Use the scoped variant of the macro to simplify the code and error
handling. This makes the error handling more robust by ensuring that
the child node is always freed.
Signed-off-by: Javier Carrasco <javier.carrasco.cruz@gmail.com>
---
drivers/input/keyboard/cap11xx.c | 12 ++++--------
1 file changed, 4 insertions(+), 8 deletions(-)
diff --git a/drivers/input/keyboard/cap11xx.c b/drivers/input/keyboard/cap11xx.c
index b21ef9d6ff9d..0c17cbaa3d27 100644
--- a/drivers/input/keyboard/cap11xx.c
+++ b/drivers/input/keyboard/cap11xx.c
@@ -416,7 +416,7 @@ static int cap11xx_led_set(struct led_classdev *cdev,
static int cap11xx_init_leds(struct device *dev,
struct cap11xx_priv *priv, int num_leds)
{
- struct device_node *node = dev->of_node, *child;
+ struct device_node *node = dev->of_node;
struct cap11xx_led *led;
int cnt = of_get_child_count(node);
int error;
@@ -445,7 +445,7 @@ static int cap11xx_init_leds(struct device *dev,
if (error)
return error;
- for_each_child_of_node(node, child) {
+ for_each_child_of_node_scoped(node, child) {
u32 reg;
led->cdev.name =
@@ -458,19 +458,15 @@ static int cap11xx_init_leds(struct device *dev,
led->cdev.brightness = LED_OFF;
error = of_property_read_u32(child, "reg", ®);
- if (error != 0 || reg >= num_leds) {
- of_node_put(child);
+ if (error != 0 || reg >= num_leds)
return -EINVAL;
- }
led->reg = reg;
led->priv = priv;
error = devm_led_classdev_register(dev, &led->cdev);
- if (error) {
- of_node_put(child);
+ if (error)
return error;
- }
priv->num_leds++;
led++;
--
2.43.0