[PATCH v3 6/7] rust: alloc: add Vec::remove

Alice Ryhl posted 7 patches 9 months, 3 weeks ago
There is a newer version of this series
[PATCH v3 6/7] rust: alloc: add Vec::remove
Posted by Alice Ryhl 9 months, 3 weeks ago
This is needed by Rust Binder in the range allocator, and by upcoming
GPU drivers during firmware initialization.

Signed-off-by: Alice Ryhl <aliceryhl@google.com>
---
 rust/kernel/alloc/kvec.rs | 31 +++++++++++++++++++++++++++++++
 1 file changed, 31 insertions(+)

diff --git a/rust/kernel/alloc/kvec.rs b/rust/kernel/alloc/kvec.rs
index 2f894eac02212d15d902fe6702d6155f3128997c..2f28fda793e13841b59e83f34681e71ac815aff2 100644
--- a/rust/kernel/alloc/kvec.rs
+++ b/rust/kernel/alloc/kvec.rs
@@ -386,6 +386,37 @@ pub fn pop(&mut self) -> Option<T> {
         Some(unsafe { removed.read() })
     }
 
+    /// Removes the element at the given index.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// let mut v = kernel::kvec![1, 2, 3]?;
+    /// assert_eq!(v.remove(1), 2);
+    /// assert_eq!(v, [1, 3]);
+    /// # Ok::<(), Error>(())
+    /// ```
+    pub fn remove(&mut self, i: usize) -> T {
+        // INVARIANT: This breaks the invariants by invalidating the value at index `i`, but we
+        // restore the invariants below.
+        // SAFETY: Since `&self[i]` did not result in a panic, the value at index `i` is valid.
+        let value = unsafe { ptr::read(&self[i]) };
+
+        // SAFETY: Since the above access did not panic, the length is at least one.
+        unsafe { self.dec_len(1) };
+
+        // SAFETY: We checked that `i` is in-bounds.
+        let p = unsafe { self.as_mut_ptr().add(i) };
+
+        // INVARIANT: This restores the Vec invariants by moving the valid values into the region
+        // that is required to hold valid values.
+        // SAFETY: `p.add(1).add(self.len - i - 1)` is `i+1+len-i-1 == len` elements after the
+        // beginning of the vector, so this is in-bounds of the vector.
+        unsafe { ptr::copy(p.add(1), p, self.len - i - 1) };
+
+        value
+    }
+
     /// Creates a new [`Vec`] instance with at least the given capacity.
     ///
     /// # Examples

-- 
2.49.0.805.g082f7c87e0-goog
Re: [PATCH v3 6/7] rust: alloc: add Vec::remove
Posted by Boqun Feng 9 months, 3 weeks ago
On Tue, Apr 22, 2025 at 09:52:21AM +0000, Alice Ryhl wrote:
> This is needed by Rust Binder in the range allocator, and by upcoming
> GPU drivers during firmware initialization.
> 
> Signed-off-by: Alice Ryhl <aliceryhl@google.com>
> ---
>  rust/kernel/alloc/kvec.rs | 31 +++++++++++++++++++++++++++++++
>  1 file changed, 31 insertions(+)
> 
> diff --git a/rust/kernel/alloc/kvec.rs b/rust/kernel/alloc/kvec.rs
> index 2f894eac02212d15d902fe6702d6155f3128997c..2f28fda793e13841b59e83f34681e71ac815aff2 100644
> --- a/rust/kernel/alloc/kvec.rs
> +++ b/rust/kernel/alloc/kvec.rs
> @@ -386,6 +386,37 @@ pub fn pop(&mut self) -> Option<T> {
>          Some(unsafe { removed.read() })
>      }
>  
> +    /// Removes the element at the given index.
> +    ///
> +    /// # Examples
> +    ///
> +    /// ```
> +    /// let mut v = kernel::kvec![1, 2, 3]?;
> +    /// assert_eq!(v.remove(1), 2);
> +    /// assert_eq!(v, [1, 3]);
> +    /// # Ok::<(), Error>(())
> +    /// ```
> +    pub fn remove(&mut self, i: usize) -> T {
> +        // INVARIANT: This breaks the invariants by invalidating the value at index `i`, but we
> +        // restore the invariants below.
> +        // SAFETY: Since `&self[i]` did not result in a panic, the value at index `i` is valid.

So a out-of-bound `i` would result into a panic? Then I think we need a
"# Panics" section?

> +        let value = unsafe { ptr::read(&self[i]) };
> +
> +        // SAFETY: Since the above access did not panic, the length is at least one.
> +        unsafe { self.dec_len(1) };
> +

I think you need to move this line after the `ptr::copy()`, right?
Otherwise, you're using the *new* length to calculate how many elements
you are copying. (For example, in your above example, self.len is 2
after self.dec_len(), and the the following copy would be copy(p.add(1),
p, 2 - 1 - 1), which copies zero data, but it would be wrong.) 

Regards,
Boqun

> +        // SAFETY: We checked that `i` is in-bounds.
> +        let p = unsafe { self.as_mut_ptr().add(i) };
> +
> +        // INVARIANT: This restores the Vec invariants by moving the valid values into the region
> +        // that is required to hold valid values.
> +        // SAFETY: `p.add(1).add(self.len - i - 1)` is `i+1+len-i-1 == len` elements after the
> +        // beginning of the vector, so this is in-bounds of the vector.
> +        unsafe { ptr::copy(p.add(1), p, self.len - i - 1) };
> +
> +        value
> +    }
> +
>      /// Creates a new [`Vec`] instance with at least the given capacity.
>      ///
>      /// # Examples
> 
> -- 
> 2.49.0.805.g082f7c87e0-goog
> 
>
Re: [PATCH v3 6/7] rust: alloc: add Vec::remove
Posted by Alice Ryhl 9 months, 3 weeks ago
On Wed, Apr 23, 2025 at 12:24 AM Boqun Feng <boqun.feng@gmail.com> wrote:
>
> On Tue, Apr 22, 2025 at 09:52:21AM +0000, Alice Ryhl wrote:
> > This is needed by Rust Binder in the range allocator, and by upcoming
> > GPU drivers during firmware initialization.
> >
> > Signed-off-by: Alice Ryhl <aliceryhl@google.com>
> > ---
> >  rust/kernel/alloc/kvec.rs | 31 +++++++++++++++++++++++++++++++
> >  1 file changed, 31 insertions(+)
> >
> > diff --git a/rust/kernel/alloc/kvec.rs b/rust/kernel/alloc/kvec.rs
> > index 2f894eac02212d15d902fe6702d6155f3128997c..2f28fda793e13841b59e83f34681e71ac815aff2 100644
> > --- a/rust/kernel/alloc/kvec.rs
> > +++ b/rust/kernel/alloc/kvec.rs
> > @@ -386,6 +386,37 @@ pub fn pop(&mut self) -> Option<T> {
> >          Some(unsafe { removed.read() })
> >      }
> >
> > +    /// Removes the element at the given index.
> > +    ///
> > +    /// # Examples
> > +    ///
> > +    /// ```
> > +    /// let mut v = kernel::kvec![1, 2, 3]?;
> > +    /// assert_eq!(v.remove(1), 2);
> > +    /// assert_eq!(v, [1, 3]);
> > +    /// # Ok::<(), Error>(())
> > +    /// ```
> > +    pub fn remove(&mut self, i: usize) -> T {
> > +        // INVARIANT: This breaks the invariants by invalidating the value at index `i`, but we
> > +        // restore the invariants below.
> > +        // SAFETY: Since `&self[i]` did not result in a panic, the value at index `i` is valid.
>
> So a out-of-bound `i` would result into a panic? Then I think we need a
> "# Panics" section?

I can add a section.

> > +        let value = unsafe { ptr::read(&self[i]) };
> > +
> > +        // SAFETY: Since the above access did not panic, the length is at least one.
> > +        unsafe { self.dec_len(1) };
> > +
>
> I think you need to move this line after the `ptr::copy()`, right?
> Otherwise, you're using the *new* length to calculate how many elements
> you are copying. (For example, in your above example, self.len is 2
> after self.dec_len(), and the the following copy would be copy(p.add(1),
> p, 2 - 1 - 1), which copies zero data, but it would be wrong.)

Good catch, thanks.

Alice