This allows us to fall back to integers if the tcg backend
does not support comparisons in the given vece.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
target/arm/translate.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/target/arm/translate.c b/target/arm/translate.c
index d408e4d7ef..13e2dc6562 100644
--- a/target/arm/translate.c
+++ b/target/arm/translate.c
@@ -6140,16 +6140,20 @@ static void gen_cmtst_vec(unsigned vece, TCGv_vec d, TCGv_vec a, TCGv_vec b)
const GVecGen3 cmtst_op[4] = {
{ .fni4 = gen_helper_neon_tst_u8,
.fniv = gen_cmtst_vec,
+ .opc = INDEX_op_cmp_vec,
.vece = MO_8 },
{ .fni4 = gen_helper_neon_tst_u16,
.fniv = gen_cmtst_vec,
+ .opc = INDEX_op_cmp_vec,
.vece = MO_16 },
{ .fni4 = gen_cmtst_i32,
.fniv = gen_cmtst_vec,
+ .opc = INDEX_op_cmp_vec,
.vece = MO_32 },
{ .fni8 = gen_cmtst_i64,
.fniv = gen_cmtst_vec,
.prefer_i64 = TCG_TARGET_REG_BITS == 64,
+ .opc = INDEX_op_cmp_vec,
.vece = MO_64 },
};
--
2.17.2