[PATCH v5 4/4] rust: add dynamic ID pool abstraction for bitmap

Burak Emir posted 4 patches 9 months ago
There is a newer version of this series
[PATCH v5 4/4] rust: add dynamic ID pool abstraction for bitmap
Posted by Burak Emir 9 months ago
This is a port of the Binder data structure introduced in commit
15d9da3f818c ("binder: use bitmap for faster descriptor lookup") to
Rust.

Like drivers/android/dbitmap.h, the ID pool abstraction lets
clients acquire and release IDs. The implementation uses a bitmap to
know what IDs are in use, and gives clients fine-grained control over
the time of allocation. This fine-grained control is needed in the
Android Binder. We provide an example that release a spinlock for
allocation and unit tests (rustdoc examples).

The implementation is not aware that the underlying Bitmap abstraction
handles lengths below BITS_PER_LONG without allocation.

Suggested-by: Alice Ryhl <aliceryhl@google.com>
Signed-off-by: Burak Emir <bqe@google.com>
---
 MAINTAINERS            |   1 +
 rust/kernel/id_pool.rs | 201 +++++++++++++++++++++++++++++++++++++++++
 rust/kernel/lib.rs     |   1 +
 3 files changed, 203 insertions(+)
 create mode 100644 rust/kernel/id_pool.rs

diff --git a/MAINTAINERS b/MAINTAINERS
index bc8f05431689..61ac5da0dfbf 100644
--- a/MAINTAINERS
+++ b/MAINTAINERS
@@ -4120,6 +4120,7 @@ M:	Burak Emir <bqe@google.com>
 R:	Yury Norov <yury.norov@gmail.com>
 S:	Maintained
 F:	rust/kernel/bitmap.rs
+F:	rust/kernel/id_pool.rs
 
 BITOPS API
 M:	Yury Norov <yury.norov@gmail.com>
diff --git a/rust/kernel/id_pool.rs b/rust/kernel/id_pool.rs
new file mode 100644
index 000000000000..8f07526bb580
--- /dev/null
+++ b/rust/kernel/id_pool.rs
@@ -0,0 +1,201 @@
+// SPDX-License-Identifier: GPL-2.0
+
+// Copyright (C) 2025 Google LLC.
+
+//! Rust API for an ID pool backed by a `Bitmap`.
+
+use crate::alloc::{AllocError, Flags};
+use crate::bitmap::Bitmap;
+
+/// Represents a dynamic ID pool backed by a `Bitmap`.
+///
+/// Clients acquire and release IDs from zero bits in a bitmap.
+///
+/// The ID pool can grow or shrink as needed. It has been designed
+/// to support the scenario where users need to control the time
+/// of allocation of a new backing bitmap, which may require release
+/// of locks.
+/// These operations then, are verified to determine if the grow or
+/// shrink is sill valid.
+///
+/// # Examples
+///
+/// Basic usage
+///
+/// ```
+/// use kernel::alloc::{AllocError, flags::GFP_KERNEL};
+/// use kernel::id_pool::IdPool;
+///
+/// let mut pool = IdPool::new(64, GFP_KERNEL)?;
+/// for i in 0..64 {
+///   assert_eq!(i, pool.acquire_next_id(i).ok_or(ENOSPC)?);
+/// }
+///
+/// pool.release_id(23);
+/// assert_eq!(23, pool.acquire_next_id(0).ok_or(ENOSPC)?);
+///
+/// assert_eq!(None, pool.acquire_next_id(0));  // time to realloc.
+/// let resizer = pool.grow_alloc().alloc(GFP_KERNEL)?;
+/// pool.grow(resizer);
+///
+/// assert_eq!(pool.acquire_next_id(0), Some(64));
+/// # Ok::<(), Error>(())
+/// ```
+///
+/// Releasing spinlock to grow the pool
+///
+/// ```no_run
+/// use kernel::alloc::{AllocError, flags::GFP_KERNEL};
+/// use kernel::sync::{new_spinlock, SpinLock};
+/// use kernel::id_pool::IdPool;
+///
+/// fn get_id_maybe_alloc(guarded_pool: &SpinLock<IdPool>) -> Result<usize, AllocError> {
+///   let mut pool = guarded_pool.lock();
+///   loop {
+///     match pool.acquire_next_id(0) {
+///       Some(index) => return Ok(index),
+///       None => {
+///         let alloc_request = pool.grow_alloc();
+///         drop(pool);
+///         let resizer = alloc_request.alloc(GFP_KERNEL)?;
+///         pool = guarded_pool.lock();
+///         pool.grow(resizer)
+///       }
+///     }
+///   }
+/// }
+/// ```
+pub struct IdPool {
+    map: Bitmap,
+}
+
+/// Returned when the `IdPool` should change size.
+pub struct AllocRequest {
+    nbits: usize,
+}
+
+/// Contains an allocated `Bitmap` for resizing `IdPool`.
+pub struct PoolResizer {
+    new: Bitmap,
+}
+
+impl AllocRequest {
+    /// Allocates a new `Bitmap` for `IdPool`.
+    pub fn alloc(&self, flags: Flags) -> Result<PoolResizer, AllocError> {
+        let new = Bitmap::new(self.nbits, flags)?;
+        Ok(PoolResizer { new })
+    }
+}
+
+impl IdPool {
+    /// Constructs a new `[IdPool]`.
+    #[inline]
+    pub fn new(nbits: usize, flags: Flags) -> Result<Self, AllocError> {
+        let map = Bitmap::new(nbits, flags)?;
+        Ok(Self { map })
+    }
+
+    /// Returns how many IDs this pool can currently have.
+    #[inline]
+    pub fn len(&self) -> usize {
+        self.map.len()
+    }
+
+    /// Returns an [`AllocRequest`] if the [`IdPool`] can be shrunk, [`None`] otherwise.
+    ///
+    /// # Examples
+    ///
+    /// ```
+    /// use kernel::alloc::{AllocError, flags::GFP_KERNEL};
+    /// use kernel::id_pool::{AllocRequest, IdPool};
+    ///
+    /// let mut pool = IdPool::new(1024, GFP_KERNEL)?;
+    /// let alloc_request = pool.shrink_alloc().ok_or(AllocError)?;
+    /// let resizer = alloc_request.alloc(GFP_KERNEL)?;
+    /// pool.shrink(resizer);
+    /// assert_eq!(pool.len(), kernel::bindings::BITS_PER_LONG as usize);
+    /// # Ok::<(), AllocError>(())
+    /// ```
+    #[inline]
+    pub fn shrink_alloc(&self) -> Option<AllocRequest> {
+        let len = self.map.len();
+        if len <= bindings::BITS_PER_LONG as usize {
+            return None;
+        }
+        /*
+         * Determine if the bitmap can shrink based on the position of
+         * its last set bit. If the bit is within the first quarter of
+         * the bitmap then shrinking is possible. In this case, the
+         * bitmap should shrink to half its current size.
+         */
+        match self.map.last_bit() {
+            Some(bit) => {
+                if bit < (len >> 2) {
+                    Some(AllocRequest { nbits: len >> 1 })
+                } else {
+                    None
+                }
+            }
+            None => Some(AllocRequest {
+                nbits: bindings::BITS_PER_LONG as usize,
+            }),
+        }
+    }
+
+    /// Shrinks pool by using a new `Bitmap`, if still possible.
+    #[inline]
+    pub fn shrink(&mut self, mut resizer: PoolResizer) {
+        // Verify that shrinking is still possible. The `resizer`
+        // bitmap might have been allocated without locks, so this call
+        // could now be outdated. In this case, drop `resizer` and move on.
+        if let Some(AllocRequest { nbits }) = self.shrink_alloc() {
+            if nbits <= resizer.new.len() {
+                resizer.new.copy_and_extend(&self.map);
+                self.map = resizer.new;
+                return;
+            }
+        }
+    }
+
+    /// Returns an `AllocRequest` for growing this `IdPool`.
+    #[inline]
+    pub fn grow_alloc(&self) -> AllocRequest {
+        AllocRequest {
+            nbits: self.map.len() << 1,
+        }
+    }
+
+    /// Grows pool by using a new `Bitmap`, if still necessary.
+    #[inline]
+    pub fn grow(&mut self, mut resizer: PoolResizer) {
+        // `resizer` bitmap might have been allocated without locks,
+        // so this call could now be outdated. In this case, drop
+        // `resizer` and move on.
+        if resizer.new.len() <= self.map.len() {
+            return;
+        }
+
+        resizer.new.copy_and_extend(&self.map);
+        self.map = resizer.new;
+    }
+
+    /// Acquires a new ID by finding and setting the next zero bit in the
+    /// bitmap. Upon success, returns its index. Otherwise, returns `None`
+    /// to indicate that a `grow_alloc` is needed.
+    #[inline]
+    pub fn acquire_next_id(&mut self, offset: usize) -> Option<usize> {
+        match self.map.next_zero_bit(offset) {
+            res @ Some(nr) => {
+                self.map.set_bit(nr);
+                res
+            }
+            None => None,
+        }
+    }
+
+    /// Releases an ID.
+    #[inline]
+    pub fn release_id(&mut self, id: usize) {
+        self.map.clear_bit(id);
+    }
+}
diff --git a/rust/kernel/lib.rs b/rust/kernel/lib.rs
index 9f675c0841e6..d77a27bee388 100644
--- a/rust/kernel/lib.rs
+++ b/rust/kernel/lib.rs
@@ -51,6 +51,7 @@
 #[cfg(CONFIG_RUST_FW_LOADER_ABSTRACTIONS)]
 pub mod firmware;
 pub mod fs;
+pub mod id_pool;
 pub mod init;
 pub mod io;
 pub mod ioctl;
-- 
2.49.0.395.g12beb8f557-goog
Re: [PATCH v5 4/4] rust: add dynamic ID pool abstraction for bitmap
Posted by Yury Norov 9 months ago
On Fri, Mar 21, 2025 at 11:15:32AM +0000, Burak Emir wrote:
> This is a port of the Binder data structure introduced in commit
> 15d9da3f818c ("binder: use bitmap for faster descriptor lookup") to
> Rust.
> 
> Like drivers/android/dbitmap.h, the ID pool abstraction lets
> clients acquire and release IDs. The implementation uses a bitmap to
> know what IDs are in use, and gives clients fine-grained control over
> the time of allocation. This fine-grained control is needed in the
> Android Binder. We provide an example that release a spinlock for
> allocation and unit tests (rustdoc examples).
> 
> The implementation is not aware that the underlying Bitmap abstraction
> handles lengths below BITS_PER_LONG without allocation.
> 
> Suggested-by: Alice Ryhl <aliceryhl@google.com>
> Signed-off-by: Burak Emir <bqe@google.com>

Before I'll dig into this, can you describe the usecase? Is this just
a dynamic array of bits, or something more unusual? What's your desired
complexity for an acquire_id() - O(n) strictly, or amortized? Are you
going to use it in IRQ or similar restricted contexts?

> ---
>  MAINTAINERS            |   1 +
>  rust/kernel/id_pool.rs | 201 +++++++++++++++++++++++++++++++++++++++++
>  rust/kernel/lib.rs     |   1 +
>  3 files changed, 203 insertions(+)
>  create mode 100644 rust/kernel/id_pool.rs
> 
> diff --git a/MAINTAINERS b/MAINTAINERS
> index bc8f05431689..61ac5da0dfbf 100644
> --- a/MAINTAINERS
> +++ b/MAINTAINERS
> @@ -4120,6 +4120,7 @@ M:	Burak Emir <bqe@google.com>
>  R:	Yury Norov <yury.norov@gmail.com>
>  S:	Maintained
>  F:	rust/kernel/bitmap.rs
> +F:	rust/kernel/id_pool.rs
>  
>  BITOPS API
>  M:	Yury Norov <yury.norov@gmail.com>
> diff --git a/rust/kernel/id_pool.rs b/rust/kernel/id_pool.rs
> new file mode 100644
> index 000000000000..8f07526bb580
> --- /dev/null
> +++ b/rust/kernel/id_pool.rs
> @@ -0,0 +1,201 @@
> +// SPDX-License-Identifier: GPL-2.0
> +
> +// Copyright (C) 2025 Google LLC.
> +
> +//! Rust API for an ID pool backed by a `Bitmap`.
> +
> +use crate::alloc::{AllocError, Flags};
> +use crate::bitmap::Bitmap;
> +
> +/// Represents a dynamic ID pool backed by a `Bitmap`.
> +///
> +/// Clients acquire and release IDs from zero bits in a bitmap.
> +///
> +/// The ID pool can grow or shrink as needed. It has been designed
> +/// to support the scenario where users need to control the time
> +/// of allocation of a new backing bitmap, which may require release
> +/// of locks.
> +/// These operations then, are verified to determine if the grow or
> +/// shrink is sill valid.
> +///
> +/// # Examples
> +///
> +/// Basic usage
> +///
> +/// ```
> +/// use kernel::alloc::{AllocError, flags::GFP_KERNEL};
> +/// use kernel::id_pool::IdPool;
> +///
> +/// let mut pool = IdPool::new(64, GFP_KERNEL)?;
> +/// for i in 0..64 {
> +///   assert_eq!(i, pool.acquire_next_id(i).ok_or(ENOSPC)?);
> +/// }
> +///
> +/// pool.release_id(23);
> +/// assert_eq!(23, pool.acquire_next_id(0).ok_or(ENOSPC)?);
> +///
> +/// assert_eq!(None, pool.acquire_next_id(0));  // time to realloc.
> +/// let resizer = pool.grow_alloc().alloc(GFP_KERNEL)?;
> +/// pool.grow(resizer);
> +///
> +/// assert_eq!(pool.acquire_next_id(0), Some(64));
> +/// # Ok::<(), Error>(())
> +/// ```
> +///
> +/// Releasing spinlock to grow the pool
> +///
> +/// ```no_run
> +/// use kernel::alloc::{AllocError, flags::GFP_KERNEL};
> +/// use kernel::sync::{new_spinlock, SpinLock};
> +/// use kernel::id_pool::IdPool;
> +///
> +/// fn get_id_maybe_alloc(guarded_pool: &SpinLock<IdPool>) -> Result<usize, AllocError> {
> +///   let mut pool = guarded_pool.lock();
> +///   loop {
> +///     match pool.acquire_next_id(0) {
> +///       Some(index) => return Ok(index),
> +///       None => {
> +///         let alloc_request = pool.grow_alloc();
> +///         drop(pool);
> +///         let resizer = alloc_request.alloc(GFP_KERNEL)?;
> +///         pool = guarded_pool.lock();
> +///         pool.grow(resizer)
> +///       }
> +///     }
> +///   }
> +/// }
> +/// ```
> +pub struct IdPool {
> +    map: Bitmap,
> +}
> +
> +/// Returned when the `IdPool` should change size.
> +pub struct AllocRequest {
> +    nbits: usize,
> +}
> +
> +/// Contains an allocated `Bitmap` for resizing `IdPool`.
> +pub struct PoolResizer {
> +    new: Bitmap,
> +}
> +
> +impl AllocRequest {
> +    /// Allocates a new `Bitmap` for `IdPool`.
> +    pub fn alloc(&self, flags: Flags) -> Result<PoolResizer, AllocError> {
> +        let new = Bitmap::new(self.nbits, flags)?;
> +        Ok(PoolResizer { new })
> +    }
> +}
> +
> +impl IdPool {
> +    /// Constructs a new `[IdPool]`.
> +    #[inline]
> +    pub fn new(nbits: usize, flags: Flags) -> Result<Self, AllocError> {
> +        let map = Bitmap::new(nbits, flags)?;
> +        Ok(Self { map })
> +    }
> +
> +    /// Returns how many IDs this pool can currently have.
> +    #[inline]
> +    pub fn len(&self) -> usize {
> +        self.map.len()
> +    }
> +
> +    /// Returns an [`AllocRequest`] if the [`IdPool`] can be shrunk, [`None`] otherwise.
> +    ///
> +    /// # Examples
> +    ///
> +    /// ```
> +    /// use kernel::alloc::{AllocError, flags::GFP_KERNEL};
> +    /// use kernel::id_pool::{AllocRequest, IdPool};
> +    ///
> +    /// let mut pool = IdPool::new(1024, GFP_KERNEL)?;
> +    /// let alloc_request = pool.shrink_alloc().ok_or(AllocError)?;
> +    /// let resizer = alloc_request.alloc(GFP_KERNEL)?;
> +    /// pool.shrink(resizer);
> +    /// assert_eq!(pool.len(), kernel::bindings::BITS_PER_LONG as usize);
> +    /// # Ok::<(), AllocError>(())
> +    /// ```
> +    #[inline]
> +    pub fn shrink_alloc(&self) -> Option<AllocRequest> {
> +        let len = self.map.len();
> +        if len <= bindings::BITS_PER_LONG as usize {
> +            return None;
> +        }
> +        /*
> +         * Determine if the bitmap can shrink based on the position of
> +         * its last set bit. If the bit is within the first quarter of
> +         * the bitmap then shrinking is possible. In this case, the
> +         * bitmap should shrink to half its current size.
> +         */
> +        match self.map.last_bit() {
> +            Some(bit) => {
> +                if bit < (len >> 2) {
> +                    Some(AllocRequest { nbits: len >> 1 })
> +                } else {
> +                    None
> +                }
> +            }
> +            None => Some(AllocRequest {
> +                nbits: bindings::BITS_PER_LONG as usize,
> +            }),
> +        }
> +    }
> +
> +    /// Shrinks pool by using a new `Bitmap`, if still possible.
> +    #[inline]
> +    pub fn shrink(&mut self, mut resizer: PoolResizer) {
> +        // Verify that shrinking is still possible. The `resizer`
> +        // bitmap might have been allocated without locks, so this call
> +        // could now be outdated. In this case, drop `resizer` and move on.
> +        if let Some(AllocRequest { nbits }) = self.shrink_alloc() {
> +            if nbits <= resizer.new.len() {
> +                resizer.new.copy_and_extend(&self.map);
> +                self.map = resizer.new;
> +                return;
> +            }
> +        }
> +    }
> +
> +    /// Returns an `AllocRequest` for growing this `IdPool`.
> +    #[inline]
> +    pub fn grow_alloc(&self) -> AllocRequest {
> +        AllocRequest {
> +            nbits: self.map.len() << 1,
> +        }
> +    }
> +
> +    /// Grows pool by using a new `Bitmap`, if still necessary.
> +    #[inline]
> +    pub fn grow(&mut self, mut resizer: PoolResizer) {
> +        // `resizer` bitmap might have been allocated without locks,
> +        // so this call could now be outdated. In this case, drop
> +        // `resizer` and move on.
> +        if resizer.new.len() <= self.map.len() {
> +            return;
> +        }
> +
> +        resizer.new.copy_and_extend(&self.map);
> +        self.map = resizer.new;
> +    }
> +
> +    /// Acquires a new ID by finding and setting the next zero bit in the
> +    /// bitmap. Upon success, returns its index. Otherwise, returns `None`
> +    /// to indicate that a `grow_alloc` is needed.
> +    #[inline]
> +    pub fn acquire_next_id(&mut self, offset: usize) -> Option<usize> {
> +        match self.map.next_zero_bit(offset) {
> +            res @ Some(nr) => {
> +                self.map.set_bit(nr);
> +                res
> +            }
> +            None => None,
> +        }
> +    }
> +
> +    /// Releases an ID.
> +    #[inline]
> +    pub fn release_id(&mut self, id: usize) {
> +        self.map.clear_bit(id);
> +    }
> +}
> diff --git a/rust/kernel/lib.rs b/rust/kernel/lib.rs
> index 9f675c0841e6..d77a27bee388 100644
> --- a/rust/kernel/lib.rs
> +++ b/rust/kernel/lib.rs
> @@ -51,6 +51,7 @@
>  #[cfg(CONFIG_RUST_FW_LOADER_ABSTRACTIONS)]
>  pub mod firmware;
>  pub mod fs;
> +pub mod id_pool;
>  pub mod init;
>  pub mod io;
>  pub mod ioctl;
> -- 
> 2.49.0.395.g12beb8f557-goog
Re: [PATCH v5 4/4] rust: add dynamic ID pool abstraction for bitmap
Posted by Burak Emir 8 months, 3 weeks ago
On Fri, Mar 21, 2025 at 5:34 PM Yury Norov <yury.norov@gmail.com> wrote:
>
> On Fri, Mar 21, 2025 at 11:15:32AM +0000, Burak Emir wrote:
> > This is a port of the Binder data structure introduced in commit
> > 15d9da3f818c ("binder: use bitmap for faster descriptor lookup") to
> > Rust.
> >
> > Like drivers/android/dbitmap.h, the ID pool abstraction lets
> > clients acquire and release IDs. The implementation uses a bitmap to
> > know what IDs are in use, and gives clients fine-grained control over
> > the time of allocation. This fine-grained control is needed in the
> > Android Binder. We provide an example that release a spinlock for
> > allocation and unit tests (rustdoc examples).
> >
> > The implementation is not aware that the underlying Bitmap abstraction
> > handles lengths below BITS_PER_LONG without allocation.
> >
> > Suggested-by: Alice Ryhl <aliceryhl@google.com>
> > Signed-off-by: Burak Emir <bqe@google.com>
>
> Before I'll dig into this, can you describe the usecase? Is this just
> a dynamic array of bits, or something more unusual? What's your desired
> complexity for an acquire_id() - O(n) strictly, or amortized? Are you
> going to use it in IRQ or similar restricted contexts?

Alice is probably the better person to answer. My rough summary of the
id pool use case is:
- In binder, there are these objects called nodes. Each node is owned
by one process.
- Nodes can exchange messages. This exchange can happen across
processes. There is a "first node" that sets up connections.
- Every process needs to manage ID to node mapping, which it does by
assigning (process-local) IDs.
 - In order to not exhaust ID space, ID numbers get reused.



> > ---
> >  MAINTAINERS            |   1 +
> >  rust/kernel/id_pool.rs | 201 +++++++++++++++++++++++++++++++++++++++++
> >  rust/kernel/lib.rs     |   1 +
> >  3 files changed, 203 insertions(+)
> >  create mode 100644 rust/kernel/id_pool.rs
> >
> > diff --git a/MAINTAINERS b/MAINTAINERS
> > index bc8f05431689..61ac5da0dfbf 100644
> > --- a/MAINTAINERS
> > +++ b/MAINTAINERS
> > @@ -4120,6 +4120,7 @@ M:      Burak Emir <bqe@google.com>
> >  R:   Yury Norov <yury.norov@gmail.com>
> >  S:   Maintained
> >  F:   rust/kernel/bitmap.rs
> > +F:   rust/kernel/id_pool.rs
> >
> >  BITOPS API
> >  M:   Yury Norov <yury.norov@gmail.com>
> > diff --git a/rust/kernel/id_pool.rs b/rust/kernel/id_pool.rs
> > new file mode 100644
> > index 000000000000..8f07526bb580
> > --- /dev/null
> > +++ b/rust/kernel/id_pool.rs
> > @@ -0,0 +1,201 @@
> > +// SPDX-License-Identifier: GPL-2.0
> > +
> > +// Copyright (C) 2025 Google LLC.
> > +
> > +//! Rust API for an ID pool backed by a `Bitmap`.
> > +
> > +use crate::alloc::{AllocError, Flags};
> > +use crate::bitmap::Bitmap;
> > +
> > +/// Represents a dynamic ID pool backed by a `Bitmap`.
> > +///
> > +/// Clients acquire and release IDs from zero bits in a bitmap.
> > +///
> > +/// The ID pool can grow or shrink as needed. It has been designed
> > +/// to support the scenario where users need to control the time
> > +/// of allocation of a new backing bitmap, which may require release
> > +/// of locks.
> > +/// These operations then, are verified to determine if the grow or
> > +/// shrink is sill valid.
> > +///
> > +/// # Examples
> > +///
> > +/// Basic usage
> > +///
> > +/// ```
> > +/// use kernel::alloc::{AllocError, flags::GFP_KERNEL};
> > +/// use kernel::id_pool::IdPool;
> > +///
> > +/// let mut pool = IdPool::new(64, GFP_KERNEL)?;
> > +/// for i in 0..64 {
> > +///   assert_eq!(i, pool.acquire_next_id(i).ok_or(ENOSPC)?);
> > +/// }
> > +///
> > +/// pool.release_id(23);
> > +/// assert_eq!(23, pool.acquire_next_id(0).ok_or(ENOSPC)?);
> > +///
> > +/// assert_eq!(None, pool.acquire_next_id(0));  // time to realloc.
> > +/// let resizer = pool.grow_alloc().alloc(GFP_KERNEL)?;
> > +/// pool.grow(resizer);
> > +///
> > +/// assert_eq!(pool.acquire_next_id(0), Some(64));
> > +/// # Ok::<(), Error>(())
> > +/// ```
> > +///
> > +/// Releasing spinlock to grow the pool
> > +///
> > +/// ```no_run
> > +/// use kernel::alloc::{AllocError, flags::GFP_KERNEL};
> > +/// use kernel::sync::{new_spinlock, SpinLock};
> > +/// use kernel::id_pool::IdPool;
> > +///
> > +/// fn get_id_maybe_alloc(guarded_pool: &SpinLock<IdPool>) -> Result<usize, AllocError> {
> > +///   let mut pool = guarded_pool.lock();
> > +///   loop {
> > +///     match pool.acquire_next_id(0) {
> > +///       Some(index) => return Ok(index),
> > +///       None => {
> > +///         let alloc_request = pool.grow_alloc();
> > +///         drop(pool);
> > +///         let resizer = alloc_request.alloc(GFP_KERNEL)?;
> > +///         pool = guarded_pool.lock();
> > +///         pool.grow(resizer)
> > +///       }
> > +///     }
> > +///   }
> > +/// }
> > +/// ```
> > +pub struct IdPool {
> > +    map: Bitmap,
> > +}
> > +
> > +/// Returned when the `IdPool` should change size.
> > +pub struct AllocRequest {
> > +    nbits: usize,
> > +}
> > +
> > +/// Contains an allocated `Bitmap` for resizing `IdPool`.
> > +pub struct PoolResizer {
> > +    new: Bitmap,
> > +}
> > +
> > +impl AllocRequest {
> > +    /// Allocates a new `Bitmap` for `IdPool`.
> > +    pub fn alloc(&self, flags: Flags) -> Result<PoolResizer, AllocError> {
> > +        let new = Bitmap::new(self.nbits, flags)?;
> > +        Ok(PoolResizer { new })
> > +    }
> > +}
> > +
> > +impl IdPool {
> > +    /// Constructs a new `[IdPool]`.
> > +    #[inline]
> > +    pub fn new(nbits: usize, flags: Flags) -> Result<Self, AllocError> {
> > +        let map = Bitmap::new(nbits, flags)?;
> > +        Ok(Self { map })
> > +    }
> > +
> > +    /// Returns how many IDs this pool can currently have.
> > +    #[inline]
> > +    pub fn len(&self) -> usize {
> > +        self.map.len()
> > +    }
> > +
> > +    /// Returns an [`AllocRequest`] if the [`IdPool`] can be shrunk, [`None`] otherwise.
> > +    ///
> > +    /// # Examples
> > +    ///
> > +    /// ```
> > +    /// use kernel::alloc::{AllocError, flags::GFP_KERNEL};
> > +    /// use kernel::id_pool::{AllocRequest, IdPool};
> > +    ///
> > +    /// let mut pool = IdPool::new(1024, GFP_KERNEL)?;
> > +    /// let alloc_request = pool.shrink_alloc().ok_or(AllocError)?;
> > +    /// let resizer = alloc_request.alloc(GFP_KERNEL)?;
> > +    /// pool.shrink(resizer);
> > +    /// assert_eq!(pool.len(), kernel::bindings::BITS_PER_LONG as usize);
> > +    /// # Ok::<(), AllocError>(())
> > +    /// ```
> > +    #[inline]
> > +    pub fn shrink_alloc(&self) -> Option<AllocRequest> {
> > +        let len = self.map.len();
> > +        if len <= bindings::BITS_PER_LONG as usize {
> > +            return None;
> > +        }
> > +        /*
> > +         * Determine if the bitmap can shrink based on the position of
> > +         * its last set bit. If the bit is within the first quarter of
> > +         * the bitmap then shrinking is possible. In this case, the
> > +         * bitmap should shrink to half its current size.
> > +         */
> > +        match self.map.last_bit() {
> > +            Some(bit) => {
> > +                if bit < (len >> 2) {
> > +                    Some(AllocRequest { nbits: len >> 1 })
> > +                } else {
> > +                    None
> > +                }
> > +            }
> > +            None => Some(AllocRequest {
> > +                nbits: bindings::BITS_PER_LONG as usize,
> > +            }),
> > +        }
> > +    }
> > +
> > +    /// Shrinks pool by using a new `Bitmap`, if still possible.
> > +    #[inline]
> > +    pub fn shrink(&mut self, mut resizer: PoolResizer) {
> > +        // Verify that shrinking is still possible. The `resizer`
> > +        // bitmap might have been allocated without locks, so this call
> > +        // could now be outdated. In this case, drop `resizer` and move on.
> > +        if let Some(AllocRequest { nbits }) = self.shrink_alloc() {
> > +            if nbits <= resizer.new.len() {
> > +                resizer.new.copy_and_extend(&self.map);
> > +                self.map = resizer.new;
> > +                return;
> > +            }
> > +        }
> > +    }
> > +
> > +    /// Returns an `AllocRequest` for growing this `IdPool`.
> > +    #[inline]
> > +    pub fn grow_alloc(&self) -> AllocRequest {
> > +        AllocRequest {
> > +            nbits: self.map.len() << 1,
> > +        }
> > +    }
> > +
> > +    /// Grows pool by using a new `Bitmap`, if still necessary.
> > +    #[inline]
> > +    pub fn grow(&mut self, mut resizer: PoolResizer) {
> > +        // `resizer` bitmap might have been allocated without locks,
> > +        // so this call could now be outdated. In this case, drop
> > +        // `resizer` and move on.
> > +        if resizer.new.len() <= self.map.len() {
> > +            return;
> > +        }
> > +
> > +        resizer.new.copy_and_extend(&self.map);
> > +        self.map = resizer.new;
> > +    }
> > +
> > +    /// Acquires a new ID by finding and setting the next zero bit in the
> > +    /// bitmap. Upon success, returns its index. Otherwise, returns `None`
> > +    /// to indicate that a `grow_alloc` is needed.
> > +    #[inline]
> > +    pub fn acquire_next_id(&mut self, offset: usize) -> Option<usize> {
> > +        match self.map.next_zero_bit(offset) {
> > +            res @ Some(nr) => {
> > +                self.map.set_bit(nr);
> > +                res
> > +            }
> > +            None => None,
> > +        }
> > +    }
> > +
> > +    /// Releases an ID.
> > +    #[inline]
> > +    pub fn release_id(&mut self, id: usize) {
> > +        self.map.clear_bit(id);
> > +    }
> > +}
> > diff --git a/rust/kernel/lib.rs b/rust/kernel/lib.rs
> > index 9f675c0841e6..d77a27bee388 100644
> > --- a/rust/kernel/lib.rs
> > +++ b/rust/kernel/lib.rs
> > @@ -51,6 +51,7 @@
> >  #[cfg(CONFIG_RUST_FW_LOADER_ABSTRACTIONS)]
> >  pub mod firmware;
> >  pub mod fs;
> > +pub mod id_pool;
> >  pub mod init;
> >  pub mod io;
> >  pub mod ioctl;
> > --
> > 2.49.0.395.g12beb8f557-goog