[PATCH 2/4] dt-bindings: memory: tegra: Add Tegra264 definitions

Thierry Reding posted 4 patches 3 months ago
There is a newer version of this series
[PATCH 2/4] dt-bindings: memory: tegra: Add Tegra264 definitions
Posted by Thierry Reding 3 months ago
From: Sumit Gupta <sumitg@nvidia.com>

Add memory client ID defines for use by the interconnects property in
the device tree and tegra_mc_client table in the MC driver. Note that
these IDs are defined by the hardware, so the numbering doesn't start
at 0 and contains holes.

Signed-off-by: Sumit Gupta <sumitg@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
---
 include/dt-bindings/memory/nvidia,tegra264.h | 86 ++++++++++++++++++++
 1 file changed, 86 insertions(+)
 create mode 100644 include/dt-bindings/memory/nvidia,tegra264.h

diff --git a/include/dt-bindings/memory/nvidia,tegra264.h b/include/dt-bindings/memory/nvidia,tegra264.h
new file mode 100644
index 000000000000..d6cb0c9698f2
--- /dev/null
+++ b/include/dt-bindings/memory/nvidia,tegra264.h
@@ -0,0 +1,86 @@
+/* SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause) */
+/* Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved. */
+
+#ifndef DT_BINDINGS_MEMORY_NVIDIA_TEGRA264_H
+#define DT_BINDINGS_MEMORY_NVIDIA_TEGRA264_H
+
+/*
+ * memory client IDs
+ */
+
+/* HOST1X read client */
+#define TEGRA264_MEMORY_CLIENT_HOST1XR		0x16
+/* VIC read client */
+#define TEGRA264_MEMORY_CLIENT_VICR		0x6c
+/* VIC Write client */
+#define TEGRA264_MEMORY_CLIENT_VICW		0x6d
+/* VI R5 Write client */
+#define TEGRA264_MEMORY_CLIENT_VIW		0x72
+#define TEGRA264_MEMORY_CLIENT_NVDECSRD2MC	0x78
+#define TEGRA264_MEMORY_CLIENT_NVDECSWR2MC	0x79
+/* Audio processor(APE) Read client */
+#define TEGRA264_MEMORY_CLIENT_APER		0x7a
+/* Audio processor(APE) Write client */
+#define TEGRA264_MEMORY_CLIENT_APEW		0x7b
+/* Audio DMA Read client */
+#define TEGRA264_MEMORY_CLIENT_APEDMAR		0x9f
+/* Audio DMA Write client */
+#define TEGRA264_MEMORY_CLIENT_APEDMAW		0xa0
+#define TEGRA264_MEMORY_CLIENT_GPUR02MC		0xb6
+#define TEGRA264_MEMORY_CLIENT_GPUW02MC		0xb7
+/* VI Falcon Read client */
+#define TEGRA264_MEMORY_CLIENT_VIFALCONR	0xbc
+/* VI Falcon Write client */
+#define TEGRA264_MEMORY_CLIENT_VIFALCONW	0xbd
+/* Read Client of RCE */
+#define TEGRA264_MEMORY_CLIENT_RCER		0xd2
+/* Write client of RCE */
+#define TEGRA264_MEMORY_CLIENT_RCEW		0xd3
+/* PCIE0/MSI Write clients */
+#define TEGRA264_MEMORY_CLIENT_PCIE0W		0xd9
+/* PCIE1/RPX4 Read clients */
+#define TEGRA264_MEMORY_CLIENT_PCIE1R		0xda
+/* PCIE1/RPX4 Write clients */
+#define TEGRA264_MEMORY_CLIENT_PCIE1W		0xdb
+/* PCIE2/DMX4 Read clients */
+#define TEGRA264_MEMORY_CLIENT_PCIE2AR		0xdc
+/* PCIE2/DMX4 Write clients */
+#define TEGRA264_MEMORY_CLIENT_PCIE2AW		0xdd
+/* PCIE3/RPX4 Read clients */
+#define TEGRA264_MEMORY_CLIENT_PCIE3R		0xde
+/* PCIE3/RPX4 Write clients */
+#define TEGRA264_MEMORY_CLIENT_PCIE3W		0xdf
+/* PCIE4/DMX8 Read clients */
+#define TEGRA264_MEMORY_CLIENT_PCIE4R		0xe0
+/* PCIE4/DMX8 Write clients */
+#define TEGRA264_MEMORY_CLIENT_PCIE4W		0xe1
+/* PCIE5/DMX4 Read clients */
+#define TEGRA264_MEMORY_CLIENT_PCIE5R		0xe2
+/* PCIE5/DMX4 Write clients */
+#define TEGRA264_MEMORY_CLIENT_PCIE5W		0xe3
+/* UFS Read client */
+#define TEGRA264_MEMORY_CLIENT_UFSR		0x15c
+/* UFS write client */
+#define TEGRA264_MEMORY_CLIENT_UFSW		0x15d
+/* HDA Read client */
+#define TEGRA264_MEMORY_CLIENT_HDAR		0x17c
+/* HDA Write client */
+#define TEGRA264_MEMORY_CLIENT_HDAW		0x17d
+/* Disp ISO Read Client */
+#define TEGRA264_MEMORY_CLIENT_DISPR		0x182
+/* MGBE0 Read mccif */
+#define TEGRA264_MEMORY_CLIENT_MGBE0R		0x1a2
+/* MGBE0 Write mccif */
+#define TEGRA264_MEMORY_CLIENT_MGBE0W		0x1a3
+/* MGBE1 Read mccif */
+#define TEGRA264_MEMORY_CLIENT_MGBE1R		0x1a4
+/* MGBE1 Write mccif */
+#define TEGRA264_MEMORY_CLIENT_MGBE1W		0x1a5
+/* VI1 R5 Write client */
+#define TEGRA264_MEMORY_CLIENT_VI1W		0x1a6
+/* SDMMC0 Read mccif */
+#define TEGRA264_MEMORY_CLIENT_SDMMC0R		0x1c2
+/* SDMMC0 Write mccif */
+#define TEGRA264_MEMORY_CLIENT_SDMMC0W		0x1c3
+
+#endif /* DT_BINDINGS_MEMORY_NVIDIA_TEGRA264_H */
-- 
2.50.0
Re: [PATCH 2/4] dt-bindings: memory: tegra: Add Tegra264 definitions
Posted by Krzysztof Kozlowski 2 months, 4 weeks ago
On 08/07/2025 12:52, Thierry Reding wrote:
> From: Sumit Gupta <sumitg@nvidia.com>
> 
> Add memory client ID defines for use by the interconnects property in
> the device tree and tegra_mc_client table in the MC driver. Note that
> these IDs are defined by the hardware, so the numbering doesn't start
> at 0 and contains holes.
> 
> Signed-off-by: Sumit Gupta <sumitg@nvidia.com>
> Signed-off-by: Thierry Reding <treding@nvidia.com>
> ---
>  include/dt-bindings/memory/nvidia,tegra264.h | 86 ++++++++++++++++++++
>  1 file changed, 86 insertions(+)
>  create mode 100644 include/dt-bindings/memory/nvidia,tegra264.h
> 

This looks like values for new MC added in patch #1, so this should be
squashed there. If this not the case, commit msg should be more obvious
on that.

Best regards,
Krzysztof
Re: [PATCH 2/4] dt-bindings: memory: tegra: Add Tegra264 definitions
Posted by Thierry Reding 2 months, 4 weeks ago
On Wed, Jul 09, 2025 at 08:20:44PM +0200, Krzysztof Kozlowski wrote:
> On 08/07/2025 12:52, Thierry Reding wrote:
> > From: Sumit Gupta <sumitg@nvidia.com>
> > 
> > Add memory client ID defines for use by the interconnects property in
> > the device tree and tegra_mc_client table in the MC driver. Note that
> > these IDs are defined by the hardware, so the numbering doesn't start
> > at 0 and contains holes.
> > 
> > Signed-off-by: Sumit Gupta <sumitg@nvidia.com>
> > Signed-off-by: Thierry Reding <treding@nvidia.com>
> > ---
> >  include/dt-bindings/memory/nvidia,tegra264.h | 86 ++++++++++++++++++++
> >  1 file changed, 86 insertions(+)
> >  create mode 100644 include/dt-bindings/memory/nvidia,tegra264.h
> > 
> 
> This looks like values for new MC added in patch #1, so this should be
> squashed there. If this not the case, commit msg should be more obvious
> on that.

Will do. I thought splitting this up would make it a bit easier to
handle dependencies, but ultimately it doesn't matter very much. These
are all fairly small files overall.

Thierry