Besides xas_squash_marks(), all functions use xa_mark_t type to iterate
all possible marks. Use xa_mark_t in xas_squash_marks() to keep code
consistent.
Signed-off-by: Kemeng Shi <shikemeng@huaweicloud.com>
---
lib/xarray.c | 20 ++++++++++++--------
1 file changed, 12 insertions(+), 8 deletions(-)
diff --git a/lib/xarray.c b/lib/xarray.c
index 4231af284bd8..a74795911f1c 100644
--- a/lib/xarray.c
+++ b/lib/xarray.c
@@ -125,16 +125,20 @@ static inline void node_mark_all(struct xa_node *node, xa_mark_t mark)
*/
static void xas_squash_marks(const struct xa_state *xas)
{
- unsigned int mark = 0;
+ xa_mark_t mark = 0;
unsigned int limit = xas->xa_offset + xas->xa_sibs + 1;
- do {
- unsigned long *marks = xas->xa_node->marks[mark];
- if (find_next_bit(marks, limit, xas->xa_offset + 1) == limit)
- continue;
- __set_bit(xas->xa_offset, marks);
- bitmap_clear(marks, xas->xa_offset + 1, xas->xa_sibs);
- } while (mark++ != (__force unsigned)XA_MARK_MAX);
+ for (;;) {
+ unsigned long *marks = node_marks(xas->xa_node, mark);
+
+ if (find_next_bit(marks, limit, xas->xa_offset + 1) != limit) {
+ __set_bit(xas->xa_offset, marks);
+ bitmap_clear(marks, xas->xa_offset + 1, xas->xa_sibs);
+ }
+ if (mark == XA_MARK_MAX)
+ break;
+ mark_inc(mark);
+ }
}
/* extracts the offset within this node from the index */
--
2.30.0