drivers/gpu/drm/mediatek/mtk_disp_ovl.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-)
mediatek-drm driver reported the capability of 180-degree rotation by
adding `DRM_MODE_ROTATE_180` to the plane property, as flip-x combined
with flip-y equals a 180-degree rotation. However, we did not handle
the rotation property in the driver and lead to rotation issues.
Fixes: 74608d8feefd ("drm/mediatek: Add DRM_MODE_ROTATE_0 to rotation property")
Signed-off-by: Jason-JH.Lin <jason-jh.lin@mediatek.com>
---
drivers/gpu/drm/mediatek/mtk_disp_ovl.c | 12 ++++++++++--
1 file changed, 10 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/mediatek/mtk_disp_ovl.c b/drivers/gpu/drm/mediatek/mtk_disp_ovl.c
index e0c0bb01f65a..cc825c4f2e09 100644
--- a/drivers/gpu/drm/mediatek/mtk_disp_ovl.c
+++ b/drivers/gpu/drm/mediatek/mtk_disp_ovl.c
@@ -472,6 +472,7 @@ void mtk_ovl_layer_config(struct device *dev, unsigned int idx,
unsigned int hdr_pitch = pending->hdr_pitch;
unsigned int fmt = pending->format;
unsigned int offset = (pending->y << 16) | pending->x;
+ unsigned int rotation = pending->rotation;
unsigned int src_size = (pending->height << 16) | pending->width;
unsigned int blend_mode = state->base.pixel_blend_mode;
unsigned int ignore_pixel_alpha = 0;
@@ -513,12 +514,19 @@ void mtk_ovl_layer_config(struct device *dev, unsigned int idx,
ignore_pixel_alpha = OVL_CONST_BLEND;
}
- if (pending->rotation & DRM_MODE_REFLECT_Y) {
+ /*
+ * Treat rotate 180 as flip x + flip y, and XOR the original rotation value
+ * to flip x + flip y to support both in the same time.
+ */
+ if (rotation & DRM_MODE_ROTATE_180)
+ rotation ^= DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y;
+
+ if (rotation & DRM_MODE_REFLECT_Y) {
con |= OVL_CON_VIRT_FLIP;
addr += (pending->height - 1) * pending->pitch;
}
- if (pending->rotation & DRM_MODE_REFLECT_X) {
+ if (rotation & DRM_MODE_REFLECT_X) {
con |= OVL_CON_HORZ_FLIP;
addr += pending->pitch - 1;
}
--
2.43.0
Hi, Jason: On Mon, 2024-11-18 at 10:51 +0800, Jason-JH.Lin wrote: > mediatek-drm driver reported the capability of 180-degree rotation by > adding `DRM_MODE_ROTATE_180` to the plane property, as flip-x combined > with flip-y equals a 180-degree rotation. However, we did not handle > the rotation property in the driver and lead to rotation issues. Reviewed-by: CK Hu <ck.hu@mediatek.com> > > Fixes: 74608d8feefd ("drm/mediatek: Add DRM_MODE_ROTATE_0 to rotation property") > Signed-off-by: Jason-JH.Lin <jason-jh.lin@mediatek.com> > --- > drivers/gpu/drm/mediatek/mtk_disp_ovl.c | 12 ++++++++++-- > 1 file changed, 10 insertions(+), 2 deletions(-) > > diff --git a/drivers/gpu/drm/mediatek/mtk_disp_ovl.c b/drivers/gpu/drm/mediatek/mtk_disp_ovl.c > index e0c0bb01f65a..cc825c4f2e09 100644 > --- a/drivers/gpu/drm/mediatek/mtk_disp_ovl.c > +++ b/drivers/gpu/drm/mediatek/mtk_disp_ovl.c > @@ -472,6 +472,7 @@ void mtk_ovl_layer_config(struct device *dev, unsigned int idx, > unsigned int hdr_pitch = pending->hdr_pitch; > unsigned int fmt = pending->format; > unsigned int offset = (pending->y << 16) | pending->x; > + unsigned int rotation = pending->rotation; > unsigned int src_size = (pending->height << 16) | pending->width; > unsigned int blend_mode = state->base.pixel_blend_mode; > unsigned int ignore_pixel_alpha = 0; > @@ -513,12 +514,19 @@ void mtk_ovl_layer_config(struct device *dev, unsigned int idx, > ignore_pixel_alpha = OVL_CONST_BLEND; > } > > - if (pending->rotation & DRM_MODE_REFLECT_Y) { > + /* > + * Treat rotate 180 as flip x + flip y, and XOR the original rotation value > + * to flip x + flip y to support both in the same time. > + */ > + if (rotation & DRM_MODE_ROTATE_180) > + rotation ^= DRM_MODE_REFLECT_X | DRM_MODE_REFLECT_Y; > + > + if (rotation & DRM_MODE_REFLECT_Y) { > con |= OVL_CON_VIRT_FLIP; > addr += (pending->height - 1) * pending->pitch; > } > > - if (pending->rotation & DRM_MODE_REFLECT_X) { > + if (rotation & DRM_MODE_REFLECT_X) { > con |= OVL_CON_HORZ_FLIP; > addr += pending->pitch - 1; > }
Il 18/11/24 03:51, Jason-JH.Lin ha scritto: > mediatek-drm driver reported the capability of 180-degree rotation by > adding `DRM_MODE_ROTATE_180` to the plane property, as flip-x combined > with flip-y equals a 180-degree rotation. However, we did not handle > the rotation property in the driver and lead to rotation issues. > > Fixes: 74608d8feefd ("drm/mediatek: Add DRM_MODE_ROTATE_0 to rotation property") > Signed-off-by: Jason-JH.Lin <jason-jh.lin@mediatek.com> Reviewed-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@collabora.com>
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