6 +267,11 @@ class Bitset(object):
 	def dump(self, is_deprecated, prefix=None):
 		if prefix is None:
 			prefix = self.name
+		if self.reg and self.reg.bit_size == 64:
+			print("static inline uint32_t %s_LO(uint32_t val)\n{" % prefix)
+			print("\treturn val;\n}")
+			print("static inline uint32_t %s_HI(uint32_t val)\n{" % prefix)
+			print("\treturn val;\n}")
 		for f in self.fields:
 			if f.name:
 				name = prefix + "_" + f.name
@@ -645,6 +651,7 @@ class Parser(object):
 
 		self.current_reg = Reg(attrs, self.prefix(variant), self.current_array, bit_size)
 		self.current_reg.bitset = self.current_bitset
+		self.current_bitset.reg = self.current_reg
 
 		if len(self.stack) == 1:
 			self.file.append(self.current_reg)
-- 
2.51.0
Re: [PATCH 4/5] drm/msm/registers: Generate _HI/LO builders for reg64
Posted by Dmitry Baryshkov 3 months, 1 week ago
On Mon, Sep 08, 2025 at 12:30:07PM -0700, Rob Clark wrote:
> The upstream mesa copy of the GPU regs has shifted more things to reg64
> instead of seperate 32b HI/LO reg32's.  This works better with the "new-
> style" c++ builders that mesa has been migrating to for a6xx+ (to better
> handle register shuffling between gens), but it leaves the C builders
> with missing _HI/LO builders.
> 
> So handle the special case of reg64, automatically generating the
> missing _HI/LO builders.
> 
> Signed-off-by: Rob Clark <robin.clark@oss.qualcomm.com>
> ---
>  drivers/gpu/drm/msm/registers/gen_header.py | 7 +++++++
>  1 file changed, 7 insertions(+)
> 

Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@oss.qualcomm.com>


-- 
With best wishes
Dmitry