[PATCH] drm/msm/a6xx+: Insert a fence wait before SMMU table update

Rob Clark posted 1 patch 2 months, 2 weeks ago
There is a newer version of this series
drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 14 +++++++++++---
1 file changed, 11 insertions(+), 3 deletions(-)
[PATCH] drm/msm/a6xx+: Insert a fence wait before SMMU table update
Posted by Rob Clark 2 months, 2 weeks ago
From: Rob Clark <robdclark@chromium.org>

The CP_SMMU_TABLE_UPDATE _should_ be waiting for idle, but on some
devices (x1-85, possibly others), it seems to pass that barrier while
there are still things in the event completion FIFO waiting to be
written back to memory.

Work around that by adding a fence wait before context switch.  The
CP_EVENT_WRITE that writes the fence is the last write from a submit,
so seeing this value hit memory is a reliable indication that it is
safe to proceed with the context switch.

Closes: https://gitlab.freedesktop.org/drm/msm/-/issues/63
Signed-off-by: Rob Clark <robdclark@chromium.org>
---
 drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 14 +++++++++++---
 1 file changed, 11 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index bcaec86ac67a..ba5b35502e6d 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -101,9 +101,10 @@ static void get_stats_counter(struct msm_ringbuffer *ring, u32 counter,
 }
 
 static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu,
-		struct msm_ringbuffer *ring, struct msm_file_private *ctx)
+		struct msm_ringbuffer *ring, struct msm_gem_submit *submit)
 {
 	bool sysprof = refcount_read(&a6xx_gpu->base.base.sysprof_active) > 1;
+	struct msm_file_private *ctx = submit->queue->ctx;
 	struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
 	phys_addr_t ttbr;
 	u32 asid;
@@ -115,6 +116,13 @@ static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu,
 	if (msm_iommu_pagetable_params(ctx->aspace->mmu, &ttbr, &asid))
 		return;
 
+	/* Wait for previous submit to complete before continuing: */
+	OUT_PKT7(ring, CP_WAIT_TIMESTAMP, 4);
+	OUT_RING(ring, 0);
+	OUT_RING(ring, lower_32_bits(rbmemptr(ring, fence)));
+	OUT_RING(ring, upper_32_bits(rbmemptr(ring, fence)));
+	OUT_RING(ring, submit->seqno - 1);
+
 	if (!sysprof) {
 		if (!adreno_is_a7xx(adreno_gpu)) {
 			/* Turn off protected mode to write to special registers */
@@ -193,7 +201,7 @@ static void a6xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
 	struct msm_ringbuffer *ring = submit->ring;
 	unsigned int i, ibs = 0;
 
-	a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx);
+	a6xx_set_pagetable(a6xx_gpu, ring, submit);
 
 	get_stats_counter(ring, REG_A6XX_RBBM_PERFCTR_CP(0),
 		rbmemptr_stats(ring, index, cpcycles_start));
@@ -283,7 +291,7 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
 	OUT_PKT7(ring, CP_THREAD_CONTROL, 1);
 	OUT_RING(ring, CP_THREAD_CONTROL_0_SYNC_THREADS | CP_SET_THREAD_BR);
 
-	a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx);
+	a6xx_set_pagetable(a6xx_gpu, ring, submit);
 
 	get_stats_counter(ring, REG_A7XX_RBBM_PERFCTR_CP(0),
 		rbmemptr_stats(ring, index, cpcycles_start));
-- 
2.46.0
Re: [PATCH] drm/msm/a6xx+: Insert a fence wait before SMMU table update
Posted by Akhil P Oommen 2 months ago
On Fri, Sep 13, 2024 at 12:51:31PM -0700, Rob Clark wrote:
> From: Rob Clark <robdclark@chromium.org>
> 
> The CP_SMMU_TABLE_UPDATE _should_ be waiting for idle, but on some
> devices (x1-85, possibly others), it seems to pass that barrier while
> there are still things in the event completion FIFO waiting to be
> written back to memory.
> 
> Work around that by adding a fence wait before context switch.  The
> CP_EVENT_WRITE that writes the fence is the last write from a submit,
> so seeing this value hit memory is a reliable indication that it is
> safe to proceed with the context switch.
> 
> Closes: https://gitlab.freedesktop.org/drm/msm/-/issues/63
> Signed-off-by: Rob Clark <robdclark@chromium.org>

Reviewed-by: Akhil P Oommen <quic_akhilpo@quicinc.com>

-Akhil

> ---
>  drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 14 +++++++++++---
>  1 file changed, 11 insertions(+), 3 deletions(-)
> 
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> index bcaec86ac67a..ba5b35502e6d 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> @@ -101,9 +101,10 @@ static void get_stats_counter(struct msm_ringbuffer *ring, u32 counter,
>  }
>  
>  static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu,
> -		struct msm_ringbuffer *ring, struct msm_file_private *ctx)
> +		struct msm_ringbuffer *ring, struct msm_gem_submit *submit)
>  {
>  	bool sysprof = refcount_read(&a6xx_gpu->base.base.sysprof_active) > 1;
> +	struct msm_file_private *ctx = submit->queue->ctx;
>  	struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
>  	phys_addr_t ttbr;
>  	u32 asid;
> @@ -115,6 +116,13 @@ static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu,
>  	if (msm_iommu_pagetable_params(ctx->aspace->mmu, &ttbr, &asid))
>  		return;
>  
> +	/* Wait for previous submit to complete before continuing: */
> +	OUT_PKT7(ring, CP_WAIT_TIMESTAMP, 4);
> +	OUT_RING(ring, 0);
> +	OUT_RING(ring, lower_32_bits(rbmemptr(ring, fence)));
> +	OUT_RING(ring, upper_32_bits(rbmemptr(ring, fence)));
> +	OUT_RING(ring, submit->seqno - 1);
> +
>  	if (!sysprof) {
>  		if (!adreno_is_a7xx(adreno_gpu)) {
>  			/* Turn off protected mode to write to special registers */
> @@ -193,7 +201,7 @@ static void a6xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
>  	struct msm_ringbuffer *ring = submit->ring;
>  	unsigned int i, ibs = 0;
>  
> -	a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx);
> +	a6xx_set_pagetable(a6xx_gpu, ring, submit);
>  
>  	get_stats_counter(ring, REG_A6XX_RBBM_PERFCTR_CP(0),
>  		rbmemptr_stats(ring, index, cpcycles_start));
> @@ -283,7 +291,7 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
>  	OUT_PKT7(ring, CP_THREAD_CONTROL, 1);
>  	OUT_RING(ring, CP_THREAD_CONTROL_0_SYNC_THREADS | CP_SET_THREAD_BR);
>  
> -	a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx);
> +	a6xx_set_pagetable(a6xx_gpu, ring, submit);
>  
>  	get_stats_counter(ring, REG_A7XX_RBBM_PERFCTR_CP(0),
>  		rbmemptr_stats(ring, index, cpcycles_start));
> -- 
> 2.46.0
>
Re: [PATCH] drm/msm/a6xx+: Insert a fence wait before SMMU table update
Posted by Connor Abbott 2 months, 1 week ago
On Fri, Sep 13, 2024 at 8:51 PM Rob Clark <robdclark@gmail.com> wrote:
>
> From: Rob Clark <robdclark@chromium.org>
>
> The CP_SMMU_TABLE_UPDATE _should_ be waiting for idle, but on some
> devices (x1-85, possibly others), it seems to pass that barrier while
> there are still things in the event completion FIFO waiting to be
> written back to memory.
>
> Work around that by adding a fence wait before context switch.  The
> CP_EVENT_WRITE that writes the fence is the last write from a submit,
> so seeing this value hit memory is a reliable indication that it is
> safe to proceed with the context switch.
>
> Closes: https://gitlab.freedesktop.org/drm/msm/-/issues/63
> Signed-off-by: Rob Clark <robdclark@chromium.org>
> ---
>  drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 14 +++++++++++---
>  1 file changed, 11 insertions(+), 3 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> index bcaec86ac67a..ba5b35502e6d 100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> @@ -101,9 +101,10 @@ static void get_stats_counter(struct msm_ringbuffer *ring, u32 counter,
>  }
>
>  static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu,
> -               struct msm_ringbuffer *ring, struct msm_file_private *ctx)
> +               struct msm_ringbuffer *ring, struct msm_gem_submit *submit)
>  {
>         bool sysprof = refcount_read(&a6xx_gpu->base.base.sysprof_active) > 1;
> +       struct msm_file_private *ctx = submit->queue->ctx;
>         struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
>         phys_addr_t ttbr;
>         u32 asid;
> @@ -115,6 +116,13 @@ static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu,
>         if (msm_iommu_pagetable_params(ctx->aspace->mmu, &ttbr, &asid))
>                 return;
>
> +       /* Wait for previous submit to complete before continuing: */
> +       OUT_PKT7(ring, CP_WAIT_TIMESTAMP, 4);

CP_WAIT_TIMESTAMP doesn't exist on a6xx, so this won't work there. I
don't know if the bug exists on a6xx, but I'd be inclined to say it
has always existed and we just never hit it because it requires some
very specific timing conditions. We can make it work on a6xx by using
CP_WAIT_REG_MEM and waiting for it to equal the exact value.

Connor

> +       OUT_RING(ring, 0);
> +       OUT_RING(ring, lower_32_bits(rbmemptr(ring, fence)));
> +       OUT_RING(ring, upper_32_bits(rbmemptr(ring, fence)));
> +       OUT_RING(ring, submit->seqno - 1);
> +
>         if (!sysprof) {
>                 if (!adreno_is_a7xx(adreno_gpu)) {
>                         /* Turn off protected mode to write to special registers */
> @@ -193,7 +201,7 @@ static void a6xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
>         struct msm_ringbuffer *ring = submit->ring;
>         unsigned int i, ibs = 0;
>
> -       a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx);
> +       a6xx_set_pagetable(a6xx_gpu, ring, submit);
>
>         get_stats_counter(ring, REG_A6XX_RBBM_PERFCTR_CP(0),
>                 rbmemptr_stats(ring, index, cpcycles_start));
> @@ -283,7 +291,7 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
>         OUT_PKT7(ring, CP_THREAD_CONTROL, 1);
>         OUT_RING(ring, CP_THREAD_CONTROL_0_SYNC_THREADS | CP_SET_THREAD_BR);
>
> -       a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx);
> +       a6xx_set_pagetable(a6xx_gpu, ring, submit);
>
>         get_stats_counter(ring, REG_A7XX_RBBM_PERFCTR_CP(0),
>                 rbmemptr_stats(ring, index, cpcycles_start));
> --
> 2.46.0
>
Re: [PATCH] drm/msm/a6xx+: Insert a fence wait before SMMU table update
Posted by Rob Clark 2 months ago
On Wed, Sep 18, 2024 at 9:51 AM Connor Abbott <cwabbott0@gmail.com> wrote:
>
> On Fri, Sep 13, 2024 at 8:51 PM Rob Clark <robdclark@gmail.com> wrote:
> >
> > From: Rob Clark <robdclark@chromium.org>
> >
> > The CP_SMMU_TABLE_UPDATE _should_ be waiting for idle, but on some
> > devices (x1-85, possibly others), it seems to pass that barrier while
> > there are still things in the event completion FIFO waiting to be
> > written back to memory.
> >
> > Work around that by adding a fence wait before context switch.  The
> > CP_EVENT_WRITE that writes the fence is the last write from a submit,
> > so seeing this value hit memory is a reliable indication that it is
> > safe to proceed with the context switch.
> >
> > Closes: https://gitlab.freedesktop.org/drm/msm/-/issues/63
> > Signed-off-by: Rob Clark <robdclark@chromium.org>
> > ---
> >  drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 14 +++++++++++---
> >  1 file changed, 11 insertions(+), 3 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> > index bcaec86ac67a..ba5b35502e6d 100644
> > --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> > +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
> > @@ -101,9 +101,10 @@ static void get_stats_counter(struct msm_ringbuffer *ring, u32 counter,
> >  }
> >
> >  static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu,
> > -               struct msm_ringbuffer *ring, struct msm_file_private *ctx)
> > +               struct msm_ringbuffer *ring, struct msm_gem_submit *submit)
> >  {
> >         bool sysprof = refcount_read(&a6xx_gpu->base.base.sysprof_active) > 1;
> > +       struct msm_file_private *ctx = submit->queue->ctx;
> >         struct adreno_gpu *adreno_gpu = &a6xx_gpu->base;
> >         phys_addr_t ttbr;
> >         u32 asid;
> > @@ -115,6 +116,13 @@ static void a6xx_set_pagetable(struct a6xx_gpu *a6xx_gpu,
> >         if (msm_iommu_pagetable_params(ctx->aspace->mmu, &ttbr, &asid))
> >                 return;
> >
> > +       /* Wait for previous submit to complete before continuing: */
> > +       OUT_PKT7(ring, CP_WAIT_TIMESTAMP, 4);
>
> CP_WAIT_TIMESTAMP doesn't exist on a6xx, so this won't work there. I
> don't know if the bug exists on a6xx, but I'd be inclined to say it
> has always existed and we just never hit it because it requires some
> very specific timing conditions. We can make it work on a6xx by using
> CP_WAIT_REG_MEM and waiting for it to equal the exact value.

I've been unable to reproduce this on a690, despite running at a
similar fps (so similar rate of CP_SMMU_TABLE_UPDATEs).  I guess I
can't rule out that this is just _harder_ to hit on a6xx due to the
shallower pipeline.  It would be nice to get some data points on other
a7xx, but I only have the one.

I did attempt to come up with an igt stand-alone reproducer by just
ping-ponging between contexts (with fences to force context switches)
with 1000's of CP_EVENT_WRITE's, to no avail.  I guess I'd need to
actually setup a blit or draw to make the event-write asynchronous,
but that would be a lot harder to do in igt.

I guess for now I'll re-work this patch to only do the workaround on
a7xx.  And wire up the gallium preemption support so we can confirm
whether this is also an issue for preemption.

BR,
-R

> Connor
>
> > +       OUT_RING(ring, 0);
> > +       OUT_RING(ring, lower_32_bits(rbmemptr(ring, fence)));
> > +       OUT_RING(ring, upper_32_bits(rbmemptr(ring, fence)));
> > +       OUT_RING(ring, submit->seqno - 1);
> > +
> >         if (!sysprof) {
> >                 if (!adreno_is_a7xx(adreno_gpu)) {
> >                         /* Turn off protected mode to write to special registers */
> > @@ -193,7 +201,7 @@ static void a6xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
> >         struct msm_ringbuffer *ring = submit->ring;
> >         unsigned int i, ibs = 0;
> >
> > -       a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx);
> > +       a6xx_set_pagetable(a6xx_gpu, ring, submit);
> >
> >         get_stats_counter(ring, REG_A6XX_RBBM_PERFCTR_CP(0),
> >                 rbmemptr_stats(ring, index, cpcycles_start));
> > @@ -283,7 +291,7 @@ static void a7xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
> >         OUT_PKT7(ring, CP_THREAD_CONTROL, 1);
> >         OUT_RING(ring, CP_THREAD_CONTROL_0_SYNC_THREADS | CP_SET_THREAD_BR);
> >
> > -       a6xx_set_pagetable(a6xx_gpu, ring, submit->queue->ctx);
> > +       a6xx_set_pagetable(a6xx_gpu, ring, submit);
> >
> >         get_stats_counter(ring, REG_A7XX_RBBM_PERFCTR_CP(0),
> >                 rbmemptr_stats(ring, index, cpcycles_start));
> > --
> > 2.46.0
> >
Re: [PATCH] drm/msm/a6xx+: Insert a fence wait before SMMU table update
Posted by Konrad Dybcio 2 months, 1 week ago
On 13.09.2024 9:51 PM, Rob Clark wrote:
> From: Rob Clark <robdclark@chromium.org>
> 
> The CP_SMMU_TABLE_UPDATE _should_ be waiting for idle, but on some
> devices (x1-85, possibly others), it seems to pass that barrier while
> there are still things in the event completion FIFO waiting to be
> written back to memory.

Can we try to force-fault around here on other GPUs and perhaps
limit this workaround?

Akhil, do we have any insight on this?

Konrad
Re: [PATCH] drm/msm/a6xx+: Insert a fence wait before SMMU table update
Posted by Rob Clark 2 months, 1 week ago
On Tue, Sep 17, 2024 at 6:47 AM Konrad Dybcio <konradybcio@kernel.org> wrote:
>
> On 13.09.2024 9:51 PM, Rob Clark wrote:
> > From: Rob Clark <robdclark@chromium.org>
> >
> > The CP_SMMU_TABLE_UPDATE _should_ be waiting for idle, but on some
> > devices (x1-85, possibly others), it seems to pass that barrier while
> > there are still things in the event completion FIFO waiting to be
> > written back to memory.
>
> Can we try to force-fault around here on other GPUs and perhaps
> limit this workaround?

not sure what you mean by "force-fault"... we could probably limit
this to certain GPUs, the only reason I didn't is (a) it should be
harmless when it is not needed, and (b) I have no real good way to get
an exhaustive list of where it is needed.  Maybe/hopefully it is only
x1-85, but idk.

It does bring up an interesting question about preemption, though

BR,
-R

> Akhil, do we have any insight on this?
>
> Konrad
Re: [PATCH] drm/msm/a6xx+: Insert a fence wait before SMMU table update
Posted by Konrad Dybcio 2 months, 1 week ago
On 17.09.2024 5:30 PM, Rob Clark wrote:
> On Tue, Sep 17, 2024 at 6:47 AM Konrad Dybcio <konradybcio@kernel.org> wrote:
>>
>> On 13.09.2024 9:51 PM, Rob Clark wrote:
>>> From: Rob Clark <robdclark@chromium.org>
>>>
>>> The CP_SMMU_TABLE_UPDATE _should_ be waiting for idle, but on some
>>> devices (x1-85, possibly others), it seems to pass that barrier while
>>> there are still things in the event completion FIFO waiting to be
>>> written back to memory.
>>
>> Can we try to force-fault around here on other GPUs and perhaps
>> limit this workaround?
> 
> not sure what you mean by "force-fault"...

I suppose 'reproduce' is what I meant

> we could probably limit
> this to certain GPUs, the only reason I didn't is (a) it should be
> harmless when it is not needed,

Do we have any realistic perf hits here?

> and (b) I have no real good way to get
> an exhaustive list of where it is needed.  Maybe/hopefully it is only
> x1-85, but idk.
> 
> It does bring up an interesting question about preemption, though

Yeah..

Do we know what windows does here?

Konrad
Re: [PATCH] drm/msm/a6xx+: Insert a fence wait before SMMU table update
Posted by Rob Clark 2 months, 1 week ago
On Tue, Sep 17, 2024 at 4:37 PM Konrad Dybcio <konradybcio@kernel.org> wrote:
>
> On 17.09.2024 5:30 PM, Rob Clark wrote:
> > On Tue, Sep 17, 2024 at 6:47 AM Konrad Dybcio <konradybcio@kernel.org> wrote:
> >>
> >> On 13.09.2024 9:51 PM, Rob Clark wrote:
> >>> From: Rob Clark <robdclark@chromium.org>
> >>>
> >>> The CP_SMMU_TABLE_UPDATE _should_ be waiting for idle, but on some
> >>> devices (x1-85, possibly others), it seems to pass that barrier while
> >>> there are still things in the event completion FIFO waiting to be
> >>> written back to memory.
> >>
> >> Can we try to force-fault around here on other GPUs and perhaps
> >> limit this workaround?
> >
> > not sure what you mean by "force-fault"...
>
> I suppose 'reproduce' is what I meant

I haven't _noticed_ it yet.. if you want to try on devices you have,
glmark2 seems to be good at reproducing..

I think the reason is combo of high fps (on x1-85 most scenes are
north of 8k fps) so you get a lot of context switches btwn compositor
and glmark2.  Most scenes are just a clear plus single draw, and I
guess the compositor is just doing a single draw/blit.  A6xx can be
two draws/blits deep in it's pipeline, a7xx can be four, which maybe
exacerbates this.

> > we could probably limit
> > this to certain GPUs, the only reason I didn't is (a) it should be
> > harmless when it is not needed,
>
> Do we have any realistic perf hits here?

I don't think so, we can't switch ttbr0 while the gpu is still busy so
what the sqe does for CP_SMMU_TABLE_UPDATE _should_ be equivalent.
Maybe it amounts to some extra CP cycles and memory read, but I think
that should be negligible given that the expensive thing is that we
are stalling the gpu until it is idle.

> > and (b) I have no real good way to get
> > an exhaustive list of where it is needed.  Maybe/hopefully it is only
> > x1-85, but idk.
> >
> > It does bring up an interesting question about preemption, though
>
> Yeah..

The KMD does setup an xAMBLE to clear the perfcntrs on context switch.
We could maybe piggy back on that, but I guess we'd have to patch in
the fence value to wait for?

> Do we know what windows does here?

not sure, maybe akhil has some way to check.  Whether a similar
scenario comes up with windows probably depends on how the winsys
works.  If it dropped frames when rendering >vblank rate, you'd get
fewer context switches.

BR,
-R

> Konrad
Re: [PATCH] drm/msm/a6xx+: Insert a fence wait before SMMU table update
Posted by Akhil P Oommen 2 months, 1 week ago
On Tue, Sep 17, 2024 at 03:47:09PM +0200, Konrad Dybcio wrote:
> On 13.09.2024 9:51 PM, Rob Clark wrote:
> > From: Rob Clark <robdclark@chromium.org>
> > 
> > The CP_SMMU_TABLE_UPDATE _should_ be waiting for idle, but on some
> > devices (x1-85, possibly others), it seems to pass that barrier while
> > there are still things in the event completion FIFO waiting to be
> > written back to memory.
> 
> Can we try to force-fault around here on other GPUs and perhaps
> limit this workaround?
> 
> Akhil, do we have any insight on this?

Nothing at the moment. I will check this further.

-Akhil.

> 
> Konrad