This is the single vector version within SVE decode space.
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
---
target/arm/tcg/translate-sve.c | 22 ++++++++++++++++++++++
target/arm/tcg/sve.decode | 2 ++
2 files changed, 24 insertions(+)
diff --git a/target/arm/tcg/translate-sve.c b/target/arm/tcg/translate-sve.c
index abdcafd952..235022110f 100644
--- a/target/arm/tcg/translate-sve.c
+++ b/target/arm/tcg/translate-sve.c
@@ -7381,6 +7381,28 @@ static void gen_uclamp(unsigned vece, uint32_t d, uint32_t n, uint32_t m,
TRANS_FEAT(UCLAMP, aa64_sme_or_sve2p1, gen_gvec_fn_arg_zzzz, gen_uclamp, a)
+static bool trans_FCLAMP(DisasContext *s, arg_FCLAMP *a)
+{
+ static gen_helper_gvec_3_ptr * const fn[] = {
+ gen_helper_sme2_bfclamp,
+ gen_helper_sme2_fclamp_h,
+ gen_helper_sme2_fclamp_s,
+ gen_helper_sme2_fclamp_d,
+ };
+
+ /* This insn uses MO_8 to encode BFloat16. */
+ if (a->esz == MO_8
+ ? dc_isar_feature(aa64_sve_b16b16, s)
+ : dc_isar_feature(aa64_sme2_or_sve2p1, s)) {
+ return false;
+ }
+
+ /* So far we never optimize rda with MOVPRFX */
+ assert(a->rd == a->ra);
+ return gen_gvec_fpst_zzz(s, fn[a->esz], a->rd, a->rn, a->rm, 1,
+ a->esz == MO_16 ? FPST_A64_F16 : FPST_A64);
+}
+
TRANS_FEAT(SQCVTN_sh, aa64_sme2_or_sve2p1, gen_gvec_ool_zz,
gen_helper_sme2_sqcvtn_sh, a->rd, a->rn, 0)
TRANS_FEAT(UQCVTN_sh, aa64_sme2_or_sve2p1, gen_gvec_ool_zz,
diff --git a/target/arm/tcg/sve.decode b/target/arm/tcg/sve.decode
index 7e29882a71..b0c7b58271 100644
--- a/target/arm/tcg/sve.decode
+++ b/target/arm/tcg/sve.decode
@@ -1722,3 +1722,5 @@ PSEL 00100101 .1 1 000 .. 01 .... 0 .... 0 .... \
SCLAMP 01000100 .. 0 ..... 110000 ..... ..... @rda_rn_rm
UCLAMP 01000100 .. 0 ..... 110001 ..... ..... @rda_rn_rm
+
+FCLAMP 01100100 .. 1 ..... 001001 ..... ..... @rda_rn_rm
--
2.43.0