To do framebuffer updates, one needs memcpy from system memory and a
pointer-increment function. Add both interfaces with documentation.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
---
include/linux/dma-buf-map.h | 72 +++++++++++++++++++++++++++++++------
1 file changed, 62 insertions(+), 10 deletions(-)
diff --git a/include/linux/dma-buf-map.h b/include/linux/dma-buf-map.h
index 2e8bbecb5091..6ca0f304dda2 100644
--- a/include/linux/dma-buf-map.h
+++ b/include/linux/dma-buf-map.h
@@ -32,6 +32,14 @@
* accessing the buffer. Use the returned instance and the helper functions
* to access the buffer's memory in the correct way.
*
+ * The type :c:type:`struct dma_buf_map <dma_buf_map>` and its helpers are
+ * actually independent from the dma-buf infrastructure. When sharing buffers
+ * among devices, drivers have to know the location of the memory to access
+ * the buffers in a safe way. :c:type:`struct dma_buf_map <dma_buf_map>`
+ * solves this problem for dma-buf and its users. If other drivers or
+ * sub-systems require similar functionality, the type could be generalized
+ * and moved to a more prominent header file.
+ *
* Open-coding access to :c:type:`struct dma_buf_map <dma_buf_map>` is
* considered bad style. Rather then accessing its fields directly, use one
* of the provided helper functions, or implement your own. For example,
@@ -51,6 +59,14 @@
*
* dma_buf_map_set_vaddr_iomem(&map. 0xdeadbeaf);
*
+ * Instances of struct dma_buf_map do not have to be cleaned up, but
+ * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings
+ * always refer to system memory.
+ *
+ * .. code-block:: c
+ *
+ * dma_buf_map_clear(&map);
+ *
* Test if a mapping is valid with either dma_buf_map_is_set() or
* dma_buf_map_is_null().
*
@@ -73,17 +89,19 @@
* if (dma_buf_map_is_equal(&sys_map, &io_map))
* // always false
*
- * Instances of struct dma_buf_map do not have to be cleaned up, but
- * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings
- * always refer to system memory.
+ * A set up instance of struct dma_buf_map can be used to access or manipulate
+ * the buffer memory. Depending on the location of the memory, the provided
+ * helpers will pick the correct operations. Data can be copied into the memory
+ * with dma_buf_map_memcpy_to(). The address can be manipulated with
+ * dma_buf_map_incr().
*
- * The type :c:type:`struct dma_buf_map <dma_buf_map>` and its helpers are
- * actually independent from the dma-buf infrastructure. When sharing buffers
- * among devices, drivers have to know the location of the memory to access
- * the buffers in a safe way. :c:type:`struct dma_buf_map <dma_buf_map>`
- * solves this problem for dma-buf and its users. If other drivers or
- * sub-systems require similar functionality, the type could be generalized
- * and moved to a more prominent header file.
+ * .. code-block:: c
+ *
+ * const void *src = ...; // source buffer
+ * size_t len = ...; // length of src
+ *
+ * dma_buf_map_memcpy_to(&map, src, len);
+ * dma_buf_map_incr(&map, len); // go to first byte after the memcpy
*/
/**
@@ -210,4 +228,38 @@ static inline void dma_buf_map_clear(struct dma_buf_map *map)
}
}
+/**
+ * dma_buf_map_memcpy_to - Memcpy into dma-buf mapping
+ * @dst: The dma-buf mapping structure
+ * @src: The source buffer
+ * @len: The number of byte in src
+ *
+ * Copies data into a dma-buf mapping. The source buffer is in system
+ * memory. Depending on the buffer's location, the helper picks the correct
+ * method of accessing the memory.
+ */
+static inline void dma_buf_map_memcpy_to(struct dma_buf_map *dst, const void *src, size_t len)
+{
+ if (dst->is_iomem)
+ memcpy_toio(dst->vaddr_iomem, src, len);
+ else
+ memcpy(dst->vaddr, src, len);
+}
+
+/**
+ * dma_buf_map_incr - Increments the address stored in a dma-buf mapping
+ * @map: The dma-buf mapping structure
+ * @incr: The number of bytes to increment
+ *
+ * Increments the address stored in a dma-buf mapping. Depending on the
+ * buffer's location, the correct value will be updated.
+ */
+static inline void dma_buf_map_incr(struct dma_buf_map *map, size_t incr)
+{
+ if (map->is_iomem)
+ map->vaddr_iomem += incr;
+ else
+ map->vaddr += incr;
+}
+
#endif /* __DMA_BUF_MAP_H__ */
--
2.28.0
Hi Thomas.
On Thu, Oct 15, 2020 at 02:38:05PM +0200, Thomas Zimmermann wrote:
> To do framebuffer updates, one needs memcpy from system memory and a
> pointer-increment function. Add both interfaces with documentation.
>
> Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Looks good.
Reviewed-by: Sam Ravnborg <sam@ravnborg.org>
> ---
> include/linux/dma-buf-map.h | 72 +++++++++++++++++++++++++++++++------
> 1 file changed, 62 insertions(+), 10 deletions(-)
>
> diff --git a/include/linux/dma-buf-map.h b/include/linux/dma-buf-map.h
> index 2e8bbecb5091..6ca0f304dda2 100644
> --- a/include/linux/dma-buf-map.h
> +++ b/include/linux/dma-buf-map.h
> @@ -32,6 +32,14 @@
> * accessing the buffer. Use the returned instance and the helper functions
> * to access the buffer's memory in the correct way.
> *
> + * The type :c:type:`struct dma_buf_map <dma_buf_map>` and its helpers are
> + * actually independent from the dma-buf infrastructure. When sharing buffers
> + * among devices, drivers have to know the location of the memory to access
> + * the buffers in a safe way. :c:type:`struct dma_buf_map <dma_buf_map>`
> + * solves this problem for dma-buf and its users. If other drivers or
> + * sub-systems require similar functionality, the type could be generalized
> + * and moved to a more prominent header file.
> + *
> * Open-coding access to :c:type:`struct dma_buf_map <dma_buf_map>` is
> * considered bad style. Rather then accessing its fields directly, use one
> * of the provided helper functions, or implement your own. For example,
> @@ -51,6 +59,14 @@
> *
> * dma_buf_map_set_vaddr_iomem(&map. 0xdeadbeaf);
> *
> + * Instances of struct dma_buf_map do not have to be cleaned up, but
> + * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings
> + * always refer to system memory.
> + *
> + * .. code-block:: c
> + *
> + * dma_buf_map_clear(&map);
> + *
> * Test if a mapping is valid with either dma_buf_map_is_set() or
> * dma_buf_map_is_null().
> *
> @@ -73,17 +89,19 @@
> * if (dma_buf_map_is_equal(&sys_map, &io_map))
> * // always false
> *
> - * Instances of struct dma_buf_map do not have to be cleaned up, but
> - * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings
> - * always refer to system memory.
> + * A set up instance of struct dma_buf_map can be used to access or manipulate
> + * the buffer memory. Depending on the location of the memory, the provided
> + * helpers will pick the correct operations. Data can be copied into the memory
> + * with dma_buf_map_memcpy_to(). The address can be manipulated with
> + * dma_buf_map_incr().
> *
> - * The type :c:type:`struct dma_buf_map <dma_buf_map>` and its helpers are
> - * actually independent from the dma-buf infrastructure. When sharing buffers
> - * among devices, drivers have to know the location of the memory to access
> - * the buffers in a safe way. :c:type:`struct dma_buf_map <dma_buf_map>`
> - * solves this problem for dma-buf and its users. If other drivers or
> - * sub-systems require similar functionality, the type could be generalized
> - * and moved to a more prominent header file.
> + * .. code-block:: c
> + *
> + * const void *src = ...; // source buffer
> + * size_t len = ...; // length of src
> + *
> + * dma_buf_map_memcpy_to(&map, src, len);
> + * dma_buf_map_incr(&map, len); // go to first byte after the memcpy
> */
>
> /**
> @@ -210,4 +228,38 @@ static inline void dma_buf_map_clear(struct dma_buf_map *map)
> }
> }
>
> +/**
> + * dma_buf_map_memcpy_to - Memcpy into dma-buf mapping
> + * @dst: The dma-buf mapping structure
> + * @src: The source buffer
> + * @len: The number of byte in src
> + *
> + * Copies data into a dma-buf mapping. The source buffer is in system
> + * memory. Depending on the buffer's location, the helper picks the correct
> + * method of accessing the memory.
> + */
> +static inline void dma_buf_map_memcpy_to(struct dma_buf_map *dst, const void *src, size_t len)
> +{
> + if (dst->is_iomem)
> + memcpy_toio(dst->vaddr_iomem, src, len);
> + else
> + memcpy(dst->vaddr, src, len);
> +}
> +
> +/**
> + * dma_buf_map_incr - Increments the address stored in a dma-buf mapping
> + * @map: The dma-buf mapping structure
> + * @incr: The number of bytes to increment
> + *
> + * Increments the address stored in a dma-buf mapping. Depending on the
> + * buffer's location, the correct value will be updated.
> + */
> +static inline void dma_buf_map_incr(struct dma_buf_map *map, size_t incr)
> +{
> + if (map->is_iomem)
> + map->vaddr_iomem += incr;
> + else
> + map->vaddr += incr;
> +}
> +
> #endif /* __DMA_BUF_MAP_H__ */
> --
> 2.28.0
Hi Sam
On Fri, 16 Oct 2020 12:08:54 +0200 Sam Ravnborg <sam@ravnborg.org> wrote:
> Hi Thomas.
>
> On Thu, Oct 15, 2020 at 02:38:05PM +0200, Thomas Zimmermann wrote:
> > To do framebuffer updates, one needs memcpy from system memory and a
> > pointer-increment function. Add both interfaces with documentation.
> >
> > Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
>
> Looks good.
> Reviewed-by: Sam Ravnborg <sam@ravnborg.org>
Thanks. If you have the time, may I ask you to test this patchset on the
bochs/sparc64 system that failed with the original code?
Best regards
Thomas
>
> > ---
> > include/linux/dma-buf-map.h | 72 +++++++++++++++++++++++++++++++------
> > 1 file changed, 62 insertions(+), 10 deletions(-)
> >
> > diff --git a/include/linux/dma-buf-map.h b/include/linux/dma-buf-map.h
> > index 2e8bbecb5091..6ca0f304dda2 100644
> > --- a/include/linux/dma-buf-map.h
> > +++ b/include/linux/dma-buf-map.h
> > @@ -32,6 +32,14 @@
> > * accessing the buffer. Use the returned instance and the helper
> > functions
> > * to access the buffer's memory in the correct way.
> > *
> > + * The type :c:type:`struct dma_buf_map <dma_buf_map>` and its helpers
> > are
> > + * actually independent from the dma-buf infrastructure. When sharing
> > buffers
> > + * among devices, drivers have to know the location of the memory to
> > access
> > + * the buffers in a safe way. :c:type:`struct dma_buf_map <dma_buf_map>`
> > + * solves this problem for dma-buf and its users. If other drivers or
> > + * sub-systems require similar functionality, the type could be
> > generalized
> > + * and moved to a more prominent header file.
> > + *
> > * Open-coding access to :c:type:`struct dma_buf_map <dma_buf_map>` is
> > * considered bad style. Rather then accessing its fields directly, use
> > one
> > * of the provided helper functions, or implement your own. For example,
> > @@ -51,6 +59,14 @@
> > *
> > * dma_buf_map_set_vaddr_iomem(&map. 0xdeadbeaf);
> > *
> > + * Instances of struct dma_buf_map do not have to be cleaned up, but
> > + * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings
> > + * always refer to system memory.
> > + *
> > + * .. code-block:: c
> > + *
> > + * dma_buf_map_clear(&map);
> > + *
> > * Test if a mapping is valid with either dma_buf_map_is_set() or
> > * dma_buf_map_is_null().
> > *
> > @@ -73,17 +89,19 @@
> > * if (dma_buf_map_is_equal(&sys_map, &io_map))
> > * // always false
> > *
> > - * Instances of struct dma_buf_map do not have to be cleaned up, but
> > - * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings
> > - * always refer to system memory.
> > + * A set up instance of struct dma_buf_map can be used to access or
> > manipulate
> > + * the buffer memory. Depending on the location of the memory, the
> > provided
> > + * helpers will pick the correct operations. Data can be copied into the
> > memory
> > + * with dma_buf_map_memcpy_to(). The address can be manipulated with
> > + * dma_buf_map_incr().
> > *
> > - * The type :c:type:`struct dma_buf_map <dma_buf_map>` and its helpers
> > are
> > - * actually independent from the dma-buf infrastructure. When sharing
> > buffers
> > - * among devices, drivers have to know the location of the memory to
> > access
> > - * the buffers in a safe way. :c:type:`struct dma_buf_map <dma_buf_map>`
> > - * solves this problem for dma-buf and its users. If other drivers or
> > - * sub-systems require similar functionality, the type could be
> > generalized
> > - * and moved to a more prominent header file.
> > + * .. code-block:: c
> > + *
> > + * const void *src = ...; // source buffer
> > + * size_t len = ...; // length of src
> > + *
> > + * dma_buf_map_memcpy_to(&map, src, len);
> > + * dma_buf_map_incr(&map, len); // go to first byte after the
> > memcpy */
> >
> > /**
> > @@ -210,4 +228,38 @@ static inline void dma_buf_map_clear(struct
> > dma_buf_map *map) }
> > }
> >
> > +/**
> > + * dma_buf_map_memcpy_to - Memcpy into dma-buf mapping
> > + * @dst: The dma-buf mapping structure
> > + * @src: The source buffer
> > + * @len: The number of byte in src
> > + *
> > + * Copies data into a dma-buf mapping. The source buffer is in system
> > + * memory. Depending on the buffer's location, the helper picks the
> > correct
> > + * method of accessing the memory.
> > + */
> > +static inline void dma_buf_map_memcpy_to(struct dma_buf_map *dst, const
> > void *src, size_t len) +{
> > + if (dst->is_iomem)
> > + memcpy_toio(dst->vaddr_iomem, src, len);
> > + else
> > + memcpy(dst->vaddr, src, len);
> > +}
> > +
> > +/**
> > + * dma_buf_map_incr - Increments the address stored in a dma-buf mapping
> > + * @map: The dma-buf mapping structure
> > + * @incr: The number of bytes to increment
> > + *
> > + * Increments the address stored in a dma-buf mapping. Depending on the
> > + * buffer's location, the correct value will be updated.
> > + */
> > +static inline void dma_buf_map_incr(struct dma_buf_map *map, size_t incr)
> > +{
> > + if (map->is_iomem)
> > + map->vaddr_iomem += incr;
> > + else
> > + map->vaddr += incr;
> > +}
> > +
> > #endif /* __DMA_BUF_MAP_H__ */
> > --
> > 2.28.0
> _______________________________________________
> dri-devel mailing list
> dri-devel@lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/dri-devel
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Felix Imendörffer
Hi Thomas.
On Thu, Oct 15, 2020 at 02:38:05PM +0200, Thomas Zimmermann wrote:
> To do framebuffer updates, one needs memcpy from system memory and a
> pointer-increment function. Add both interfaces with documentation.
>
> Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
> ---
> include/linux/dma-buf-map.h | 72 +++++++++++++++++++++++++++++++------
> 1 file changed, 62 insertions(+), 10 deletions(-)
>
> diff --git a/include/linux/dma-buf-map.h b/include/linux/dma-buf-map.h
> index 2e8bbecb5091..6ca0f304dda2 100644
> --- a/include/linux/dma-buf-map.h
> +++ b/include/linux/dma-buf-map.h
> @@ -32,6 +32,14 @@
> * accessing the buffer. Use the returned instance and the helper functions
> * to access the buffer's memory in the correct way.
> *
> + * The type :c:type:`struct dma_buf_map <dma_buf_map>` and its helpers are
> + * actually independent from the dma-buf infrastructure. When sharing buffers
> + * among devices, drivers have to know the location of the memory to access
> + * the buffers in a safe way. :c:type:`struct dma_buf_map <dma_buf_map>`
> + * solves this problem for dma-buf and its users. If other drivers or
> + * sub-systems require similar functionality, the type could be generalized
> + * and moved to a more prominent header file.
> + *
> * Open-coding access to :c:type:`struct dma_buf_map <dma_buf_map>` is
> * considered bad style. Rather then accessing its fields directly, use one
> * of the provided helper functions, or implement your own. For example,
> @@ -51,6 +59,14 @@
> *
> * dma_buf_map_set_vaddr_iomem(&map. 0xdeadbeaf);
> *
> + * Instances of struct dma_buf_map do not have to be cleaned up, but
> + * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings
> + * always refer to system memory.
> + *
> + * .. code-block:: c
> + *
> + * dma_buf_map_clear(&map);
> + *
> * Test if a mapping is valid with either dma_buf_map_is_set() or
> * dma_buf_map_is_null().
> *
> @@ -73,17 +89,19 @@
> * if (dma_buf_map_is_equal(&sys_map, &io_map))
> * // always false
> *
> - * Instances of struct dma_buf_map do not have to be cleaned up, but
> - * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings
> - * always refer to system memory.
> + * A set up instance of struct dma_buf_map can be used to access or manipulate
> + * the buffer memory. Depending on the location of the memory, the provided
> + * helpers will pick the correct operations. Data can be copied into the memory
> + * with dma_buf_map_memcpy_to(). The address can be manipulated with
> + * dma_buf_map_incr().
> *
> - * The type :c:type:`struct dma_buf_map <dma_buf_map>` and its helpers are
> - * actually independent from the dma-buf infrastructure. When sharing buffers
> - * among devices, drivers have to know the location of the memory to access
> - * the buffers in a safe way. :c:type:`struct dma_buf_map <dma_buf_map>`
> - * solves this problem for dma-buf and its users. If other drivers or
> - * sub-systems require similar functionality, the type could be generalized
> - * and moved to a more prominent header file.
> + * .. code-block:: c
> + *
> + * const void *src = ...; // source buffer
> + * size_t len = ...; // length of src
> + *
> + * dma_buf_map_memcpy_to(&map, src, len);
> + * dma_buf_map_incr(&map, len); // go to first byte after the memcpy
> */
>
> /**
> @@ -210,4 +228,38 @@ static inline void dma_buf_map_clear(struct dma_buf_map *map)
> }
> }
>
> +/**
> + * dma_buf_map_memcpy_to - Memcpy into dma-buf mapping
> + * @dst: The dma-buf mapping structure
> + * @src: The source buffer
> + * @len: The number of byte in src
> + *
> + * Copies data into a dma-buf mapping. The source buffer is in system
> + * memory. Depending on the buffer's location, the helper picks the correct
> + * method of accessing the memory.
> + */
> +static inline void dma_buf_map_memcpy_to(struct dma_buf_map *dst, const void *src, size_t len)
> +{
> + if (dst->is_iomem)
> + memcpy_toio(dst->vaddr_iomem, src, len);
> + else
> + memcpy(dst->vaddr, src, len);
sparc64 needs "#include <linux/string.h>" to build as is does not get
this via io.h
Sam
> +}
> +
> +/**
> + * dma_buf_map_incr - Increments the address stored in a dma-buf mapping
> + * @map: The dma-buf mapping structure
> + * @incr: The number of bytes to increment
> + *
> + * Increments the address stored in a dma-buf mapping. Depending on the
> + * buffer's location, the correct value will be updated.
> + */
> +static inline void dma_buf_map_incr(struct dma_buf_map *map, size_t incr)
> +{
> + if (map->is_iomem)
> + map->vaddr_iomem += incr;
> + else
> + map->vaddr += incr;
> +}
> +
> #endif /* __DMA_BUF_MAP_H__ */
> --
> 2.28.0
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