Allow callers to write Class::STORAGE_SCSI instead of
bindings::PCI_CLASS_STORAGE_SCSI, for example.
New APIs:
Class::STORAGE_SCSI, Class::NETWORK_ETHERNET, etc.
Class::from_u32(), as_u32()
Class::MASK_FULL, MASK_CLASS_SUBCLASS
DeviceId::from_class_and_vendor()
Device::class_code_raw(), class_enum()
Cc: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: John Hubbard <jhubbard@nvidia.com>
---
rust/kernel/pci.rs | 202 +++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 202 insertions(+)
diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs
index 887ee611b553..9caa1d342d52 100644
--- a/rust/kernel/pci.rs
+++ b/rust/kernel/pci.rs
@@ -23,6 +23,179 @@
};
use kernel::prelude::*;
+macro_rules! define_all_pci_classes {
+ (
+ $($variant:ident = $binding:expr,)+
+ ) => {
+ /// Converts a PCI class constant to 24-bit format.
+ ///
+ /// Many device drivers use only the upper 16 bits (base class and subclass), but some
+ /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit
+ /// value, where 16-bit values are shifted up 8 bits.
+ const fn to_24bit_class(val: u32) -> u32 {
+ if val > 0xFFFF { val } else { val << 8 }
+ }
+
+ /// PCI device class codes.
+ ///
+ /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass
+ /// in bits 15-8, programming interface in bits 7-0).
+ ///
+ #[derive(Debug, Clone, Copy, PartialEq, Eq)]
+ #[repr(transparent)]
+ pub struct Class(u32);
+
+ impl Class {
+ $(
+ #[allow(missing_docs)]
+ pub const $variant: Self = Self(to_24bit_class($binding));
+ )+
+
+ /// Match the full class code.
+ pub const MASK_FULL: u32 = 0xffffff;
+
+ /// Match the upper 16 bits of the class code (base class and subclass only).
+ pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00;
+
+ /// Create a `Class` from the raw class code value, or `None` if the value doesn't
+ /// match any known class.
+ pub fn from_u32(value: u32) -> Option<Self> {
+ match value {
+ $(x if x == Self::$variant.0 => Some(Self::$variant),)+
+ _ => None,
+ }
+ }
+
+ /// Get the raw 24-bit class code value.
+ pub const fn as_u32(self) -> u32 {
+ self.0
+ }
+ }
+ };
+}
+
+define_all_pci_classes! {
+ NOT_DEFINED = bindings::PCI_CLASS_NOT_DEFINED, // 0x000000
+ NOT_DEFINED_VGA = bindings::PCI_CLASS_NOT_DEFINED_VGA, // 0x000100
+
+ STORAGE_SCSI = bindings::PCI_CLASS_STORAGE_SCSI, // 0x010000
+ STORAGE_IDE = bindings::PCI_CLASS_STORAGE_IDE, // 0x010100
+ STORAGE_FLOPPY = bindings::PCI_CLASS_STORAGE_FLOPPY, // 0x010200
+ STORAGE_IPI = bindings::PCI_CLASS_STORAGE_IPI, // 0x010300
+ STORAGE_RAID = bindings::PCI_CLASS_STORAGE_RAID, // 0x010400
+ STORAGE_SATA = bindings::PCI_CLASS_STORAGE_SATA, // 0x010600
+ STORAGE_SATA_AHCI = bindings::PCI_CLASS_STORAGE_SATA_AHCI, // 0x010601
+ STORAGE_SAS = bindings::PCI_CLASS_STORAGE_SAS, // 0x010700
+ STORAGE_EXPRESS = bindings::PCI_CLASS_STORAGE_EXPRESS, // 0x010802
+ STORAGE_OTHER = bindings::PCI_CLASS_STORAGE_OTHER, // 0x018000
+
+ NETWORK_ETHERNET = bindings::PCI_CLASS_NETWORK_ETHERNET, // 0x020000
+ NETWORK_TOKEN_RING = bindings::PCI_CLASS_NETWORK_TOKEN_RING, // 0x020100
+ NETWORK_FDDI = bindings::PCI_CLASS_NETWORK_FDDI, // 0x020200
+ NETWORK_ATM = bindings::PCI_CLASS_NETWORK_ATM, // 0x020300
+ NETWORK_OTHER = bindings::PCI_CLASS_NETWORK_OTHER, // 0x028000
+
+ DISPLAY_VGA = bindings::PCI_CLASS_DISPLAY_VGA, // 0x030000
+ DISPLAY_XGA = bindings::PCI_CLASS_DISPLAY_XGA, // 0x030100
+ DISPLAY_3D = bindings::PCI_CLASS_DISPLAY_3D, // 0x030200
+ DISPLAY_OTHER = bindings::PCI_CLASS_DISPLAY_OTHER, // 0x038000
+
+ MULTIMEDIA_VIDEO = bindings::PCI_CLASS_MULTIMEDIA_VIDEO, // 0x040000
+ MULTIMEDIA_AUDIO = bindings::PCI_CLASS_MULTIMEDIA_AUDIO, // 0x040100
+ MULTIMEDIA_PHONE = bindings::PCI_CLASS_MULTIMEDIA_PHONE, // 0x040200
+ MULTIMEDIA_HD_AUDIO = bindings::PCI_CLASS_MULTIMEDIA_HD_AUDIO, // 0x040300
+ MULTIMEDIA_OTHER = bindings::PCI_CLASS_MULTIMEDIA_OTHER, // 0x048000
+
+ MEMORY_RAM = bindings::PCI_CLASS_MEMORY_RAM, // 0x050000
+ MEMORY_FLASH = bindings::PCI_CLASS_MEMORY_FLASH, // 0x050100
+ MEMORY_CXL = bindings::PCI_CLASS_MEMORY_CXL, // 0x050200
+ MEMORY_OTHER = bindings::PCI_CLASS_MEMORY_OTHER, // 0x058000
+
+ BRIDGE_HOST = bindings::PCI_CLASS_BRIDGE_HOST, // 0x060000
+ BRIDGE_ISA = bindings::PCI_CLASS_BRIDGE_ISA, // 0x060100
+ BRIDGE_EISA = bindings::PCI_CLASS_BRIDGE_EISA, // 0x060200
+ BRIDGE_MC = bindings::PCI_CLASS_BRIDGE_MC, // 0x060300
+ BRIDGE_PCI_NORMAL = bindings::PCI_CLASS_BRIDGE_PCI_NORMAL, // 0x060400
+ BRIDGE_PCI_SUBTRACTIVE = bindings::PCI_CLASS_BRIDGE_PCI_SUBTRACTIVE, // 0x060401
+ BRIDGE_PCMCIA = bindings::PCI_CLASS_BRIDGE_PCMCIA, // 0x060500
+ BRIDGE_NUBUS = bindings::PCI_CLASS_BRIDGE_NUBUS, // 0x060600
+ BRIDGE_CARDBUS = bindings::PCI_CLASS_BRIDGE_CARDBUS, // 0x060700
+ BRIDGE_RACEWAY = bindings::PCI_CLASS_BRIDGE_RACEWAY, // 0x060800
+ BRIDGE_OTHER = bindings::PCI_CLASS_BRIDGE_OTHER, // 0x068000
+
+ COMMUNICATION_SERIAL = bindings::PCI_CLASS_COMMUNICATION_SERIAL, // 0x070000
+ COMMUNICATION_PARALLEL = bindings::PCI_CLASS_COMMUNICATION_PARALLEL, // 0x070100
+ COMMUNICATION_MULTISERIAL = bindings::PCI_CLASS_COMMUNICATION_MULTISERIAL, // 0x070200
+ COMMUNICATION_MODEM = bindings::PCI_CLASS_COMMUNICATION_MODEM, // 0x070300
+ COMMUNICATION_OTHER = bindings::PCI_CLASS_COMMUNICATION_OTHER, // 0x078000
+
+ SYSTEM_PIC = bindings::PCI_CLASS_SYSTEM_PIC, // 0x080000
+ SYSTEM_PIC_IOAPIC = bindings::PCI_CLASS_SYSTEM_PIC_IOAPIC, // 0x080010
+ SYSTEM_PIC_IOXAPIC = bindings::PCI_CLASS_SYSTEM_PIC_IOXAPIC, // 0x080020
+ SYSTEM_DMA = bindings::PCI_CLASS_SYSTEM_DMA, // 0x080100
+ SYSTEM_TIMER = bindings::PCI_CLASS_SYSTEM_TIMER, // 0x080200
+ SYSTEM_RTC = bindings::PCI_CLASS_SYSTEM_RTC, // 0x080300
+ SYSTEM_PCI_HOTPLUG = bindings::PCI_CLASS_SYSTEM_PCI_HOTPLUG, // 0x080400
+ SYSTEM_SDHCI = bindings::PCI_CLASS_SYSTEM_SDHCI, // 0x080500
+ SYSTEM_RCEC = bindings::PCI_CLASS_SYSTEM_RCEC, // 0x080700
+ SYSTEM_OTHER = bindings::PCI_CLASS_SYSTEM_OTHER, // 0x088000
+
+ INPUT_KEYBOARD = bindings::PCI_CLASS_INPUT_KEYBOARD, // 0x090000
+ INPUT_PEN = bindings::PCI_CLASS_INPUT_PEN, // 0x090100
+ INPUT_MOUSE = bindings::PCI_CLASS_INPUT_MOUSE, // 0x090200
+ INPUT_SCANNER = bindings::PCI_CLASS_INPUT_SCANNER, // 0x090300
+ INPUT_GAMEPORT = bindings::PCI_CLASS_INPUT_GAMEPORT, // 0x090400
+ INPUT_OTHER = bindings::PCI_CLASS_INPUT_OTHER, // 0x098000
+
+ DOCKING_GENERIC = bindings::PCI_CLASS_DOCKING_GENERIC, // 0x0a0000
+ DOCKING_OTHER = bindings::PCI_CLASS_DOCKING_OTHER, // 0x0a8000
+
+ PROCESSOR_386 = bindings::PCI_CLASS_PROCESSOR_386, // 0x0b0000
+ PROCESSOR_486 = bindings::PCI_CLASS_PROCESSOR_486, // 0x0b0100
+ PROCESSOR_PENTIUM = bindings::PCI_CLASS_PROCESSOR_PENTIUM, // 0x0b0200
+ PROCESSOR_ALPHA = bindings::PCI_CLASS_PROCESSOR_ALPHA, // 0x0b1000
+ PROCESSOR_POWERPC = bindings::PCI_CLASS_PROCESSOR_POWERPC, // 0x0b2000
+ PROCESSOR_MIPS = bindings::PCI_CLASS_PROCESSOR_MIPS, // 0x0b3000
+ PROCESSOR_CO = bindings::PCI_CLASS_PROCESSOR_CO, // 0x0b4000
+
+ SERIAL_FIREWIRE = bindings::PCI_CLASS_SERIAL_FIREWIRE, // 0x0c0000
+ SERIAL_FIREWIRE_OHCI = bindings::PCI_CLASS_SERIAL_FIREWIRE_OHCI, // 0x0c0010
+ SERIAL_ACCESS = bindings::PCI_CLASS_SERIAL_ACCESS, // 0x0c0100
+ SERIAL_SSA = bindings::PCI_CLASS_SERIAL_SSA, // 0x0c0200
+ SERIAL_USB_UHCI = bindings::PCI_CLASS_SERIAL_USB_UHCI, // 0x0c0300
+ SERIAL_USB_OHCI = bindings::PCI_CLASS_SERIAL_USB_OHCI, // 0x0c0310
+ SERIAL_USB_EHCI = bindings::PCI_CLASS_SERIAL_USB_EHCI, // 0x0c0320
+ SERIAL_USB_XHCI = bindings::PCI_CLASS_SERIAL_USB_XHCI, // 0x0c0330
+ SERIAL_USB_CDNS = bindings::PCI_CLASS_SERIAL_USB_CDNS, // 0x0c0380
+ SERIAL_USB_DEVICE = bindings::PCI_CLASS_SERIAL_USB_DEVICE, // 0x0c03fe
+ SERIAL_FIBER = bindings::PCI_CLASS_SERIAL_FIBER, // 0x0c0400
+ SERIAL_SMBUS = bindings::PCI_CLASS_SERIAL_SMBUS, // 0x0c0500
+ SERIAL_IPMI_SMIC = bindings::PCI_CLASS_SERIAL_IPMI_SMIC, // 0x0c0700
+ SERIAL_IPMI_KCS = bindings::PCI_CLASS_SERIAL_IPMI_KCS, // 0x0c0701
+ SERIAL_IPMI_BT = bindings::PCI_CLASS_SERIAL_IPMI_BT, // 0x0c0702
+
+ WIRELESS_RF_CONTROLLER = bindings::PCI_CLASS_WIRELESS_RF_CONTROLLER, // 0x0d1000
+ WIRELESS_WHCI = bindings::PCI_CLASS_WIRELESS_WHCI, // 0x0d1010
+
+ INTELLIGENT_I2O = bindings::PCI_CLASS_INTELLIGENT_I2O, // 0x0e0000
+
+ SATELLITE_TV = bindings::PCI_CLASS_SATELLITE_TV, // 0x0f0000
+ SATELLITE_AUDIO = bindings::PCI_CLASS_SATELLITE_AUDIO, // 0x0f0100
+ SATELLITE_VOICE = bindings::PCI_CLASS_SATELLITE_VOICE, // 0x0f0300
+ SATELLITE_DATA = bindings::PCI_CLASS_SATELLITE_DATA, // 0x0f0400
+
+ CRYPT_NETWORK = bindings::PCI_CLASS_CRYPT_NETWORK, // 0x100000
+ CRYPT_ENTERTAINMENT = bindings::PCI_CLASS_CRYPT_ENTERTAINMENT, // 0x100100
+ CRYPT_OTHER = bindings::PCI_CLASS_CRYPT_OTHER, // 0x108000
+
+ SP_DPIO = bindings::PCI_CLASS_SP_DPIO, // 0x110000
+ SP_OTHER = bindings::PCI_CLASS_SP_OTHER, // 0x118000
+
+ ACCELERATOR_PROCESSING = bindings::PCI_CLASS_ACCELERATOR_PROCESSING, // 0x120000
+
+ OTHERS = bindings::PCI_CLASS_OTHERS, // 0xff0000
+}
+
/// An adapter for the registration of PCI drivers.
pub struct Adapter<T: Driver>(T);
@@ -157,6 +330,23 @@ pub const fn from_class(class: u32, class_mask: u32) -> Self {
override_only: 0,
})
}
+
+ /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor.
+ ///
+ /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it
+ /// also matches the PCI Class (up to the entire 24 bits, depending on the mask).
+ pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self {
+ Self(bindings::pci_device_id {
+ vendor,
+ device: DeviceId::PCI_ANY_ID,
+ subvendor: DeviceId::PCI_ANY_ID,
+ subdevice: DeviceId::PCI_ANY_ID,
+ class: class.as_u32(),
+ class_mask,
+ driver_data: 0,
+ override_only: 0,
+ })
+ }
}
// SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add
@@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
// - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
}
+
+ /// Returns the full 24-bit PCI class code as stored in hardware.
+ /// This includes base class, subclass, and programming interface.
+ pub fn class_code_raw(&self) -> u32 {
+ // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`.
+ unsafe { (*self.as_raw()).class }
+ }
+
+ /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid.
+ pub fn class_enum(&self) -> Option<Class> {
+ Class::from_u32(self.class_code_raw())
+ }
}
impl Device<device::Bound> {
--
2.50.1
On Sun, Aug 17, 2025 at 06:33:03PM -0700, John Hubbard wrote: > Allow callers to write Class::STORAGE_SCSI instead of > bindings::PCI_CLASS_STORAGE_SCSI, for example. > > New APIs: > Class::STORAGE_SCSI, Class::NETWORK_ETHERNET, etc. > Class::from_u32(), as_u32() > Class::MASK_FULL, MASK_CLASS_SUBCLASS > DeviceId::from_class_and_vendor() > Device::class_code_raw(), class_enum() > > Cc: Danilo Krummrich <dakr@kernel.org> > Signed-off-by: John Hubbard <jhubbard@nvidia.com> > --- > rust/kernel/pci.rs | 202 +++++++++++++++++++++++++++++++++++++++++++++ > 1 file changed, 202 insertions(+) > > diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs > index 887ee611b553..9caa1d342d52 100644 > --- a/rust/kernel/pci.rs > +++ b/rust/kernel/pci.rs > @@ -23,6 +23,179 @@ > }; > use kernel::prelude::*; > > +macro_rules! define_all_pci_classes { > + ( > + $($variant:ident = $binding:expr,)+ > + ) => { > + /// Converts a PCI class constant to 24-bit format. > + /// > + /// Many device drivers use only the upper 16 bits (base class and subclass), but some > + /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit > + /// value, where 16-bit values are shifted up 8 bits. > + const fn to_24bit_class(val: u32) -> u32 { > + if val > 0xFFFF { val } else { val << 8 } > + } > + > + /// PCI device class codes. > + /// > + /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass > + /// in bits 15-8, programming interface in bits 7-0). > + /// > + #[derive(Debug, Clone, Copy, PartialEq, Eq)] > + #[repr(transparent)] > + pub struct Class(u32); > + > + impl Class { > + $( > + #[allow(missing_docs)] > + pub const $variant: Self = Self(to_24bit_class($binding)); > + )+ > + > + /// Match the full class code. > + pub const MASK_FULL: u32 = 0xffffff; > + > + /// Match the upper 16 bits of the class code (base class and subclass only). > + pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00; > + > + /// Create a `Class` from the raw class code value, or `None` if the value doesn't > + /// match any known class. > + pub fn from_u32(value: u32) -> Option<Self> { > + match value { > + $(x if x == Self::$variant.0 => Some(Self::$variant),)+ > + _ => None, > + } > + } > + > + /// Get the raw 24-bit class code value. > + pub const fn as_u32(self) -> u32 { > + self.0 > + } > + } > + }; > +} > + > +define_all_pci_classes! { > + NOT_DEFINED = bindings::PCI_CLASS_NOT_DEFINED, // 0x000000 > + > + ... > + > + OTHERS = bindings::PCI_CLASS_OTHERS, // 0xff0000 > +} > + > /// An adapter for the registration of PCI drivers. > pub struct Adapter<T: Driver>(T); > > @@ -157,6 +330,23 @@ pub const fn from_class(class: u32, class_mask: u32) -> Self { > override_only: 0, > }) > } > + > + /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor. > + /// > + /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it > + /// also matches the PCI Class (up to the entire 24 bits, depending on the mask). > + pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self { > + Self(bindings::pci_device_id { > + vendor, > + device: DeviceId::PCI_ANY_ID, > + subvendor: DeviceId::PCI_ANY_ID, > + subdevice: DeviceId::PCI_ANY_ID, > + class: class.as_u32(), > + class_mask, > + driver_data: 0, > + override_only: 0, > + }) > + } > } > > // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add > @@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> { > // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`. > Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) }) > } > + > + /// Returns the full 24-bit PCI class code as stored in hardware. > + /// This includes base class, subclass, and programming interface. > + pub fn class_code_raw(&self) -> u32 { > + // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`. > + unsafe { (*self.as_raw()).class } > + } > + > + /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid. > + pub fn class_enum(&self) -> Option<Class> { > + Class::from_u32(self.class_code_raw()) > + } > } > > impl Device<device::Bound> { > -- > 2.50.1 All of the functions could probably be `#[inline]`ed, though I'm not sure how much it affects the `const` functions, since they're already evaluated at compile-time. Reviewed-by: Elle Rhumsaa <elle@weathered-steel.dev>
On Wed, Aug 20, 2025 at 5:48 AM Elle Rhumsaa <elle@weathered-steel.dev> wrote: > > All of the functions could probably be `#[inline]`ed, though I'm not > sure how much it affects the `const` functions, since they're already > evaluated at compile-time. I don't think that is guaranteed unless called from a const context. Cheers, Miguel
On 8/19/25 8:48 PM, Elle Rhumsaa wrote: > On Sun, Aug 17, 2025 at 06:33:03PM -0700, John Hubbard wrote: >> Allow callers to write Class::STORAGE_SCSI instead of >> bindings::PCI_CLASS_STORAGE_SCSI, for example. >> >> New APIs: >> Class::STORAGE_SCSI, Class::NETWORK_ETHERNET, etc. >> Class::from_u32(), as_u32() >> Class::MASK_FULL, MASK_CLASS_SUBCLASS >> DeviceId::from_class_and_vendor() >> Device::class_code_raw(), class_enum() >> >> Cc: Danilo Krummrich <dakr@kernel.org> >> Signed-off-by: John Hubbard <jhubbard@nvidia.com> >> --- >> rust/kernel/pci.rs | 202 +++++++++++++++++++++++++++++++++++++++++++++ >> 1 file changed, 202 insertions(+) >> >> diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs >> index 887ee611b553..9caa1d342d52 100644 >> --- a/rust/kernel/pci.rs >> +++ b/rust/kernel/pci.rs >> @@ -23,6 +23,179 @@ >> }; >> use kernel::prelude::*; >> >> +macro_rules! define_all_pci_classes { >> + ( >> + $($variant:ident = $binding:expr,)+ >> + ) => { >> + /// Converts a PCI class constant to 24-bit format. >> + /// >> + /// Many device drivers use only the upper 16 bits (base class and subclass), but some >> + /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit >> + /// value, where 16-bit values are shifted up 8 bits. >> + const fn to_24bit_class(val: u32) -> u32 { >> + if val > 0xFFFF { val } else { val << 8 } >> + } >> + >> + /// PCI device class codes. >> + /// >> + /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass >> + /// in bits 15-8, programming interface in bits 7-0). >> + /// >> + #[derive(Debug, Clone, Copy, PartialEq, Eq)] >> + #[repr(transparent)] >> + pub struct Class(u32); >> + >> + impl Class { >> + $( >> + #[allow(missing_docs)] >> + pub const $variant: Self = Self(to_24bit_class($binding)); >> + )+ >> + >> + /// Match the full class code. >> + pub const MASK_FULL: u32 = 0xffffff; >> + >> + /// Match the upper 16 bits of the class code (base class and subclass only). >> + pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00; >> + >> + /// Create a `Class` from the raw class code value, or `None` if the value doesn't >> + /// match any known class. >> + pub fn from_u32(value: u32) -> Option<Self> { >> + match value { >> + $(x if x == Self::$variant.0 => Some(Self::$variant),)+ >> + _ => None, >> + } >> + } >> + >> + /// Get the raw 24-bit class code value. >> + pub const fn as_u32(self) -> u32 { >> + self.0 >> + } >> + } >> + }; >> +} >> + >> +define_all_pci_classes! { >> + NOT_DEFINED = bindings::PCI_CLASS_NOT_DEFINED, // 0x000000 >> + >> + ... >> + >> + OTHERS = bindings::PCI_CLASS_OTHERS, // 0xff0000 >> +} >> + >> /// An adapter for the registration of PCI drivers. >> pub struct Adapter<T: Driver>(T); >> >> @@ -157,6 +330,23 @@ pub const fn from_class(class: u32, class_mask: u32) -> Self { >> override_only: 0, >> }) >> } >> + >> + /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor. >> + /// >> + /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it >> + /// also matches the PCI Class (up to the entire 24 bits, depending on the mask). >> + pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self { >> + Self(bindings::pci_device_id { >> + vendor, >> + device: DeviceId::PCI_ANY_ID, >> + subvendor: DeviceId::PCI_ANY_ID, >> + subdevice: DeviceId::PCI_ANY_ID, >> + class: class.as_u32(), >> + class_mask, >> + driver_data: 0, >> + override_only: 0, >> + }) >> + } >> } >> >> // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add >> @@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> { >> // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`. >> Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) }) >> } >> + >> + /// Returns the full 24-bit PCI class code as stored in hardware. >> + /// This includes base class, subclass, and programming interface. >> + pub fn class_code_raw(&self) -> u32 { >> + // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`. >> + unsafe { (*self.as_raw()).class } >> + } >> + >> + /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid. >> + pub fn class_enum(&self) -> Option<Class> { >> + Class::from_u32(self.class_code_raw()) >> + } >> } >> >> impl Device<device::Bound> { >> -- >> 2.50.1 > > All of the functions could probably be `#[inline]`ed, though I'm not > sure how much it affects the `const` functions, since they're already > evaluated at compile-time. These are not in a hot path, which is why the other, similar functions nearby are not inlined. > > Reviewed-by: Elle Rhumsaa <elle@weathered-steel.dev> Thanks for the review of the series! thanks, -- John Hubbard
On Mon Aug 18, 2025 at 3:33 AM CEST, John Hubbard wrote: > + /// Create a `Class` from the raw class code value, or `None` if the value doesn't > + /// match any known class. > + pub fn from_u32(value: u32) -> Option<Self> { > + match value { > + $(x if x == Self::$variant.0 => Some(Self::$variant),)+ > + _ => None, > + } > + } Additional to the comments from Alex, I think one should be `impl TryFrom<u32> for Class`. > + > + /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor. > + /// > + /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it > + /// also matches the PCI Class (up to the entire 24 bits, depending on the mask). > + pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self { > + Self(bindings::pci_device_id { > + vendor, > + device: DeviceId::PCI_ANY_ID, > + subvendor: DeviceId::PCI_ANY_ID, > + subdevice: DeviceId::PCI_ANY_ID, > + class: class.as_u32(), > + class_mask, > + driver_data: 0, > + override_only: 0, > + }) > + } > } > > // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add > @@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> { > // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`. > Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) }) > } > + > + /// Returns the full 24-bit PCI class code as stored in hardware. > + /// This includes base class, subclass, and programming interface. > + pub fn class_code_raw(&self) -> u32 { > + // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`. > + unsafe { (*self.as_raw()).class } > + } > + > + /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid. > + pub fn class_enum(&self) -> Option<Class> { > + Class::from_u32(self.class_code_raw()) > + } I don't think we have struct pci_dev instances without a valid class code, can we? Maybe we should convert infallibly here.
On 8/18/25 7:57 AM, Danilo Krummrich wrote: > On Mon Aug 18, 2025 at 3:33 AM CEST, John Hubbard wrote: >> + /// Create a `Class` from the raw class code value, or `None` if the value doesn't >> + /// match any known class. >> + pub fn from_u32(value: u32) -> Option<Self> { >> + match value { >> + $(x if x == Self::$variant.0 => Some(Self::$variant),)+ >> + _ => None, >> + } >> + } > > Additional to the comments from Alex, I think one should be > `impl TryFrom<u32> for Class`. Will do. > >> + >> + /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor. >> + /// >> + /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it >> + /// also matches the PCI Class (up to the entire 24 bits, depending on the mask). >> + pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self { >> + Self(bindings::pci_device_id { >> + vendor, >> + device: DeviceId::PCI_ANY_ID, >> + subvendor: DeviceId::PCI_ANY_ID, >> + subdevice: DeviceId::PCI_ANY_ID, >> + class: class.as_u32(), >> + class_mask, >> + driver_data: 0, >> + override_only: 0, >> + }) >> + } >> } >> >> // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add >> @@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> { >> // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`. >> Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) }) >> } >> + >> + /// Returns the full 24-bit PCI class code as stored in hardware. >> + /// This includes base class, subclass, and programming interface. >> + pub fn class_code_raw(&self) -> u32 { >> + // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`. >> + unsafe { (*self.as_raw()).class } >> + } >> + >> + /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid. >> + pub fn class_enum(&self) -> Option<Class> { >> + Class::from_u32(self.class_code_raw()) >> + } > > I don't think we have struct pci_dev instances without a valid class code, > can we? Maybe we should convert infallibly here. Interesting. Let me un-dizzy myself about the lifetimes here, and verify if that claim is true. :) thanks, -- John Hubbard
On Mon Aug 18, 2025 at 10:33 AM JST, John Hubbard wrote: > Allow callers to write Class::STORAGE_SCSI instead of > bindings::PCI_CLASS_STORAGE_SCSI, for example. > > New APIs: > Class::STORAGE_SCSI, Class::NETWORK_ETHERNET, etc. > Class::from_u32(), as_u32() > Class::MASK_FULL, MASK_CLASS_SUBCLASS > DeviceId::from_class_and_vendor() > Device::class_code_raw(), class_enum() > > Cc: Danilo Krummrich <dakr@kernel.org> > Signed-off-by: John Hubbard <jhubbard@nvidia.com> > --- > rust/kernel/pci.rs | 202 +++++++++++++++++++++++++++++++++++++++++++++ > 1 file changed, 202 insertions(+) > > diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs > index 887ee611b553..9caa1d342d52 100644 > --- a/rust/kernel/pci.rs > +++ b/rust/kernel/pci.rs > @@ -23,6 +23,179 @@ > }; > use kernel::prelude::*; > > +macro_rules! define_all_pci_classes { > + ( > + $($variant:ident = $binding:expr,)+ > + ) => { > + /// Converts a PCI class constant to 24-bit format. > + /// > + /// Many device drivers use only the upper 16 bits (base class and subclass), but some > + /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit > + /// value, where 16-bit values are shifted up 8 bits. > + const fn to_24bit_class(val: u32) -> u32 { > + if val > 0xFFFF { val } else { val << 8 } > + } This convenience function doesn't look like it needs to be defined inside the macro. > + > + /// PCI device class codes. > + /// > + /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass > + /// in bits 15-8, programming interface in bits 7-0). > + /// > + #[derive(Debug, Clone, Copy, PartialEq, Eq)] > + #[repr(transparent)] > + pub struct Class(u32); Same for this struct. > + > + impl Class { > + $( > + #[allow(missing_docs)] > + pub const $variant: Self = Self(to_24bit_class($binding)); > + )+ This obviously needs to be part of the macro... > + > + /// Match the full class code. > + pub const MASK_FULL: u32 = 0xffffff; > + > + /// Match the upper 16 bits of the class code (base class and subclass only). > + pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00; But these two definitions (and `as_u32` below) can again be part of their own impl block outside of it. > + > + /// Create a `Class` from the raw class code value, or `None` if the value doesn't > + /// match any known class. > + pub fn from_u32(value: u32) -> Option<Self> { > + match value { > + $(x if x == Self::$variant.0 => Some(Self::$variant),)+ > + _ => None, > + } > + } > + > + /// Get the raw 24-bit class code value. > + pub const fn as_u32(self) -> u32 { > + self.0 > + } > + } So I believe that if you move the declarations that do not depend on the macro parameters outside of if, the macro's body could be limited to the following: impl Class { $( #[allow(missing_docs)] pub const $variant: Self = Self(to_24bit_class($binding)); )+ /// Create a `Class` from the raw class code value, or `None` if the value doesn't /// match any known class. pub fn from_u32(value: u32) -> Option<Self> { match value { $(x if x == Self::$variant.0 => Some(Self::$variant),)+ _ => None, } } Shorter macros are generally considered better. :)
On 8/18/25 5:23 AM, Alexandre Courbot wrote: > On Mon Aug 18, 2025 at 10:33 AM JST, John Hubbard wrote: ... >> diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs >> index 887ee611b553..9caa1d342d52 100644 >> --- a/rust/kernel/pci.rs >> +++ b/rust/kernel/pci.rs >> @@ -23,6 +23,179 @@ >> }; >> use kernel::prelude::*; >> >> +macro_rules! define_all_pci_classes { >> + ( >> + $($variant:ident = $binding:expr,)+ >> + ) => { >> + /// Converts a PCI class constant to 24-bit format. >> + /// >> + /// Many device drivers use only the upper 16 bits (base class and subclass), but some >> + /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit >> + /// value, where 16-bit values are shifted up 8 bits. >> + const fn to_24bit_class(val: u32) -> u32 { >> + if val > 0xFFFF { val } else { val << 8 } >> + } > > This convenience function doesn't look like it needs to be defined > inside the macro. > >> + >> + /// PCI device class codes. >> + /// >> + /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass >> + /// in bits 15-8, programming interface in bits 7-0). >> + /// >> + #[derive(Debug, Clone, Copy, PartialEq, Eq)] >> + #[repr(transparent)] >> + pub struct Class(u32); > > Same for this struct. > >> + >> + impl Class { >> + $( >> + #[allow(missing_docs)] >> + pub const $variant: Self = Self(to_24bit_class($binding)); >> + )+ > > This obviously needs to be part of the macro... > >> + >> + /// Match the full class code. >> + pub const MASK_FULL: u32 = 0xffffff; >> + >> + /// Match the upper 16 bits of the class code (base class and subclass only). >> + pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00; > > But these two definitions (and `as_u32` below) can again be part of > their own impl block outside of it. > >> + >> + /// Create a `Class` from the raw class code value, or `None` if the value doesn't >> + /// match any known class. >> + pub fn from_u32(value: u32) -> Option<Self> { >> + match value { >> + $(x if x == Self::$variant.0 => Some(Self::$variant),)+ >> + _ => None, >> + } >> + } >> + >> + /// Get the raw 24-bit class code value. >> + pub const fn as_u32(self) -> u32 { >> + self.0 >> + } >> + } > > So I believe that if you move the declarations that do not depend on the > macro parameters outside of if, the macro's body could be limited to the > following: > > impl Class { > $( > #[allow(missing_docs)] > pub const $variant: Self = Self(to_24bit_class($binding)); > )+ > > /// Create a `Class` from the raw class code value, or `None` if the value doesn't > /// match any known class. > pub fn from_u32(value: u32) -> Option<Self> { > match value { > $(x if x == Self::$variant.0 => Some(Self::$variant),)+ > _ => None, > } > } > > Shorter macros are generally considered better. :) All of the above comments make sense, I'll make those changes. Thanks for the review! thanks, -- John Hubbard
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