Check if two rectangles overlap.
It's a bit similar to drm_rect_intersect() but this won't modify
the rectangle.
Simplifies a bit drm_panic.
Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
---
drivers/gpu/drm/drm_panic.c | 3 +--
include/drm/drm_rect.h | 15 +++++++++++++++
2 files changed, 16 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/drm_panic.c b/drivers/gpu/drm/drm_panic.c
index 0a047152f88b8..59fba23e5fd7a 100644
--- a/drivers/gpu/drm/drm_panic.c
+++ b/drivers/gpu/drm/drm_panic.c
@@ -529,8 +529,7 @@ static void draw_panic_static_user(struct drm_scanout_buffer *sb)
/* Fill with the background color, and draw text on top */
drm_panic_fill(sb, &r_screen, bg_color);
- if ((r_msg.x1 >= logo_width || r_msg.y1 >= logo_height) &&
- logo_width <= sb->width && logo_height <= sb->height) {
+ if (!drm_rect_overlap(&r_logo, &r_msg)) {
if (logo_mono)
drm_panic_blit(sb, &r_logo, logo_mono->data, DIV_ROUND_UP(logo_width, 8),
fg_color);
diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h
index 73fcb899a01da..7bafde747d560 100644
--- a/include/drm/drm_rect.h
+++ b/include/drm/drm_rect.h
@@ -238,6 +238,21 @@ static inline void drm_rect_fp_to_int(struct drm_rect *dst,
drm_rect_height(src) >> 16);
}
+/**
+ * drm_rect_overlap - Check if two rectangles overlap
+ * @r1: first rectangle
+ * @r2: second rectangle
+ *
+ * RETURNS:
+ * %true if the rectangles overlap, %false otherwise.
+ */
+static inline bool drm_rect_overlap(const struct drm_rect *r1,
+ const struct drm_rect *r2)
+{
+ return (r1->x2 > r2->x1 && r2->x2 > r1->x1 &&
+ r1->y2 > r2->y1 && r2->y2 > r1->y1);
+}
+
bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip);
bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
const struct drm_rect *clip);
--
2.46.0
On Mon, 12 Aug 2024, Jocelyn Falempe <jfalempe@redhat.com> wrote:
> Check if two rectangles overlap.
> It's a bit similar to drm_rect_intersect() but this won't modify
> the rectangle.
> Simplifies a bit drm_panic.
Based on the name, I'd expect drm_rect_overlap() to return true for
*any* overlap, while this one seems to mean if one rectangle is
completely within another, with no adjacent borders.
I'd expect a drm_rect_overlap() to return true for this:
+-------+
| +---+---+
| | |
+---+ |
| |
+-------+
While this seems to be required instead:
+-------+
| +---+ |
| | | |
| +---+ |
+-------+
IOW, I find the name misleading.
BR,
Jani.
>
> Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
> ---
> drivers/gpu/drm/drm_panic.c | 3 +--
> include/drm/drm_rect.h | 15 +++++++++++++++
> 2 files changed, 16 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/drm/drm_panic.c b/drivers/gpu/drm/drm_panic.c
> index 0a047152f88b8..59fba23e5fd7a 100644
> --- a/drivers/gpu/drm/drm_panic.c
> +++ b/drivers/gpu/drm/drm_panic.c
> @@ -529,8 +529,7 @@ static void draw_panic_static_user(struct drm_scanout_buffer *sb)
> /* Fill with the background color, and draw text on top */
> drm_panic_fill(sb, &r_screen, bg_color);
>
> - if ((r_msg.x1 >= logo_width || r_msg.y1 >= logo_height) &&
> - logo_width <= sb->width && logo_height <= sb->height) {
> + if (!drm_rect_overlap(&r_logo, &r_msg)) {
> if (logo_mono)
> drm_panic_blit(sb, &r_logo, logo_mono->data, DIV_ROUND_UP(logo_width, 8),
> fg_color);
> diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h
> index 73fcb899a01da..7bafde747d560 100644
> --- a/include/drm/drm_rect.h
> +++ b/include/drm/drm_rect.h
> @@ -238,6 +238,21 @@ static inline void drm_rect_fp_to_int(struct drm_rect *dst,
> drm_rect_height(src) >> 16);
> }
>
> +/**
> + * drm_rect_overlap - Check if two rectangles overlap
> + * @r1: first rectangle
> + * @r2: second rectangle
> + *
> + * RETURNS:
> + * %true if the rectangles overlap, %false otherwise.
> + */
> +static inline bool drm_rect_overlap(const struct drm_rect *r1,
> + const struct drm_rect *r2)
> +{
> + return (r1->x2 > r2->x1 && r2->x2 > r1->x1 &&
> + r1->y2 > r2->y1 && r2->y2 > r1->y1);
> +}
> +
> bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip);
> bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
> const struct drm_rect *clip);
--
Jani Nikula, Intel
On 12/08/2024 15:49, Jani Nikula wrote:
> On Mon, 12 Aug 2024, Jocelyn Falempe <jfalempe@redhat.com> wrote:
>> Check if two rectangles overlap.
>> It's a bit similar to drm_rect_intersect() but this won't modify
>> the rectangle.
>> Simplifies a bit drm_panic.
>
> Based on the name, I'd expect drm_rect_overlap() to return true for
> *any* overlap, while this one seems to mean if one rectangle is
> completely within another, with no adjacent borders.
It's what I intended, but I may have messed up the formula.
>
> I'd expect a drm_rect_overlap() to return true for this:
>
> +-------+
> | +---+---+
> | | |
> +---+ |
> | |
> +-------+
if r1 is the top left rectangle, you've got:
r1->x2 > r2->x1 => true
r2->x2 > r1->x1 => true
r1->y2 > r2->y1 => true
r2->y2 > r1->y1 => true
So they count as overlap.
Checking in stackoverflow, they use the same formula:
https://stackoverflow.com/questions/306316/determine-if-two-rectangles-overlap-each-other
>
> While this seems to be required instead:
>
> +-------+
> | +---+ |
> | | | |
> | +---+ |
> +-------+
>
>
> IOW, I find the name misleading.
>
> BR,
> Jani.
>
>
>>
>> Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
>> ---
>> drivers/gpu/drm/drm_panic.c | 3 +--
>> include/drm/drm_rect.h | 15 +++++++++++++++
>> 2 files changed, 16 insertions(+), 2 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/drm_panic.c b/drivers/gpu/drm/drm_panic.c
>> index 0a047152f88b8..59fba23e5fd7a 100644
>> --- a/drivers/gpu/drm/drm_panic.c
>> +++ b/drivers/gpu/drm/drm_panic.c
>> @@ -529,8 +529,7 @@ static void draw_panic_static_user(struct drm_scanout_buffer *sb)
>> /* Fill with the background color, and draw text on top */
>> drm_panic_fill(sb, &r_screen, bg_color);
>>
>> - if ((r_msg.x1 >= logo_width || r_msg.y1 >= logo_height) &&
>> - logo_width <= sb->width && logo_height <= sb->height) {
>> + if (!drm_rect_overlap(&r_logo, &r_msg)) {
>> if (logo_mono)
>> drm_panic_blit(sb, &r_logo, logo_mono->data, DIV_ROUND_UP(logo_width, 8),
>> fg_color);
>> diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h
>> index 73fcb899a01da..7bafde747d560 100644
>> --- a/include/drm/drm_rect.h
>> +++ b/include/drm/drm_rect.h
>> @@ -238,6 +238,21 @@ static inline void drm_rect_fp_to_int(struct drm_rect *dst,
>> drm_rect_height(src) >> 16);
>> }
>>
>> +/**
>> + * drm_rect_overlap - Check if two rectangles overlap
>> + * @r1: first rectangle
>> + * @r2: second rectangle
>> + *
>> + * RETURNS:
>> + * %true if the rectangles overlap, %false otherwise.
>> + */
>> +static inline bool drm_rect_overlap(const struct drm_rect *r1,
>> + const struct drm_rect *r2)
>> +{
>> + return (r1->x2 > r2->x1 && r2->x2 > r1->x1 &&
>> + r1->y2 > r2->y1 && r2->y2 > r1->y1);
>> +}
>> +
>> bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip);
>> bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
>> const struct drm_rect *clip);
>
On Mon, 12 Aug 2024, Jocelyn Falempe <jfalempe@redhat.com> wrote:
> On 12/08/2024 15:49, Jani Nikula wrote:
>> On Mon, 12 Aug 2024, Jocelyn Falempe <jfalempe@redhat.com> wrote:
>>> Check if two rectangles overlap.
>>> It's a bit similar to drm_rect_intersect() but this won't modify
>>> the rectangle.
>>> Simplifies a bit drm_panic.
>>
>> Based on the name, I'd expect drm_rect_overlap() to return true for
>> *any* overlap, while this one seems to mean if one rectangle is
>> completely within another, with no adjacent borders.
>
> It's what I intended, but I may have messed up the formula.
Hmm, then I may have messed up the review. :)
Gotta run now, but I'll get back.
BR,
Jani.
>>
>> I'd expect a drm_rect_overlap() to return true for this:
>>
>> +-------+
>> | +---+---+
>> | | |
>> +---+ |
>> | |
>> +-------+
>
> if r1 is the top left rectangle, you've got:
>
> r1->x2 > r2->x1 => true
> r2->x2 > r1->x1 => true
> r1->y2 > r2->y1 => true
> r2->y2 > r1->y1 => true
>
> So they count as overlap.
>
> Checking in stackoverflow, they use the same formula:
> https://stackoverflow.com/questions/306316/determine-if-two-rectangles-overlap-each-other
>
>>
>> While this seems to be required instead:
>>
>> +-------+
>> | +---+ |
>> | | | |
>> | +---+ |
>> +-------+
>>
>>
>> IOW, I find the name misleading.
>>
>> BR,
>> Jani.
>>
>>
>>>
>>> Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
>>> ---
>>> drivers/gpu/drm/drm_panic.c | 3 +--
>>> include/drm/drm_rect.h | 15 +++++++++++++++
>>> 2 files changed, 16 insertions(+), 2 deletions(-)
>>>
>>> diff --git a/drivers/gpu/drm/drm_panic.c b/drivers/gpu/drm/drm_panic.c
>>> index 0a047152f88b8..59fba23e5fd7a 100644
>>> --- a/drivers/gpu/drm/drm_panic.c
>>> +++ b/drivers/gpu/drm/drm_panic.c
>>> @@ -529,8 +529,7 @@ static void draw_panic_static_user(struct drm_scanout_buffer *sb)
>>> /* Fill with the background color, and draw text on top */
>>> drm_panic_fill(sb, &r_screen, bg_color);
>>>
>>> - if ((r_msg.x1 >= logo_width || r_msg.y1 >= logo_height) &&
>>> - logo_width <= sb->width && logo_height <= sb->height) {
>>> + if (!drm_rect_overlap(&r_logo, &r_msg)) {
>>> if (logo_mono)
>>> drm_panic_blit(sb, &r_logo, logo_mono->data, DIV_ROUND_UP(logo_width, 8),
>>> fg_color);
>>> diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h
>>> index 73fcb899a01da..7bafde747d560 100644
>>> --- a/include/drm/drm_rect.h
>>> +++ b/include/drm/drm_rect.h
>>> @@ -238,6 +238,21 @@ static inline void drm_rect_fp_to_int(struct drm_rect *dst,
>>> drm_rect_height(src) >> 16);
>>> }
>>>
>>> +/**
>>> + * drm_rect_overlap - Check if two rectangles overlap
>>> + * @r1: first rectangle
>>> + * @r2: second rectangle
>>> + *
>>> + * RETURNS:
>>> + * %true if the rectangles overlap, %false otherwise.
>>> + */
>>> +static inline bool drm_rect_overlap(const struct drm_rect *r1,
>>> + const struct drm_rect *r2)
>>> +{
>>> + return (r1->x2 > r2->x1 && r2->x2 > r1->x1 &&
>>> + r1->y2 > r2->y1 && r2->y2 > r1->y1);
>>> +}
>>> +
>>> bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip);
>>> bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
>>> const struct drm_rect *clip);
>>
>
--
Jani Nikula, Intel
On Mon, 12 Aug 2024, Jani Nikula <jani.nikula@linux.intel.com> wrote:
> On Mon, 12 Aug 2024, Jocelyn Falempe <jfalempe@redhat.com> wrote:
>> On 12/08/2024 15:49, Jani Nikula wrote:
>>> On Mon, 12 Aug 2024, Jocelyn Falempe <jfalempe@redhat.com> wrote:
>>>> Check if two rectangles overlap.
>>>> It's a bit similar to drm_rect_intersect() but this won't modify
>>>> the rectangle.
>>>> Simplifies a bit drm_panic.
>>>
>>> Based on the name, I'd expect drm_rect_overlap() to return true for
>>> *any* overlap, while this one seems to mean if one rectangle is
>>> completely within another, with no adjacent borders.
>>
>> It's what I intended, but I may have messed up the formula.
>
> Hmm, then I may have messed up the review. :)
Yeah, my bad, sorry for the noise.
I think I was thrown off by the comparisons mixing r1 and r2 as the
first operand. Something like this might have been easier for *me* to
parse, but not sure if it's worth changing anything:
return (a->x1 < b->x2 && a->x2 > b->x1 &&
a->y1 < b->y2 && a->y2 > b->y1);
BR,
Jani.
>
> Gotta run now, but I'll get back.
>
> BR,
> Jani.
>
>
>
>>>
>>> I'd expect a drm_rect_overlap() to return true for this:
>>>
>>> +-------+
>>> | +---+---+
>>> | | |
>>> +---+ |
>>> | |
>>> +-------+
>>
>> if r1 is the top left rectangle, you've got:
>>
>> r1->x2 > r2->x1 => true
>> r2->x2 > r1->x1 => true
>> r1->y2 > r2->y1 => true
>> r2->y2 > r1->y1 => true
>>
>> So they count as overlap.
>>
>> Checking in stackoverflow, they use the same formula:
>> https://stackoverflow.com/questions/306316/determine-if-two-rectangles-overlap-each-other
>>
>>>
>>> While this seems to be required instead:
>>>
>>> +-------+
>>> | +---+ |
>>> | | | |
>>> | +---+ |
>>> +-------+
>>>
>>>
>>> IOW, I find the name misleading.
>>>
>>> BR,
>>> Jani.
>>>
>>>
>>>>
>>>> Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
>>>> ---
>>>> drivers/gpu/drm/drm_panic.c | 3 +--
>>>> include/drm/drm_rect.h | 15 +++++++++++++++
>>>> 2 files changed, 16 insertions(+), 2 deletions(-)
>>>>
>>>> diff --git a/drivers/gpu/drm/drm_panic.c b/drivers/gpu/drm/drm_panic.c
>>>> index 0a047152f88b8..59fba23e5fd7a 100644
>>>> --- a/drivers/gpu/drm/drm_panic.c
>>>> +++ b/drivers/gpu/drm/drm_panic.c
>>>> @@ -529,8 +529,7 @@ static void draw_panic_static_user(struct drm_scanout_buffer *sb)
>>>> /* Fill with the background color, and draw text on top */
>>>> drm_panic_fill(sb, &r_screen, bg_color);
>>>>
>>>> - if ((r_msg.x1 >= logo_width || r_msg.y1 >= logo_height) &&
>>>> - logo_width <= sb->width && logo_height <= sb->height) {
>>>> + if (!drm_rect_overlap(&r_logo, &r_msg)) {
>>>> if (logo_mono)
>>>> drm_panic_blit(sb, &r_logo, logo_mono->data, DIV_ROUND_UP(logo_width, 8),
>>>> fg_color);
>>>> diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h
>>>> index 73fcb899a01da..7bafde747d560 100644
>>>> --- a/include/drm/drm_rect.h
>>>> +++ b/include/drm/drm_rect.h
>>>> @@ -238,6 +238,21 @@ static inline void drm_rect_fp_to_int(struct drm_rect *dst,
>>>> drm_rect_height(src) >> 16);
>>>> }
>>>>
>>>> +/**
>>>> + * drm_rect_overlap - Check if two rectangles overlap
>>>> + * @r1: first rectangle
>>>> + * @r2: second rectangle
>>>> + *
>>>> + * RETURNS:
>>>> + * %true if the rectangles overlap, %false otherwise.
>>>> + */
>>>> +static inline bool drm_rect_overlap(const struct drm_rect *r1,
>>>> + const struct drm_rect *r2)
>>>> +{
>>>> + return (r1->x2 > r2->x1 && r2->x2 > r1->x1 &&
>>>> + r1->y2 > r2->y1 && r2->y2 > r1->y1);
>>>> +}
>>>> +
>>>> bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip);
>>>> bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
>>>> const struct drm_rect *clip);
>>>
>>
--
Jani Nikula, Intel
On 13/08/2024 16:11, Jani Nikula wrote:
> On Mon, 12 Aug 2024, Jani Nikula <jani.nikula@linux.intel.com> wrote:
>> On Mon, 12 Aug 2024, Jocelyn Falempe <jfalempe@redhat.com> wrote:
>>> On 12/08/2024 15:49, Jani Nikula wrote:
>>>> On Mon, 12 Aug 2024, Jocelyn Falempe <jfalempe@redhat.com> wrote:
>>>>> Check if two rectangles overlap.
>>>>> It's a bit similar to drm_rect_intersect() but this won't modify
>>>>> the rectangle.
>>>>> Simplifies a bit drm_panic.
>>>>
>>>> Based on the name, I'd expect drm_rect_overlap() to return true for
>>>> *any* overlap, while this one seems to mean if one rectangle is
>>>> completely within another, with no adjacent borders.
>>>
>>> It's what I intended, but I may have messed up the formula.
>>
>> Hmm, then I may have messed up the review. :)
>
> Yeah, my bad, sorry for the noise.
>
> I think I was thrown off by the comparisons mixing r1 and r2 as the
> first operand. Something like this might have been easier for *me* to
> parse, but not sure if it's worth changing anything:
>
> return (a->x1 < b->x2 && a->x2 > b->x1 &&
> a->y1 < b->y2 && a->y2 > b->y1);
You're right, I've used r1 and r2 for consistency with other functions,
but for this case it's confusing, I prefer the a/b.
If I send a v7 I will do this change.
I can also rename when pushing, but I was already bitten by doing this.
Best regards,
--
Jocelyn
>
>
> BR,
> Jani.
>
>
>>
>> Gotta run now, but I'll get back.
>>
>> BR,
>> Jani.
>>
>>
>>
>>>>
>>>> I'd expect a drm_rect_overlap() to return true for this:
>>>>
>>>> +-------+
>>>> | +---+---+
>>>> | | |
>>>> +---+ |
>>>> | |
>>>> +-------+
>>>
>>> if r1 is the top left rectangle, you've got:
>>>
>>> r1->x2 > r2->x1 => true
>>> r2->x2 > r1->x1 => true
>>> r1->y2 > r2->y1 => true
>>> r2->y2 > r1->y1 => true
>>>
>>> So they count as overlap.
>>>
>>> Checking in stackoverflow, they use the same formula:
>>> https://stackoverflow.com/questions/306316/determine-if-two-rectangles-overlap-each-other
>>>
>>>>
>>>> While this seems to be required instead:
>>>>
>>>> +-------+
>>>> | +---+ |
>>>> | | | |
>>>> | +---+ |
>>>> +-------+
>>>>
>>>>
>>>> IOW, I find the name misleading.
>>>>
>>>> BR,
>>>> Jani.
>>>>
>>>>
>>>>>
>>>>> Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
>>>>> ---
>>>>> drivers/gpu/drm/drm_panic.c | 3 +--
>>>>> include/drm/drm_rect.h | 15 +++++++++++++++
>>>>> 2 files changed, 16 insertions(+), 2 deletions(-)
>>>>>
>>>>> diff --git a/drivers/gpu/drm/drm_panic.c b/drivers/gpu/drm/drm_panic.c
>>>>> index 0a047152f88b8..59fba23e5fd7a 100644
>>>>> --- a/drivers/gpu/drm/drm_panic.c
>>>>> +++ b/drivers/gpu/drm/drm_panic.c
>>>>> @@ -529,8 +529,7 @@ static void draw_panic_static_user(struct drm_scanout_buffer *sb)
>>>>> /* Fill with the background color, and draw text on top */
>>>>> drm_panic_fill(sb, &r_screen, bg_color);
>>>>>
>>>>> - if ((r_msg.x1 >= logo_width || r_msg.y1 >= logo_height) &&
>>>>> - logo_width <= sb->width && logo_height <= sb->height) {
>>>>> + if (!drm_rect_overlap(&r_logo, &r_msg)) {
>>>>> if (logo_mono)
>>>>> drm_panic_blit(sb, &r_logo, logo_mono->data, DIV_ROUND_UP(logo_width, 8),
>>>>> fg_color);
>>>>> diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h
>>>>> index 73fcb899a01da..7bafde747d560 100644
>>>>> --- a/include/drm/drm_rect.h
>>>>> +++ b/include/drm/drm_rect.h
>>>>> @@ -238,6 +238,21 @@ static inline void drm_rect_fp_to_int(struct drm_rect *dst,
>>>>> drm_rect_height(src) >> 16);
>>>>> }
>>>>>
>>>>> +/**
>>>>> + * drm_rect_overlap - Check if two rectangles overlap
>>>>> + * @r1: first rectangle
>>>>> + * @r2: second rectangle
>>>>> + *
>>>>> + * RETURNS:
>>>>> + * %true if the rectangles overlap, %false otherwise.
>>>>> + */
>>>>> +static inline bool drm_rect_overlap(const struct drm_rect *r1,
>>>>> + const struct drm_rect *r2)
>>>>> +{
>>>>> + return (r1->x2 > r2->x1 && r2->x2 > r1->x1 &&
>>>>> + r1->y2 > r2->y1 && r2->y2 > r1->y1);
>>>>> +}
>>>>> +
>>>>> bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip);
>>>>> bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
>>>>> const struct drm_rect *clip);
>>>>
>>>
>
On 8/12/24 09:49, Jani Nikula wrote:
> On Mon, 12 Aug 2024, Jocelyn Falempe <jfalempe@redhat.com> wrote:
>> Check if two rectangles overlap.
>> It's a bit similar to drm_rect_intersect() but this won't modify
>> the rectangle.
>> Simplifies a bit drm_panic.
>
> Based on the name, I'd expect drm_rect_overlap() to return true for
> *any* overlap, while this one seems to mean if one rectangle is
> completely within another, with no adjacent borders.
>
> I'd expect a drm_rect_overlap() to return true for this:
>
> +-------+
> | +---+---+
> | | |
> +---+ |
> | |
> +-------+
>
> While this seems to be required instead:
>
> +-------+
> | +---+ |
> | | | |
> | +---+ |
> +-------+
>
>
> IOW, I find the name misleading.
Ya, maybe drm_rect_encloses() would be a better fit.
>
> BR,
> Jani.
>
>
>>
>> Signed-off-by: Jocelyn Falempe <jfalempe@redhat.com>
>> ---
>> drivers/gpu/drm/drm_panic.c | 3 +--
>> include/drm/drm_rect.h | 15 +++++++++++++++
>> 2 files changed, 16 insertions(+), 2 deletions(-)
>>
>> diff --git a/drivers/gpu/drm/drm_panic.c b/drivers/gpu/drm/drm_panic.c
>> index 0a047152f88b8..59fba23e5fd7a 100644
>> --- a/drivers/gpu/drm/drm_panic.c
>> +++ b/drivers/gpu/drm/drm_panic.c
>> @@ -529,8 +529,7 @@ static void draw_panic_static_user(struct drm_scanout_buffer *sb)
>> /* Fill with the background color, and draw text on top */
>> drm_panic_fill(sb, &r_screen, bg_color);
>>
>> - if ((r_msg.x1 >= logo_width || r_msg.y1 >= logo_height) &&
>> - logo_width <= sb->width && logo_height <= sb->height) {
>> + if (!drm_rect_overlap(&r_logo, &r_msg)) {
>> if (logo_mono)
>> drm_panic_blit(sb, &r_logo, logo_mono->data, DIV_ROUND_UP(logo_width, 8),
>> fg_color);
>> diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h
>> index 73fcb899a01da..7bafde747d560 100644
>> --- a/include/drm/drm_rect.h
>> +++ b/include/drm/drm_rect.h
>> @@ -238,6 +238,21 @@ static inline void drm_rect_fp_to_int(struct drm_rect *dst,
>> drm_rect_height(src) >> 16);
>> }
>>
>> +/**
>> + * drm_rect_overlap - Check if two rectangles overlap
>> + * @r1: first rectangle
>> + * @r2: second rectangle
>> + *
>> + * RETURNS:
>> + * %true if the rectangles overlap, %false otherwise.
If you do end up going with that name, the returns doc ought to be:
%true if @r2 is completely enclosed in @r1, %false otherwise.
>> + */
>> +static inline bool drm_rect_overlap(const struct drm_rect *r1,
>> + const struct drm_rect *r2)
>> +{
>> + return (r1->x2 > r2->x1 && r2->x2 > r1->x1 &&
>> + r1->y2 > r2->y1 && r2->y2 > r1->y1);
>> +}
>> +
>> bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip);
>> bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
>> const struct drm_rect *clip);
>
--
Hamza
© 2016 - 2026 Red Hat, Inc.