Hi,
Slightly more cleaned up series based on what I sent earlier today to
fix the recent slowdown in emulation caused by an overly small
translation cache.
Please review.
Alex Bennée (4):
accel/tcg: use units.h for defining code gen buffer sizes
accel/tcg: remove link between guest ram and TCG cache size
accel/tcg: only USE_STATIC_CODE_GEN_BUFFER on 32 bit hosts
accel/tcg: increase default code gen buffer size for 64 bit
accel/tcg/translate-all.c | 42 +++++++++++++++++++--------------------
1 file changed, 20 insertions(+), 22 deletions(-)
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2.20.1