From: Wilfred Mallawa <wilfred.mallawa@wdc.com>
This is to support uni-directional transports such as SPDM over Storage.
As specified by the DMTF DSP0286.
Also update spdm_socket_rsp() to use the new send()/receive() functions. For
the case of spdm_socket_receive(), this allows us to do error checking
in one place with the addition of spdm_socket_command_valid().
Signed-off-by: Wilfred Mallawa <wilfred.mallawa@wdc.com>
Reviewed-by: Jonathan Cameron <jonathan.cameron@huawei.com>
---
backends/spdm-socket.c | 56 ++++++++++++++++++++++++++++--------
include/system/spdm-socket.h | 32 +++++++++++++++++++++
2 files changed, 76 insertions(+), 12 deletions(-)
diff --git a/backends/spdm-socket.c b/backends/spdm-socket.c
index 2c709c68c8..ab74a02d9c 100644
--- a/backends/spdm-socket.c
+++ b/backends/spdm-socket.c
@@ -184,29 +184,61 @@ int spdm_socket_connect(uint16_t port, Error **errp)
return client_socket;
}
-uint32_t spdm_socket_rsp(const int socket, uint32_t transport_type,
- void *req, uint32_t req_len,
- void *rsp, uint32_t rsp_len)
+static bool spdm_socket_command_valid(uint32_t command)
+{
+ switch (command) {
+ case SPDM_SOCKET_COMMAND_NORMAL:
+ case SPDM_SOCKET_STORAGE_CMD_IF_SEND:
+ case SPDM_SOCKET_STORAGE_CMD_IF_RECV:
+ case SOCKET_SPDM_STORAGE_ACK_STATUS:
+ case SPDM_SOCKET_COMMAND_OOB_ENCAP_KEY_UPDATE:
+ case SPDM_SOCKET_COMMAND_CONTINUE:
+ case SPDM_SOCKET_COMMAND_SHUTDOWN:
+ case SPDM_SOCKET_COMMAND_UNKOWN:
+ case SPDM_SOCKET_COMMAND_TEST:
+ return true;
+ default:
+ return false;
+ }
+}
+
+uint32_t spdm_socket_receive(const int socket, uint32_t transport_type,
+ void *rsp, uint32_t rsp_len)
{
uint32_t command;
bool result;
- result = send_platform_data(socket, transport_type,
- SPDM_SOCKET_COMMAND_NORMAL,
- req, req_len);
- if (!result) {
+ result = receive_platform_data(socket, transport_type, &command,
+ (uint8_t *)rsp, &rsp_len);
+
+ /* we may have received some data, but check if the command is valid */
+ if (!result || !spdm_socket_command_valid(command)) {
return 0;
}
- result = receive_platform_data(socket, transport_type, &command,
- (uint8_t *)rsp, &rsp_len);
+ return rsp_len;
+}
+
+bool spdm_socket_send(const int socket, uint32_t socket_cmd,
+ uint32_t transport_type, void *req, uint32_t req_len)
+{
+ return send_platform_data(socket, transport_type, socket_cmd, req,
+ req_len);
+}
+
+uint32_t spdm_socket_rsp(const int socket, uint32_t transport_type,
+ void *req, uint32_t req_len,
+ void *rsp, uint32_t rsp_len)
+{
+ bool result;
+
+ result = spdm_socket_send(socket, SPDM_SOCKET_COMMAND_NORMAL,
+ transport_type, req, req_len);
if (!result) {
return 0;
}
- assert(command != 0);
-
- return rsp_len;
+ return spdm_socket_receive(socket, transport_type, rsp, rsp_len);
}
void spdm_socket_close(const int socket, uint32_t transport_type)
diff --git a/include/system/spdm-socket.h b/include/system/spdm-socket.h
index 5d8bd9aa4e..29aa04fd52 100644
--- a/include/system/spdm-socket.h
+++ b/include/system/spdm-socket.h
@@ -50,6 +50,35 @@ uint32_t spdm_socket_rsp(const int socket, uint32_t transport_type,
void *req, uint32_t req_len,
void *rsp, uint32_t rsp_len);
+/**
+ * spdm_socket_rsp: Receive a message from an SPDM server
+ * @socket: socket returned from spdm_socket_connect()
+ * @transport_type: SPDM_SOCKET_TRANSPORT_TYPE_* macro
+ * @rsp: response buffer
+ * @rsp_len: response buffer length
+ *
+ * Receives a message from the SPDM server and returns the number of bytes
+ * received or 0 on failure. This can be used to receive a message from the SPDM
+ * server without sending anything first.
+ */
+uint32_t spdm_socket_receive(const int socket, uint32_t transport_type,
+ void *rsp, uint32_t rsp_len);
+
+/**
+ * spdm_socket_rsp: Sends a message to an SPDM server
+ * @socket: socket returned from spdm_socket_connect()
+ * @socket_cmd: socket command type (normal/if_recv/if_send etc...)
+ * @transport_type: SPDM_SOCKET_TRANSPORT_TYPE_* macro
+ * @req: request buffer
+ * @req_len: request buffer length
+ *
+ * Sends platform data to a SPDM server on socket, returns true on success.
+ * The response from the server must then be fetched by using
+ * spdm_socket_receive().
+ */
+bool spdm_socket_send(const int socket, uint32_t socket_cmd,
+ uint32_t transport_type, void *req, uint32_t req_len);
+
/**
* spdm_socket_close: send a shutdown command to the server
* @socket: socket returned from spdm_socket_connect()
@@ -60,6 +89,9 @@ uint32_t spdm_socket_rsp(const int socket, uint32_t transport_type,
void spdm_socket_close(const int socket, uint32_t transport_type);
#define SPDM_SOCKET_COMMAND_NORMAL 0x0001
+#define SPDM_SOCKET_STORAGE_CMD_IF_SEND 0x0002
+#define SPDM_SOCKET_STORAGE_CMD_IF_RECV 0x0003
+#define SOCKET_SPDM_STORAGE_ACK_STATUS 0x0004
#define SPDM_SOCKET_COMMAND_OOB_ENCAP_KEY_UPDATE 0x8001
#define SPDM_SOCKET_COMMAND_CONTINUE 0xFFFD
#define SPDM_SOCKET_COMMAND_SHUTDOWN 0xFFFE
--
2.51.0