[PATCH 0/3] DirectSound fixes for 5.0

Volker Rümelin posted 3 patches 5 years, 7 months ago
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git fetch https://github.com/patchew-project/qemu tags/patchew/19cd6a5a-97b7-b684-f026-11d82e34dab9@t-online.de
Maintainers: Gerd Hoffmann <kraxel@redhat.com>
There is a newer version of this series
audio/audio.c       | 12 +++++-------
audio/dsoundaudio.c | 13 ++++++++++---
2 files changed, 15 insertions(+), 10 deletions(-)
[PATCH 0/3] DirectSound fixes for 5.0
Posted by Volker Rümelin 5 years, 7 months ago
Three audio fixes for DirectSound on Windows. They were tested
on a Windows 10 Home system with HAXM accelerator.

Volker Rümelin (3):
  dsoundaudio: fix never-ending playback loop
  dsoundaudio: fix "Could not lock capture buffer" warning
  dsoundaudio: dsound_get_buffer_in should honor *size

 audio/audio.c       | 12 +++++-------
 audio/dsoundaudio.c | 13 ++++++++++---
 2 files changed, 15 insertions(+), 10 deletions(-)

-- 
2.16.4

Re: [PATCH 0/3] DirectSound fixes for 5.0
Posted by Volker Rümelin 5 years, 7 months ago
Sorry, please ignore this patch series. Patch 1/3 "dsoundaudio:
fix never-ending playback loop" is wrong. I'll send a version 2.

With best regards,
Volker