[PATCH v2 0/3] DirectSound fixes for 5.0

Volker Rümelin posted 3 patches 4 years, 1 month ago
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git fetch https://github.com/patchew-project/qemu tags/patchew/f28b8915-d9df-8de3-7298-cc4c74f0a8d1@t-online.de
Maintainers: Gerd Hoffmann <kraxel@redhat.com>
audio/audio.c       | 12 +++++-------
audio/dsoundaudio.c |  9 +++++++--
2 files changed, 12 insertions(+), 9 deletions(-)
[PATCH v2 0/3] DirectSound fixes for 5.0
Posted by Volker Rümelin 4 years, 1 month ago
Three audio fixes for DirectSound on Windows. They were tested
on a Windows 10 Home system with HAXM accelerator.

v2:
- "dsoundaudio: fix never-ending playback loop"
  The commit message and the changed code was wrong.

Volker Rümelin (3):
  dsoundaudio: fix never-ending playback loop
  dsoundaudio: fix "Could not lock capture buffer" warning
  dsoundaudio: dsound_get_buffer_in should honor *size

 audio/audio.c       | 12 +++++-------
 audio/dsoundaudio.c |  9 +++++++--
 2 files changed, 12 insertions(+), 9 deletions(-)

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2.16.4