[PATCH v2] ui/cocoa: Do not automatically zoom for HiDPI

Akihiko Odaki posted 1 patch 1 month, 1 week ago
Patches applied successfully (tree, apply log)
git fetch https://github.com/patchew-project/qemu tags/patchew/20260304-zoom-v2-1-2eebf2b51106@rsg.ci.i.u-tokyo.ac.jp
Maintainers: Peter Maydell <peter.maydell@linaro.org>, "Philippe Mathieu-Daudé" <philmd@linaro.org>, Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>, "Marc-André Lureau" <marcandre.lureau@redhat.com>
ui/cocoa.m | 9 ++++++---
1 file changed, 6 insertions(+), 3 deletions(-)
[PATCH v2] ui/cocoa: Do not automatically zoom for HiDPI
Posted by Akihiko Odaki 1 month, 1 week ago
Cocoa automatically zooms for a HiDPI display like Retina and makes
the display blurry. Revert the automatic zooming.

Signed-off-by: Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>
---
Changes in v2:
- Rebased.
- Link to v1: https://lore.kernel.org/r/20240318-zoom-v1-1-07ad14fcde19@daynix.com
---
 ui/cocoa.m | 9 ++++++---
 1 file changed, 6 insertions(+), 3 deletions(-)

diff --git a/ui/cocoa.m b/ui/cocoa.m
index 23b7a736d700..7c46a16968ed 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -627,7 +627,10 @@ - (void) resizeWindow
     [[self window] setContentAspectRatio:NSMakeSize(screen.width, screen.height)];
 
     if (!([[self window] styleMask] & NSWindowStyleMaskResizable)) {
-        [[self window] setContentSize:NSMakeSize(screen.width, screen.height)];
+        CGFloat width = screen.width / [[self window] backingScaleFactor];
+        CGFloat height = screen.height / [[self window] backingScaleFactor];
+
+        [[self window] setContentSize:NSMakeSize(width, height)];
         [[self window] center];
     } else if ([[self window] styleMask] & NSWindowStyleMaskFullScreen) {
         [[self window] setContentSize:[self fixAspectRatio:[self screenSafeAreaSize]]];
@@ -685,8 +688,8 @@ - (void) updateUIInfoLocked
 
     info.xoff = 0;
     info.yoff = 0;
-    info.width = frameSize.width;
-    info.height = frameSize.height;
+    info.width = frameSize.width * [[self window] backingScaleFactor];
+    info.height = frameSize.height * [[self window] backingScaleFactor];
 
     dpy_set_ui_info(dcl.con, &info, TRUE);
 }

---
base-commit: afe653676dc6dfd49f0390239ff90b2f0052c2b8
change-id: 20240318-zoom-df4d6834e56b

Best regards,
--  
Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>
Re: [PATCH v2] ui/cocoa: Do not automatically zoom for HiDPI
Posted by Philippe Mathieu-Daudé 1 month ago
On 4/3/26 07:39, Akihiko Odaki wrote:
> Cocoa automatically zooms for a HiDPI display like Retina and makes
> the display blurry. Revert the automatic zooming.
> 
> Signed-off-by: Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>
> ---
> Changes in v2:
> - Rebased.
> - Link to v1: https://lore.kernel.org/r/20240318-zoom-v1-1-07ad14fcde19@daynix.com
> ---
>   ui/cocoa.m | 9 ++++++---
>   1 file changed, 6 insertions(+), 3 deletions(-)

Merged as a3b23b946c85062ff6fbdcc3d1f10557715516e4, thanks.
Re: [PATCH v2] ui/cocoa: Do not automatically zoom for HiDPI
Posted by Marc-André Lureau 1 month, 1 week ago
On Wed, Mar 4, 2026 at 7:40 AM Akihiko Odaki
<odaki@rsg.ci.i.u-tokyo.ac.jp> wrote:
>
> Cocoa automatically zooms for a HiDPI display like Retina and makes
> the display blurry. Revert the automatic zooming.
>
> Signed-off-by: Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>

Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>

> ---
> Changes in v2:
> - Rebased.
> - Link to v1: https://lore.kernel.org/r/20240318-zoom-v1-1-07ad14fcde19@daynix.com
> ---
>  ui/cocoa.m | 9 ++++++---
>  1 file changed, 6 insertions(+), 3 deletions(-)
>
> diff --git a/ui/cocoa.m b/ui/cocoa.m
> index 23b7a736d700..7c46a16968ed 100644
> --- a/ui/cocoa.m
> +++ b/ui/cocoa.m
> @@ -627,7 +627,10 @@ - (void) resizeWindow
>      [[self window] setContentAspectRatio:NSMakeSize(screen.width, screen.height)];
>
>      if (!([[self window] styleMask] & NSWindowStyleMaskResizable)) {
> -        [[self window] setContentSize:NSMakeSize(screen.width, screen.height)];
> +        CGFloat width = screen.width / [[self window] backingScaleFactor];
> +        CGFloat height = screen.height / [[self window] backingScaleFactor];
> +
> +        [[self window] setContentSize:NSMakeSize(width, height)];
>          [[self window] center];
>      } else if ([[self window] styleMask] & NSWindowStyleMaskFullScreen) {
>          [[self window] setContentSize:[self fixAspectRatio:[self screenSafeAreaSize]]];
> @@ -685,8 +688,8 @@ - (void) updateUIInfoLocked
>
>      info.xoff = 0;
>      info.yoff = 0;
> -    info.width = frameSize.width;
> -    info.height = frameSize.height;
> +    info.width = frameSize.width * [[self window] backingScaleFactor];
> +    info.height = frameSize.height * [[self window] backingScaleFactor];
>
>      dpy_set_ui_info(dcl.con, &info, TRUE);
>  }
>
> ---
> base-commit: afe653676dc6dfd49f0390239ff90b2f0052c2b8
> change-id: 20240318-zoom-df4d6834e56b
>
> Best regards,
> --
> Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>
>