Ping :-)
On Tue, Aug 10, 2021 at 3:48 PM Mahmoud Mandour <ma.mandourr@gmail.com>
wrote:
> Hello,
>
> This series implements a simple L2 unified per-core cache emulation, the L2
> cache is not enabled by default and is only enabled on specifying so using
> the
> plugin arguments. L2 cache is only accessed if L1 does not contain the
> wanted
> block. If a miss occur in L1, the block is "fetched" to L1, and then L2 is
> interrogated. This effectively mean that on a cache miss, we bring the
> data to
> all the cache hierarchy, which is quite reasonable.
>
> Note: Some +80-column lines are left as is, since they're all 81~83 cols
> and I
> thought that it's so important to break them since breaking a line usually
> looks
> ugly when not sufficiently long(?) LMK if I need to fix this :)
>
> Mahmoud Mandour (5):
> plugins/cache: freed heap-allocated mutexes
> plugins/cache: implement unified L2 cache emulation
> plugins/cache: split command line arguments into name and value
> plugins/cache: make L2 emulation optional through args
> docs/tcg-plugins: add L2 arguments to cache docs
>
> contrib/plugins/cache.c | 318 ++++++++++++++++++++++++++-----------
> docs/devel/tcg-plugins.rst | 22 ++-
> 2 files changed, 244 insertions(+), 96 deletions(-)
>
> --
> 2.25.1
>
>