Support asynchronous fencing feature of virglrenderer. It allows Qemu to
handle fence as soon as it's signalled instead of periodically polling
the fence status. This feature is required for enabling DRM context
support in Qemu because legacy fencing mode isn't supported for DRM
contexts in virglrenderer.
Reviewed-by: Akihiko Odaki <akihiko.odaki@daynix.com>
Acked-by: Michael S. Tsirkin <mst@redhat.com>
Tested-by: Alex Bennée <alex.bennee@linaro.org>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Yiwei Zhang <zzyiwei@gmail.com>
Tested-by: Yiwei Zhang <zzyiwei@gmail.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
---
hw/display/virtio-gpu-gl.c | 5 ++
hw/display/virtio-gpu-virgl.c | 127 +++++++++++++++++++++++++++++++++
include/hw/virtio/virtio-gpu.h | 11 +++
meson.build | 2 +
4 files changed, 145 insertions(+)
diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c
index b98ef2ef9877..3e0680880e14 100644
--- a/hw/display/virtio-gpu-gl.c
+++ b/hw/display/virtio-gpu-gl.c
@@ -169,6 +169,11 @@ static void virtio_gpu_gl_device_unrealize(DeviceState *qdev)
if (gl->renderer_state >= RS_INITED) {
#if VIRGL_VERSION_MAJOR >= 1
qemu_bh_delete(gl->cmdq_resume_bh);
+
+ if (gl->async_fence_bh) {
+ virtio_gpu_virgl_reset_async_fences(g);
+ qemu_bh_delete(gl->async_fence_bh);
+ }
#endif
if (virtio_gpu_stats_enabled(g->parent_obj.conf)) {
timer_free(gl->print_stats);
diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
index 7bdc6209cb28..e48a236ab355 100644
--- a/hw/display/virtio-gpu-virgl.c
+++ b/hw/display/virtio-gpu-virgl.c
@@ -24,6 +24,23 @@
#include <virglrenderer.h>
+/*
+ * VIRGL_CHECK_VERSION available since libvirglrenderer 1.0.1 and was fixed
+ * in 1.1.0. Undefine bugged version of the macro and provide our own.
+ */
+#if defined(VIRGL_CHECK_VERSION) && \
+ VIRGL_VERSION_MAJOR == 1 && VIRGL_VERSION_MINOR < 1
+#undef VIRGL_CHECK_VERSION
+#endif
+
+#ifndef VIRGL_CHECK_VERSION
+#define VIRGL_CHECK_VERSION(major, minor, micro) \
+ (VIRGL_VERSION_MAJOR > (major) || \
+ VIRGL_VERSION_MAJOR == (major) && VIRGL_VERSION_MINOR > (minor) || \
+ VIRGL_VERSION_MAJOR == (major) && VIRGL_VERSION_MINOR == (minor) && \
+ VIRGL_VERSION_MICRO >= (micro))
+#endif
+
struct virtio_gpu_virgl_resource {
struct virtio_gpu_simple_resource base;
MemoryRegion *mr;
@@ -1079,6 +1096,103 @@ static void virgl_write_context_fence(void *opaque, uint32_t ctx_id,
}
#endif
+void virtio_gpu_virgl_reset_async_fences(VirtIOGPU *g)
+{
+ struct virtio_gpu_virgl_context_fence *f;
+ VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
+
+ while (!QSLIST_EMPTY(&gl->async_fenceq)) {
+ f = QSLIST_FIRST(&gl->async_fenceq);
+
+ QSLIST_REMOVE_HEAD(&gl->async_fenceq, next);
+
+ g_free(f);
+ }
+}
+
+#if VIRGL_CHECK_VERSION(1, 1, 2)
+static void virtio_gpu_virgl_async_fence_bh(void *opaque)
+{
+ QSLIST_HEAD(, virtio_gpu_virgl_context_fence) async_fenceq;
+ struct virtio_gpu_ctrl_command *cmd, *tmp;
+ struct virtio_gpu_virgl_context_fence *f;
+ VirtIOGPU *g = opaque;
+ VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
+
+ if (gl->renderer_state != RS_INITED) {
+ return;
+ }
+
+ QSLIST_MOVE_ATOMIC(&async_fenceq, &gl->async_fenceq);
+
+ while (!QSLIST_EMPTY(&async_fenceq)) {
+ f = QSLIST_FIRST(&async_fenceq);
+
+ QSLIST_REMOVE_HEAD(&async_fenceq, next);
+
+ QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) {
+ /*
+ * the guest can end up emitting fences out of order
+ * so we should check all fenced cmds not just the first one.
+ */
+ if (cmd->cmd_hdr.fence_id > f->fence_id) {
+ continue;
+ }
+ if (cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_INFO_RING_IDX) {
+ if (cmd->cmd_hdr.ring_idx != f->ring_idx) {
+ continue;
+ }
+ if (cmd->cmd_hdr.ctx_id != f->ctx_id) {
+ continue;
+ }
+ }
+ virtio_gpu_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
+ QTAILQ_REMOVE(&g->fenceq, cmd, next);
+ g_free(cmd);
+ }
+
+ trace_virtio_gpu_fence_resp(f->fence_id);
+ g_free(f);
+ g->inflight--;
+ if (virtio_gpu_stats_enabled(g->parent_obj.conf)) {
+ trace_virtio_gpu_dec_inflight_fences(g->inflight);
+ }
+ }
+}
+
+static void
+virtio_gpu_virgl_push_async_fence(VirtIOGPU *g, uint32_t ctx_id,
+ uint32_t ring_idx, uint64_t fence_id)
+{
+ struct virtio_gpu_virgl_context_fence *f;
+ VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
+
+ f = g_new(struct virtio_gpu_virgl_context_fence, 1);
+ f->ctx_id = ctx_id;
+ f->ring_idx = ring_idx;
+ f->fence_id = fence_id;
+
+ QSLIST_INSERT_HEAD_ATOMIC(&gl->async_fenceq, f, next);
+
+ qemu_bh_schedule(gl->async_fence_bh);
+}
+
+static void virgl_write_async_fence(void *opaque, uint32_t fence)
+{
+ VirtIOGPU *g = opaque;
+
+ virtio_gpu_virgl_push_async_fence(g, 0, UINT32_MAX, fence);
+}
+
+static void virgl_write_async_context_fence(void *opaque, uint32_t ctx_id,
+ uint32_t ring_idx, uint64_t fence)
+{
+ VirtIOGPU *g = opaque;
+
+ virtio_gpu_virgl_push_async_fence(g, ctx_id, ring_idx, fence);
+}
+#endif
+
static virgl_renderer_gl_context
virgl_create_context(void *opaque, int scanout_idx,
struct virgl_renderer_gl_ctx_param *params)
@@ -1178,6 +1292,8 @@ void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g)
void virtio_gpu_virgl_reset(VirtIOGPU *g)
{
virgl_renderer_reset();
+
+ virtio_gpu_virgl_reset_async_fences(g);
}
int virtio_gpu_virgl_init(VirtIOGPU *g)
@@ -1190,6 +1306,12 @@ int virtio_gpu_virgl_init(VirtIOGPU *g)
if (qemu_egl_display) {
virtio_gpu_3d_cbs.version = 4;
virtio_gpu_3d_cbs.get_egl_display = virgl_get_egl_display;
+#if VIRGL_CHECK_VERSION(1, 1, 2)
+ virtio_gpu_3d_cbs.write_fence = virgl_write_async_fence;
+ virtio_gpu_3d_cbs.write_context_fence = virgl_write_async_context_fence;
+ flags |= VIRGL_RENDERER_ASYNC_FENCE_CB;
+ flags |= VIRGL_RENDERER_THREAD_SYNC;
+#endif
}
#endif
#ifdef VIRGL_RENDERER_D3D11_SHARE_TEXTURE
@@ -1223,6 +1345,11 @@ int virtio_gpu_virgl_init(VirtIOGPU *g)
gl->cmdq_resume_bh = aio_bh_new(qemu_get_aio_context(),
virtio_gpu_virgl_resume_cmdq_bh,
g);
+#if VIRGL_CHECK_VERSION(1, 1, 2)
+ gl->async_fence_bh = aio_bh_new(qemu_get_aio_context(),
+ virtio_gpu_virgl_async_fence_bh,
+ g);
+#endif
#endif
return 0;
diff --git a/include/hw/virtio/virtio-gpu.h b/include/hw/virtio/virtio-gpu.h
index d3bd8ed0d28a..3714793d5ee2 100644
--- a/include/hw/virtio/virtio-gpu.h
+++ b/include/hw/virtio/virtio-gpu.h
@@ -235,6 +235,13 @@ struct VirtIOGPUClass {
Error **errp);
};
+struct virtio_gpu_virgl_context_fence {
+ uint32_t ctx_id;
+ uint32_t ring_idx;
+ uint64_t fence_id;
+ QSLIST_ENTRY(virtio_gpu_virgl_context_fence) next;
+};
+
/* VirtIOGPUGL renderer states */
typedef enum {
RS_START, /* starting state */
@@ -252,6 +259,9 @@ struct VirtIOGPUGL {
QEMUTimer *print_stats;
QEMUBH *cmdq_resume_bh;
+
+ QEMUBH *async_fence_bh;
+ QSLIST_HEAD(, virtio_gpu_virgl_context_fence) async_fenceq;
};
struct VhostUserGPU {
@@ -381,5 +391,6 @@ void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g);
void virtio_gpu_virgl_reset(VirtIOGPU *g);
int virtio_gpu_virgl_init(VirtIOGPU *g);
GArray *virtio_gpu_virgl_get_capsets(VirtIOGPU *g);
+void virtio_gpu_virgl_reset_async_fences(VirtIOGPU *g);
#endif
diff --git a/meson.build b/meson.build
index 0ce84d45e6f3..a8ed44d6b065 100644
--- a/meson.build
+++ b/meson.build
@@ -2515,6 +2515,8 @@ config_host_data.set('CONFIG_VNC_JPEG', jpeg.found())
config_host_data.set('CONFIG_VNC_SASL', sasl.found())
if virgl.found()
config_host_data.set('VIRGL_VERSION_MAJOR', virgl.version().split('.')[0])
+ config_host_data.set('VIRGL_VERSION_MINOR', virgl.version().split('.')[1])
+ config_host_data.set('VIRGL_VERSION_MICRO', virgl.version().split('.')[2])
endif
config_host_data.set('CONFIG_VIRTFS', have_virtfs)
config_host_data.set('CONFIG_VTE', vte.found())
--
2.52.0