Allow callers to write Class::STORAGE_SCSI instead of
bindings::PCI_CLASS_STORAGE_SCSI, for example.
New APIs:
Class::STORAGE_SCSI, Class::NETWORK_ETHERNET, etc.
Class::from_u32(), as_u32()
Class::MASK_FULL, MASK_CLASS_SUBCLASS
DeviceId::from_class_and_vendor()
Device::class_code_raw(), class_enum()
Cc: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: John Hubbard <jhubbard@nvidia.com>
---
rust/kernel/pci.rs | 202 +++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 202 insertions(+)
diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs
index 887ee611b553..9caa1d342d52 100644
--- a/rust/kernel/pci.rs
+++ b/rust/kernel/pci.rs
@@ -23,6 +23,179 @@
};
use kernel::prelude::*;
+macro_rules! define_all_pci_classes {
+ (
+ $($variant:ident = $binding:expr,)+
+ ) => {
+ /// Converts a PCI class constant to 24-bit format.
+ ///
+ /// Many device drivers use only the upper 16 bits (base class and subclass), but some
+ /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit
+ /// value, where 16-bit values are shifted up 8 bits.
+ const fn to_24bit_class(val: u32) -> u32 {
+ if val > 0xFFFF { val } else { val << 8 }
+ }
+
+ /// PCI device class codes.
+ ///
+ /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass
+ /// in bits 15-8, programming interface in bits 7-0).
+ ///
+ #[derive(Debug, Clone, Copy, PartialEq, Eq)]
+ #[repr(transparent)]
+ pub struct Class(u32);
+
+ impl Class {
+ $(
+ #[allow(missing_docs)]
+ pub const $variant: Self = Self(to_24bit_class($binding));
+ )+
+
+ /// Match the full class code.
+ pub const MASK_FULL: u32 = 0xffffff;
+
+ /// Match the upper 16 bits of the class code (base class and subclass only).
+ pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00;
+
+ /// Create a `Class` from the raw class code value, or `None` if the value doesn't
+ /// match any known class.
+ pub fn from_u32(value: u32) -> Option<Self> {
+ match value {
+ $(x if x == Self::$variant.0 => Some(Self::$variant),)+
+ _ => None,
+ }
+ }
+
+ /// Get the raw 24-bit class code value.
+ pub const fn as_u32(self) -> u32 {
+ self.0
+ }
+ }
+ };
+}
+
+define_all_pci_classes! {
+ NOT_DEFINED = bindings::PCI_CLASS_NOT_DEFINED, // 0x000000
+ NOT_DEFINED_VGA = bindings::PCI_CLASS_NOT_DEFINED_VGA, // 0x000100
+
+ STORAGE_SCSI = bindings::PCI_CLASS_STORAGE_SCSI, // 0x010000
+ STORAGE_IDE = bindings::PCI_CLASS_STORAGE_IDE, // 0x010100
+ STORAGE_FLOPPY = bindings::PCI_CLASS_STORAGE_FLOPPY, // 0x010200
+ STORAGE_IPI = bindings::PCI_CLASS_STORAGE_IPI, // 0x010300
+ STORAGE_RAID = bindings::PCI_CLASS_STORAGE_RAID, // 0x010400
+ STORAGE_SATA = bindings::PCI_CLASS_STORAGE_SATA, // 0x010600
+ STORAGE_SATA_AHCI = bindings::PCI_CLASS_STORAGE_SATA_AHCI, // 0x010601
+ STORAGE_SAS = bindings::PCI_CLASS_STORAGE_SAS, // 0x010700
+ STORAGE_EXPRESS = bindings::PCI_CLASS_STORAGE_EXPRESS, // 0x010802
+ STORAGE_OTHER = bindings::PCI_CLASS_STORAGE_OTHER, // 0x018000
+
+ NETWORK_ETHERNET = bindings::PCI_CLASS_NETWORK_ETHERNET, // 0x020000
+ NETWORK_TOKEN_RING = bindings::PCI_CLASS_NETWORK_TOKEN_RING, // 0x020100
+ NETWORK_FDDI = bindings::PCI_CLASS_NETWORK_FDDI, // 0x020200
+ NETWORK_ATM = bindings::PCI_CLASS_NETWORK_ATM, // 0x020300
+ NETWORK_OTHER = bindings::PCI_CLASS_NETWORK_OTHER, // 0x028000
+
+ DISPLAY_VGA = bindings::PCI_CLASS_DISPLAY_VGA, // 0x030000
+ DISPLAY_XGA = bindings::PCI_CLASS_DISPLAY_XGA, // 0x030100
+ DISPLAY_3D = bindings::PCI_CLASS_DISPLAY_3D, // 0x030200
+ DISPLAY_OTHER = bindings::PCI_CLASS_DISPLAY_OTHER, // 0x038000
+
+ MULTIMEDIA_VIDEO = bindings::PCI_CLASS_MULTIMEDIA_VIDEO, // 0x040000
+ MULTIMEDIA_AUDIO = bindings::PCI_CLASS_MULTIMEDIA_AUDIO, // 0x040100
+ MULTIMEDIA_PHONE = bindings::PCI_CLASS_MULTIMEDIA_PHONE, // 0x040200
+ MULTIMEDIA_HD_AUDIO = bindings::PCI_CLASS_MULTIMEDIA_HD_AUDIO, // 0x040300
+ MULTIMEDIA_OTHER = bindings::PCI_CLASS_MULTIMEDIA_OTHER, // 0x048000
+
+ MEMORY_RAM = bindings::PCI_CLASS_MEMORY_RAM, // 0x050000
+ MEMORY_FLASH = bindings::PCI_CLASS_MEMORY_FLASH, // 0x050100
+ MEMORY_CXL = bindings::PCI_CLASS_MEMORY_CXL, // 0x050200
+ MEMORY_OTHER = bindings::PCI_CLASS_MEMORY_OTHER, // 0x058000
+
+ BRIDGE_HOST = bindings::PCI_CLASS_BRIDGE_HOST, // 0x060000
+ BRIDGE_ISA = bindings::PCI_CLASS_BRIDGE_ISA, // 0x060100
+ BRIDGE_EISA = bindings::PCI_CLASS_BRIDGE_EISA, // 0x060200
+ BRIDGE_MC = bindings::PCI_CLASS_BRIDGE_MC, // 0x060300
+ BRIDGE_PCI_NORMAL = bindings::PCI_CLASS_BRIDGE_PCI_NORMAL, // 0x060400
+ BRIDGE_PCI_SUBTRACTIVE = bindings::PCI_CLASS_BRIDGE_PCI_SUBTRACTIVE, // 0x060401
+ BRIDGE_PCMCIA = bindings::PCI_CLASS_BRIDGE_PCMCIA, // 0x060500
+ BRIDGE_NUBUS = bindings::PCI_CLASS_BRIDGE_NUBUS, // 0x060600
+ BRIDGE_CARDBUS = bindings::PCI_CLASS_BRIDGE_CARDBUS, // 0x060700
+ BRIDGE_RACEWAY = bindings::PCI_CLASS_BRIDGE_RACEWAY, // 0x060800
+ BRIDGE_OTHER = bindings::PCI_CLASS_BRIDGE_OTHER, // 0x068000
+
+ COMMUNICATION_SERIAL = bindings::PCI_CLASS_COMMUNICATION_SERIAL, // 0x070000
+ COMMUNICATION_PARALLEL = bindings::PCI_CLASS_COMMUNICATION_PARALLEL, // 0x070100
+ COMMUNICATION_MULTISERIAL = bindings::PCI_CLASS_COMMUNICATION_MULTISERIAL, // 0x070200
+ COMMUNICATION_MODEM = bindings::PCI_CLASS_COMMUNICATION_MODEM, // 0x070300
+ COMMUNICATION_OTHER = bindings::PCI_CLASS_COMMUNICATION_OTHER, // 0x078000
+
+ SYSTEM_PIC = bindings::PCI_CLASS_SYSTEM_PIC, // 0x080000
+ SYSTEM_PIC_IOAPIC = bindings::PCI_CLASS_SYSTEM_PIC_IOAPIC, // 0x080010
+ SYSTEM_PIC_IOXAPIC = bindings::PCI_CLASS_SYSTEM_PIC_IOXAPIC, // 0x080020
+ SYSTEM_DMA = bindings::PCI_CLASS_SYSTEM_DMA, // 0x080100
+ SYSTEM_TIMER = bindings::PCI_CLASS_SYSTEM_TIMER, // 0x080200
+ SYSTEM_RTC = bindings::PCI_CLASS_SYSTEM_RTC, // 0x080300
+ SYSTEM_PCI_HOTPLUG = bindings::PCI_CLASS_SYSTEM_PCI_HOTPLUG, // 0x080400
+ SYSTEM_SDHCI = bindings::PCI_CLASS_SYSTEM_SDHCI, // 0x080500
+ SYSTEM_RCEC = bindings::PCI_CLASS_SYSTEM_RCEC, // 0x080700
+ SYSTEM_OTHER = bindings::PCI_CLASS_SYSTEM_OTHER, // 0x088000
+
+ INPUT_KEYBOARD = bindings::PCI_CLASS_INPUT_KEYBOARD, // 0x090000
+ INPUT_PEN = bindings::PCI_CLASS_INPUT_PEN, // 0x090100
+ INPUT_MOUSE = bindings::PCI_CLASS_INPUT_MOUSE, // 0x090200
+ INPUT_SCANNER = bindings::PCI_CLASS_INPUT_SCANNER, // 0x090300
+ INPUT_GAMEPORT = bindings::PCI_CLASS_INPUT_GAMEPORT, // 0x090400
+ INPUT_OTHER = bindings::PCI_CLASS_INPUT_OTHER, // 0x098000
+
+ DOCKING_GENERIC = bindings::PCI_CLASS_DOCKING_GENERIC, // 0x0a0000
+ DOCKING_OTHER = bindings::PCI_CLASS_DOCKING_OTHER, // 0x0a8000
+
+ PROCESSOR_386 = bindings::PCI_CLASS_PROCESSOR_386, // 0x0b0000
+ PROCESSOR_486 = bindings::PCI_CLASS_PROCESSOR_486, // 0x0b0100
+ PROCESSOR_PENTIUM = bindings::PCI_CLASS_PROCESSOR_PENTIUM, // 0x0b0200
+ PROCESSOR_ALPHA = bindings::PCI_CLASS_PROCESSOR_ALPHA, // 0x0b1000
+ PROCESSOR_POWERPC = bindings::PCI_CLASS_PROCESSOR_POWERPC, // 0x0b2000
+ PROCESSOR_MIPS = bindings::PCI_CLASS_PROCESSOR_MIPS, // 0x0b3000
+ PROCESSOR_CO = bindings::PCI_CLASS_PROCESSOR_CO, // 0x0b4000
+
+ SERIAL_FIREWIRE = bindings::PCI_CLASS_SERIAL_FIREWIRE, // 0x0c0000
+ SERIAL_FIREWIRE_OHCI = bindings::PCI_CLASS_SERIAL_FIREWIRE_OHCI, // 0x0c0010
+ SERIAL_ACCESS = bindings::PCI_CLASS_SERIAL_ACCESS, // 0x0c0100
+ SERIAL_SSA = bindings::PCI_CLASS_SERIAL_SSA, // 0x0c0200
+ SERIAL_USB_UHCI = bindings::PCI_CLASS_SERIAL_USB_UHCI, // 0x0c0300
+ SERIAL_USB_OHCI = bindings::PCI_CLASS_SERIAL_USB_OHCI, // 0x0c0310
+ SERIAL_USB_EHCI = bindings::PCI_CLASS_SERIAL_USB_EHCI, // 0x0c0320
+ SERIAL_USB_XHCI = bindings::PCI_CLASS_SERIAL_USB_XHCI, // 0x0c0330
+ SERIAL_USB_CDNS = bindings::PCI_CLASS_SERIAL_USB_CDNS, // 0x0c0380
+ SERIAL_USB_DEVICE = bindings::PCI_CLASS_SERIAL_USB_DEVICE, // 0x0c03fe
+ SERIAL_FIBER = bindings::PCI_CLASS_SERIAL_FIBER, // 0x0c0400
+ SERIAL_SMBUS = bindings::PCI_CLASS_SERIAL_SMBUS, // 0x0c0500
+ SERIAL_IPMI_SMIC = bindings::PCI_CLASS_SERIAL_IPMI_SMIC, // 0x0c0700
+ SERIAL_IPMI_KCS = bindings::PCI_CLASS_SERIAL_IPMI_KCS, // 0x0c0701
+ SERIAL_IPMI_BT = bindings::PCI_CLASS_SERIAL_IPMI_BT, // 0x0c0702
+
+ WIRELESS_RF_CONTROLLER = bindings::PCI_CLASS_WIRELESS_RF_CONTROLLER, // 0x0d1000
+ WIRELESS_WHCI = bindings::PCI_CLASS_WIRELESS_WHCI, // 0x0d1010
+
+ INTELLIGENT_I2O = bindings::PCI_CLASS_INTELLIGENT_I2O, // 0x0e0000
+
+ SATELLITE_TV = bindings::PCI_CLASS_SATELLITE_TV, // 0x0f0000
+ SATELLITE_AUDIO = bindings::PCI_CLASS_SATELLITE_AUDIO, // 0x0f0100
+ SATELLITE_VOICE = bindings::PCI_CLASS_SATELLITE_VOICE, // 0x0f0300
+ SATELLITE_DATA = bindings::PCI_CLASS_SATELLITE_DATA, // 0x0f0400
+
+ CRYPT_NETWORK = bindings::PCI_CLASS_CRYPT_NETWORK, // 0x100000
+ CRYPT_ENTERTAINMENT = bindings::PCI_CLASS_CRYPT_ENTERTAINMENT, // 0x100100
+ CRYPT_OTHER = bindings::PCI_CLASS_CRYPT_OTHER, // 0x108000
+
+ SP_DPIO = bindings::PCI_CLASS_SP_DPIO, // 0x110000
+ SP_OTHER = bindings::PCI_CLASS_SP_OTHER, // 0x118000
+
+ ACCELERATOR_PROCESSING = bindings::PCI_CLASS_ACCELERATOR_PROCESSING, // 0x120000
+
+ OTHERS = bindings::PCI_CLASS_OTHERS, // 0xff0000
+}
+
/// An adapter for the registration of PCI drivers.
pub struct Adapter<T: Driver>(T);
@@ -157,6 +330,23 @@ pub const fn from_class(class: u32, class_mask: u32) -> Self {
override_only: 0,
})
}
+
+ /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor.
+ ///
+ /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it
+ /// also matches the PCI Class (up to the entire 24 bits, depending on the mask).
+ pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self {
+ Self(bindings::pci_device_id {
+ vendor,
+ device: DeviceId::PCI_ANY_ID,
+ subvendor: DeviceId::PCI_ANY_ID,
+ subdevice: DeviceId::PCI_ANY_ID,
+ class: class.as_u32(),
+ class_mask,
+ driver_data: 0,
+ override_only: 0,
+ })
+ }
}
// SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add
@@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
// - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
}
+
+ /// Returns the full 24-bit PCI class code as stored in hardware.
+ /// This includes base class, subclass, and programming interface.
+ pub fn class_code_raw(&self) -> u32 {
+ // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`.
+ unsafe { (*self.as_raw()).class }
+ }
+
+ /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid.
+ pub fn class_enum(&self) -> Option<Class> {
+ Class::from_u32(self.class_code_raw())
+ }
}
impl Device<device::Bound> {
--
2.50.1
On Sun, Aug 17, 2025 at 06:33:03PM -0700, John Hubbard wrote:
> Allow callers to write Class::STORAGE_SCSI instead of
> bindings::PCI_CLASS_STORAGE_SCSI, for example.
>
> New APIs:
> Class::STORAGE_SCSI, Class::NETWORK_ETHERNET, etc.
> Class::from_u32(), as_u32()
> Class::MASK_FULL, MASK_CLASS_SUBCLASS
> DeviceId::from_class_and_vendor()
> Device::class_code_raw(), class_enum()
>
> Cc: Danilo Krummrich <dakr@kernel.org>
> Signed-off-by: John Hubbard <jhubbard@nvidia.com>
> ---
> rust/kernel/pci.rs | 202 +++++++++++++++++++++++++++++++++++++++++++++
> 1 file changed, 202 insertions(+)
>
> diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs
> index 887ee611b553..9caa1d342d52 100644
> --- a/rust/kernel/pci.rs
> +++ b/rust/kernel/pci.rs
> @@ -23,6 +23,179 @@
> };
> use kernel::prelude::*;
>
> +macro_rules! define_all_pci_classes {
> + (
> + $($variant:ident = $binding:expr,)+
> + ) => {
> + /// Converts a PCI class constant to 24-bit format.
> + ///
> + /// Many device drivers use only the upper 16 bits (base class and subclass), but some
> + /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit
> + /// value, where 16-bit values are shifted up 8 bits.
> + const fn to_24bit_class(val: u32) -> u32 {
> + if val > 0xFFFF { val } else { val << 8 }
> + }
> +
> + /// PCI device class codes.
> + ///
> + /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass
> + /// in bits 15-8, programming interface in bits 7-0).
> + ///
> + #[derive(Debug, Clone, Copy, PartialEq, Eq)]
> + #[repr(transparent)]
> + pub struct Class(u32);
> +
> + impl Class {
> + $(
> + #[allow(missing_docs)]
> + pub const $variant: Self = Self(to_24bit_class($binding));
> + )+
> +
> + /// Match the full class code.
> + pub const MASK_FULL: u32 = 0xffffff;
> +
> + /// Match the upper 16 bits of the class code (base class and subclass only).
> + pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00;
> +
> + /// Create a `Class` from the raw class code value, or `None` if the value doesn't
> + /// match any known class.
> + pub fn from_u32(value: u32) -> Option<Self> {
> + match value {
> + $(x if x == Self::$variant.0 => Some(Self::$variant),)+
> + _ => None,
> + }
> + }
> +
> + /// Get the raw 24-bit class code value.
> + pub const fn as_u32(self) -> u32 {
> + self.0
> + }
> + }
> + };
> +}
> +
> +define_all_pci_classes! {
> + NOT_DEFINED = bindings::PCI_CLASS_NOT_DEFINED, // 0x000000
> +
> + ...
> +
> + OTHERS = bindings::PCI_CLASS_OTHERS, // 0xff0000
> +}
> +
> /// An adapter for the registration of PCI drivers.
> pub struct Adapter<T: Driver>(T);
>
> @@ -157,6 +330,23 @@ pub const fn from_class(class: u32, class_mask: u32) -> Self {
> override_only: 0,
> })
> }
> +
> + /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor.
> + ///
> + /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it
> + /// also matches the PCI Class (up to the entire 24 bits, depending on the mask).
> + pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self {
> + Self(bindings::pci_device_id {
> + vendor,
> + device: DeviceId::PCI_ANY_ID,
> + subvendor: DeviceId::PCI_ANY_ID,
> + subdevice: DeviceId::PCI_ANY_ID,
> + class: class.as_u32(),
> + class_mask,
> + driver_data: 0,
> + override_only: 0,
> + })
> + }
> }
>
> // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add
> @@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
> // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
> Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
> }
> +
> + /// Returns the full 24-bit PCI class code as stored in hardware.
> + /// This includes base class, subclass, and programming interface.
> + pub fn class_code_raw(&self) -> u32 {
> + // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`.
> + unsafe { (*self.as_raw()).class }
> + }
> +
> + /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid.
> + pub fn class_enum(&self) -> Option<Class> {
> + Class::from_u32(self.class_code_raw())
> + }
> }
>
> impl Device<device::Bound> {
> --
> 2.50.1
All of the functions could probably be `#[inline]`ed, though I'm not
sure how much it affects the `const` functions, since they're already
evaluated at compile-time.
Reviewed-by: Elle Rhumsaa <elle@weathered-steel.dev>
On Wed, Aug 20, 2025 at 5:48 AM Elle Rhumsaa <elle@weathered-steel.dev> wrote: > > All of the functions could probably be `#[inline]`ed, though I'm not > sure how much it affects the `const` functions, since they're already > evaluated at compile-time. I don't think that is guaranteed unless called from a const context. Cheers, Miguel
On 8/19/25 8:48 PM, Elle Rhumsaa wrote:
> On Sun, Aug 17, 2025 at 06:33:03PM -0700, John Hubbard wrote:
>> Allow callers to write Class::STORAGE_SCSI instead of
>> bindings::PCI_CLASS_STORAGE_SCSI, for example.
>>
>> New APIs:
>> Class::STORAGE_SCSI, Class::NETWORK_ETHERNET, etc.
>> Class::from_u32(), as_u32()
>> Class::MASK_FULL, MASK_CLASS_SUBCLASS
>> DeviceId::from_class_and_vendor()
>> Device::class_code_raw(), class_enum()
>>
>> Cc: Danilo Krummrich <dakr@kernel.org>
>> Signed-off-by: John Hubbard <jhubbard@nvidia.com>
>> ---
>> rust/kernel/pci.rs | 202 +++++++++++++++++++++++++++++++++++++++++++++
>> 1 file changed, 202 insertions(+)
>>
>> diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs
>> index 887ee611b553..9caa1d342d52 100644
>> --- a/rust/kernel/pci.rs
>> +++ b/rust/kernel/pci.rs
>> @@ -23,6 +23,179 @@
>> };
>> use kernel::prelude::*;
>>
>> +macro_rules! define_all_pci_classes {
>> + (
>> + $($variant:ident = $binding:expr,)+
>> + ) => {
>> + /// Converts a PCI class constant to 24-bit format.
>> + ///
>> + /// Many device drivers use only the upper 16 bits (base class and subclass), but some
>> + /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit
>> + /// value, where 16-bit values are shifted up 8 bits.
>> + const fn to_24bit_class(val: u32) -> u32 {
>> + if val > 0xFFFF { val } else { val << 8 }
>> + }
>> +
>> + /// PCI device class codes.
>> + ///
>> + /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass
>> + /// in bits 15-8, programming interface in bits 7-0).
>> + ///
>> + #[derive(Debug, Clone, Copy, PartialEq, Eq)]
>> + #[repr(transparent)]
>> + pub struct Class(u32);
>> +
>> + impl Class {
>> + $(
>> + #[allow(missing_docs)]
>> + pub const $variant: Self = Self(to_24bit_class($binding));
>> + )+
>> +
>> + /// Match the full class code.
>> + pub const MASK_FULL: u32 = 0xffffff;
>> +
>> + /// Match the upper 16 bits of the class code (base class and subclass only).
>> + pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00;
>> +
>> + /// Create a `Class` from the raw class code value, or `None` if the value doesn't
>> + /// match any known class.
>> + pub fn from_u32(value: u32) -> Option<Self> {
>> + match value {
>> + $(x if x == Self::$variant.0 => Some(Self::$variant),)+
>> + _ => None,
>> + }
>> + }
>> +
>> + /// Get the raw 24-bit class code value.
>> + pub const fn as_u32(self) -> u32 {
>> + self.0
>> + }
>> + }
>> + };
>> +}
>> +
>> +define_all_pci_classes! {
>> + NOT_DEFINED = bindings::PCI_CLASS_NOT_DEFINED, // 0x000000
>> +
>> + ...
>> +
>> + OTHERS = bindings::PCI_CLASS_OTHERS, // 0xff0000
>> +}
>> +
>> /// An adapter for the registration of PCI drivers.
>> pub struct Adapter<T: Driver>(T);
>>
>> @@ -157,6 +330,23 @@ pub const fn from_class(class: u32, class_mask: u32) -> Self {
>> override_only: 0,
>> })
>> }
>> +
>> + /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor.
>> + ///
>> + /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it
>> + /// also matches the PCI Class (up to the entire 24 bits, depending on the mask).
>> + pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self {
>> + Self(bindings::pci_device_id {
>> + vendor,
>> + device: DeviceId::PCI_ANY_ID,
>> + subvendor: DeviceId::PCI_ANY_ID,
>> + subdevice: DeviceId::PCI_ANY_ID,
>> + class: class.as_u32(),
>> + class_mask,
>> + driver_data: 0,
>> + override_only: 0,
>> + })
>> + }
>> }
>>
>> // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add
>> @@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
>> // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
>> Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
>> }
>> +
>> + /// Returns the full 24-bit PCI class code as stored in hardware.
>> + /// This includes base class, subclass, and programming interface.
>> + pub fn class_code_raw(&self) -> u32 {
>> + // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`.
>> + unsafe { (*self.as_raw()).class }
>> + }
>> +
>> + /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid.
>> + pub fn class_enum(&self) -> Option<Class> {
>> + Class::from_u32(self.class_code_raw())
>> + }
>> }
>>
>> impl Device<device::Bound> {
>> --
>> 2.50.1
>
> All of the functions could probably be `#[inline]`ed, though I'm not
> sure how much it affects the `const` functions, since they're already
> evaluated at compile-time.
These are not in a hot path, which is why the other, similar functions
nearby are not inlined.
>
> Reviewed-by: Elle Rhumsaa <elle@weathered-steel.dev>
Thanks for the review of the series!
thanks,
--
John Hubbard
On Mon Aug 18, 2025 at 3:33 AM CEST, John Hubbard wrote:
> + /// Create a `Class` from the raw class code value, or `None` if the value doesn't
> + /// match any known class.
> + pub fn from_u32(value: u32) -> Option<Self> {
> + match value {
> + $(x if x == Self::$variant.0 => Some(Self::$variant),)+
> + _ => None,
> + }
> + }
Additional to the comments from Alex, I think one should be
`impl TryFrom<u32> for Class`.
> +
> + /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor.
> + ///
> + /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it
> + /// also matches the PCI Class (up to the entire 24 bits, depending on the mask).
> + pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self {
> + Self(bindings::pci_device_id {
> + vendor,
> + device: DeviceId::PCI_ANY_ID,
> + subvendor: DeviceId::PCI_ANY_ID,
> + subdevice: DeviceId::PCI_ANY_ID,
> + class: class.as_u32(),
> + class_mask,
> + driver_data: 0,
> + override_only: 0,
> + })
> + }
> }
>
> // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add
> @@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
> // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
> Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
> }
> +
> + /// Returns the full 24-bit PCI class code as stored in hardware.
> + /// This includes base class, subclass, and programming interface.
> + pub fn class_code_raw(&self) -> u32 {
> + // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`.
> + unsafe { (*self.as_raw()).class }
> + }
> +
> + /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid.
> + pub fn class_enum(&self) -> Option<Class> {
> + Class::from_u32(self.class_code_raw())
> + }
I don't think we have struct pci_dev instances without a valid class code,
can we? Maybe we should convert infallibly here.
On 8/18/25 7:57 AM, Danilo Krummrich wrote:
> On Mon Aug 18, 2025 at 3:33 AM CEST, John Hubbard wrote:
>> + /// Create a `Class` from the raw class code value, or `None` if the value doesn't
>> + /// match any known class.
>> + pub fn from_u32(value: u32) -> Option<Self> {
>> + match value {
>> + $(x if x == Self::$variant.0 => Some(Self::$variant),)+
>> + _ => None,
>> + }
>> + }
>
> Additional to the comments from Alex, I think one should be
> `impl TryFrom<u32> for Class`.
Will do.
>
>> +
>> + /// Create a new `pci::DeviceId` from a class number, mask, and specific vendor.
>> + ///
>> + /// This is more targeted than [`DeviceId::from_class`]: in addition to matching by Vendor, it
>> + /// also matches the PCI Class (up to the entire 24 bits, depending on the mask).
>> + pub const fn from_class_and_vendor(class: Class, class_mask: u32, vendor: u32) -> Self {
>> + Self(bindings::pci_device_id {
>> + vendor,
>> + device: DeviceId::PCI_ANY_ID,
>> + subvendor: DeviceId::PCI_ANY_ID,
>> + subdevice: DeviceId::PCI_ANY_ID,
>> + class: class.as_u32(),
>> + class_mask,
>> + driver_data: 0,
>> + override_only: 0,
>> + })
>> + }
>> }
>>
>> // SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `pci_device_id` and does not add
>> @@ -410,6 +600,18 @@ pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
>> // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
>> Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
>> }
>> +
>> + /// Returns the full 24-bit PCI class code as stored in hardware.
>> + /// This includes base class, subclass, and programming interface.
>> + pub fn class_code_raw(&self) -> u32 {
>> + // SAFETY: `self.as_raw` is a valid pointer to a `struct pci_dev`.
>> + unsafe { (*self.as_raw()).class }
>> + }
>> +
>> + /// Returns the PCI class as a `Class` struct, or `None` if the class code is invalid.
>> + pub fn class_enum(&self) -> Option<Class> {
>> + Class::from_u32(self.class_code_raw())
>> + }
>
> I don't think we have struct pci_dev instances without a valid class code,
> can we? Maybe we should convert infallibly here.
Interesting. Let me un-dizzy myself about the lifetimes here, and verify if
that claim is true. :)
thanks,
--
John Hubbard
On Mon Aug 18, 2025 at 10:33 AM JST, John Hubbard wrote:
> Allow callers to write Class::STORAGE_SCSI instead of
> bindings::PCI_CLASS_STORAGE_SCSI, for example.
>
> New APIs:
> Class::STORAGE_SCSI, Class::NETWORK_ETHERNET, etc.
> Class::from_u32(), as_u32()
> Class::MASK_FULL, MASK_CLASS_SUBCLASS
> DeviceId::from_class_and_vendor()
> Device::class_code_raw(), class_enum()
>
> Cc: Danilo Krummrich <dakr@kernel.org>
> Signed-off-by: John Hubbard <jhubbard@nvidia.com>
> ---
> rust/kernel/pci.rs | 202 +++++++++++++++++++++++++++++++++++++++++++++
> 1 file changed, 202 insertions(+)
>
> diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs
> index 887ee611b553..9caa1d342d52 100644
> --- a/rust/kernel/pci.rs
> +++ b/rust/kernel/pci.rs
> @@ -23,6 +23,179 @@
> };
> use kernel::prelude::*;
>
> +macro_rules! define_all_pci_classes {
> + (
> + $($variant:ident = $binding:expr,)+
> + ) => {
> + /// Converts a PCI class constant to 24-bit format.
> + ///
> + /// Many device drivers use only the upper 16 bits (base class and subclass), but some
> + /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit
> + /// value, where 16-bit values are shifted up 8 bits.
> + const fn to_24bit_class(val: u32) -> u32 {
> + if val > 0xFFFF { val } else { val << 8 }
> + }
This convenience function doesn't look like it needs to be defined
inside the macro.
> +
> + /// PCI device class codes.
> + ///
> + /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass
> + /// in bits 15-8, programming interface in bits 7-0).
> + ///
> + #[derive(Debug, Clone, Copy, PartialEq, Eq)]
> + #[repr(transparent)]
> + pub struct Class(u32);
Same for this struct.
> +
> + impl Class {
> + $(
> + #[allow(missing_docs)]
> + pub const $variant: Self = Self(to_24bit_class($binding));
> + )+
This obviously needs to be part of the macro...
> +
> + /// Match the full class code.
> + pub const MASK_FULL: u32 = 0xffffff;
> +
> + /// Match the upper 16 bits of the class code (base class and subclass only).
> + pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00;
But these two definitions (and `as_u32` below) can again be part of
their own impl block outside of it.
> +
> + /// Create a `Class` from the raw class code value, or `None` if the value doesn't
> + /// match any known class.
> + pub fn from_u32(value: u32) -> Option<Self> {
> + match value {
> + $(x if x == Self::$variant.0 => Some(Self::$variant),)+
> + _ => None,
> + }
> + }
> +
> + /// Get the raw 24-bit class code value.
> + pub const fn as_u32(self) -> u32 {
> + self.0
> + }
> + }
So I believe that if you move the declarations that do not depend on the
macro parameters outside of if, the macro's body could be limited to the
following:
impl Class {
$(
#[allow(missing_docs)]
pub const $variant: Self = Self(to_24bit_class($binding));
)+
/// Create a `Class` from the raw class code value, or `None` if the value doesn't
/// match any known class.
pub fn from_u32(value: u32) -> Option<Self> {
match value {
$(x if x == Self::$variant.0 => Some(Self::$variant),)+
_ => None,
}
}
Shorter macros are generally considered better. :)
On 8/18/25 5:23 AM, Alexandre Courbot wrote:
> On Mon Aug 18, 2025 at 10:33 AM JST, John Hubbard wrote:
...
>> diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs
>> index 887ee611b553..9caa1d342d52 100644
>> --- a/rust/kernel/pci.rs
>> +++ b/rust/kernel/pci.rs
>> @@ -23,6 +23,179 @@
>> };
>> use kernel::prelude::*;
>>
>> +macro_rules! define_all_pci_classes {
>> + (
>> + $($variant:ident = $binding:expr,)+
>> + ) => {
>> + /// Converts a PCI class constant to 24-bit format.
>> + ///
>> + /// Many device drivers use only the upper 16 bits (base class and subclass), but some
>> + /// use the full 24 bits. In order to support both cases, store the class code as a 24-bit
>> + /// value, where 16-bit values are shifted up 8 bits.
>> + const fn to_24bit_class(val: u32) -> u32 {
>> + if val > 0xFFFF { val } else { val << 8 }
>> + }
>
> This convenience function doesn't look like it needs to be defined
> inside the macro.
>
>> +
>> + /// PCI device class codes.
>> + ///
>> + /// Each entry contains the full 24-bit PCI class code (base class in bits 23-16, subclass
>> + /// in bits 15-8, programming interface in bits 7-0).
>> + ///
>> + #[derive(Debug, Clone, Copy, PartialEq, Eq)]
>> + #[repr(transparent)]
>> + pub struct Class(u32);
>
> Same for this struct.
>
>> +
>> + impl Class {
>> + $(
>> + #[allow(missing_docs)]
>> + pub const $variant: Self = Self(to_24bit_class($binding));
>> + )+
>
> This obviously needs to be part of the macro...
>
>> +
>> + /// Match the full class code.
>> + pub const MASK_FULL: u32 = 0xffffff;
>> +
>> + /// Match the upper 16 bits of the class code (base class and subclass only).
>> + pub const MASK_CLASS_SUBCLASS: u32 = 0xffff00;
>
> But these two definitions (and `as_u32` below) can again be part of
> their own impl block outside of it.
>
>> +
>> + /// Create a `Class` from the raw class code value, or `None` if the value doesn't
>> + /// match any known class.
>> + pub fn from_u32(value: u32) -> Option<Self> {
>> + match value {
>> + $(x if x == Self::$variant.0 => Some(Self::$variant),)+
>> + _ => None,
>> + }
>> + }
>> +
>> + /// Get the raw 24-bit class code value.
>> + pub const fn as_u32(self) -> u32 {
>> + self.0
>> + }
>> + }
>
> So I believe that if you move the declarations that do not depend on the
> macro parameters outside of if, the macro's body could be limited to the
> following:
>
> impl Class {
> $(
> #[allow(missing_docs)]
> pub const $variant: Self = Self(to_24bit_class($binding));
> )+
>
> /// Create a `Class` from the raw class code value, or `None` if the value doesn't
> /// match any known class.
> pub fn from_u32(value: u32) -> Option<Self> {
> match value {
> $(x if x == Self::$variant.0 => Some(Self::$variant),)+
> _ => None,
> }
> }
>
> Shorter macros are generally considered better. :)
All of the above comments make sense, I'll make those changes. Thanks for the
review!
thanks,
--
John Hubbard
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