On Fri, Mar 03, 2017 at 02:11:12PM +0100, Paolo Bonzini wrote:
> This optimization is not necessary anymore, because the vCPU now drops
> the I/O thread lock even with TCG. Drop it to simplify the code and
> avoid the "I/O thread spun for 1000 iterations" warning.
>
> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Edgar E. Iglesias <edgar.iglesias@xilinx.com>
> ---
> vl.c | 5 +----
> 1 file changed, 1 insertion(+), 4 deletions(-)
>
> diff --git a/vl.c b/vl.c
> index bbbf1ba..b21b57e 100644
> --- a/vl.c
> +++ b/vl.c
> @@ -1884,17 +1884,14 @@ static bool main_loop_should_exit(void)
>
> static void main_loop(void)
> {
> - bool nonblocking;
> - int last_io = 0;
> #ifdef CONFIG_PROFILER
> int64_t ti;
> #endif
> do {
> - nonblocking = tcg_enabled() && last_io > 0;
> #ifdef CONFIG_PROFILER
> ti = profile_getclock();
> #endif
> - last_io = main_loop_wait(nonblocking);
> + main_loop_wait(false);
> #ifdef CONFIG_PROFILER
> dev_time += profile_getclock() - ti;
> #endif
> --
> 2.9.3
>
>
>