Add a kernel specific `Allocator` trait, that in contrast to the one in
Rust's core library doesn't require unstable features and supports GFP
flags.
Subsequent patches add the following trait implementors: `Kmalloc`,
`Vmalloc` and `KVmalloc`.
Reviewed-by: Alice Ryhl <aliceryhl@google.com>
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
---
rust/kernel/alloc.rs | 81 ++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 81 insertions(+)
diff --git a/rust/kernel/alloc.rs b/rust/kernel/alloc.rs
index 1966bd407017..194745498a75 100644
--- a/rust/kernel/alloc.rs
+++ b/rust/kernel/alloc.rs
@@ -11,6 +11,7 @@
/// Indicates an allocation error.
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
pub struct AllocError;
+use core::{alloc::Layout, ptr::NonNull};
/// Flags to be used when allocating memory.
///
@@ -86,3 +87,83 @@ pub mod flags {
/// small allocations.
pub const GFP_NOWAIT: Flags = Flags(bindings::GFP_NOWAIT);
}
+
+/// The kernel's [`Allocator`] trait.
+///
+/// An implementation of [`Allocator`] can allocate, re-allocate and free memory buffer described
+/// via [`Layout`].
+///
+/// [`Allocator`] is designed to be implemented as a ZST; [`Allocator`] functions do not operate on
+/// an object instance.
+///
+/// In order to be able to support `#[derive(SmartPointer)]` later on, we need to avoid a design
+/// that requires an `Allocator` to be instantiated, hence its functions must not contain any kind
+/// of `self` parameter.
+///
+/// # Safety
+///
+/// Memory returned from an allocator must point to a valid memory buffer and remain valid until
+/// it is explicitly freed.
+///
+/// Any pointer to a memory buffer which is currently allocated must be valid to be passed to any
+/// other [`Allocator`] function of the same type.
+///
+/// If `realloc` is called with:
+/// - a size of zero, the given memory allocation, if any, must be freed
+/// - `None`, a new memory allocation must be created
+pub unsafe trait Allocator {
+ /// Allocate memory based on `layout` and `flags`.
+ ///
+ /// On success, returns a buffer represented as `NonNull<[u8]>` that satisfies the layout
+ /// constraints (i.e. minimum size and alignment as specified by `layout`).
+ ///
+ /// This function is equivalent to `realloc` when called with `None`.
+ fn alloc(layout: Layout, flags: Flags) -> Result<NonNull<[u8]>, AllocError> {
+ // SAFETY: Passing `None` to `realloc` is valid by it's safety requirements and asks for a
+ // new memory allocation.
+ unsafe { Self::realloc(None, layout, flags) }
+ }
+
+ /// Re-allocate an existing memory allocation to satisfy the requested `layout`. If the
+ /// requested size is zero, `realloc` behaves equivalent to `free`.
+ ///
+ /// If the requested size is larger than the size of the existing allocation, a successful call
+ /// to `realloc` guarantees that the new or grown buffer has at least `Layout::size` bytes, but
+ /// may also be larger.
+ ///
+ /// If the requested size is smaller than the size of the existing allocation, `realloc` may or
+ /// may not shrink the buffer; this is implementation specific to the allocator.
+ ///
+ /// On allocation failure, the existing buffer, if any, remains valid.
+ ///
+ /// The buffer is represented as `NonNull<[u8]>`.
+ ///
+ /// # Safety
+ ///
+ /// If `ptr = Some(p)`, then `p` must point to an existing and valid memory allocation created
+ /// by this allocator. The alignment encoded in `layout` must be smaller than or equal to the
+ /// alignment requested in the previous `alloc` or `realloc` call of the same allocation.
+ ///
+ /// Additionally, `ptr` is allowed to be `None`; in this case a new memory allocation is
+ /// created.
+ unsafe fn realloc(
+ ptr: Option<NonNull<u8>>,
+ layout: Layout,
+ flags: Flags,
+ ) -> Result<NonNull<[u8]>, AllocError>;
+
+ /// Free an existing memory allocation.
+ ///
+ /// # Safety
+ ///
+ /// `ptr` must point to an existing and valid memory allocation created by this `Allocator` and
+ /// must not be a dangling pointer.
+ ///
+ /// The memory allocation at `ptr` must never again be read from or written to.
+ unsafe fn free(ptr: NonNull<u8>) {
+ // SAFETY: The caller guarantees that `ptr` points at a valid allocation created by this
+ // allocator. We are passing a `Layout` with the smallest possible alignment, so it is
+ // smaller than or equal to the alignment previously used with this allocation.
+ let _ = unsafe { Self::realloc(Some(ptr), Layout::new::<()>(), Flags(0)) };
+ }
+}
--
2.45.2
On 12.08.24 20:22, Danilo Krummrich wrote:
> Add a kernel specific `Allocator` trait, that in contrast to the one in
> Rust's core library doesn't require unstable features and supports GFP
> flags.
>
> Subsequent patches add the following trait implementors: `Kmalloc`,
> `Vmalloc` and `KVmalloc`.
>
> Reviewed-by: Alice Ryhl <aliceryhl@google.com>
> Signed-off-by: Danilo Krummrich <dakr@kernel.org>
> ---
> rust/kernel/alloc.rs | 81 ++++++++++++++++++++++++++++++++++++++++++++
> 1 file changed, 81 insertions(+)
>
> diff --git a/rust/kernel/alloc.rs b/rust/kernel/alloc.rs
> index 1966bd407017..194745498a75 100644
> --- a/rust/kernel/alloc.rs
> +++ b/rust/kernel/alloc.rs
> @@ -11,6 +11,7 @@
> /// Indicates an allocation error.
> #[derive(Copy, Clone, PartialEq, Eq, Debug)]
> pub struct AllocError;
> +use core::{alloc::Layout, ptr::NonNull};
>
> /// Flags to be used when allocating memory.
> ///
> @@ -86,3 +87,83 @@ pub mod flags {
> /// small allocations.
> pub const GFP_NOWAIT: Flags = Flags(bindings::GFP_NOWAIT);
> }
> +
> +/// The kernel's [`Allocator`] trait.
> +///
> +/// An implementation of [`Allocator`] can allocate, re-allocate and free memory buffer described
> +/// via [`Layout`].
> +///
> +/// [`Allocator`] is designed to be implemented as a ZST; [`Allocator`] functions do not operate on
> +/// an object instance.
> +///
> +/// In order to be able to support `#[derive(SmartPointer)]` later on, we need to avoid a design
> +/// that requires an `Allocator` to be instantiated, hence its functions must not contain any kind
> +/// of `self` parameter.
> +///
> +/// # Safety
> +///
> +/// Memory returned from an allocator must point to a valid memory buffer and remain valid until
> +/// it is explicitly freed.
I wouldn't say that an allocator "returns memory", and in general I
don't think the structure of the safety comment here is nice, how about
the following: we put "Implementers must ensure that all trait functions
abide by the guarantees documented in the `# Guarantees` sections."...
> +///
> +/// Any pointer to a memory buffer which is currently allocated must be valid to be passed to any
> +/// other [`Allocator`] function of the same type.
> +///
> +/// If `realloc` is called with:
> +/// - a size of zero, the given memory allocation, if any, must be freed
> +/// - `None`, a new memory allocation must be created
> +pub unsafe trait Allocator {
> + /// Allocate memory based on `layout` and `flags`.
> + ///
> + /// On success, returns a buffer represented as `NonNull<[u8]>` that satisfies the layout
> + /// constraints (i.e. minimum size and alignment as specified by `layout`).
> + ///
> + /// This function is equivalent to `realloc` when called with `None`.
... Then we can add this here:
/// # Guarantees
///
/// When the return value is `Ok(ptr)`, then `ptr` is
/// - valid for writes (and reads after the memory has been initialized) for `layout.size()` bytes,
/// until it is passed to [`Allocator::free`] or [`Allocator::realloc`],
/// - aligned to `layout.align()`,
/// - is valid for reads, if `flags.contains(flags::__GFP_ZERO)`,
Do we need to handle other flags?
Also IIRC the memory given to us by C is considered initialized by Rust
(though it has a non-deterministic value), so we might have an
unconditional "valid for reads". Am I correct?
> + fn alloc(layout: Layout, flags: Flags) -> Result<NonNull<[u8]>, AllocError> {
> + // SAFETY: Passing `None` to `realloc` is valid by it's safety requirements and asks for a
> + // new memory allocation.
> + unsafe { Self::realloc(None, layout, flags) }
> + }
> +
> + /// Re-allocate an existing memory allocation to satisfy the requested `layout`. If the
> + /// requested size is zero, `realloc` behaves equivalent to `free`.
I don't think we want to include the second sentence in the short
description of this function, please add an empty line in between.
> + ///
> + /// If the requested size is larger than the size of the existing allocation, a successful call
> + /// to `realloc` guarantees that the new or grown buffer has at least `Layout::size` bytes, but
> + /// may also be larger.
> + ///
> + /// If the requested size is smaller than the size of the existing allocation, `realloc` may or
> + /// may not shrink the buffer; this is implementation specific to the allocator.
> + ///
> + /// On allocation failure, the existing buffer, if any, remains valid.
> + ///
> + /// The buffer is represented as `NonNull<[u8]>`.
> + ///
> + /// # Safety
> + ///
> + /// If `ptr = Some(p)`, then `p` must point to an existing and valid memory allocation created
I don't like the single `=` (I might have written it in haste myself),
how about `==` or we use if-let syntax?
> + /// by this allocator. The alignment encoded in `layout` must be smaller than or equal to the
> + /// alignment requested in the previous `alloc` or `realloc` call of the same allocation.
> + ///
> + /// Additionally, `ptr` is allowed to be `None`; in this case a new memory allocation is
> + /// created.
This Safety section does not talk about the case `layout.size() == 0`,
but it should have the same requirement as `free()`.
Also add a `# Guarantees` section here:
/// # Guarantees
///
/// This function has the same guarantees as [`Allocator::alloc`]. When `ptr == Some(p)`, then it
/// additionally has the following:
/// - when `Ok(ret_ptr)` is the return value, then
/// `ret_ptr[0..min(layout.size(), old_size)] == p[0..min(layout.size(), old_size)]`, where
/// `old_size` is the size of the allocation that `p` points at.
/// - when the return value is `Err(AllocError)`, then `p` is still valid.
---
Cheers,
Benno
> + unsafe fn realloc(
> + ptr: Option<NonNull<u8>>,
> + layout: Layout,
> + flags: Flags,
> + ) -> Result<NonNull<[u8]>, AllocError>;
> +
> + /// Free an existing memory allocation.
> + ///
> + /// # Safety
> + ///
> + /// `ptr` must point to an existing and valid memory allocation created by this `Allocator` and
> + /// must not be a dangling pointer.
> + ///
> + /// The memory allocation at `ptr` must never again be read from or written to.
> + unsafe fn free(ptr: NonNull<u8>) {
> + // SAFETY: The caller guarantees that `ptr` points at a valid allocation created by this
> + // allocator. We are passing a `Layout` with the smallest possible alignment, so it is
> + // smaller than or equal to the alignment previously used with this allocation.
> + let _ = unsafe { Self::realloc(Some(ptr), Layout::new::<()>(), Flags(0)) };
> + }
> +}
> --
> 2.45.2
>
On Wed, Aug 14, 2024 at 04:13:06PM +0000, Benno Lossin wrote:
> On 12.08.24 20:22, Danilo Krummrich wrote:
> > Add a kernel specific `Allocator` trait, that in contrast to the one in
> > Rust's core library doesn't require unstable features and supports GFP
> > flags.
> >
> > Subsequent patches add the following trait implementors: `Kmalloc`,
> > `Vmalloc` and `KVmalloc`.
> >
> > Reviewed-by: Alice Ryhl <aliceryhl@google.com>
> > Signed-off-by: Danilo Krummrich <dakr@kernel.org>
> > ---
> > rust/kernel/alloc.rs | 81 ++++++++++++++++++++++++++++++++++++++++++++
> > 1 file changed, 81 insertions(+)
> >
> > diff --git a/rust/kernel/alloc.rs b/rust/kernel/alloc.rs
> > index 1966bd407017..194745498a75 100644
> > --- a/rust/kernel/alloc.rs
> > +++ b/rust/kernel/alloc.rs
> > @@ -11,6 +11,7 @@
> > /// Indicates an allocation error.
> > #[derive(Copy, Clone, PartialEq, Eq, Debug)]
> > pub struct AllocError;
> > +use core::{alloc::Layout, ptr::NonNull};
> >
> > /// Flags to be used when allocating memory.
> > ///
> > @@ -86,3 +87,83 @@ pub mod flags {
> > /// small allocations.
> > pub const GFP_NOWAIT: Flags = Flags(bindings::GFP_NOWAIT);
> > }
> > +
> > +/// The kernel's [`Allocator`] trait.
> > +///
> > +/// An implementation of [`Allocator`] can allocate, re-allocate and free memory buffer described
> > +/// via [`Layout`].
> > +///
> > +/// [`Allocator`] is designed to be implemented as a ZST; [`Allocator`] functions do not operate on
> > +/// an object instance.
> > +///
> > +/// In order to be able to support `#[derive(SmartPointer)]` later on, we need to avoid a design
> > +/// that requires an `Allocator` to be instantiated, hence its functions must not contain any kind
> > +/// of `self` parameter.
> > +///
> > +/// # Safety
> > +///
> > +/// Memory returned from an allocator must point to a valid memory buffer and remain valid until
> > +/// it is explicitly freed.
>
> I wouldn't say that an allocator "returns memory", and in general I
> don't think the structure of the safety comment here is nice, how about
> the following: we put "Implementers must ensure that all trait functions
> abide by the guarantees documented in the `# Guarantees` sections."...
Sounds reasonable to me. Additionally, I'd still keep the part below, that says
that any pointer to a memory allocation must bbe valid to be passed to any other [`Allocator`]
function of the same type.
>
> > +///
> > +/// Any pointer to a memory buffer which is currently allocated must be valid to be passed to any
> > +/// other [`Allocator`] function of the same type.
> > +///
> > +/// If `realloc` is called with:
> > +/// - a size of zero, the given memory allocation, if any, must be freed
> > +/// - `None`, a new memory allocation must be created
> > +pub unsafe trait Allocator {
> > + /// Allocate memory based on `layout` and `flags`.
> > + ///
> > + /// On success, returns a buffer represented as `NonNull<[u8]>` that satisfies the layout
> > + /// constraints (i.e. minimum size and alignment as specified by `layout`).
> > + ///
> > + /// This function is equivalent to `realloc` when called with `None`.
>
> ... Then we can add this here:
>
> /// # Guarantees
> ///
> /// When the return value is `Ok(ptr)`, then `ptr` is
> /// - valid for writes (and reads after the memory has been initialized) for `layout.size()` bytes,
> /// until it is passed to [`Allocator::free`] or [`Allocator::realloc`],
> /// - aligned to `layout.align()`,
> /// - is valid for reads, if `flags.contains(flags::__GFP_ZERO)`,
>
> Do we need to handle other flags?
The whole flags thing is a bit difficult to represent here properly.
Theoretically, we'd need to add that it guarantees that the memory is zeroed for
__GFP_ZERO, non-blocking for GFP_NOWAIT, etc. But, I think we shouldn't
re-iterate all different behavior for the different flags.
Another inconvenience is that not all page flags are honored or make sense for
all allocators. This is especially inconvenient for `KVmalloc` where we can't
even say if we end up in vrealloc() or krealloc(). kvmalloc() even contains a
couple of flag fixups for this reason [2].
I think we should just point to [1], which should document everything already.
[1] https://elixir.bootlin.com/linux/v6.10.4/source/include/linux/gfp_types.h
[2] https://elixir.bootlin.com/linux/v6.10.4/source/mm/util.c#L612
> Also IIRC the memory given to us by C is considered initialized by Rust
> (though it has a non-deterministic value), so we might have an
> unconditional "valid for reads". Am I correct?
Yes, but as you say, unless allocated with __GFP_ZERO, it contains non-deterministic data. It may
even contain old data from previous allocations.
>
>
> > + fn alloc(layout: Layout, flags: Flags) -> Result<NonNull<[u8]>, AllocError> {
> > + // SAFETY: Passing `None` to `realloc` is valid by it's safety requirements and asks for a
> > + // new memory allocation.
> > + unsafe { Self::realloc(None, layout, flags) }
> > + }
> > +
> > + /// Re-allocate an existing memory allocation to satisfy the requested `layout`. If the
> > + /// requested size is zero, `realloc` behaves equivalent to `free`.
>
> I don't think we want to include the second sentence in the short
> description of this function, please add an empty line in between.
>
> > + ///
> > + /// If the requested size is larger than the size of the existing allocation, a successful call
> > + /// to `realloc` guarantees that the new or grown buffer has at least `Layout::size` bytes, but
> > + /// may also be larger.
> > + ///
> > + /// If the requested size is smaller than the size of the existing allocation, `realloc` may or
> > + /// may not shrink the buffer; this is implementation specific to the allocator.
> > + ///
> > + /// On allocation failure, the existing buffer, if any, remains valid.
> > + ///
> > + /// The buffer is represented as `NonNull<[u8]>`.
> > + ///
> > + /// # Safety
> > + ///
> > + /// If `ptr = Some(p)`, then `p` must point to an existing and valid memory allocation created
>
> I don't like the single `=` (I might have written it in haste myself),
> how about `==` or we use if-let syntax?
>
> > + /// by this allocator. The alignment encoded in `layout` must be smaller than or equal to the
> > + /// alignment requested in the previous `alloc` or `realloc` call of the same allocation.
> > + ///
> > + /// Additionally, `ptr` is allowed to be `None`; in this case a new memory allocation is
> > + /// created.
>
> This Safety section does not talk about the case `layout.size() == 0`,
> but it should have the same requirement as `free()`.
>
> Also add a `# Guarantees` section here:
>
> /// # Guarantees
> ///
> /// This function has the same guarantees as [`Allocator::alloc`]. When `ptr == Some(p)`, then it
> /// additionally has the following:
> /// - when `Ok(ret_ptr)` is the return value, then
> /// `ret_ptr[0..min(layout.size(), old_size)] == p[0..min(layout.size(), old_size)]`, where
> /// `old_size` is the size of the allocation that `p` points at.
We could also say "The contents of the memory pointed to by `p` are preserved
up to the lesser of the new and old size." But I'm fine with both.
> /// - when the return value is `Err(AllocError)`, then `p` is still valid.
>
> ---
> Cheers,
> Benno
>
> > + unsafe fn realloc(
> > + ptr: Option<NonNull<u8>>,
> > + layout: Layout,
> > + flags: Flags,
> > + ) -> Result<NonNull<[u8]>, AllocError>;
>
> > +
> > + /// Free an existing memory allocation.
> > + ///
> > + /// # Safety
> > + ///
> > + /// `ptr` must point to an existing and valid memory allocation created by this `Allocator` and
> > + /// must not be a dangling pointer.
> > + ///
> > + /// The memory allocation at `ptr` must never again be read from or written to.
> > + unsafe fn free(ptr: NonNull<u8>) {
> > + // SAFETY: The caller guarantees that `ptr` points at a valid allocation created by this
> > + // allocator. We are passing a `Layout` with the smallest possible alignment, so it is
> > + // smaller than or equal to the alignment previously used with this allocation.
> > + let _ = unsafe { Self::realloc(Some(ptr), Layout::new::<()>(), Flags(0)) };
> > + }
> > +}
> > --
> > 2.45.2
> >
>
On 15.08.24 02:16, Danilo Krummrich wrote:
> On Wed, Aug 14, 2024 at 04:13:06PM +0000, Benno Lossin wrote:
>> On 12.08.24 20:22, Danilo Krummrich wrote:
>>> +/// # Safety
>>> +///
>>> +/// Memory returned from an allocator must point to a valid memory buffer and remain valid until
>>> +/// it is explicitly freed.
>>
>> I wouldn't say that an allocator "returns memory", and in general I
>> don't think the structure of the safety comment here is nice, how about
>> the following: we put "Implementers must ensure that all trait functions
>> abide by the guarantees documented in the `# Guarantees` sections."...
>
> Sounds reasonable to me. Additionally, I'd still keep the part below, that says
> that any pointer to a memory allocation must bbe valid to be passed to any other [`Allocator`]
> function of the same type.
Yes of course, that should be kept.
>>> +///
>>> +/// Any pointer to a memory buffer which is currently allocated must be valid to be passed to any
>>> +/// other [`Allocator`] function of the same type.
>>> +///
>>> +/// If `realloc` is called with:
>>> +/// - a size of zero, the given memory allocation, if any, must be freed
>>> +/// - `None`, a new memory allocation must be created
Only this list should be moved.
>>> +pub unsafe trait Allocator {
>>> + /// Allocate memory based on `layout` and `flags`.
>>> + ///
>>> + /// On success, returns a buffer represented as `NonNull<[u8]>` that satisfies the layout
>>> + /// constraints (i.e. minimum size and alignment as specified by `layout`).
>>> + ///
>>> + /// This function is equivalent to `realloc` when called with `None`.
>>
>> ... Then we can add this here:
>>
>> /// # Guarantees
>> ///
>> /// When the return value is `Ok(ptr)`, then `ptr` is
>> /// - valid for writes (and reads after the memory has been initialized) for `layout.size()` bytes,
>> /// until it is passed to [`Allocator::free`] or [`Allocator::realloc`],
>> /// - aligned to `layout.align()`,
>> /// - is valid for reads, if `flags.contains(flags::__GFP_ZERO)`,
>>
>> Do we need to handle other flags?
>
> The whole flags thing is a bit difficult to represent here properly.
>
> Theoretically, we'd need to add that it guarantees that the memory is zeroed for
> __GFP_ZERO, non-blocking for GFP_NOWAIT, etc. But, I think we shouldn't
> re-iterate all different behavior for the different flags.
If there are good docs, then link them.
> Another inconvenience is that not all page flags are honored or make sense for
> all allocators. This is especially inconvenient for `KVmalloc` where we can't
> even say if we end up in vrealloc() or krealloc(). kvmalloc() even contains a
> couple of flag fixups for this reason [2].
I am wondering if we want to encode this in the type system...
> I think we should just point to [1], which should document everything already.
>
> [1] https://elixir.bootlin.com/linux/v6.10.4/source/include/linux/gfp_types.h
> [2] https://elixir.bootlin.com/linux/v6.10.4/source/mm/util.c#L612
>
>> Also IIRC the memory given to us by C is considered initialized by Rust
>> (though it has a non-deterministic value), so we might have an
>> unconditional "valid for reads". Am I correct?
>
> Yes, but as you say, unless allocated with __GFP_ZERO, it contains non-deterministic data. It may
> even contain old data from previous allocations.
Yeah, but IIRC that is not a soundness issue. So memory coming from C is
always considered initialized by Rust. Whereas
`MaybeUninit::uninit().assume_init()` is insta-UB, reading such memory
should be fine (just not useful).
>>> + /// by this allocator. The alignment encoded in `layout` must be smaller than or equal to the
>>> + /// alignment requested in the previous `alloc` or `realloc` call of the same allocation.
>>> + ///
>>> + /// Additionally, `ptr` is allowed to be `None`; in this case a new memory allocation is
>>> + /// created.
>>
>> This Safety section does not talk about the case `layout.size() == 0`,
>> but it should have the same requirement as `free()`.
>>
>> Also add a `# Guarantees` section here:
>>
>> /// # Guarantees
>> ///
>> /// This function has the same guarantees as [`Allocator::alloc`]. When `ptr == Some(p)`, then it
>> /// additionally has the following:
>> /// - when `Ok(ret_ptr)` is the return value, then
>> /// `ret_ptr[0..min(layout.size(), old_size)] == p[0..min(layout.size(), old_size)]`, where
>> /// `old_size` is the size of the allocation that `p` points at.
>
> We could also say "The contents of the memory pointed to by `p` are preserved
> up to the lesser of the new and old size." But I'm fine with both.
I can read and write the math-ish syntax better, so I would prefer that
over words. If others think we should use words, then we can discuss.
---
Cheers,
Benno
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