[char-misc-linus for v6.7-rc3 V2] mei: pxp: fix mei_pxp_send_message return value

Tomas Winkler posted 1 patch 2 years ago
drivers/misc/mei/pxp/mei_pxp.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
[char-misc-linus for v6.7-rc3 V2] mei: pxp: fix mei_pxp_send_message return value
Posted by Tomas Winkler 2 years ago
From: Alexander Usyskin <alexander.usyskin@intel.com>

mei_pxp_send_message() should return zero on success and
cannot propagate number of bytes as returned by internally
called mei_cldev_send().

Fixes: ee5cb39348e6 ("mei: pxp: recover from recv fail under memory pressure")
Signed-off-by: Alexander Usyskin <alexander.usyskin@intel.com>
Signed-off-by: Tomas Winkler <tomas.winkler@intel.com>
---
V2: This is a resent for https://lkml.org/lkml/2023/10/31/636
 drivers/misc/mei/pxp/mei_pxp.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/drivers/misc/mei/pxp/mei_pxp.c b/drivers/misc/mei/pxp/mei_pxp.c
index f77d78fa50549e69f0a0873b..787c6a27a4be60f9322c6aad 100644
--- a/drivers/misc/mei/pxp/mei_pxp.c
+++ b/drivers/misc/mei/pxp/mei_pxp.c
@@ -84,9 +84,10 @@ mei_pxp_send_message(struct device *dev, const void *message, size_t size, unsig
 				byte = ret;
 			break;
 		}
+		return byte;
 	}
 
-	return byte;
+	return 0;
 }
 
 /**
-- 
2.43.0
Re: [char-misc-linus for v6.7-rc3 V2] mei: pxp: fix mei_pxp_send_message return value
Posted by Greg Kroah-Hartman 2 years ago
On Sun, Nov 26, 2023 at 11:24:49AM +0200, Tomas Winkler wrote:
> From: Alexander Usyskin <alexander.usyskin@intel.com>
> 
> mei_pxp_send_message() should return zero on success and
> cannot propagate number of bytes as returned by internally
> called mei_cldev_send().
> 
> Fixes: ee5cb39348e6 ("mei: pxp: recover from recv fail under memory pressure")
> Signed-off-by: Alexander Usyskin <alexander.usyskin@intel.com>
> Signed-off-by: Tomas Winkler <tomas.winkler@intel.com>
> ---
> V2: This is a resent for https://lkml.org/lkml/2023/10/31/636

Nit, please use lore.kernel.org, we have no idea who runs lkml.org and
it really doesn't work well for actual development.

thanks,

greg k-h