[PATCH v2 1/3] rust: pci: provide access to PCI Class, subclass, implementation values

John Hubbard posted 3 patches 1 month, 2 weeks ago
There is a newer version of this series
[PATCH v2 1/3] rust: pci: provide access to PCI Class, subclass, implementation values
Posted by John Hubbard 1 month, 2 weeks ago
Allow callers to write Class::STORAGE_SCSI instead of
bindings::PCI_CLASS_STORAGE_SCSI, for example.

New APIs:
    Class::STORAGE_SCSI, Class::NETWORK_ETHERNET, etc.
    Class::from_u32(), as_u32()
    Class::MASK_FULL, MASK_CLASS_SUBCLASS
    DeviceId::from_class_and_vendor()
    Device::class_code_raw(), class_enum()

Cc: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: John Hubbard <jhubbard@nvidia.com>
---
 rust/kernel/pci.rs | 202 +++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 202 insertions(+)

diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs
index 887ee611b553..9caa1d342d52 100644
--- a/rust/kernel/pci.rs
+++ b/rust/kernel/pci.rs
@@ -23,6 +23,179 @@
 };
 use kernel::prelude::*;
 
+macro_rules! define_all_pci_classes {
+    (
+        $($variant:ident = $binding:expr,)+
+    ) => {
+        /// Converts a PCI class constant to 24-bit format.
+        ///
+        /// Many device drivers use only the upper 16 bits (base class and subclass), but some
+        /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit
+        /// value, where 16-bit values are shifted up 8 bits.
+        const fn to_24bit_class(val: u32) -> u32 {
+            if val > 0xFFFF { val } else { val << 8 }
+        }
+
+        /// PCI device class codes.
+        ///
+        /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass
+        /// in bits 15-8, programming interface in bits 7-0).
+        ///
+        #[derive(Debug, Clone, Copy, PartialEq, Eq)]
+        #[repr(transparent)]
+        pub struct Class(u32);
+
+        impl Class {
+            $(
+                #[allow(missing_docs)]
+                pub const $variant: Self = Self(to_24bit_class($binding));
+            )+
+
+            /// Match the full class code.
+            pub const MASK_FULL: u32 = 0xffffff;
+
+            /// Match the upper 16 bits of the class code (base class and subclass only).
+            pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00;
+
+            /// Create a `Class` from the raw class code value, or `None` if the value doesn't
+            /// match any known class.
+            pub fn from_u32(value: u32) -> Option<Self> {
+                match value {
+                    $(x if x == Self::$variant.0 => Some(Self::$variant),)+
+                    _ => None,
+                }
+            }
+
+            /// Get the raw 24-bit class code value.
+            pub const fn as_u32(self) -> u32 {
+                self.0
+            }
+        }
+    };
+}
+
+define_all_pci_classes! {
+    NOT_DEFINED                = bindings::PCI_CLASS_NOT_DEFINED,                // 0x000000
+    NOT_DEFINED_VGA            = bindings::PCI_CLASS_NOT_DEFINED_VGA,            // 0x000100
+
+    STORAGE_SCSI               = bindings::PCI_CLASS_STORAGE_SCSI,               // 0x010000
+    STORAGE_IDE                = bindings::PCI_CLASS_STORAGE_IDE,                // 0x010100
+    STORAGE_FLOPPY             = bindings::PCI_CLASS_STORAGE_FLOPPY,             // 0x010200
+    STORAGE_IPI                = bindings::PCI_CLASS_STORAGE_IPI,                // 0x010300
+    STORAGE_RAID               = bindings::PCI_CLASS_STORAGE_RAID,               // 0x010400
+    STORAGE_SATA               = bindings::PCI_CLASS_STORAGE_SATA,               // 0x010600
+    STORAGE_SATA_AHCI          = bindings::PCI_CLASS_STORAGE_SATA_AHCI,          // 0x010601
+    STORAGE_SAS                = bindings::PCI_CLASS_STORAGE_SAS,                // 0x010700
+    STORAGE_EXPRESS            = bindings::PCI_CLASS_STORAGE_EXPRESS,            // 0x010802
+    STORAGE_OTHER              = bindings::PCI_CLASS_STORAGE_OTHER,              // 0x018000
+
+    NETWORK_ETHERNET           = bindings::PCI_CLASS_NETWORK_ETHERNET,           // 0x020000
+    NETWORK_TOKEN_RING         = bindings::PCI_CLASS_NETWORK_TOKEN_RING,         // 0x020100
+    NETWORK_FDDI               = bindings::PCI_CLASS_NETWORK_FDDI,               // 0x020200
+    NETWORK_ATM                = bindings::PCI_CLASS_NETWORK_ATM,                // 0x020300
+    NETWORK_OTHER              = bindings::PCI_CLASS_NETWORK_OTHER,              // 0x028000
+
+    DISPLAY_VGA                = bindings::PCI_CLASS_DISPLAY_VGA,                // 0x030000
+    DISPLAY_XGA                = bindings::PCI_CLASS_DISPLAY_XGA,                // 0x030100
+    DISPLAY_3D                 = bindings::PCI_CLASS_DISPLAY_3D,                 // 0x030200
+    DISPLAY_OTHER              = bindings::PCI_CLASS_DISPLAY_OTHER,              // 0x038000
+
+    MULTIMEDIA_VIDEO           = bindings::PCI_CLASS_MULTIMEDIA_VIDEO,           // 0x040000
+    MULTIMEDIA_AUDIO           = bindings::PCI_CLASS_MULTIMEDIA_AUDIO,           // 0x040100
+    MULTIMEDIA_PHONE           = bindings::PCI_CLASS_MULTIMEDIA_PHONE,           // 0x040200
+    MULTIMEDIA_HD_AUDIO        = bindings::PCI_CLASS_MULTIMEDIA_HD_AUDIO,        // 0x040300
+    MULTIMEDIA_OTHER           = bindings::PCI_CLASS_MULTIMEDIA_OTHER,           // 0x048000
+
+    MEMORY_RAM                 = bindings::PCI_CLASS_MEMORY_RAM,                 // 0x050000
+    MEMORY_FLASH               = bindings::PCI_CLASS_MEMORY_FLASH,               // 0x050100
+    MEMORY_CXL                 = bindings::PCI_CLASS_MEMORY_CXL,                 // 0x050200
+    MEMORY_OTHER               = bindings::PCI_CLASS_MEMORY_OTHER,               // 0x058000
+
+    BRIDGE_HOST                = bindings::PCI_CLASS_BRIDGE_HOST,                // 0x060000
+    BRIDGE_ISA                 = bindings::PCI_CLASS_BRIDGE_ISA,                 // 0x060100
+    BRIDGE_EISA                = bindings::PCI_CLASS_BRIDGE_EISA,                // 0x060200
+    BRIDGE_MC                  = bindings::PCI_CLASS_BRIDGE_MC,                  // 0x060300
+    BRIDGE_PCI_NORMAL          = bindings::PCI_CLASS_BRIDGE_PCI_NORMAL,          // 0x060400
+    BRIDGE_PCI_SUBTRACTIVE     = bindings::PCI_CLASS_BRIDGE_PCI_SUBTRACTIVE,     // 0x060401
+    BRIDGE_PCMCIA              = bindings::PCI_CLASS_BRIDGE_PCMCIA,              // 0x060500
+    BRIDGE_NUBUS               = bindings::PCI_CLASS_BRIDGE_NUBUS,               // 0x060600
+    BRIDGE_CARDBUS             = bindings::PCI_CLASS_BRIDGE_CARDBUS,             // 0x060700
+    BRIDGE_RACEWAY             = bindings::PCI_CLASS_BRIDGE_RACEWAY,             // 0x060800
+    BRIDGE_OTHER               = bindings::PCI_CLASS_BRIDGE_OTHER,               // 0x068000
+
+    COMMUNICATION_SERIAL       = bindings::PCI_CLASS_COMMUNICATION_SERIAL,       // 0x070000
+    COMMUNICATION_PARALLEL     = bindings::PCI_CLASS_COMMUNICATION_PARALLEL,     // 0x070100
+    COMMUNICATION_MULTISERIAL  = bindings::PCI_CLASS_COMMUNICATION_MULTISERIAL,  // 0x070200
+    COMMUNICATION_MODEM        = bindings::PCI_CLASS_COMMUNICATION_MODEM,        // 0x070300
+    COMMUNICATION_OTHER        = bindings::PCI_CLASS_COMMUNICATION_OTHER,        // 0x078000
+
+    SYSTEM_PIC                 = bindings::PCI_CLASS_SYSTEM_PIC,                 // 0x080000
+    SYSTEM_PIC_IOAPIC          = bindings::PCI_CLASS_SYSTEM_PIC_IOAPIC,          // 0x080010
+    SYSTEM_PIC_IOXAPIC         = bindings::PCI_CLASS_SYSTEM_PIC_IOXAPIC,         // 0x080020
+    SYSTEM_DMA                 = bindings::PCI_CLASS_SYSTEM_DMA,                 // 0x080100
+    SYSTEM_TIMER               = bindings::PCI_CLASS_SYSTEM_TIMER,               // 0x080200
+    SYSTEM_RTC                 = bindings::PCI_CLASS_SYSTEM_RTC,                 // 0x080300
+    SYSTEM_PCI_HOTPLUG         = bindings::PCI_CLASS_SYSTEM_PCI_HOTPLUG,         // 0x080400
+    SYSTEM_SDHCI               = bindings::PCI_CLASS_SYSTEM_SDHCI,               // 0x080500
+    SYSTEM_RCEC                = bindings::PCI_CLASS_SYSTEM_RCEC,                // 0x080700
+    SYSTEM_OTHER               = bindings::PCI_CLASS_SYSTEM_OTHER,               // 0x088000
+
+    INPUT_KEYBOARD             = bindings::PCI_CLASS_INPUT_KEYBOARD,             // 0x090000
+    INPUT_PEN                  = bindings::PCI_CLASS_INPUT_PEN,                  // 0x090100
+    INPUT_MOUSE                = bindings::PCI_CLASS_INPUT_MOUSE,                // 0x090200
+    INPUT_SCANNER              = bindings::PCI_CLASS_INPUT_SCANNER,              // 0x090300
+    INPUT_GAMEPORT             = bindings::PCI_CLASS_INPUT_GAMEPORT,             // 0x090400
+    INPUT_OTHER                = bindings::PCI_CLASS_INPUT_OTHER,                // 0x098000
+
+    DOCKING_GENERIC            = bindings::PCI_CLASS_DOCKING_GENERIC,            // 0x0a0000
+    DOCKING_OTHER              = bindings::PCI_CLASS_DOCKING_OTHER,              // 0x0a8000
+
+    PROCESSOR_386              = bindings::PCI_CLASS_PROCESSOR_386,              // 0x0b0000
+    PROCESSOR_486              = bindings::PCI_CLASS_PROCESSOR_486,              // 0x0b0100
+    PROCESSOR_PENTIUM          = bindings::PCI_CLASS_PROCESSOR_PENTIUM,          // 0x0b0200
+    PROCESSOR_ALPHA            = bindings::PCI_CLASS_PROCESSOR_ALPHA,            // 0x0b1000
+    PROCESSOR_POWERPC          = bindings::PCI_CLASS_PROCESSOR_POWERPC,          // 0x0b2000
+    PROCESSOR_MIPS             = bindings::PCI_CLASS_PROCESSOR_MIPS,             // 0x0b3000
+    PROCESSOR_CO               = bindings::PCI_CLASS_PROCESSOR_CO,               // 0x0b4000
+
+    SERIAL_FIREWIRE            = bindings::PCI_CLASS_SERIAL_FIREWIRE,            // 0x0c0000
+    SERIAL_FIREWIRE_OHCI       = bindings::PCI_CLASS_SERIAL_FIREWIRE_OHCI,       // 0x0c0010
+    SERIAL_ACCESS              = bindings::PCI_CLASS_SERIAL_ACCESS,              // 0x0c0100
+    SERIAL_SSA                 = bindings::PCI_CLASS_SERIAL_SSA,                 // 0x0c0200
+    SERIAL_USB_UHCI            = bindings::PCI_CLASS_SERIAL_USB_UHCI,            // 0x0c0300
+    SERIAL_USB_OHCI            = bindings::PCI_CLASS_SERIAL_USB_OHCI,            // 0x0c0310
+    SERIAL_USB_EHCI            = bindings::PCI_CLASS_SERIAL_USB_EHCI,            // 0x0c0320
+    SERIAL_USB_XHCI            = bindings::PCI_CLASS_SERIAL_USB_XHCI,            // 0x0c0330
+    SERIAL_USB_CDNS            = bindings::PCI_CLASS_SERIAL_USB_CDNS,            // 0x0c0380
+    SERIAL_USB_DEVICE          = bindings::PCI_CLASS_SERIAL_USB_DEVICE,          // 0x0c03fe
+    SERIAL_FIBER               = bindings::PCI_CLASS_SERIAL_FIBER,               // 0x0c0400
+    SERIAL_SMBUS               = bindings::PCI_CLASS_SERIAL_SMBUS,               // 0x0c0500
+    SERIAL_IPMI_SMIC           = bindings::PCI_CLASS_SERIAL_IPMI_SMIC,           // 0x0c0700
+    SERIAL_IPMI_KCS            = bindings::PCI_CLASS_SERIAL_IPMI_KCS,            // 0x0c0701
+    SERIAL_IPMI_BT             = bindings::PCI_CLASS_SERIAL_IPMI_BT,             // 0x0c0702
+
+    WIRELESS_RF_CONTROLLER     = bindings::PCI_CLASS_WIRELESS_RF_CONTROLLER,     // 0x0d1000
+    WIRELESS_WHCI              = bindings::PCI_CLASS_WIRELESS_WHCI,              // 0x0d1010
+
+    INTELLIGENT_I2O            = bindings::PCI_CLASS_INTELLIGENT_I2O,            // 0x0e0000
+
+    SATELLITE_TV               = bindings::PCI_CLASS_SATELLITE_TV,               // 0x0f0000
+    SATELLITE_AUDIO            = bindings::PCI_CLASS_SATELLITE_AUDIO,            // 0x0f0100
+    SATELLITE_VOICE            = bindings::PCI_CLASS_SATELLITE_VOICE,            // 0x0f0300
+    SATELLITE_DATA             = bindings::PCI_CLASS_SATELLITE_DATA,             // 0x0f0400
+
+    CRYPT_NETWORK              = bindings::PCI_CLASS_CRYPT_NETWORK,              // 0x100000
+    CRYPT_ENTERTAINMENT        = bindings::PCI_CLASS_CRYPT_ENTERTAINMENT,        // 0x100100
+    CRYPT_OTHER                = bindings::PCI_CLASS_CRYPT_OTHER,                // 0x108000
+
+    SP_DPIO                    = bindings::PCI_CLASS_SP_DPIO,                    // 0x110000
+    SP_OTHER                   = bindings::PCI_CLASS_SP_OTHER,                   // 0x118000
+
+    ACCELERATOR_PROCESSING     = bindings::PCI_CLASS_ACCELERATOR_PROCESSING,     // 0x120000
+
+    OTHERS                     = bindings::PCI_CLASS_OTHERS,                     // 0xff0000
+}
+
 /// An adapter for the registration of PCI drivers.
 pub struct Adapter<T: Driver>(T);
 
@@ -157,6 +330,23 @@ pub const fn from_class(class: u32, class_mask: u32) -> Self {
             override_only: 0,
         })
     }
+
+    /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor.
+    ///
+    /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it
+    /// also matches the PCI Class (up to the entire 24 bits, depending on the mask).
+    pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self {
+        Self(bindings::pci_device_id {
+            vendor,
+            device: DeviceId::PCI_ANY_ID,
+            subvendor: DeviceId::PCI_ANY_ID,
+            subdevice: DeviceId::PCI_ANY_ID,
+            class: class.as_u32(),
+            class_mask,
+            driver_data: 0,
+            override_only: 0,
+        })
+    }
 }
 
 // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add
@@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
         // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
         Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
     }
+
+    /// Returns the full 24-bit PCI class code as stored in hardware.
+    /// This includes base class, subclass, and programming interface.
+    pub fn class_code_raw(&self) -> u32 {
+        // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`.
+        unsafe { (*self.as_raw()).class }
+    }
+
+    /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid.
+    pub fn class_enum(&self) -> Option<Class> {
+        Class::from_u32(self.class_code_raw())
+    }
 }
 
 impl Device<device::Bound> {
-- 
2.50.1
Re: [PATCH v2 1/3] rust: pci: provide access to PCI Class, subclass, implementation values
Posted by Elle Rhumsaa 1 month, 2 weeks ago
On Sun, Aug 17, 2025 at 06:33:03PM -0700, John Hubbard wrote:
> Allow callers to write Class::STORAGE_SCSI instead of
> bindings::PCI_CLASS_STORAGE_SCSI, for example.
> 
> New APIs:
>     Class::STORAGE_SCSI, Class::NETWORK_ETHERNET, etc.
>     Class::from_u32(), as_u32()
>     Class::MASK_FULL, MASK_CLASS_SUBCLASS
>     DeviceId::from_class_and_vendor()
>     Device::class_code_raw(), class_enum()
> 
> Cc: Danilo Krummrich <dakr@kernel.org>
> Signed-off-by: John Hubbard <jhubbard@nvidia.com>
> ---
>  rust/kernel/pci.rs | 202 +++++++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 202 insertions(+)
> 
> diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs
> index 887ee611b553..9caa1d342d52 100644
> --- a/rust/kernel/pci.rs
> +++ b/rust/kernel/pci.rs
> @@ -23,6 +23,179 @@
>  };
>  use kernel::prelude::*;
>  
> +macro_rules! define_all_pci_classes {
> +    (
> +        $($variant:ident = $binding:expr,)+
> +    ) => {
> +        /// Converts a PCI class constant to 24-bit format.
> +        ///
> +        /// Many device drivers use only the upper 16 bits (base class and subclass), but some
> +        /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit
> +        /// value, where 16-bit values are shifted up 8 bits.
> +        const fn to_24bit_class(val: u32) -> u32 {
> +            if val > 0xFFFF { val } else { val << 8 }
> +        }
> +
> +        /// PCI device class codes.
> +        ///
> +        /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass
> +        /// in bits 15-8, programming interface in bits 7-0).
> +        ///
> +        #[derive(Debug, Clone, Copy, PartialEq, Eq)]
> +        #[repr(transparent)]
> +        pub struct Class(u32);
> +
> +        impl Class {
> +            $(
> +                #[allow(missing_docs)]
> +                pub const $variant: Self = Self(to_24bit_class($binding));
> +            )+
> +
> +            /// Match the full class code.
> +            pub const MASK_FULL: u32 = 0xffffff;
> +
> +            /// Match the upper 16 bits of the class code (base class and subclass only).
> +            pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00;
> +
> +            /// Create a `Class` from the raw class code value, or `None` if the value doesn't
> +            /// match any known class.
> +            pub fn from_u32(value: u32) -> Option<Self> {
> +                match value {
> +                    $(x if x == Self::$variant.0 => Some(Self::$variant),)+
> +                    _ => None,
> +                }
> +            }
> +
> +            /// Get the raw 24-bit class code value.
> +            pub const fn as_u32(self) -> u32 {
> +                self.0
> +            }
> +        }
> +    };
> +}
> +
> +define_all_pci_classes! {
> +    NOT_DEFINED                = bindings::PCI_CLASS_NOT_DEFINED,                // 0x000000
> +
> +    ...
> +
> +    OTHERS                     = bindings::PCI_CLASS_OTHERS,                     // 0xff0000
> +}
> +
>  /// An adapter for the registration of PCI drivers.
>  pub struct Adapter<T: Driver>(T);
>  
> @@ -157,6 +330,23 @@ pub const fn from_class(class: u32, class_mask: u32) -> Self {
>              override_only: 0,
>          })
>      }
> +
> +    /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor.
> +    ///
> +    /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it
> +    /// also matches the PCI Class (up to the entire 24 bits, depending on the mask).
> +    pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self {
> +        Self(bindings::pci_device_id {
> +            vendor,
> +            device: DeviceId::PCI_ANY_ID,
> +            subvendor: DeviceId::PCI_ANY_ID,
> +            subdevice: DeviceId::PCI_ANY_ID,
> +            class: class.as_u32(),
> +            class_mask,
> +            driver_data: 0,
> +            override_only: 0,
> +        })
> +    }
>  }
>  
>  // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add
> @@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
>          // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
>          Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
>      }
> +
> +    /// Returns the full 24-bit PCI class code as stored in hardware.
> +    /// This includes base class, subclass, and programming interface.
> +    pub fn class_code_raw(&self) -> u32 {
> +        // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`.
> +        unsafe { (*self.as_raw()).class }
> +    }
> +
> +    /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid.
> +    pub fn class_enum(&self) -> Option<Class> {
> +        Class::from_u32(self.class_code_raw())
> +    }
>  }
>  
>  impl Device<device::Bound> {
> -- 
> 2.50.1

All of the functions could probably be `#[inline]`ed, though I'm not
sure how much it affects the `const` functions, since they're already
evaluated at compile-time.

Reviewed-by: Elle Rhumsaa <elle@weathered-steel.dev>
Re: [PATCH v2 1/3] rust: pci: provide access to PCI Class, subclass, implementation values
Posted by Miguel Ojeda 1 month, 1 week ago
On Wed, Aug 20, 2025 at 5:48 AM Elle Rhumsaa <elle@weathered-steel.dev> wrote:
>
> All of the functions could probably be `#[inline]`ed, though I'm not
> sure how much it affects the `const` functions, since they're already
> evaluated at compile-time.

I don't think that is guaranteed unless called from a const context.

Cheers,
Miguel
Re: [PATCH v2 1/3] rust: pci: provide access to PCI Class, subclass, implementation values
Posted by John Hubbard 1 month, 2 weeks ago
On 8/19/25 8:48 PM, Elle Rhumsaa wrote:
> On Sun, Aug 17, 2025 at 06:33:03PM -0700, John Hubbard wrote:
>> Allow callers to write Class::STORAGE_SCSI instead of
>> bindings::PCI_CLASS_STORAGE_SCSI, for example.
>>
>> New APIs:
>>      Class::STORAGE_SCSI, Class::NETWORK_ETHERNET, etc.
>>      Class::from_u32(), as_u32()
>>      Class::MASK_FULL, MASK_CLASS_SUBCLASS
>>      DeviceId::from_class_and_vendor()
>>      Device::class_code_raw(), class_enum()
>>
>> Cc: Danilo Krummrich <dakr@kernel.org>
>> Signed-off-by: John Hubbard <jhubbard@nvidia.com>
>> ---
>>   rust/kernel/pci.rs | 202 +++++++++++++++++++++++++++++++++++++++++++++
>>   1 file changed, 202 insertions(+)
>>
>> diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs
>> index 887ee611b553..9caa1d342d52 100644
>> --- a/rust/kernel/pci.rs
>> +++ b/rust/kernel/pci.rs
>> @@ -23,6 +23,179 @@
>>   };
>>   use kernel::prelude::*;
>>   
>> +macro_rules! define_all_pci_classes {
>> +    (
>> +        $($variant:ident = $binding:expr,)+
>> +    ) => {
>> +        /// Converts a PCI class constant to 24-bit format.
>> +        ///
>> +        /// Many device drivers use only the upper 16 bits (base class and subclass), but some
>> +        /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit
>> +        /// value, where 16-bit values are shifted up 8 bits.
>> +        const fn to_24bit_class(val: u32) -> u32 {
>> +            if val > 0xFFFF { val } else { val << 8 }
>> +        }
>> +
>> +        /// PCI device class codes.
>> +        ///
>> +        /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass
>> +        /// in bits 15-8, programming interface in bits 7-0).
>> +        ///
>> +        #[derive(Debug, Clone, Copy, PartialEq, Eq)]
>> +        #[repr(transparent)]
>> +        pub struct Class(u32);
>> +
>> +        impl Class {
>> +            $(
>> +                #[allow(missing_docs)]
>> +                pub const $variant: Self = Self(to_24bit_class($binding));
>> +            )+
>> +
>> +            /// Match the full class code.
>> +            pub const MASK_FULL: u32 = 0xffffff;
>> +
>> +            /// Match the upper 16 bits of the class code (base class and subclass only).
>> +            pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00;
>> +
>> +            /// Create a `Class` from the raw class code value, or `None` if the value doesn't
>> +            /// match any known class.
>> +            pub fn from_u32(value: u32) -> Option<Self> {
>> +                match value {
>> +                    $(x if x == Self::$variant.0 => Some(Self::$variant),)+
>> +                    _ => None,
>> +                }
>> +            }
>> +
>> +            /// Get the raw 24-bit class code value.
>> +            pub const fn as_u32(self) -> u32 {
>> +                self.0
>> +            }
>> +        }
>> +    };
>> +}
>> +
>> +define_all_pci_classes! {
>> +    NOT_DEFINED                = bindings::PCI_CLASS_NOT_DEFINED,                // 0x000000
>> +
>> +    ...
>> +
>> +    OTHERS                     = bindings::PCI_CLASS_OTHERS,                     // 0xff0000
>> +}
>> +
>>   /// An adapter for the registration of PCI drivers.
>>   pub struct Adapter<T: Driver>(T);
>>   
>> @@ -157,6 +330,23 @@ pub const fn from_class(class: u32, class_mask: u32) -> Self {
>>               override_only: 0,
>>           })
>>       }
>> +
>> +    /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor.
>> +    ///
>> +    /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it
>> +    /// also matches the PCI Class (up to the entire 24 bits, depending on the mask).
>> +    pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self {
>> +        Self(bindings::pci_device_id {
>> +            vendor,
>> +            device: DeviceId::PCI_ANY_ID,
>> +            subvendor: DeviceId::PCI_ANY_ID,
>> +            subdevice: DeviceId::PCI_ANY_ID,
>> +            class: class.as_u32(),
>> +            class_mask,
>> +            driver_data: 0,
>> +            override_only: 0,
>> +        })
>> +    }
>>   }
>>   
>>   // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add
>> @@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
>>           // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
>>           Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
>>       }
>> +
>> +    /// Returns the full 24-bit PCI class code as stored in hardware.
>> +    /// This includes base class, subclass, and programming interface.
>> +    pub fn class_code_raw(&self) -> u32 {
>> +        // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`.
>> +        unsafe { (*self.as_raw()).class }
>> +    }
>> +
>> +    /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid.
>> +    pub fn class_enum(&self) -> Option<Class> {
>> +        Class::from_u32(self.class_code_raw())
>> +    }
>>   }
>>   
>>   impl Device<device::Bound> {
>> -- 
>> 2.50.1
> 
> All of the functions could probably be `#[inline]`ed, though I'm not
> sure how much it affects the `const` functions, since they're already
> evaluated at compile-time.

These are not in a hot path, which is why the other, similar functions
nearby are not inlined.

> 
> Reviewed-by: Elle Rhumsaa <elle@weathered-steel.dev>

Thanks for the review of the series!

thanks,
-- 
John Hubbard
Re: [PATCH v2 1/3] rust: pci: provide access to PCI Class, subclass, implementation values
Posted by Danilo Krummrich 1 month, 2 weeks ago
On Mon Aug 18, 2025 at 3:33 AM CEST, John Hubbard wrote:
> +            /// Create a `Class` from the raw class code value, or `None` if the value doesn't
> +            /// match any known class.
> +            pub fn from_u32(value: u32) -> Option<Self> {
> +                match value {
> +                    $(x if x == Self::$variant.0 => Some(Self::$variant),)+
> +                    _ => None,
> +                }
> +            }

Additional to the comments from Alex, I think one should be
`impl TryFrom<u32> for Class`.

> +
> +    /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor.
> +    ///
> +    /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it
> +    /// also matches the PCI Class (up to the entire 24 bits, depending on the mask).
> +    pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self {
> +        Self(bindings::pci_device_id {
> +            vendor,
> +            device: DeviceId::PCI_ANY_ID,
> +            subvendor: DeviceId::PCI_ANY_ID,
> +            subdevice: DeviceId::PCI_ANY_ID,
> +            class: class.as_u32(),
> +            class_mask,
> +            driver_data: 0,
> +            override_only: 0,
> +        })
> +    }
>  }
>  
>  // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add
> @@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
>          // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
>          Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
>      }
> +
> +    /// Returns the full 24-bit PCI class code as stored in hardware.
> +    /// This includes base class, subclass, and programming interface.
> +    pub fn class_code_raw(&self) -> u32 {
> +        // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`.
> +        unsafe { (*self.as_raw()).class }
> +    }
> +
> +    /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid.
> +    pub fn class_enum(&self) -> Option<Class> {
> +        Class::from_u32(self.class_code_raw())
> +    }

I don't think we have struct pci_dev instances without a valid class code,
can we? Maybe we should convert infallibly here.
Re: [PATCH v2 1/3] rust: pci: provide access to PCI Class, subclass, implementation values
Posted by John Hubbard 1 month, 2 weeks ago
On 8/18/25 7:57 AM, Danilo Krummrich wrote:
> On Mon Aug 18, 2025 at 3:33 AM CEST, John Hubbard wrote:
>> +            /// Create a `Class` from the raw class code value, or `None` if the value doesn't
>> +            /// match any known class.
>> +            pub fn from_u32(value: u32) -> Option<Self> {
>> +                match value {
>> +                    $(x if x == Self::$variant.0 => Some(Self::$variant),)+
>> +                    _ => None,
>> +                }
>> +            }
> 
> Additional to the comments from Alex, I think one should be
> `impl TryFrom<u32> for Class`.

Will do.

> 
>> +
>> +    /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor.
>> +    ///
>> +    /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it
>> +    /// also matches the PCI Class (up to the entire 24 bits, depending on the mask).
>> +    pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self {
>> +        Self(bindings::pci_device_id {
>> +            vendor,
>> +            device: DeviceId::PCI_ANY_ID,
>> +            subvendor: DeviceId::PCI_ANY_ID,
>> +            subdevice: DeviceId::PCI_ANY_ID,
>> +            class: class.as_u32(),
>> +            class_mask,
>> +            driver_data: 0,
>> +            override_only: 0,
>> +        })
>> +    }
>>  }
>>  
>>  // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add
>> @@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
>>          // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
>>          Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
>>      }
>> +
>> +    /// Returns the full 24-bit PCI class code as stored in hardware.
>> +    /// This includes base class, subclass, and programming interface.
>> +    pub fn class_code_raw(&self) -> u32 {
>> +        // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`.
>> +        unsafe { (*self.as_raw()).class }
>> +    }
>> +
>> +    /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid.
>> +    pub fn class_enum(&self) -> Option<Class> {
>> +        Class::from_u32(self.class_code_raw())
>> +    }
> 
> I don't think we have struct pci_dev instances without a valid class code,
> can we? Maybe we should convert infallibly here.

Interesting. Let me un-dizzy myself about the lifetimes here, and verify if 
that claim is true. :)


thanks,
-- 
John Hubbard
Re: [PATCH v2 1/3] rust: pci: provide access to PCI Class, subclass, implementation values
Posted by Alexandre Courbot 1 month, 2 weeks ago
On Mon Aug 18, 2025 at 10:33 AM JST, John Hubbard wrote:
> Allow callers to write Class::STORAGE_SCSI instead of
> bindings::PCI_CLASS_STORAGE_SCSI, for example.
>
> New APIs:
>     Class::STORAGE_SCSI, Class::NETWORK_ETHERNET, etc.
>     Class::from_u32(), as_u32()
>     Class::MASK_FULL, MASK_CLASS_SUBCLASS
>     DeviceId::from_class_and_vendor()
>     Device::class_code_raw(), class_enum()
>
> Cc: Danilo Krummrich <dakr@kernel.org>
> Signed-off-by: John Hubbard <jhubbard@nvidia.com>
> ---
>  rust/kernel/pci.rs | 202 +++++++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 202 insertions(+)
>
> diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs
> index 887ee611b553..9caa1d342d52 100644
> --- a/rust/kernel/pci.rs
> +++ b/rust/kernel/pci.rs
> @@ -23,6 +23,179 @@
>  };
>  use kernel::prelude::*;
>  
> +macro_rules! define_all_pci_classes {
> +    (
> +        $($variant:ident = $binding:expr,)+
> +    ) => {
> +        /// Converts a PCI class constant to 24-bit format.
> +        ///
> +        /// Many device drivers use only the upper 16 bits (base class and subclass), but some
> +        /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit
> +        /// value, where 16-bit values are shifted up 8 bits.
> +        const fn to_24bit_class(val: u32) -> u32 {
> +            if val > 0xFFFF { val } else { val << 8 }
> +        }

This convenience function doesn't look like it needs to be defined
inside the macro.

> +
> +        /// PCI device class codes.
> +        ///
> +        /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass
> +        /// in bits 15-8, programming interface in bits 7-0).
> +        ///
> +        #[derive(Debug, Clone, Copy, PartialEq, Eq)]
> +        #[repr(transparent)]
> +        pub struct Class(u32);

Same for this struct.

> +
> +        impl Class {
> +            $(
> +                #[allow(missing_docs)]
> +                pub const $variant: Self = Self(to_24bit_class($binding));
> +            )+

This obviously needs to be part of the macro...

> +
> +            /// Match the full class code.
> +            pub const MASK_FULL: u32 = 0xffffff;
> +
> +            /// Match the upper 16 bits of the class code (base class and subclass only).
> +            pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00;

But these two definitions (and `as_u32` below) can again be part of
their own impl block outside of it.

> +
> +            /// Create a `Class` from the raw class code value, or `None` if the value doesn't
> +            /// match any known class.
> +            pub fn from_u32(value: u32) -> Option<Self> {
> +                match value {
> +                    $(x if x == Self::$variant.0 => Some(Self::$variant),)+
> +                    _ => None,
> +                }
> +            }
> +
> +            /// Get the raw 24-bit class code value.
> +            pub const fn as_u32(self) -> u32 {
> +                self.0
> +            }
> +        }

So I believe that if you move the declarations that do not depend on the
macro parameters outside of if, the macro's body could be limited to the
following:

       impl Class {
           $(
               #[allow(missing_docs)]
               pub const $variant: Self = Self(to_24bit_class($binding));
           )+

           /// Create a `Class` from the raw class code value, or `None` if the value doesn't
           /// match any known class.
           pub fn from_u32(value: u32) -> Option<Self> {
               match value {
                   $(x if x == Self::$variant.0 => Some(Self::$variant),)+
                   _ => None,
               }
           }

Shorter macros are generally considered better. :)
Re: [PATCH v2 1/3] rust: pci: provide access to PCI Class, subclass, implementation values
Posted by John Hubbard 1 month, 2 weeks ago
On 8/18/25 5:23 AM, Alexandre Courbot wrote:
> On Mon Aug 18, 2025 at 10:33 AM JST, John Hubbard wrote:
...
>> diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs
>> index 887ee611b553..9caa1d342d52 100644
>> --- a/rust/kernel/pci.rs
>> +++ b/rust/kernel/pci.rs
>> @@ -23,6 +23,179 @@
>>  };
>>  use kernel::prelude::*;
>>  
>> +macro_rules! define_all_pci_classes {
>> +    (
>> +        $($variant:ident = $binding:expr,)+
>> +    ) => {
>> +        /// Converts a PCI class constant to 24-bit format.
>> +        ///
>> +        /// Many device drivers use only the upper 16 bits (base class and subclass), but some
>> +        /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit
>> +        /// value, where 16-bit values are shifted up 8 bits.
>> +        const fn to_24bit_class(val: u32) -> u32 {
>> +            if val > 0xFFFF { val } else { val << 8 }
>> +        }
> 
> This convenience function doesn't look like it needs to be defined
> inside the macro.
> 
>> +
>> +        /// PCI device class codes.
>> +        ///
>> +        /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass
>> +        /// in bits 15-8, programming interface in bits 7-0).
>> +        ///
>> +        #[derive(Debug, Clone, Copy, PartialEq, Eq)]
>> +        #[repr(transparent)]
>> +        pub struct Class(u32);
> 
> Same for this struct.
> 
>> +
>> +        impl Class {
>> +            $(
>> +                #[allow(missing_docs)]
>> +                pub const $variant: Self = Self(to_24bit_class($binding));
>> +            )+
> 
> This obviously needs to be part of the macro...
> 
>> +
>> +            /// Match the full class code.
>> +            pub const MASK_FULL: u32 = 0xffffff;
>> +
>> +            /// Match the upper 16 bits of the class code (base class and subclass only).
>> +            pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00;
> 
> But these two definitions (and `as_u32` below) can again be part of
> their own impl block outside of it.
> 
>> +
>> +            /// Create a `Class` from the raw class code value, or `None` if the value doesn't
>> +            /// match any known class.
>> +            pub fn from_u32(value: u32) -> Option<Self> {
>> +                match value {
>> +                    $(x if x == Self::$variant.0 => Some(Self::$variant),)+
>> +                    _ => None,
>> +                }
>> +            }
>> +
>> +            /// Get the raw 24-bit class code value.
>> +            pub const fn as_u32(self) -> u32 {
>> +                self.0
>> +            }
>> +        }
> 
> So I believe that if you move the declarations that do not depend on the
> macro parameters outside of if, the macro's body could be limited to the
> following:
> 
>        impl Class {
>            $(
>                #[allow(missing_docs)]
>                pub const $variant: Self = Self(to_24bit_class($binding));
>            )+
> 
>            /// Create a `Class` from the raw class code value, or `None` if the value doesn't
>            /// match any known class.
>            pub fn from_u32(value: u32) -> Option<Self> {
>                match value {
>                    $(x if x == Self::$variant.0 => Some(Self::$variant),)+
>                    _ => None,
>                }
>            }
> 
> Shorter macros are generally considered better. :)

All of the above comments make sense, I'll make those changes. Thanks for the
review!

thanks,
-- 
John Hubbard