As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong.
To round a number, you need to add 0.5 to the number and floor that,
drm_fixp2int_round() is adding 0.0000076. Make it add 0.5.
[1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paalanen@collabora.com/
Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net>
---
include/drm/drm_fixed.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h
index 0c9f917a4d4b..de3a79909ac9 100644
--- a/include/drm/drm_fixed.h
+++ b/include/drm/drm_fixed.h
@@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a)
static inline int drm_fixp2int_round(s64 a)
{
- return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1)));
+ return drm_fixp2int(a + DRM_FIXED_ONE / 2);
}
static inline int drm_fixp2int_ceil(s64 a)
--
2.43.0
On 03/06, Arthur Grillo wrote:
> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong.
> To round a number, you need to add 0.5 to the number and floor that,
> drm_fixp2int_round() is adding 0.0000076. Make it add 0.5.
>
> [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paalanen@collabora.com/
>
Hi Arthur,
thanks for addressing this issue.
Please, add a fix tag to the commit that you are fixing, so we can
easily backport. Might be this commit:
https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665
> Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
> Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net>
> ---
> include/drm/drm_fixed.h | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h
> index 0c9f917a4d4b..de3a79909ac9 100644
> --- a/include/drm/drm_fixed.h
> +++ b/include/drm/drm_fixed.h
> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a)
>
> static inline int drm_fixp2int_round(s64 a)
> {
> - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1)));
Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also
remove it as it won't be used anymore?
> + return drm_fixp2int(a + DRM_FIXED_ONE / 2);
Would this division be equivalent to just shifting 1ULL by 31 instead of
32 as done in DRM_FIXED_ONE?
Melissa
> }
>
> static inline int drm_fixp2int_ceil(s64 a)
>
> --
> 2.43.0
>
On 12/03/24 15:27, Melissa Wen wrote:
> On 03/06, Arthur Grillo wrote:
>> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong.
>> To round a number, you need to add 0.5 to the number and floor that,
>> drm_fixp2int_round() is adding 0.0000076. Make it add 0.5.
>>
>> [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paalanen@collabora.com/
>>
> Hi Arthur,
>
> thanks for addressing this issue.
>
> Please, add a fix tag to the commit that you are fixing, so we can
> easily backport. Might be this commit:
> https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665
Wouldn't be this commit instead?
https://cgit.freedesktop.org/drm/drm-misc/commit/?id=8b25320887d7feac98875546ea0f521628b745bb
Best Regards,
~Arthur Grillo
>> Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
>> Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net>
>> ---
>> include/drm/drm_fixed.h | 2 +-
>> 1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h
>> index 0c9f917a4d4b..de3a79909ac9 100644
>> --- a/include/drm/drm_fixed.h
>> +++ b/include/drm/drm_fixed.h
>> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a)
>>
>> static inline int drm_fixp2int_round(s64 a)
>> {
>> - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1)));
> Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also
> remove it as it won't be used anymore?
>
>> + return drm_fixp2int(a + DRM_FIXED_ONE / 2);
> Would this division be equivalent to just shifting 1ULL by 31 instead of
> 32 as done in DRM_FIXED_ONE?
>
> Melissa
>
>> }
>>
>> static inline int drm_fixp2int_ceil(s64 a)
>>
>> --
>> 2.43.0
>>
On 16/03/2024 08:59, Arthur Grillo wrote:
>
> On 12/03/24 15:27, Melissa Wen wrote:
>> On 03/06, Arthur Grillo wrote:
>>> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong.
>>> To round a number, you need to add 0.5 to the number and floor that,
>>> drm_fixp2int_round() is adding 0.0000076. Make it add 0.5.
>>>
>>> [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paalanen@collabora.com/
>>>
>> Hi Arthur,
>>
>> thanks for addressing this issue.
>>
>> Please, add a fix tag to the commit that you are fixing, so we can
>> easily backport. Might be this commit:
>> https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665
> Wouldn't be this commit instead?
> https://cgit.freedesktop.org/drm/drm-misc/commit/?id=8b25320887d7feac98875546ea0f521628b745bb
Yes, you're right!
Melissa
>
> Best Regards,
> ~Arthur Grillo
>
>
>>> Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
>>> Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net>
>>> ---
>>> include/drm/drm_fixed.h | 2 +-
>>> 1 file changed, 1 insertion(+), 1 deletion(-)
>>>
>>> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h
>>> index 0c9f917a4d4b..de3a79909ac9 100644
>>> --- a/include/drm/drm_fixed.h
>>> +++ b/include/drm/drm_fixed.h
>>> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a)
>>>
>>> static inline int drm_fixp2int_round(s64 a)
>>> {
>>> - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1)));
>> Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also
>> remove it as it won't be used anymore?
>>
>>> + return drm_fixp2int(a + DRM_FIXED_ONE / 2);
>> Would this division be equivalent to just shifting 1ULL by 31 instead of
>> 32 as done in DRM_FIXED_ONE?
>>
>> Melissa
>>
>>> }
>>>
>>> static inline int drm_fixp2int_ceil(s64 a)
>>>
>>> --
>>> 2.43.0
>>>
On 12/03/24 15:27, Melissa Wen wrote:
> On 03/06, Arthur Grillo wrote:
>> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong.
>> To round a number, you need to add 0.5 to the number and floor that,
>> drm_fixp2int_round() is adding 0.0000076. Make it add 0.5.
>>
>> [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paalanen@collabora.com/
>>
> Hi Arthur,
>
> thanks for addressing this issue.
>
> Please, add a fix tag to the commit that you are fixing, so we can
> easily backport. Might be this commit:
> https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665
>> Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
>> Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net>
>> ---
>> include/drm/drm_fixed.h | 2 +-
>> 1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h
>> index 0c9f917a4d4b..de3a79909ac9 100644
>> --- a/include/drm/drm_fixed.h
>> +++ b/include/drm/drm_fixed.h
>> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a)
>>
>> static inline int drm_fixp2int_round(s64 a)
>> {
>> - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1)));
> Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also
> remove it as it won't be used anymore?
>
>> + return drm_fixp2int(a + DRM_FIXED_ONE / 2);
> Would this division be equivalent to just shifting 1ULL by 31 instead of
> 32 as done in DRM_FIXED_ONE?
Yes, but I think the division makes it easier to understand what is
going on.
Best Regards,
~Arthur Grillo
>
> Melissa
>
>> }
>>
>> static inline int drm_fixp2int_ceil(s64 a)
>>
>> --
>> 2.43.0
>>
On 03/13, Arthur Grillo wrote:
>
>
> On 12/03/24 15:27, Melissa Wen wrote:
> > On 03/06, Arthur Grillo wrote:
> >> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong.
> >> To round a number, you need to add 0.5 to the number and floor that,
> >> drm_fixp2int_round() is adding 0.0000076. Make it add 0.5.
> >>
> >> [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paalanen@collabora.com/
> >>
> > Hi Arthur,
> >
> > thanks for addressing this issue.
> >
> > Please, add a fix tag to the commit that you are fixing, so we can
> > easily backport. Might be this commit:
> > https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665
> >> Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
> >> Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net>
> >> ---
> >> include/drm/drm_fixed.h | 2 +-
> >> 1 file changed, 1 insertion(+), 1 deletion(-)
> >>
> >> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h
> >> index 0c9f917a4d4b..de3a79909ac9 100644
> >> --- a/include/drm/drm_fixed.h
> >> +++ b/include/drm/drm_fixed.h
> >> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a)
> >>
> >> static inline int drm_fixp2int_round(s64 a)
> >> {
> >> - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1)));
> > Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also
> > remove it as it won't be used anymore?
> >
> >> + return drm_fixp2int(a + DRM_FIXED_ONE / 2);
> > Would this division be equivalent to just shifting 1ULL by 31 instead of
> > 32 as done in DRM_FIXED_ONE?
>
> Yes, but I think the division makes it easier to understand what is
> going on.
Right. I was thinking about slightly better performance, but I don't
have any data. We can go with this since you consider more readable,
anyway.
Can you send another version addressing the other comments? Then I can
cherry-pick and already apply the fix.
Thanks,
Melissa
>
> Best Regards,
> ~Arthur Grillo
>
> >
> > Melissa
> >
> >> }
> >>
> >> static inline int drm_fixp2int_ceil(s64 a)
> >>
> >> --
> >> 2.43.0
> >>
On 03/14, Melissa Wen wrote:
> On 03/13, Arthur Grillo wrote:
> >
> >
> > On 12/03/24 15:27, Melissa Wen wrote:
> > > On 03/06, Arthur Grillo wrote:
> > >> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong.
> > >> To round a number, you need to add 0.5 to the number and floor that,
> > >> drm_fixp2int_round() is adding 0.0000076. Make it add 0.5.
> > >>
> > >> [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paalanen@collabora.com/
> > >>
> > > Hi Arthur,
> > >
> > > thanks for addressing this issue.
> > >
> > > Please, add a fix tag to the commit that you are fixing, so we can
> > > easily backport. Might be this commit:
> > > https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665
> > >> Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
> > >> Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net>
> > >> ---
> > >> include/drm/drm_fixed.h | 2 +-
> > >> 1 file changed, 1 insertion(+), 1 deletion(-)
> > >>
> > >> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h
> > >> index 0c9f917a4d4b..de3a79909ac9 100644
> > >> --- a/include/drm/drm_fixed.h
> > >> +++ b/include/drm/drm_fixed.h
> > >> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a)
> > >>
> > >> static inline int drm_fixp2int_round(s64 a)
> > >> {
> > >> - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1)));
> > > Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also
> > > remove it as it won't be used anymore?
> > >
> > >> + return drm_fixp2int(a + DRM_FIXED_ONE / 2);
> > > Would this division be equivalent to just shifting 1ULL by 31 instead of
> > > 32 as done in DRM_FIXED_ONE?
> >
> > Yes, but I think the division makes it easier to understand what is
> > going on.
>
> Right. I was thinking about slightly better performance, but I don't
> have any data. We can go with this since you consider more readable,
> anyway.
Just checked that Harry proposed in another patch[1] this:
`#define DRM_FIXED_HALF 0x80000000ll` for the 0.5 const
Doesn't it sounds better?
[1] https://lore.kernel.org/dri-devel/20240226211100.100108-4-harry.wentland@amd.com/
>
> Can you send another version addressing the other comments? Then I can
> cherry-pick and already apply the fix.
>
> Thanks,
>
> Melissa
>
> >
> > Best Regards,
> > ~Arthur Grillo
> >
> > >
> > > Melissa
> > >
> > >> }
> > >>
> > >> static inline int drm_fixp2int_ceil(s64 a)
> > >>
> > >> --
> > >> 2.43.0
> > >>
On 2024-03-14 09:31, Melissa Wen wrote:
> On 03/14, Melissa Wen wrote:
>> On 03/13, Arthur Grillo wrote:
>>>
>>>
>>> On 12/03/24 15:27, Melissa Wen wrote:
>>>> On 03/06, Arthur Grillo wrote:
>>>>> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong.
>>>>> To round a number, you need to add 0.5 to the number and floor that,
>>>>> drm_fixp2int_round() is adding 0.0000076. Make it add 0.5.
>>>>>
>>>>> [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paalanen@collabora.com/
>>>>>
>>>> Hi Arthur,
>>>>
>>>> thanks for addressing this issue.
>>>>
>>>> Please, add a fix tag to the commit that you are fixing, so we can
>>>> easily backport. Might be this commit:
>>>> https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665
>>>>> Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
>>>>> Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net>
>>>>> ---
>>>>> include/drm/drm_fixed.h | 2 +-
>>>>> 1 file changed, 1 insertion(+), 1 deletion(-)
>>>>>
>>>>> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h
>>>>> index 0c9f917a4d4b..de3a79909ac9 100644
>>>>> --- a/include/drm/drm_fixed.h
>>>>> +++ b/include/drm/drm_fixed.h
>>>>> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a)
>>>>>
>>>>> static inline int drm_fixp2int_round(s64 a)
>>>>> {
>>>>> - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1)));
>>>> Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also
>>>> remove it as it won't be used anymore?
>>>>
>>>>> + return drm_fixp2int(a + DRM_FIXED_ONE / 2);
>>>> Would this division be equivalent to just shifting 1ULL by 31 instead of
>>>> 32 as done in DRM_FIXED_ONE?
>>>
>>> Yes, but I think the division makes it easier to understand what is
>>> going on.
>>
>> Right. I was thinking about slightly better performance, but I don't
>> have any data. We can go with this since you consider more readable,
>> anyway.
>
> Just checked that Harry proposed in another patch[1] this:
> `#define DRM_FIXED_HALF 0x80000000ll` for the 0.5 const
>
> Doesn't it sounds better?
>
I tend to agree with Arthur and Pekka. DRM_FIXED_ONE / 2 makes it
really clear what's happening here. And I'd imagine compilers would
optimize it out anyways.
Obviously not opposed to a define but if it's only used in one place
I don't think it matters much.
Harry
> [1] https://lore.kernel.org/dri-devel/20240226211100.100108-4-harry.wentland@amd.com/
>>
>> Can you send another version addressing the other comments? Then I can
>> cherry-pick and already apply the fix.
>>
>> Thanks,
>>
>> Melissa
>>
>>>
>>> Best Regards,
>>> ~Arthur Grillo
>>>
>>>>
>>>> Melissa
>>>>
>>>>> }
>>>>>
>>>>> static inline int drm_fixp2int_ceil(s64 a)
>>>>>
>>>>> --
>>>>> 2.43.0
>>>>>
On Thu, 14 Mar 2024 09:59:39 -0300
Melissa Wen <mwen@igalia.com> wrote:
> On 03/13, Arthur Grillo wrote:
> >
> >
> > On 12/03/24 15:27, Melissa Wen wrote:
> > > On 03/06, Arthur Grillo wrote:
> > >> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong.
> > >> To round a number, you need to add 0.5 to the number and floor that,
> > >> drm_fixp2int_round() is adding 0.0000076. Make it add 0.5.
> > >>
> > >> [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paalanen@collabora.com/
> > >>
> > > Hi Arthur,
> > >
> > > thanks for addressing this issue.
> > >
> > > Please, add a fix tag to the commit that you are fixing, so we can
> > > easily backport. Might be this commit:
> > > https://cgit.freedesktop.org/drm/drm-misc/commit/drivers/gpu/drm/vkms?id=ab87f558dcfb2562c3497e89600dec798a446665
> > >> Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
> > >> Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net>
> > >> ---
> > >> include/drm/drm_fixed.h | 2 +-
> > >> 1 file changed, 1 insertion(+), 1 deletion(-)
> > >>
> > >> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h
> > >> index 0c9f917a4d4b..de3a79909ac9 100644
> > >> --- a/include/drm/drm_fixed.h
> > >> +++ b/include/drm/drm_fixed.h
> > >> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a)
> > >>
> > >> static inline int drm_fixp2int_round(s64 a)
> > >> {
> > >> - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1)));
> > > Also, this is the only usage of DRM_FIXED_POINT_HALF. Can you also
> > > remove it as it won't be used anymore?
> > >
> > >> + return drm_fixp2int(a + DRM_FIXED_ONE / 2);
> > > Would this division be equivalent to just shifting 1ULL by 31 instead of
> > > 32 as done in DRM_FIXED_ONE?
> >
> > Yes, but I think the division makes it easier to understand what is
> > going on.
>
> Right. I was thinking about slightly better performance, but I don't
> have any data. We can go with this since you consider more readable,
> anyway.
Those are constants, the compiler should compute it at build time in
both styles.
I like the DRM_FIXED_ONE / 2 style, it's semantically obvious. Bit
shift is less obvious.
Thanks,
pq
On 2024-03-06 15:03, Arthur Grillo wrote:
> As well noted by Pekka[1], the rounding of drm_fixp2int_round is wrong.
> To round a number, you need to add 0.5 to the number and floor that,
> drm_fixp2int_round() is adding 0.0000076. Make it add 0.5.
>
> [1]: https://lore.kernel.org/all/20240301135327.22efe0dd.pekka.paalanen@collabora.com/
>
> Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
> Signed-off-by: Arthur Grillo <arthurgrillo@riseup.net>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
I had a different jab at this [1], but your patch is cleaner.
https://patchwork.freedesktop.org/patch/579978/?series=123446&rev=4
Harry
> ---
> include/drm/drm_fixed.h | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/include/drm/drm_fixed.h b/include/drm/drm_fixed.h
> index 0c9f917a4d4b..de3a79909ac9 100644
> --- a/include/drm/drm_fixed.h
> +++ b/include/drm/drm_fixed.h
> @@ -90,7 +90,7 @@ static inline int drm_fixp2int(s64 a)
>
> static inline int drm_fixp2int_round(s64 a)
> {
> - return drm_fixp2int(a + (1 << (DRM_FIXED_POINT_HALF - 1)));
> + return drm_fixp2int(a + DRM_FIXED_ONE / 2);
> }
>
> static inline int drm_fixp2int_ceil(s64 a)
>
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