This is v2 of a patchset which originally did three things (fix a bug
in syndrome info for VFP/Neon trapped insns; support the "trap Neon
insns" trap bits; support trapping VFP D16-D32 accesses). The first
of those is already upstream, so here we have just the patches for
the trap controls.
Changes v1->v2:
* the first 4 patches of v1 have already been upstreamed
* patches 1, 2, 3 in this v2 have already been reviewed
* patch 4: switch to a positive ARM_FEATURE_NEON_TRAPS from
the previous negative NO_NEON_TRAPS one
* patch 5: fixed a missing check for EL1 being AArch64, and
slightly rearranged things and improved the comments. I opted
not to take the rearrangement suggested by RTH in review on v1
* patches 6 and 7: refactored to use a vfp_dregs_ok() function
as suggested by RTH
* patch 8: new, makes the neon code use a similar neon_dregs_ok()
purely as a cleanup and to make it match the vfp code
thanks
-- PMM
Peter Maydell (8):
target/arm: Handle NSACR.NSASEDIS in CPACR accesses
target/arm: Handle NSACR.NSASEDIS in HCPTR accesses
target/arm: Update confusing comment in cpacr_write()
target/arm: Add new feature ARM_FEATURE_NEON_TRAPS
target/arm: Implement CPACR.ASEDIS and HCPTR.TASE
target/arm: Pull VFP dregs checks out into a function
target/arm: Implement CPACR.D32DIS
target/arm: Pull Neon dregs checks out into a function
target/arm/cpu-max.c | 1 +
target/arm/cpu.h | 17 +++++
target/arm/cpu64.c | 1 +
target/arm/helper.c | 91 ++++++++++++++++++++----
target/arm/tcg/cpu32.c | 10 +++
target/arm/tcg/cpu64.c | 10 +++
target/arm/tcg/hflags.c | 102 +++++++++++++++++++++++++++
target/arm/tcg/translate-neon.c | 118 ++++++++++++++------------------
target/arm/tcg/translate-vfp.c | 83 +++++++++++++---------
target/arm/tcg/translate.c | 8 +++
target/arm/tcg/translate.h | 3 +
11 files changed, 332 insertions(+), 112 deletions(-)
--
2.43.0