From: Eric Biggers <ebiggers@google.com>
crc32c-pcl-intel-asm_64.S has a loop with 1 to 127 iterations fully
unrolled and uses a jump table to jump into the correct location. This
optimization is misguided, as it bloats the binary code size and
introduces an indirect call. x86_64 CPUs can predict loops well, so it
is fine to just use a loop instead. Loop bookkeeping instructions can
compete with the crc instructions for the ALUs, but this is easily
mitigated by unrolling the loop by a smaller amount, such as 4 times.
Therefore, re-roll the loop and make related tweaks to the code.
This reduces the binary code size of crc_pclmul() from 4546 bytes to 418
bytes, a 91% reduction. In general it also makes the code faster, with
some large improvements seen when retpoline is enabled.
More detailed performance results are shown below. They are given as
percent improvement in throughput (negative means regressed) for CPU
microarchitecture vs. input length in bytes. E.g. an improvement from
40 GB/s to 50 GB/s would be listed as 25%.
Table 1: Results with retpoline enabled (the default):
| 512 | 833 | 1024 | 2000 | 3173 | 4096 |
---------------------+-------+-------+-------+------ +-------+-------+
Intel Haswell | 35.0% | 20.7% | 17.8% | 9.7% | -0.2% | 4.4% |
Intel Emerald Rapids | 66.8% | 45.2% | 36.3% | 19.3% | 0.0% | 5.4% |
AMD Zen 2 | 29.5% | 17.2% | 13.5% | 8.6% | -0.5% | 2.8% |
Table 2: Results with retpoline disabled:
| 512 | 833 | 1024 | 2000 | 3173 | 4096 |
---------------------+-------+-------+-------+------ +-------+-------+
Intel Haswell | 3.3% | 4.8% | 4.5% | 0.9% | -2.9% | 0.3% |
Intel Emerald Rapids | 7.5% | 6.4% | 5.2% | 2.3% | -0.0% | 0.6% |
AMD Zen 2 | 11.8% | 1.4% | 0.2% | 1.3% | -0.9% | -0.2% |
Signed-off-by: Eric Biggers <ebiggers@google.com>
---
arch/x86/crypto/crc32c-pcl-intel-asm_64.S | 233 +++++++++-------------
1 file changed, 92 insertions(+), 141 deletions(-)
diff --git a/arch/x86/crypto/crc32c-pcl-intel-asm_64.S b/arch/x86/crypto/crc32c-pcl-intel-asm_64.S
index bbf860e90951d..752812bc4991d 100644
--- a/arch/x86/crypto/crc32c-pcl-intel-asm_64.S
+++ b/arch/x86/crypto/crc32c-pcl-intel-asm_64.S
@@ -5,10 +5,11 @@
* downloaded from:
* http://www.intel.com/content/dam/www/public/us/en/documents/white-papers/crc-iscsi-polynomial-crc32-instruction-paper.pdf
* http://www.intel.com/content/dam/www/public/us/en/documents/white-papers/fast-crc-computation-paper.pdf
*
* Copyright (C) 2012 Intel Corporation.
+ * Copyright 2024 Google LLC
*
* Authors:
* Wajdi Feghali <wajdi.k.feghali@intel.com>
* James Guilford <james.guilford@intel.com>
* David Cote <david.m.cote@intel.com>
@@ -42,186 +43,153 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <linux/linkage.h>
-#include <asm/nospec-branch.h>
## ISCSI CRC 32 Implementation with crc32 and pclmulqdq Instruction
-.macro LABEL prefix n
-.L\prefix\n\():
-.endm
-
-.macro JMPTBL_ENTRY i
-.quad .Lcrc_\i
-.endm
-
# Define threshold below which buffers are considered "small" and routed to
# regular CRC code that does not interleave the CRC instructions.
#define SMALL_SIZE 200
# unsigned int crc_pcl(const u8 *buffer, unsigned int len, unsigned int crc_init);
.text
SYM_FUNC_START(crc_pcl)
-#define bufp rdi
-#define bufp_dw %edi
-#define bufp_w %di
-#define bufp_b %dil
-#define bufptmp %rcx
-#define block_0 %rcx
-#define block_1 %rdx
-#define block_2 %r11
-#define len %esi
-#define crc_init_arg %edx
-#define tmp %rbx
-#define crc_init %r8d
-#define crc_init_q %r8
-#define crc1 %r9
-#define crc2 %r10
-
- pushq %rbx
- pushq %rdi
- pushq %rsi
+#define bufp %rdi
+#define bufp_d %edi
+#define len %esi
+#define crc_init %edx
+#define crc_init_q %rdx
+#define n_misaligned %ecx /* overlaps chunk_bytes! */
+#define n_misaligned_q %rcx
+#define chunk_bytes %ecx /* overlaps n_misaligned! */
+#define chunk_bytes_q %rcx
+#define crc1 %r8
+#define crc2 %r9
- ## Move crc_init for Linux to a different
- mov crc_init_arg, crc_init
-
- mov %bufp, bufptmp # rdi = *buf
cmp $SMALL_SIZE, len
jb .Lsmall
################################################################
## 1) ALIGN:
################################################################
- neg %bufp
- and $7, %bufp # calculate the unalignment amount of
+ mov bufp_d, n_misaligned
+ neg n_misaligned
+ and $7, n_misaligned # calculate the misalignment amount of
# the address
- je .Lproc_block # Skip if aligned
+ je .Laligned # Skip if aligned
+ # Process 1 <= n_misaligned <= 7 bytes individually in order to align
+ # the remaining data to an 8-byte boundary.
.Ldo_align:
- #### Calculate CRC of unaligned bytes of the buffer (if any)
- movq (bufptmp), tmp # load a quadward from the buffer
- add %bufp, bufptmp # align buffer pointer for quadword
- # processing
- sub bufp_dw, len # update buffer length
+ movq (bufp), %rax
+ add n_misaligned_q, bufp
+ sub n_misaligned, len
.Lalign_loop:
- crc32b %bl, crc_init # compute crc32 of 1-byte
- shr $8, tmp # get next byte
- dec %bufp
+ crc32b %al, crc_init # compute crc32 of 1-byte
+ shr $8, %rax # get next byte
+ dec n_misaligned
jne .Lalign_loop
-
-.Lproc_block:
+.Laligned:
################################################################
- ## 2) PROCESS BLOCKS:
+ ## 2) PROCESS BLOCK:
################################################################
- ## compute num of bytes to be processed
-
cmp $128*24, len
jae .Lfull_block
-.Lcontinue_block:
- ## len < 128*24
- movq $2731, %rax # 2731 = ceil(2^16 / 24)
- mul len
- shrq $16, %rax
-
- ## eax contains floor(bytes / 24) = num 24-byte chunks to do
-
- ## process rax 24-byte chunks (128 >= rax >= 0)
-
- ## compute end address of each block
- ## block 0 (base addr + RAX * 8)
- ## block 1 (base addr + RAX * 16)
- ## block 2 (base addr + RAX * 24)
- lea (bufptmp, %rax, 8), block_0
- lea (block_0, %rax, 8), block_1
- lea (block_1, %rax, 8), block_2
-
- xor crc1, crc1
- xor crc2, crc2
-
- ## branch into array
- leaq jump_table(%rip), %bufp
- mov (%bufp,%rax,8), %bufp
- JMP_NOSPEC bufp
+.Lpartial_block:
+ # Compute floor(len / 24) to get num qwords to process from each lane.
+ imul $2731, len, %eax # 2731 = ceil(2^16 / 24)
+ shr $16, %eax
+ jmp .Lcrc_3lanes
- ################################################################
- ## 2a) PROCESS FULL BLOCKS:
- ################################################################
.Lfull_block:
- movl $128,%eax
- lea 128*8*2(block_0), block_1
- lea 128*8*3(block_0), block_2
- add $128*8*1, block_0
-
- xor crc1,crc1
- xor crc2,crc2
-
- # Fall through into top of crc array (crc_128)
+ # Processing 128 qwords from each lane.
+ mov $128, %eax
################################################################
- ## 3) CRC Array:
+ ## 3) CRC each of three lanes:
################################################################
- i=128
-.rept 128-1
-.altmacro
-LABEL crc_ %i
-.noaltmacro
- ENDBR
- crc32q -i*8(block_0), crc_init_q
- crc32q -i*8(block_1), crc1
- crc32q -i*8(block_2), crc2
- i=(i-1)
-.endr
-
-.altmacro
-LABEL crc_ %i
-.noaltmacro
- ENDBR
- crc32q -i*8(block_0), crc_init_q
- crc32q -i*8(block_1), crc1
-# SKIP crc32 -i*8(block_2), crc2 ; Don't do this one yet
+.Lcrc_3lanes:
+ xor crc1,crc1
+ xor crc2,crc2
+ mov %eax, chunk_bytes
+ shl $3, chunk_bytes # num bytes to process from each lane
+ sub $5, %eax # 4 for 4x_loop, 1 for special last iter
+ jl .Lcrc_3lanes_4x_done
+
+ # Unroll the loop by a factor of 4 to reduce the overhead of the loop
+ # bookkeeping instructions, which can compete with crc32q for the ALUs.
+.Lcrc_3lanes_4x_loop:
+ crc32q (bufp), crc_init_q
+ crc32q (bufp,chunk_bytes_q), crc1
+ crc32q (bufp,chunk_bytes_q,2), crc2
+ crc32q 8(bufp), crc_init_q
+ crc32q 8(bufp,chunk_bytes_q), crc1
+ crc32q 8(bufp,chunk_bytes_q,2), crc2
+ crc32q 16(bufp), crc_init_q
+ crc32q 16(bufp,chunk_bytes_q), crc1
+ crc32q 16(bufp,chunk_bytes_q,2), crc2
+ crc32q 24(bufp), crc_init_q
+ crc32q 24(bufp,chunk_bytes_q), crc1
+ crc32q 24(bufp,chunk_bytes_q,2), crc2
+ add $32, bufp
+ sub $4, %eax
+ jge .Lcrc_3lanes_4x_loop
+
+.Lcrc_3lanes_4x_done:
+ add $4, %eax
+ jz .Lcrc_3lanes_last_qword
+
+.Lcrc_3lanes_1x_loop:
+ crc32q (bufp), crc_init_q
+ crc32q (bufp,chunk_bytes_q), crc1
+ crc32q (bufp,chunk_bytes_q,2), crc2
+ add $8, bufp
+ dec %eax
+ jnz .Lcrc_3lanes_1x_loop
- mov block_2, block_0
+.Lcrc_3lanes_last_qword:
+ crc32q (bufp), crc_init_q
+ crc32q (bufp,chunk_bytes_q), crc1
+# SKIP crc32q (bufp,chunk_bytes_q,2), crc2 ; Don't do this one yet
################################################################
## 4) Combine three results:
################################################################
- lea (K_table-8)(%rip), %bufp # first entry is for idx 1
- shlq $3, %rax # rax *= 8
- pmovzxdq (%bufp,%rax), %xmm0 # 2 consts: K1:K2
- leal (%eax,%eax,2), %eax # rax *= 3 (total *24)
- sub %eax, len # len -= rax*24
+ lea (K_table-8)(%rip), %rax # first entry is for idx 1
+ pmovzxdq (%rax,chunk_bytes_q), %xmm0 # 2 consts: K1:K2
+ lea (chunk_bytes,chunk_bytes,2), %eax # chunk_bytes * 3
+ sub %eax, len # len -= chunk_bytes * 3
movq crc_init_q, %xmm1 # CRC for block 1
pclmulqdq $0x00, %xmm0, %xmm1 # Multiply by K2
movq crc1, %xmm2 # CRC for block 2
pclmulqdq $0x10, %xmm0, %xmm2 # Multiply by K1
pxor %xmm2,%xmm1
movq %xmm1, %rax
- xor -i*8(block_2), %rax
+ xor (bufp,chunk_bytes_q,2), %rax
mov crc2, crc_init_q
crc32 %rax, crc_init_q
+ lea 8(bufp,chunk_bytes_q,2), bufp
################################################################
- ## 5) Check for end:
+ ## 5) If more blocks remain, goto (2):
################################################################
-LABEL crc_ 0
- ENDBR
cmp $128*24, len
- jae .Lfull_block
+ jae .Lfull_block
cmp $SMALL_SIZE, len
- jae .Lcontinue_block
+ jae .Lpartial_block
#######################################################################
## 6) Process any remainder without interleaving:
#######################################################################
.Lsmall:
@@ -229,51 +197,34 @@ LABEL crc_ 0
jz .Ldone
mov len, %eax
shr $3, %eax
jz .Ldo_dword
.Ldo_qwords:
- crc32q (bufptmp), crc_init_q
- add $8, bufptmp
+ crc32q (bufp), crc_init_q
+ add $8, bufp
dec %eax
jnz .Ldo_qwords
.Ldo_dword:
test $4, len
jz .Ldo_word
- crc32l (bufptmp), crc_init
- add $4, bufptmp
+ crc32l (bufp), crc_init
+ add $4, bufp
.Ldo_word:
test $2, len
jz .Ldo_byte
- crc32w (bufptmp), crc_init
- add $2, bufptmp
+ crc32w (bufp), crc_init
+ add $2, bufp
.Ldo_byte:
test $1, len
jz .Ldone
- crc32b (bufptmp), crc_init
+ crc32b (bufp), crc_init
.Ldone:
mov crc_init, %eax
- popq %rsi
- popq %rdi
- popq %rbx
RET
SYM_FUNC_END(crc_pcl)
.section .rodata, "a", @progbits
- ################################################################
- ## jump table Table is 129 entries x 2 bytes each
- ################################################################
-.align 4
-jump_table:
- i=0
-.rept 129
-.altmacro
-JMPTBL_ENTRY %i
-.noaltmacro
- i=i+1
-.endr
-
-
################################################################
## PCLMULQDQ tables
## Table is 128 entries x 2 words (8 bytes) each
################################################################
.align 8
--
2.47.0
From: Eric Biggers > Sent: 14 October 2024 05:25 > > crc32c-pcl-intel-asm_64.S has a loop with 1 to 127 iterations fully > unrolled and uses a jump table to jump into the correct location. This > optimization is misguided, as it bloats the binary code size and > introduces an indirect call. x86_64 CPUs can predict loops well, so it > is fine to just use a loop instead. Loop bookkeeping instructions can > compete with the crc instructions for the ALUs, but this is easily > mitigated by unrolling the loop by a smaller amount, such as 4 times. Do you need to unroll it at all? ... > + # Unroll the loop by a factor of 4 to reduce the overhead of the loop > + # bookkeeping instructions, which can compete with crc32q for the ALUs. > +.Lcrc_3lanes_4x_loop: > + crc32q (bufp), crc_init_q > + crc32q (bufp,chunk_bytes_q), crc1 > + crc32q (bufp,chunk_bytes_q,2), crc2 > + crc32q 8(bufp), crc_init_q > + crc32q 8(bufp,chunk_bytes_q), crc1 > + crc32q 8(bufp,chunk_bytes_q,2), crc2 > + crc32q 16(bufp), crc_init_q > + crc32q 16(bufp,chunk_bytes_q), crc1 > + crc32q 16(bufp,chunk_bytes_q,2), crc2 > + crc32q 24(bufp), crc_init_q > + crc32q 24(bufp,chunk_bytes_q), crc1 > + crc32q 24(bufp,chunk_bytes_q,2), crc2 > + add $32, bufp > + sub $4, %eax > + jge .Lcrc_3lanes_4x_loop If you are really lucky you'll get two memory reads/clock. So you won't ever to do than two crc32/clock. Looking at Agner's instruction latency tables I don't think any cpu can do more that one per clock, or pipeline them. I think that means you don't even need two (never mind 3) buffers. Most modern x86 can do 4 or 5 (or even more) ALU operations per clock - depending on the combination of instructions. Replace the loop termination with a comparison of 'bufp' against a pre-calculated limit and you get two instructions (that might get merged into one u-op) for the loop overhead. They'll run in parallel with the crc32q instructions. I've never managed to get a 1-clock loop, but two is easy. You might find that just: 10: crc32q (bufp), crc crc32q 8(bufp), crc add $16, bufp cmp bufp, buf_lim jne 10b will run at 8 bytes/clock on modern intel cpu. You can write that in C with a simple asm function for the crc32 instruction itself. You might need the more complex to setup loop: offset = -length; bufend = buf + length; 10: crc32q (offset, bufend), crc crc32q 8(offset, bufend), crc add &16, offset jne 10b which uses negative offsets from the end of the buffer. David - Registered Address Lakeside, Bramley Road, Mount Farm, Milton Keynes, MK1 1PT, UK Registration No: 1397386 (Wales)
On Mon, Oct 14, 2024 at 04:30:05PM +0000, David Laight wrote: > From: Eric Biggers > > Sent: 14 October 2024 05:25 > > > > crc32c-pcl-intel-asm_64.S has a loop with 1 to 127 iterations fully > > unrolled and uses a jump table to jump into the correct location. This > > optimization is misguided, as it bloats the binary code size and > > introduces an indirect call. x86_64 CPUs can predict loops well, so it > > is fine to just use a loop instead. Loop bookkeeping instructions can > > compete with the crc instructions for the ALUs, but this is easily > > mitigated by unrolling the loop by a smaller amount, such as 4 times. > > Do you need to unroll it at all? It looks like on most CPUs, no. On Haswell, Emerald Rapids, Zen 2 it does not make a significant difference. However, it helps on Zen 5. > > + # Unroll the loop by a factor of 4 to reduce the overhead of the loop > > + # bookkeeping instructions, which can compete with crc32q for the ALUs. > > +.Lcrc_3lanes_4x_loop: > > + crc32q (bufp), crc_init_q > > + crc32q (bufp,chunk_bytes_q), crc1 > > + crc32q (bufp,chunk_bytes_q,2), crc2 > > + crc32q 8(bufp), crc_init_q > > + crc32q 8(bufp,chunk_bytes_q), crc1 > > + crc32q 8(bufp,chunk_bytes_q,2), crc2 > > + crc32q 16(bufp), crc_init_q > > + crc32q 16(bufp,chunk_bytes_q), crc1 > > + crc32q 16(bufp,chunk_bytes_q,2), crc2 > > + crc32q 24(bufp), crc_init_q > > + crc32q 24(bufp,chunk_bytes_q), crc1 > > + crc32q 24(bufp,chunk_bytes_q,2), crc2 > > + add $32, bufp > > + sub $4, %eax > > + jge .Lcrc_3lanes_4x_loop > > If you are really lucky you'll get two memory reads/clock. > So you won't ever to do than two crc32/clock. > Looking at Agner's instruction latency tables I don't think > any cpu can do more that one per clock, or pipeline them. > I think that means you don't even need two (never mind 3) > buffers. On most Intel and AMD CPUs (I tested Haswell for old Intel, Emerald Rapids for new Intel, and Zen 2 for slightly-old AMD), crc32q has 3 cycle latency and 1 per cycle throughput. So you do need at least 3 streams. AMD Zen 5 has much higher crc32q throughput and seems to want up to 7 streams. This is not implemented yet. > Most modern x86 can do 4 or 5 (or even more) ALU operations > per clock - depending on the combination of instructions. > > Replace the loop termination with a comparison of 'bufp' > against a pre-calculated limit and you get two instructions > (that might get merged into one u-op) for the loop overhead. > They'll run in parallel with the crc32q instructions. That's actually still three instructions: add, cmp, and jne. I tried it on both Intel and AMD, and it did not help. > I've never managed to get a 1-clock loop, but two is easy. > You might find that just: > 10: > crc32q (bufp), crc > crc32q 8(bufp), crc > add $16, bufp > cmp bufp, buf_lim > jne 10b > will run at 8 bytes/clock on modern intel cpu. No, the latency of crc32q is still three cycles. You need three streams. > You can write that in C with a simple asm function for the crc32 > instruction itself. Well, the single-stream CRC32C implementation already does that; see arch/x86/crypto/crc32c-intel_glue.c. Things are not as simple for this multi-stream implementation, which uses pclmulqdq to combine the CRCs. - Eric
... > > Do you need to unroll it at all? > It looks like on most CPUs, no. On Haswell, Emerald Rapids, Zen 2 it does not > make a significant difference. However, it helps on Zen 5. I wonder if one of the loop instructions is using the ALU unit you really want to be processing a crc32? If the cpu has fused arithmetic+jump u-ops then trying to get the decoder to use one of those may help. Is Zen 5 actually slower than the other systems? I've managed to get clock cycle counts using the performance counters that more of less match the predicted values. You can't use 'rdtsc' because the cpu frequence isn't stable. ... > > If you are really lucky you'll get two memory reads/clock. > > So you won't ever to do than two crc32/clock. > > Looking at Agner's instruction latency tables I don't think > > any cpu can do more that one per clock, or pipeline them. > > I think that means you don't even need two (never mind 3) > > buffers. > > On most Intel and AMD CPUs (I tested Haswell for old Intel, Emerald Rapids for > new Intel, and Zen 2 for slightly-old AMD), crc32q has 3 cycle latency and 1 per > cycle throughput. So you do need at least 3 streams. Bah, I missed the latency column :-) > AMD Zen 5 has much higher crc32q throughput and seems to want up to 7 streams. > This is not implemented yet. The copy of the tables I have is old - doesn't contain Zen-5. Does that mean that 2 (or more) of its alu 'units' can do crc32 so you can do more than 1/clock (along with the memory reads). One thought is how much of it is actually worth while! If the data isn't already in the L1 data cache then the cache loads almost certainly dominate - especially if you have to do out to 'real memory'. You can benchmark the loops by repeatedly accessing the same data - but that isn't what will actually happen. > > Most modern x86 can do 4 or 5 (or even more) ALU operations > > per clock - depending on the combination of instructions. > > > > Replace the loop termination with a comparison of 'bufp' > > against a pre-calculated limit and you get two instructions > > (that might get merged into one u-op) for the loop overhead. > > They'll run in parallel with the crc32q instructions. > > That's actually still three instructions: add, cmp, and jne. I was really thinking of the loop I quoted later. The one that uses negative offsets from the end of the buffer. That has an 'add' and a 'jnz' - which might even fuse into a single u-op. Maybe even constrained to p6 - so won't go near p1. (I don't have a recent AMD cpu) It may not actually matter. The add/subtract/cmp are only dependant on themselves. Similarly the jne is only dependant on the result of the sub/cmp. In principle they can all run in the same clock (for different loop cycles) since the rest of the loop only needs one of the ALU blocks (on Intel only P1 can do crc). But I failed to get a 1 clock loop (using ADC - which doesn't have a latency issue). It might be impossible because a predicted-taken conditional jmp has a latency of 2. > I tried it on both Intel and AMD, and it did not help. > > > I've never managed to get a 1-clock loop, but two is easy. > > You might find that just: > > 10: > > crc32q (bufp), crc > > crc32q 8(bufp), crc > > add $16, bufp > > cmp bufp, buf_lim > > jne 10b > > will run at 8 bytes/clock on modern intel cpu. > > No, the latency of crc32q is still three cycles. You need three streams. If you need three streams to get one crc32/clock then, in theory, you can get two more simple ALU ops, at least one memory read and a jump in every clock - even on Sandy bridge. So they are unlikely to dominate the loop whatever you do. If the loop is too long you can get a stall (probably) because a register has to be read back from the real register file and not just forwarded from a previous use/alu result. I've gained a clock back by adding an extra instruction in the middle of a loop! But the not-unrolled (multi-stream) loop isn't long enough for that to be an issue. Enough rambling. David - Registered Address Lakeside, Bramley Road, Mount Farm, Milton Keynes, MK1 1PT, UK Registration No: 1397386 (Wales)
On Mon, Oct 14, 2024 at 10:32:48PM +0000, David Laight wrote: > ... > > > Do you need to unroll it at all? > > > It looks like on most CPUs, no. On Haswell, Emerald Rapids, Zen 2 it does not > > make a significant difference. However, it helps on Zen 5. > > I wonder if one of the loop instructions is using the ALU > unit you really want to be processing a crc32? > If the cpu has fused arithmetic+jump u-ops then trying to get the > decoder to use one of those may help. > > Is Zen 5 actually slower than the other systems? > I've managed to get clock cycle counts using the performance counters > that more of less match the predicted values. > You can't use 'rdtsc' because the cpu frequence isn't stable. No, Zen 5 is faster than the other CPUs. I looked more into what was happening, and it turns out it's actually executing more than 3 crc32q in parallel on average, by overlapping the execution of different calls to crc_pcl(). If I chain the CRC values, that goes away and the 4x unrolling no longer helps. Of course, whether users are chaining the CRC values or not is up to the user. A user might be checksumming lots of small messages, or they might be checksumming a large message in smaller pieces. I do think the 4x unrolling is probably worth keeping around to reduce dependency on microarchitectural details for future-proofing. It's quite modest compared to the 128x unrolling that was used before... > ... > > > If you are really lucky you'll get two memory reads/clock. > > > So you won't ever to do than two crc32/clock. > > > Looking at Agner's instruction latency tables I don't think > > > any cpu can do more that one per clock, or pipeline them. > > > I think that means you don't even need two (never mind 3) > > > buffers. > > > > On most Intel and AMD CPUs (I tested Haswell for old Intel, Emerald Rapids for > > new Intel, and Zen 2 for slightly-old AMD), crc32q has 3 cycle latency and 1 per > > cycle throughput. So you do need at least 3 streams. > > Bah, I missed the latency column :-) > > > AMD Zen 5 has much higher crc32q throughput and seems to want up to 7 streams. > > This is not implemented yet. > > The copy of the tables I have is old - doesn't contain Zen-5. > Does that mean that 2 (or more) of its alu 'units' can do crc32 > so you can do more than 1/clock (along with the memory reads). That's correct. It seems that 3 ALUs on Zen 5 can do crc32. > One thought is how much of it is actually worth while! > If the data isn't already in the L1 data cache then the cache > loads almost certainly dominate - especially if you have to > do out to 'real memory'. > You can benchmark the loops by repeatedly accessing the same > data - but that isn't what will actually happen. > Well, data is rarely checksummed on its own but rather immediately before using it or right after generating it. In those cases it needs to be pulled into L1 cache, or has already been pulled into L1 cache, anyway. > > > Most modern x86 can do 4 or 5 (or even more) ALU operations > > > per clock - depending on the combination of instructions. > > > > > > Replace the loop termination with a comparison of 'bufp' > > > against a pre-calculated limit and you get two instructions > > > (that might get merged into one u-op) for the loop overhead. > > > They'll run in parallel with the crc32q instructions. > > > > That's actually still three instructions: add, cmp, and jne. > > I was really thinking of the loop I quoted later. > The one that uses negative offsets from the end of the buffer. > That has an 'add' and a 'jnz' - which might even fuse into a > single u-op. > Maybe even constrained to p6 - so won't go near p1. > (I don't have a recent AMD cpu) > > It may not actually matter. > The add/subtract/cmp are only dependant on themselves. > Similarly the jne is only dependant on the result of the sub/cmp. > In principle they can all run in the same clock (for different > loop cycles) since the rest of the loop only needs one of the > ALU blocks (on Intel only P1 can do crc). > But I failed to get a 1 clock loop (using ADC - which doesn't > have a latency issue). > It might be impossible because a predicted-taken conditional jmp > has a latency of 2. Yes, it's an interesting idea. There would need to be a separate bufend pointer for each chunk set up. - Eric
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