In case the display surface uses a shared buffer (i.e. uses vga vram
directly instead of a shadow) go unshare the buffer before clearing it.
This avoids vga memory corruption, which in turn fixes unblanking not
working properly with X11.
Cc: qemu-stable@nongnu.org
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/2067
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
---
hw/display/vga.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/hw/display/vga.c b/hw/display/vga.c
index 30facc6c8e33..474b6b14c327 100644
--- a/hw/display/vga.c
+++ b/hw/display/vga.c
@@ -1762,6 +1762,12 @@ static void vga_draw_blank(VGACommonState *s, int full_update)
if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
return;
+ if (is_buffer_shared(surface)) {
+ /* unshare buffer, otherwise the blanking corrupts vga vram */
+ surface = qemu_create_displaysurface(s->last_scr_width, s->last_scr_height);
+ dpy_gfx_replace_surface(s->con, surface);
+ }
+
w = s->last_scr_width * surface_bytes_per_pixel(surface);
d = surface_data(surface);
for(i = 0; i < s->last_scr_height; i++) {
--
2.45.1
Hi On Mon, Jun 3, 2024 at 7:18 PM Gerd Hoffmann <kraxel@redhat.com> wrote: > > In case the display surface uses a shared buffer (i.e. uses vga vram > directly instead of a shadow) go unshare the buffer before clearing it. > > This avoids vga memory corruption, which in turn fixes unblanking not > working properly with X11. > > Cc: qemu-stable@nongnu.org > Resolves: https://gitlab.com/qemu-project/qemu/-/issues/2067 > Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> > --- > hw/display/vga.c | 6 ++++++ > 1 file changed, 6 insertions(+) > > diff --git a/hw/display/vga.c b/hw/display/vga.c > index 30facc6c8e33..474b6b14c327 100644 > --- a/hw/display/vga.c > +++ b/hw/display/vga.c > @@ -1762,6 +1762,12 @@ static void vga_draw_blank(VGACommonState *s, int full_update) > if (s->last_scr_width <= 0 || s->last_scr_height <= 0) > return; > > + if (is_buffer_shared(surface)) { Perhaps the suggestion to rename the function (in the following patch) should instead be surface_is_allocated() ? that would match the actual flag check. But callers would have to ! the result. Wdyt? > + /* unshare buffer, otherwise the blanking corrupts vga vram */ > + surface = qemu_create_displaysurface(s->last_scr_width, s->last_scr_height); > + dpy_gfx_replace_surface(s->con, surface); Ok, this looks safer than calling "resize". thanks > + } > + > w = s->last_scr_width * surface_bytes_per_pixel(surface); > d = surface_data(surface); > for(i = 0; i < s->last_scr_height; i++) { > -- > 2.45.1 >
On Tue, Jun 04, 2024 at 10:27:18AM GMT, Marc-André Lureau wrote: > Hi > > > + if (is_buffer_shared(surface)) { > > Perhaps the suggestion to rename the function (in the following patch) > should instead be surface_is_allocated() ? that would match the actual > flag check. But callers would have to ! the result. Wdyt? surface_is_shadow() ? Comes closer to the typical naming in computer graphics. take care, Gerd
Hi On Wed, Jun 5, 2024 at 11:36 AM Gerd Hoffmann <kraxel@redhat.com> wrote: > > On Tue, Jun 04, 2024 at 10:27:18AM GMT, Marc-André Lureau wrote: > > Hi > > > > > + if (is_buffer_shared(surface)) { > > > > Perhaps the suggestion to rename the function (in the following patch) > > should instead be surface_is_allocated() ? that would match the actual > > flag check. But callers would have to ! the result. Wdyt? > > surface_is_shadow() ? Comes closer to the typical naming in computer > graphics. If the underlying flag is renamed too, that's ok to me.
© 2016 - 2024 Red Hat, Inc.