Hi all,
Today's linux-next merge of the bitmap tree got a conflict in:
include/linux/nodemask.h
between commit:
82f33a32b4d2 ("treewide: use prandom_u32_max() when possible")
from the random tree and commit:
97848c10f9f8 ("lib/bitmap: remove bitmap_ord_to_pos")
from the bitmap tree.
I fixed it up (see below) and can carry the fix as necessary. This
is now fixed as far as linux-next is concerned, but any non trivial
conflicts should be mentioned to your upstream maintainer when your tree
is submitted for merging. You may also want to consider cooperating
with the maintainer of the conflicting tree to minimise any particularly
complex conflicts.
--
Cheers,
Stephen Rothwell
diff --cc include/linux/nodemask.h
index 66ee9b4b7925,0c45fb066caa..000000000000
--- a/include/linux/nodemask.h
+++ b/include/linux/nodemask.h
@@@ -508,8 -508,7 +508,7 @@@ static inline int node_random(const nod
w = nodes_weight(*maskp);
if (w)
- bit = bitmap_ord_to_pos(maskp->bits,
- prandom_u32_max(w), MAX_NUMNODES);
- bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_int() % w);
++ bit = find_nth_bit(maskp->bits, MAX_NUMNODES, prandom_u32_max(w));
return bit;
#else
return 0;
Hi all,
On Fri, 7 Oct 2022 16:14:11 +1100 Stephen Rothwell <sfr@canb.auug.org.au> wrote:
>
> Today's linux-next merge of the bitmap tree got a conflict in:
>
> include/linux/nodemask.h
>
> between commit:
>
> 82f33a32b4d2 ("treewide: use prandom_u32_max() when possible")
>
> from the random tree and commit:
>
> 97848c10f9f8 ("lib/bitmap: remove bitmap_ord_to_pos")
>
> from the bitmap tree.
>
> I fixed it up (see below) and can carry the fix as necessary. This
> is now fixed as far as linux-next is concerned, but any non trivial
> conflicts should be mentioned to your upstream maintainer when your tree
> is submitted for merging. You may also want to consider cooperating
> with the maintainer of the conflicting tree to minimise any particularly
> complex conflicts.
>
>
> diff --cc include/linux/nodemask.h
> index 66ee9b4b7925,0c45fb066caa..000000000000
> --- a/include/linux/nodemask.h
> +++ b/include/linux/nodemask.h
> @@@ -508,8 -508,7 +508,7 @@@ static inline int node_random(const nod
>
> w = nodes_weight(*maskp);
> if (w)
> - bit = bitmap_ord_to_pos(maskp->bits,
> - prandom_u32_max(w), MAX_NUMNODES);
> - bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_int() % w);
> ++ bit = find_nth_bit(maskp->bits, MAX_NUMNODES, prandom_u32_max(w));
> return bit;
> #else
> return 0;
This is now a conflict between the random tree and Linus' tree.
--
Cheers,
Stephen Rothwell
On Tue, Oct 11, 2022 at 5:32 PM Stephen Rothwell <sfr@canb.auug.org.au> wrote:
>
> Hi all,
>
> On Fri, 7 Oct 2022 16:14:11 +1100 Stephen Rothwell <sfr@canb.auug.org.au> wrote:
> >
> > Today's linux-next merge of the bitmap tree got a conflict in:
> >
> > include/linux/nodemask.h
> >
> > between commit:
> >
> > 82f33a32b4d2 ("treewide: use prandom_u32_max() when possible")
> >
> > from the random tree and commit:
> >
> > 97848c10f9f8 ("lib/bitmap: remove bitmap_ord_to_pos")
> >
> > from the bitmap tree.
> >
> > I fixed it up (see below) and can carry the fix as necessary. This
> > is now fixed as far as linux-next is concerned, but any non trivial
> > conflicts should be mentioned to your upstream maintainer when your tree
> > is submitted for merging. You may also want to consider cooperating
> > with the maintainer of the conflicting tree to minimise any particularly
> > complex conflicts.
> >
> >
> > diff --cc include/linux/nodemask.h
> > index 66ee9b4b7925,0c45fb066caa..000000000000
> > --- a/include/linux/nodemask.h
> > +++ b/include/linux/nodemask.h
> > @@@ -508,8 -508,7 +508,7 @@@ static inline int node_random(const nod
> >
> > w = nodes_weight(*maskp);
> > if (w)
> > - bit = bitmap_ord_to_pos(maskp->bits,
> > - prandom_u32_max(w), MAX_NUMNODES);
> > - bit = find_nth_bit(maskp->bits, MAX_NUMNODES, get_random_int() % w);
> > ++ bit = find_nth_bit(maskp->bits, MAX_NUMNODES, prandom_u32_max(w));
> > return bit;
> > #else
> > return 0;
>
> This is now a conflict between the random tree and Linus' tree.
Thanks. I'll sort it out.
Jason
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