[PATCH v2] random: re-add removed comment about get_random_{u32,u64} reseeding

Jason A. Donenfeld posted 1 patch 4 years, 3 months ago
drivers/char/random.c | 7 ++++---
1 file changed, 4 insertions(+), 3 deletions(-)
[PATCH v2] random: re-add removed comment about get_random_{u32,u64} reseeding
Posted by Jason A. Donenfeld 4 years, 3 months ago
The comment about get_random_{u32,u64}() not invoking reseeding got
added in an unrelated commit, that then was recently reverted by
0313bc278dac ("Revert "random: block in /dev/urandom""). So this adds
that little comment snippet back, and improves the wording a bit too.

Cc: Dominik Brodowski <linux@dominikbrodowski.net>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
---
 drivers/char/random.c | 7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/drivers/char/random.c b/drivers/char/random.c
index 1d7aac2a9600..40107f8b9e9e 100644
--- a/drivers/char/random.c
+++ b/drivers/char/random.c
@@ -224,9 +224,10 @@ static void _warn_unseeded_randomness(const char *func_name, void *caller, void
  *
  * These interfaces will return the requested number of random bytes
  * into the given buffer or as a return value. This is equivalent to
- * a read from /dev/urandom. The integer family of functions may be
- * higher performance for one-off random integers, because they do a
- * bit of buffering.
+ * a read from /dev/urandom. The u32, u64, int, and long family of
+ * functions may be higher performance for one-off random integers,
+ * because they do a bit of buffering and do not invoke reseeding
+ * until the buffer is emptied.
  *
  *********************************************************************/
 
-- 
2.35.1