[PATCH] drm/panthor: Record devfreq busy as soon as a job is started

Steven Price posted 1 patch 1 year, 7 months ago
drivers/gpu/drm/panthor/panthor_sched.c | 1 +
1 file changed, 1 insertion(+)
[PATCH] drm/panthor: Record devfreq busy as soon as a job is started
Posted by Steven Price 1 year, 7 months ago
If a queue is already assigned to the hardware, then a newly submitted
job can start straight away without waiting for the tick. However in
this case the devfreq infrastructure isn't notified that the GPU is
busy. By the time the tick happens the job might well have finished and
no time will be accounted for the GPU being busy.

Fix this by recording the GPU as busy directly in queue_run_job() in the
case where there is a CSG assigned and therefore we just ring the
doorbell.

Fixes: de8548813824 ("drm/panthor: Add the scheduler logical block")
Signed-off-by: Steven Price <steven.price@arm.com>
---
 drivers/gpu/drm/panthor/panthor_sched.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/drivers/gpu/drm/panthor/panthor_sched.c b/drivers/gpu/drm/panthor/panthor_sched.c
index 951ff7e63ea8..e7afaa1ad8dc 100644
--- a/drivers/gpu/drm/panthor/panthor_sched.c
+++ b/drivers/gpu/drm/panthor/panthor_sched.c
@@ -2942,6 +2942,7 @@ queue_run_job(struct drm_sched_job *sched_job)
 			pm_runtime_get(ptdev->base.dev);
 			sched->pm.has_ref = true;
 		}
+		panthor_devfreq_record_busy(sched->ptdev);
 	}
 
 	/* Update the last fence. */
-- 
2.39.2
Re: [PATCH] drm/panthor: Record devfreq busy as soon as a job is started
Posted by Steven Price 1 year, 7 months ago
On 03/07/2024 16:56, Steven Price wrote:
> If a queue is already assigned to the hardware, then a newly submitted
> job can start straight away without waiting for the tick. However in
> this case the devfreq infrastructure isn't notified that the GPU is
> busy. By the time the tick happens the job might well have finished and
> no time will be accounted for the GPU being busy.
> 
> Fix this by recording the GPU as busy directly in queue_run_job() in the
> case where there is a CSG assigned and therefore we just ring the
> doorbell.
> 
> Fixes: de8548813824 ("drm/panthor: Add the scheduler logical block")
> Signed-off-by: Steven Price <steven.price@arm.com>
> ---
>  drivers/gpu/drm/panthor/panthor_sched.c | 1 +
>  1 file changed, 1 insertion(+)
> 
> diff --git a/drivers/gpu/drm/panthor/panthor_sched.c b/drivers/gpu/drm/panthor/panthor_sched.c
> index 951ff7e63ea8..e7afaa1ad8dc 100644
> --- a/drivers/gpu/drm/panthor/panthor_sched.c
> +++ b/drivers/gpu/drm/panthor/panthor_sched.c
> @@ -2942,6 +2942,7 @@ queue_run_job(struct drm_sched_job *sched_job)
>  			pm_runtime_get(ptdev->base.dev);
>  			sched->pm.has_ref = true;
>  		}
> +		panthor_devfreq_record_busy(sched->ptdev);
>  	}
>  
>  	/* Update the last fence. */

Pushed to drm-misc-next

Thanks,
Steve
Re: [PATCH] drm/panthor: Record devfreq busy as soon as a job is started
Posted by Liviu Dudau 1 year, 7 months ago
On Wed, Jul 03, 2024 at 04:56:46PM +0100, Steven Price wrote:
> If a queue is already assigned to the hardware, then a newly submitted
> job can start straight away without waiting for the tick. However in
> this case the devfreq infrastructure isn't notified that the GPU is
> busy. By the time the tick happens the job might well have finished and
> no time will be accounted for the GPU being busy.
> 
> Fix this by recording the GPU as busy directly in queue_run_job() in the
> case where there is a CSG assigned and therefore we just ring the
> doorbell.
> 
> Fixes: de8548813824 ("drm/panthor: Add the scheduler logical block")
> Signed-off-by: Steven Price <steven.price@arm.com>

Reviewed-by: Liviu Dudau <liviu.dudau@arm.com>

> ---
>  drivers/gpu/drm/panthor/panthor_sched.c | 1 +
>  1 file changed, 1 insertion(+)
> 
> diff --git a/drivers/gpu/drm/panthor/panthor_sched.c b/drivers/gpu/drm/panthor/panthor_sched.c
> index 951ff7e63ea8..e7afaa1ad8dc 100644
> --- a/drivers/gpu/drm/panthor/panthor_sched.c
> +++ b/drivers/gpu/drm/panthor/panthor_sched.c
> @@ -2942,6 +2942,7 @@ queue_run_job(struct drm_sched_job *sched_job)
>  			pm_runtime_get(ptdev->base.dev);
>  			sched->pm.has_ref = true;
>  		}
> +		panthor_devfreq_record_busy(sched->ptdev);
>  	}
>  
>  	/* Update the last fence. */
> -- 
> 2.39.2
> 

-- 
====================
| I would like to |
| fix the world,  |
| but they're not |
| giving me the   |
 \ source code!  /
  ---------------
    ¯\_(ツ)_/¯
Re: [PATCH] drm/panthor: Record devfreq busy as soon as a job is started
Posted by Boris Brezillon 1 year, 7 months ago
On Wed,  3 Jul 2024 16:56:46 +0100
Steven Price <steven.price@arm.com> wrote:

> If a queue is already assigned to the hardware, then a newly submitted
> job can start straight away without waiting for the tick. However in
> this case the devfreq infrastructure isn't notified that the GPU is
> busy. By the time the tick happens the job might well have finished and
> no time will be accounted for the GPU being busy.
> 
> Fix this by recording the GPU as busy directly in queue_run_job() in the
> case where there is a CSG assigned and therefore we just ring the
> doorbell.
> 
> Fixes: de8548813824 ("drm/panthor: Add the scheduler logical block")
> Signed-off-by: Steven Price <steven.price@arm.com>

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>

> ---
>  drivers/gpu/drm/panthor/panthor_sched.c | 1 +
>  1 file changed, 1 insertion(+)
> 
> diff --git a/drivers/gpu/drm/panthor/panthor_sched.c b/drivers/gpu/drm/panthor/panthor_sched.c
> index 951ff7e63ea8..e7afaa1ad8dc 100644
> --- a/drivers/gpu/drm/panthor/panthor_sched.c
> +++ b/drivers/gpu/drm/panthor/panthor_sched.c
> @@ -2942,6 +2942,7 @@ queue_run_job(struct drm_sched_job *sched_job)
>  			pm_runtime_get(ptdev->base.dev);
>  			sched->pm.has_ref = true;
>  		}
> +		panthor_devfreq_record_busy(sched->ptdev);
>  	}
>  
>  	/* Update the last fence. */