[PATCH v19 00/20] Support virtio-gpu DRM native context and MAP_FIXED API

Dmitry Osipenko posted 20 patches 1 month, 2 weeks ago
Patches applied successfully (tree, apply log)
git fetch https://github.com/patchew-project/qemu tags/patchew/20260220001634.3579257-1-dmitry.osipenko@collabora.com
Maintainers: Pierrick Bouvier <pierrick.bouvier@linaro.org>, "Michael S. Tsirkin" <mst@redhat.com>, "Alex Bennée" <alex.bennee@linaro.org>, Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>, Dmitry Osipenko <dmitry.osipenko@collabora.com>, "Marc-André Lureau" <marcandre.lureau@redhat.com>, Paolo Bonzini <pbonzini@redhat.com>, "Daniel P. Berrangé" <berrange@redhat.com>, "Philippe Mathieu-Daudé" <philmd@linaro.org>
There is a newer version of this series
docs/system/devices/virtio/virtio-gpu.rst | 121 +++++-
hw/display/trace-events                   |   2 +-
hw/display/virtio-gpu-gl.c                |  62 +++-
hw/display/virtio-gpu-virgl.c             | 427 ++++++++++++++++++++--
hw/display/virtio-gpu.c                   |  15 +
include/hw/virtio/virtio-gpu.h            |  23 +-
include/ui/sdl2.h                         |   7 +
meson.build                               |   8 +-
ui/gtk-egl.c                              |  17 +-
ui/gtk-gl-area.c                          |  28 +-
ui/sdl2-gl.c                              |  81 +++-
ui/sdl2.c                                 |  42 +++
12 files changed, 760 insertions(+), 73 deletions(-)
[PATCH v19 00/20] Support virtio-gpu DRM native context and MAP_FIXED API
Posted by Dmitry Osipenko 1 month, 2 weeks ago
Hello,

This is follow up to DRM native context v16 [1] and MAP_FIXED API v10 [2]
virtio-gpu patches that has been reviewed previously and were waiting for
a new release of libvirglrenderer 1.3.0.

[1] https://lore.kernel.org/qemu-devel/20251116125641.2255794-1-dmitry.osipenko@collabora.com/
[2] https://lore.kernel.org/qemu-devel/20260118162856.223796-1-dmitry.osipenko@collabora.com/

Based-on: 20260214-region-v1-1-229f00ae1f38@rsg.ci.i.u-tokyo.ac.jp

Changelog:

v19:- Further improved improved naming of functions and terminology RE
      GL context binding. Suggested by Akihiko Odaki.

    - Added new patch "ui/gdk: Restore original context after new context
      creation" in addition to improved "ui/sdl2: Restore original context"
      that now getd actual bound GL context and restores to it instead
      of restoring to the console's ctx, for consistency with the rest
      of GL context management fixes that ensure context is bound only
      when necessary.

    - Improved virtio_gpu_virgl_update_render_state() with force_ctx_0()
      and unbind_ctx() to make deferred GPU resetting maintain bound GL
      context properly.

v18:- Changed dpy_gl_ctx_make_current() to use first scanout when unsetting
      virgl's GL ctx0 and improved naming of cmd-processing function.
      Suggested by Akihiko Odaki.

    - Added "ui/gdk: Unset context after GL operations" patch after
      realizing GDK/GL code needed more gdk_gl_context_clear_current().

v17:- Rebased patches on recent upstream, updated doc patches with new
      drm native contexts supported by libvirglrenderer.

    - Applied minor change that was requested from Akihiko Odaki
      by moving virtio_gpu_device_realize() for MAP_FIXED v10.

    - Added virtio_gpu_virgl_update_render_state() to virtio_gpu_fence_poll()
      that was missed in MAP_FIXED v10.

    - Added new patches fixing another GL context switching problem I ran
      into recently with virgl commands unexpectedly processed from CPU
      thread instead main-loop:

        ui/sdl2: Unset context after GL operations
        ui/gtk-egl: Unset context after GL operations
        virtio-gpu: Unset context after GL operations

Alex Bennée (1):
  docs/system: virtio-gpu: Document host/guest requirements

Dmitry Osipenko (18):
  ui/gdk: Restore original context after new context creation
  ui/sdl2: Restore original context after new context creation
  ui/sdl2: Don't disable scanout when display is refreshed
  ui/gtk: Don't disable scanout when display is refreshed
  ui/sdl2: Unbind context after GL operations
  ui/gtk-egl: Unbind context after GL operations
  ui/gdk: Unbind context after GL operations
  virtio-gpu: Unbind context after GL operations
  virtio-gpu: Handle virgl fence creation errors
  virtio-gpu: Support asynchronous fencing
  virtio-gpu: Support DRM native context
  docs/system: virtio-gpu: Add link to Mesa VirGL doc
  docs/system: virtio-gpu: Update Venus link
  virtio-gpu: Remove superfluous memory_region_set_enabled()
  virtio-gpu: Validate hostmem mapping offset
  virtio-gpu: Replace finish_unmapping with mapping_state
  virtio-gpu: Destroy virgl resources on virtio-gpu reset
  virtio-gpu: Support mapping hostmem blobs with map_fixed

Pierre-Eric Pelloux-Prayer (1):
  ui/sdl2: Implement dpy dmabuf functions

 docs/system/devices/virtio/virtio-gpu.rst | 121 +++++-
 hw/display/trace-events                   |   2 +-
 hw/display/virtio-gpu-gl.c                |  62 +++-
 hw/display/virtio-gpu-virgl.c             | 427 ++++++++++++++++++++--
 hw/display/virtio-gpu.c                   |  15 +
 include/hw/virtio/virtio-gpu.h            |  23 +-
 include/ui/sdl2.h                         |   7 +
 meson.build                               |   8 +-
 ui/gtk-egl.c                              |  17 +-
 ui/gtk-gl-area.c                          |  28 +-
 ui/sdl2-gl.c                              |  81 +++-
 ui/sdl2.c                                 |  42 +++
 12 files changed, 760 insertions(+), 73 deletions(-)

-- 
2.52.0


Re: [PATCH v19 00/20] Support virtio-gpu DRM native context and MAP_FIXED API
Posted by Akihiko Odaki 1 month, 2 weeks ago
On 2026/02/20 9:16, Dmitry Osipenko wrote:
> Hello,
> 
> This is follow up to DRM native context v16 [1] and MAP_FIXED API v10 [2]
> virtio-gpu patches that has been reviewed previously and were waiting for
> a new release of libvirglrenderer 1.3.0.
> 
> [1] https://lore.kernel.org/qemu-devel/20251116125641.2255794-1-dmitry.osipenko@collabora.com/
> [2] https://lore.kernel.org/qemu-devel/20260118162856.223796-1-dmitry.osipenko@collabora.com/
> 
> Based-on: 20260214-region-v1-1-229f00ae1f38@rsg.ci.i.u-tokyo.ac.jp
> 
> Changelog:
> 
> v19:- Further improved improved naming of functions and terminology RE
>        GL context binding. Suggested by Akihiko Odaki.
> 
>      - Added new patch "ui/gdk: Restore original context after new context
>        creation" in addition to improved "ui/sdl2: Restore original context"
>        that now getd actual bound GL context and restores to it instead
>        of restoring to the console's ctx, for consistency with the rest
>        of GL context management fixes that ensure context is bound only
>        when necessary.
> 
>      - Improved virtio_gpu_virgl_update_render_state() with force_ctx_0()
>        and unbind_ctx() to make deferred GPU resetting maintain bound GL
>        context properly.

Both the new context management improvement and the MAP_FIXED API 
changes look good to me. For the whole series,

Reviewed-by: Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>

Thank you for completing this change.

Regards,
Akihiko Odaki

> 
> v18:- Changed dpy_gl_ctx_make_current() to use first scanout when unsetting
>        virgl's GL ctx0 and improved naming of cmd-processing function.
>        Suggested by Akihiko Odaki.
> 
>      - Added "ui/gdk: Unset context after GL operations" patch after
>        realizing GDK/GL code needed more gdk_gl_context_clear_current().
> 
> v17:- Rebased patches on recent upstream, updated doc patches with new
>        drm native contexts supported by libvirglrenderer.
> 
>      - Applied minor change that was requested from Akihiko Odaki
>        by moving virtio_gpu_device_realize() for MAP_FIXED v10.
> 
>      - Added virtio_gpu_virgl_update_render_state() to virtio_gpu_fence_poll()
>        that was missed in MAP_FIXED v10.
> 
>      - Added new patches fixing another GL context switching problem I ran
>        into recently with virgl commands unexpectedly processed from CPU
>        thread instead main-loop:
> 
>          ui/sdl2: Unset context after GL operations
>          ui/gtk-egl: Unset context after GL operations
>          virtio-gpu: Unset context after GL operations
> 
> Alex Bennée (1):
>    docs/system: virtio-gpu: Document host/guest requirements
> 
> Dmitry Osipenko (18):
>    ui/gdk: Restore original context after new context creation
>    ui/sdl2: Restore original context after new context creation
>    ui/sdl2: Don't disable scanout when display is refreshed
>    ui/gtk: Don't disable scanout when display is refreshed
>    ui/sdl2: Unbind context after GL operations
>    ui/gtk-egl: Unbind context after GL operations
>    ui/gdk: Unbind context after GL operations
>    virtio-gpu: Unbind context after GL operations
>    virtio-gpu: Handle virgl fence creation errors
>    virtio-gpu: Support asynchronous fencing
>    virtio-gpu: Support DRM native context
>    docs/system: virtio-gpu: Add link to Mesa VirGL doc
>    docs/system: virtio-gpu: Update Venus link
>    virtio-gpu: Remove superfluous memory_region_set_enabled()
>    virtio-gpu: Validate hostmem mapping offset
>    virtio-gpu: Replace finish_unmapping with mapping_state
>    virtio-gpu: Destroy virgl resources on virtio-gpu reset
>    virtio-gpu: Support mapping hostmem blobs with map_fixed
> 
> Pierre-Eric Pelloux-Prayer (1):
>    ui/sdl2: Implement dpy dmabuf functions
> 
>   docs/system/devices/virtio/virtio-gpu.rst | 121 +++++-
>   hw/display/trace-events                   |   2 +-
>   hw/display/virtio-gpu-gl.c                |  62 +++-
>   hw/display/virtio-gpu-virgl.c             | 427 ++++++++++++++++++++--
>   hw/display/virtio-gpu.c                   |  15 +
>   include/hw/virtio/virtio-gpu.h            |  23 +-
>   include/ui/sdl2.h                         |   7 +
>   meson.build                               |   8 +-
>   ui/gtk-egl.c                              |  17 +-
>   ui/gtk-gl-area.c                          |  28 +-
>   ui/sdl2-gl.c                              |  81 +++-
>   ui/sdl2.c                                 |  42 +++
>   12 files changed, 760 insertions(+), 73 deletions(-)
> 


Re: [PATCH v19 00/20] Support virtio-gpu DRM native context and MAP_FIXED API
Posted by Dmitry Osipenko 1 month, 2 weeks ago
On 2/20/26 11:35, Akihiko Odaki wrote:
> On 2026/02/20 9:16, Dmitry Osipenko wrote:
>> Hello,
>>
>> This is follow up to DRM native context v16 [1] and MAP_FIXED API v10 [2]
>> virtio-gpu patches that has been reviewed previously and were waiting for
>> a new release of libvirglrenderer 1.3.0.
>>
>> [1] https://lore.kernel.org/qemu-devel/20251116125641.2255794-1-
>> dmitry.osipenko@collabora.com/
>> [2] https://lore.kernel.org/qemu-devel/20260118162856.223796-1-
>> dmitry.osipenko@collabora.com/
>>
>> Based-on: 20260214-region-v1-1-229f00ae1f38@rsg.ci.i.u-tokyo.ac.jp
>>
>> Changelog:
>>
>> v19:- Further improved improved naming of functions and terminology RE
>>        GL context binding. Suggested by Akihiko Odaki.
>>
>>      - Added new patch "ui/gdk: Restore original context after new
>> context
>>        creation" in addition to improved "ui/sdl2: Restore original
>> context"
>>        that now getd actual bound GL context and restores to it instead
>>        of restoring to the console's ctx, for consistency with the rest
>>        of GL context management fixes that ensure context is bound only
>>        when necessary.
>>
>>      - Improved virtio_gpu_virgl_update_render_state() with force_ctx_0()
>>        and unbind_ctx() to make deferred GPU resetting maintain bound GL
>>        context properly.
> 
> Both the new context management improvement and the MAP_FIXED API
> changes look good to me. For the whole series,
> 
> Reviewed-by: Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>
> 
> Thank you for completing this change.

Thanks a lot for your help with the reviews!

-- 
Best regards,
Dmitry

Re: [PATCH v19 00/20] Support virtio-gpu DRM native context and MAP_FIXED API
Posted by Dmitry Osipenko 1 month, 2 weeks ago
On 2/20/26 18:17, Dmitry Osipenko wrote:
> On 2/20/26 11:35, Akihiko Odaki wrote:
>> On 2026/02/20 9:16, Dmitry Osipenko wrote:
>>> Hello,
>>>
>>> This is follow up to DRM native context v16 [1] and MAP_FIXED API v10 [2]
>>> virtio-gpu patches that has been reviewed previously and were waiting for
>>> a new release of libvirglrenderer 1.3.0.
>>>
>>> [1] https://lore.kernel.org/qemu-devel/20251116125641.2255794-1-
>>> dmitry.osipenko@collabora.com/
>>> [2] https://lore.kernel.org/qemu-devel/20260118162856.223796-1-
>>> dmitry.osipenko@collabora.com/
>>>
>>> Based-on: 20260214-region-v1-1-229f00ae1f38@rsg.ci.i.u-tokyo.ac.jp
>>>
>>> Changelog:
>>>
>>> v19:- Further improved improved naming of functions and terminology RE
>>>        GL context binding. Suggested by Akihiko Odaki.
>>>
>>>      - Added new patch "ui/gdk: Restore original context after new
>>> context
>>>        creation" in addition to improved "ui/sdl2: Restore original
>>> context"
>>>        that now getd actual bound GL context and restores to it instead
>>>        of restoring to the console's ctx, for consistency with the rest
>>>        of GL context management fixes that ensure context is bound only
>>>        when necessary.
>>>
>>>      - Improved virtio_gpu_virgl_update_render_state() with force_ctx_0()
>>>        and unbind_ctx() to make deferred GPU resetting maintain bound GL
>>>        context properly.
>>
>> Both the new context management improvement and the MAP_FIXED API
>> changes look good to me. For the whole series,
>>
>> Reviewed-by: Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>
>>
>> Thank you for completing this change.
> 
> Thanks a lot for your help with the reviews!

There is report about dbus display not working with this series on [1].
The problem sorted out by adding missing GL ctx re-bindings. Spice
display should need similar fix. Will make v20.

[1]
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38731#note_3341965

-- 
Best regards,
Dmitry

Re: [PATCH v19 00/20] Support virtio-gpu DRM native context and MAP_FIXED API
Posted by Dmitry Osipenko 1 month, 1 week ago
On 2/24/26 00:18, Dmitry Osipenko wrote:
> On 2/20/26 18:17, Dmitry Osipenko wrote:
>> On 2/20/26 11:35, Akihiko Odaki wrote:
>>> On 2026/02/20 9:16, Dmitry Osipenko wrote:
>>>> Hello,
>>>>
>>>> This is follow up to DRM native context v16 [1] and MAP_FIXED API v10 [2]
>>>> virtio-gpu patches that has been reviewed previously and were waiting for
>>>> a new release of libvirglrenderer 1.3.0.
>>>>
>>>> [1] https://lore.kernel.org/qemu-devel/20251116125641.2255794-1-
>>>> dmitry.osipenko@collabora.com/
>>>> [2] https://lore.kernel.org/qemu-devel/20260118162856.223796-1-
>>>> dmitry.osipenko@collabora.com/
>>>>
>>>> Based-on: 20260214-region-v1-1-229f00ae1f38@rsg.ci.i.u-tokyo.ac.jp
>>>>
>>>> Changelog:
>>>>
>>>> v19:- Further improved improved naming of functions and terminology RE
>>>>        GL context binding. Suggested by Akihiko Odaki.
>>>>
>>>>      - Added new patch "ui/gdk: Restore original context after new
>>>> context
>>>>        creation" in addition to improved "ui/sdl2: Restore original
>>>> context"
>>>>        that now getd actual bound GL context and restores to it instead
>>>>        of restoring to the console's ctx, for consistency with the rest
>>>>        of GL context management fixes that ensure context is bound only
>>>>        when necessary.
>>>>
>>>>      - Improved virtio_gpu_virgl_update_render_state() with force_ctx_0()
>>>>        and unbind_ctx() to make deferred GPU resetting maintain bound GL
>>>>        context properly.
>>>
>>> Both the new context management improvement and the MAP_FIXED API
>>> changes look good to me. For the whole series,
>>>
>>> Reviewed-by: Akihiko Odaki <odaki@rsg.ci.i.u-tokyo.ac.jp>
>>>
>>> Thank you for completing this change.
>>
>> Thanks a lot for your help with the reviews!
> 
> There is report about dbus display not working with this series on [1].
> The problem sorted out by adding missing GL ctx re-bindings. Spice
> display should need similar fix. Will make v20.
> 
> [1]
> https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38731#note_3341965

After digging further, I realized that touching GTK APIs outside of
main-loop thread is troubling as UI toolkits are single threaded, and
virtio-gpu interacts with those APIs while processing cmds. I'll abandon
this approach with GL context unbinding and instead make virtio-gpu to
process commands only from main-loop thread in v20.

-- 
Best regards,
Dmitry

Re: [PATCH v19 00/20] Support virtio-gpu DRM native context and MAP_FIXED API
Posted by Yiwei Zhang 1 month, 2 weeks ago
On Thu, Feb 19, 2026 at 4:20 PM Dmitry Osipenko
<dmitry.osipenko@collabora.com> wrote:
>
> Hello,
>
> This is follow up to DRM native context v16 [1] and MAP_FIXED API v10 [2]
> virtio-gpu patches that has been reviewed previously and were waiting for
> a new release of libvirglrenderer 1.3.0.
>
> [1] https://lore.kernel.org/qemu-devel/20251116125641.2255794-1-dmitry.osipenko@collabora.com/
> [2] https://lore.kernel.org/qemu-devel/20260118162856.223796-1-dmitry.osipenko@collabora.com/
>
> Based-on: 20260214-region-v1-1-229f00ae1f38@rsg.ci.i.u-tokyo.ac.jp
>
> Changelog:
>
> v19:- Further improved improved naming of functions and terminology RE
>       GL context binding. Suggested by Akihiko Odaki.
>
>     - Added new patch "ui/gdk: Restore original context after new context
>       creation" in addition to improved "ui/sdl2: Restore original context"
>       that now getd actual bound GL context and restores to it instead
>       of restoring to the console's ctx, for consistency with the rest
>       of GL context management fixes that ensure context is bound only
>       when necessary.
>
>     - Improved virtio_gpu_virgl_update_render_state() with force_ctx_0()
>       and unbind_ctx() to make deferred GPU resetting maintain bound GL
>       context properly.
>
> v18:- Changed dpy_gl_ctx_make_current() to use first scanout when unsetting
>       virgl's GL ctx0 and improved naming of cmd-processing function.
>       Suggested by Akihiko Odaki.
>
>     - Added "ui/gdk: Unset context after GL operations" patch after
>       realizing GDK/GL code needed more gdk_gl_context_clear_current().
>
> v17:- Rebased patches on recent upstream, updated doc patches with new
>       drm native contexts supported by libvirglrenderer.
>
>     - Applied minor change that was requested from Akihiko Odaki
>       by moving virtio_gpu_device_realize() for MAP_FIXED v10.
>
>     - Added virtio_gpu_virgl_update_render_state() to virtio_gpu_fence_poll()
>       that was missed in MAP_FIXED v10.
>
>     - Added new patches fixing another GL context switching problem I ran
>       into recently with virgl commands unexpectedly processed from CPU
>       thread instead main-loop:
>
>         ui/sdl2: Unset context after GL operations
>         ui/gtk-egl: Unset context after GL operations
>         virtio-gpu: Unset context after GL operations
>
> Alex Bennée (1):
>   docs/system: virtio-gpu: Document host/guest requirements
>
> Dmitry Osipenko (18):
>   ui/gdk: Restore original context after new context creation
>   ui/sdl2: Restore original context after new context creation
>   ui/sdl2: Don't disable scanout when display is refreshed
>   ui/gtk: Don't disable scanout when display is refreshed
>   ui/sdl2: Unbind context after GL operations
>   ui/gtk-egl: Unbind context after GL operations
>   ui/gdk: Unbind context after GL operations
>   virtio-gpu: Unbind context after GL operations
>   virtio-gpu: Handle virgl fence creation errors
>   virtio-gpu: Support asynchronous fencing
>   virtio-gpu: Support DRM native context
>   docs/system: virtio-gpu: Add link to Mesa VirGL doc
>   docs/system: virtio-gpu: Update Venus link
>   virtio-gpu: Remove superfluous memory_region_set_enabled()
>   virtio-gpu: Validate hostmem mapping offset
>   virtio-gpu: Replace finish_unmapping with mapping_state
>   virtio-gpu: Destroy virgl resources on virtio-gpu reset
>   virtio-gpu: Support mapping hostmem blobs with map_fixed
>
> Pierre-Eric Pelloux-Prayer (1):
>   ui/sdl2: Implement dpy dmabuf functions
>
>  docs/system/devices/virtio/virtio-gpu.rst | 121 +++++-
>  hw/display/trace-events                   |   2 +-
>  hw/display/virtio-gpu-gl.c                |  62 +++-
>  hw/display/virtio-gpu-virgl.c             | 427 ++++++++++++++++++++--
>  hw/display/virtio-gpu.c                   |  15 +
>  include/hw/virtio/virtio-gpu.h            |  23 +-
>  include/ui/sdl2.h                         |   7 +
>  meson.build                               |   8 +-
>  ui/gtk-egl.c                              |  17 +-
>  ui/gtk-gl-area.c                          |  28 +-
>  ui/sdl2-gl.c                              |  81 +++-
>  ui/sdl2.c                                 |  42 +++
>  12 files changed, 760 insertions(+), 73 deletions(-)
>
> --
> 2.52.0
>

My original r-b's still persist, and this PATCH v19 is t-b. Can't wait
to see this land ; )
Re: [PATCH v19 00/20] Support virtio-gpu DRM native context and MAP_FIXED API
Posted by Dmitry Osipenko 1 month, 2 weeks ago
On 2/20/26 09:51, Yiwei Zhang wrote:
> On Thu, Feb 19, 2026 at 4:20 PM Dmitry Osipenko
> <dmitry.osipenko@collabora.com> wrote:
>>
>> Hello,
>>
>> This is follow up to DRM native context v16 [1] and MAP_FIXED API v10 [2]
>> virtio-gpu patches that has been reviewed previously and were waiting for
>> a new release of libvirglrenderer 1.3.0.
>>
>> [1] https://lore.kernel.org/qemu-devel/20251116125641.2255794-1-dmitry.osipenko@collabora.com/
>> [2] https://lore.kernel.org/qemu-devel/20260118162856.223796-1-dmitry.osipenko@collabora.com/
>>
>> Based-on: 20260214-region-v1-1-229f00ae1f38@rsg.ci.i.u-tokyo.ac.jp
>>
>> Changelog:
>>
>> v19:- Further improved improved naming of functions and terminology RE
>>       GL context binding. Suggested by Akihiko Odaki.
>>
>>     - Added new patch "ui/gdk: Restore original context after new context
>>       creation" in addition to improved "ui/sdl2: Restore original context"
>>       that now getd actual bound GL context and restores to it instead
>>       of restoring to the console's ctx, for consistency with the rest
>>       of GL context management fixes that ensure context is bound only
>>       when necessary.
>>
>>     - Improved virtio_gpu_virgl_update_render_state() with force_ctx_0()
>>       and unbind_ctx() to make deferred GPU resetting maintain bound GL
>>       context properly.
>>
>> v18:- Changed dpy_gl_ctx_make_current() to use first scanout when unsetting
>>       virgl's GL ctx0 and improved naming of cmd-processing function.
>>       Suggested by Akihiko Odaki.
>>
>>     - Added "ui/gdk: Unset context after GL operations" patch after
>>       realizing GDK/GL code needed more gdk_gl_context_clear_current().
>>
>> v17:- Rebased patches on recent upstream, updated doc patches with new
>>       drm native contexts supported by libvirglrenderer.
>>
>>     - Applied minor change that was requested from Akihiko Odaki
>>       by moving virtio_gpu_device_realize() for MAP_FIXED v10.
>>
>>     - Added virtio_gpu_virgl_update_render_state() to virtio_gpu_fence_poll()
>>       that was missed in MAP_FIXED v10.
>>
>>     - Added new patches fixing another GL context switching problem I ran
>>       into recently with virgl commands unexpectedly processed from CPU
>>       thread instead main-loop:
>>
>>         ui/sdl2: Unset context after GL operations
>>         ui/gtk-egl: Unset context after GL operations
>>         virtio-gpu: Unset context after GL operations
>>
>> Alex Bennée (1):
>>   docs/system: virtio-gpu: Document host/guest requirements
>>
>> Dmitry Osipenko (18):
>>   ui/gdk: Restore original context after new context creation
>>   ui/sdl2: Restore original context after new context creation
>>   ui/sdl2: Don't disable scanout when display is refreshed
>>   ui/gtk: Don't disable scanout when display is refreshed
>>   ui/sdl2: Unbind context after GL operations
>>   ui/gtk-egl: Unbind context after GL operations
>>   ui/gdk: Unbind context after GL operations
>>   virtio-gpu: Unbind context after GL operations
>>   virtio-gpu: Handle virgl fence creation errors
>>   virtio-gpu: Support asynchronous fencing
>>   virtio-gpu: Support DRM native context
>>   docs/system: virtio-gpu: Add link to Mesa VirGL doc
>>   docs/system: virtio-gpu: Update Venus link
>>   virtio-gpu: Remove superfluous memory_region_set_enabled()
>>   virtio-gpu: Validate hostmem mapping offset
>>   virtio-gpu: Replace finish_unmapping with mapping_state
>>   virtio-gpu: Destroy virgl resources on virtio-gpu reset
>>   virtio-gpu: Support mapping hostmem blobs with map_fixed
>>
>> Pierre-Eric Pelloux-Prayer (1):
>>   ui/sdl2: Implement dpy dmabuf functions
>>
>>  docs/system/devices/virtio/virtio-gpu.rst | 121 +++++-
>>  hw/display/trace-events                   |   2 +-
>>  hw/display/virtio-gpu-gl.c                |  62 +++-
>>  hw/display/virtio-gpu-virgl.c             | 427 ++++++++++++++++++++--
>>  hw/display/virtio-gpu.c                   |  15 +
>>  include/hw/virtio/virtio-gpu.h            |  23 +-
>>  include/ui/sdl2.h                         |   7 +
>>  meson.build                               |   8 +-
>>  ui/gtk-egl.c                              |  17 +-
>>  ui/gtk-gl-area.c                          |  28 +-
>>  ui/sdl2-gl.c                              |  81 +++-
>>  ui/sdl2.c                                 |  42 +++
>>  12 files changed, 760 insertions(+), 73 deletions(-)
>>
>> --
>> 2.52.0
>>
> 
> My original r-b's still persist, and this PATCH v19 is t-b. Can't wait
> to see this land ; )

Thanks!

-- 
Best regards,
Dmitry